Symbian3/SDK/Source/GUID-FCE138BF-A471-5864-AE4C-8D89EF5F2BB9.dita
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     1 <?xml version="1.0" encoding="utf-8"?>
       
     2 <!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
       
     3 <!-- This component and the accompanying materials are made available under the terms of the License 
       
     4 "Eclipse Public License v1.0" which accompanies this distribution, 
       
     5 and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
       
     6 <!-- Initial Contributors:
       
     7     Nokia Corporation - initial contribution.
       
     8 Contributors: 
       
     9 -->
       
    10 <!DOCTYPE concept
       
    11   PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
       
    12 <concept id="GUID-FCE138BF-A471-5864-AE4C-8D89EF5F2BB9" xml:lang="en"><title>Symbian
       
    13 Emulator target using Metrowerks CodeWarrior</title><prolog><metadata><keywords/></metadata></prolog><conbody>
       
    14 <p>This page describes how to build for the Symbian emulator using the Metrowerks
       
    15 CodeWarrior compiler. The Symbian emulator is also known as the WINSCW build
       
    16 target. </p>
       
    17 <section><title>Building from the command line</title> <p>To build for WINSCW,
       
    18 with <filepath>abld</filepath> use: </p> <p><userinput>bldmake bldfiles</userinput> </p> <p><userinput>abld
       
    19 build winscw [udeb | urel]</userinput> </p> <p>Binaries are generated in the <filepath>udeb</filepath> and/or <filepath>urel</filepath> sub-directories
       
    20 of the <filepath>epoc32\release\winscw\</filepath> directory. </p> </section>
       
    21 <section><title>Building from the CodeWarrior IDE</title> <p>You can build
       
    22 applications for a WINSCW Symbian emulator using the CodeWarrior compiler
       
    23 from the CodeWarrior IDE. You can also build for ARM targets from the IDE:
       
    24 this invokes the native toolchain, rather than CodeWarrior's own compiler. </p> <p>The
       
    25 simplest way to use CodeWarrior, is, after defining a <filepath>bld.inf</filepath> file
       
    26 and a <filepath>.mmp</filepath> file, choose the <systemoutput>File      
       
    27     | Import project from .mmp file</systemoutput> command. CodeWarrior then
       
    28 reads the <filepath>.mmp</filepath> file that you select, and generates and
       
    29 opens a CodeWarrior project. You can then use the normal CodeWarrior commands
       
    30 to run, build, and debug the project. </p> <p>If later you change the <filepath>.mmp</filepath> file,
       
    31 you can use the same commands to regenerate the IDE workspace. Changes you
       
    32 make to the project made through the IDE, such as adding a source file, are
       
    33 not automatically written to the <filepath>.mmp</filepath> file, but it is
       
    34 good practice to manually keep the <filepath>.mmp</filepath> file up to date
       
    35 with any changes made. </p> <p>The IDE project files have special build steps
       
    36 which invoke the resource compiler, so for projects that use resources, this
       
    37 does not need to be run separately. </p><p><b>Alternative method </b> </p> <p>A
       
    38 slightly longer method is available that creates a CodeWarrior IDE project
       
    39 from the command line. To do this, run <codeph>bldmake bldfiles</codeph> as
       
    40 described, and then, to generate a CodeWarrior IDE project, use: </p> <p><userinput>abld
       
    41 makefile CW_IDE</userinput> </p> <p>This creates an importable project file <varname>project-name</varname> <filepath>.xml</filepath> in
       
    42 the directory <filepath>&lt;path&gt;\epoc32\build\</filepath> <varname>absolute_path_to_mmp_file</varname> <filepath>\</filepath> <varname>mmp_basename</varname> <filepath>\winscw\</filepath>. </p> <p>You can now tell CodeWarrior to read
       
    43 this file and from it generate a project file of its own native type (an <filepath>.mcp</filepath> file).
       
    44 Start CodeWarrior, choose the <systemoutput>File | Import Project...</systemoutput> command,
       
    45 select the <filepath>HelloWorld.xml</filepath> file, and choose a name for
       
    46 the CodeWarrior project (such as <filepath>HelloWorld</filepath> again). CodeWarrior
       
    47 will now generate and load the project, which you can build, run, debug, etc.
       
    48 using the normal IDE commands. </p> </section>
       
    49 </conbody></concept>