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1 <?xml version="1.0" encoding="utf-8"?> |
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2 <!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. --> |
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3 <!-- This component and the accompanying materials are made available under the terms of the License |
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4 "Eclipse Public License v1.0" which accompanies this distribution, |
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5 and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". --> |
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6 <!-- Initial Contributors: |
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7 Nokia Corporation - initial contribution. |
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8 Contributors: |
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9 --> |
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10 <!DOCTYPE concept |
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11 PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd"> |
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12 <concept id="GUID-0F593BE1-1220-4403-B04E-B8E8A9A49701" xml:lang="en"><title>UI concepts</title><prolog><metadata><keywords/></metadata></prolog><conbody> |
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13 <p>The UI (User Interface) in devices based on the Symbian platform consists |
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14 of at least one display for showing output to mobile device users and keys |
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15 that allow mobile device users to enter input. The number, size, and resolution |
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16 of displays varies among <xref href="http://www.forum.nokia.com/devices/matrix_s60_1.html" scope="external">legacy |
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17 S60 devices and devices based on the Symbian platform</xref>, as do the |
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18 keys available for input.</p> |
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19 <fig id="GUID-84A0AF11-85F9-45E1-B723-47A696C42619"><title>Symbian UI</title><image href="GUID-CA7B2B53-B0DD-4830-90CF-15FD101C66F1_d0e45876_href.png"/></fig> |
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20 <p>The display consists of the following elements:</p> |
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21 <ul> |
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22 <li><p><b>Window</b> - An area on the display. There are windows |
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23 that take up the entire display, and other windows that only take up part |
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24 of the display. For example, pop-up windows do not cover the entire display. |
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25 Pop-up windows have frames and typically the underlying window is partly visible |
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26 behind the pop-up window. Access to windows is gained through <xref href="GUID-5944FFF1-79C6-4F5E-95C8-F4833AFC64AB.dita"><i>controls</i></xref>.</p> |
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27 </li> |
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28 <li><p><b>Pane</b> - This is a sub-element of a window that is dedicated |
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29 to a specific purpose. Windows may contain several panes, and panes may contain |
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30 sub-panes. </p></li> |
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31 </ul> |
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32 <section id="GUID-4D941E4F-5954-4132-AAB4-CD4A725862EE"><title>Windows</title> |
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33 <p>The following figure illustrates a typical window for an application:</p> |
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34 <fig id="GUID-4707694E-3017-4CD2-A5EC-63B3C624C6DF"><title>Symbian UI window</title><image href="GUID-72262200-B940-4D0C-8FA0-6628E9894E8F_d0e45911_href.png"/></fig> |
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35 <p>Typically, a window contains a status pane, a main pane, and a control |
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36 pane.</p> |
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37 <note> |
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38 <p>Symbian UI can rotate between portrait and landscape layouts. For more |
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39 information on the design implications of this feature, see <xref href="GUID-685C3F33-1530-4984-B125-E4EF8EBB2EE8.dita">Symbian |
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40 UI with rotation</xref>.</p> |
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41 </note> |
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42 <p>By default, the <i>status</i> pane:</p> |
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43 <ul> |
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44 <li><p>occupies the top part of the display</p></li> |
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45 <li><p>shows information on the current application and state, and |
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46 general information about the device status, such as signal and battery strength</p> |
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47 </li> |
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48 <li><p>contains five sub-panes: <i>title pane</i>, <i>context pane</i>, <i>navi |
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49 pane</i>, <i>signal pane</i>, and <i>battery pane/universal indicator pane</i></p> |
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50 </li> |
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51 </ul> |
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52 <p>The <i>main</i> pane is in the middle of the display. Applications display |
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53 their application state in the main pane.</p> |
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54 <p>By default, the <i>control</i> pane:</p> |
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55 <ul> |
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56 <li><p>occupies the bottom part of the display</p></li> |
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57 <li><p>displays the labels associated with the two softkeys</p> |
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58 </li> |
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59 <li><p>appears even when pop-up windows are on the display, although |
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60 they are not contained in the pop-up window.</p></li> |
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61 </ul> |
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62 <p>Mobile device users navigate through applications based on input from |
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63 selections in the <i>control pane</i> or key presses. The traditional hierarchical |
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64 tree structure forms the basis for navigation, with mobile device users moving |
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65 from one node, which represents a state, to another. </p> |
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66 <p>The figure below illustrates an example of a basic state hierarchy.</p> |
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67 <fig id="GUID-C8A1E4B5-8737-4378-A44A-21EB14882EF5"><title>Example of a basic state hierarchy in an application</title><image href="GUID-BAABB057-5C48-4991-A283-DAC5D54562C1_d0e46002_href.png"/></fig> |
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68 </section> |
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69 <section id="GUID-1ADE27AA-CFB6-42C2-8AE2-E7EDD4EC627A"><title>Tabs</title> |
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70 <p>The Symbian UI supports tabs, which allow you to collect information |
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71 for a state onto different pages. These tabs exist in the same node of the |
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72 navigation hierarchy. The concept of tabs is related to the term <xref href="GUID-DAC32BB9-C0EB-42FF-A596-C2F1A90A4BD7.dita"><i>view</i></xref>.</p> |
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73 <p>The following figure illustrates the use of tabs in an application.</p> |
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74 <fig id="GUID-7090D372-4DB7-43E6-95CA-22E39FE20752"><title>Windows with tabs</title><image href="GUID-65365507-5773-4FE9-B63E-450CC2DD7570_d0e46022_href.png"/></fig> |
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75 <p>The following figures illustrates how tabs appear in the navigation |
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76 hierarchy.</p> |
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77 <fig id="GUID-F595A77A-00A2-484F-85E5-3318749979E7"><title>Example of a hierarchy with tabs</title><image href="GUID-ADB3FA27-1DC0-4A04-A443-A174EDADF49D_d0e46030_href.png"/></fig> |
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78 <p>See also:</p> |
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79 </section> |
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80 </conbody></concept> |