Symbian3/SDK/Source/GUID-27340D18-A31D-512E-920A-B06C784A978A.dita
changeset 8 ae94777fff8f
parent 7 51a74ef9ed63
child 13 48780e181b38
equal deleted inserted replaced
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    24 <p>A string pool is referenced through an <xref href="GUID-4BF6ECD3-5FB3-3A6A-B9CE-98871BD0812B.dita"><apiname>RStringPool</apiname></xref>,
    24 <p>A string pool is referenced through an <xref href="GUID-4BF6ECD3-5FB3-3A6A-B9CE-98871BD0812B.dita"><apiname>RStringPool</apiname></xref>,
    25 which is a handle like object. The following diagram illustrates the basic
    25 which is a handle like object. The following diagram illustrates the basic
    26 idea: </p>
    26 idea: </p>
    27 <fig id="GUID-756DB8BA-1D6F-56AE-9C93-66DD3512B4A7">
    27 <fig id="GUID-756DB8BA-1D6F-56AE-9C93-66DD3512B4A7">
    28 <title>           String pool representation          </title>
    28 <title>           String pool representation          </title>
    29 <image href="GUID-7F8F6ABB-8F46-5486-A116-6965787BC539_d0e183943_href.png" placement="inline"/>
    29 <image href="GUID-7F8F6ABB-8F46-5486-A116-6965787BC539_d0e177349_href.png" placement="inline"/>
    30 </fig>
    30 </fig>
    31 <p>A string pool is a mechanism for storing strings in a particular way that
    31 <p>A string pool is a mechanism for storing strings in a particular way that
    32 makes the comparison of strings a very fast operation. It is particularly
    32 makes the comparison of strings a very fast operation. It is particularly
    33 efficient at handling strings that can be set up at program compile time.
    33 efficient at handling strings that can be set up at program compile time.
    34 For example, strings that identify lexical elements in a structured text.
    34 For example, strings that identify lexical elements in a structured text.
    79 They are represented by a <xref href="GUID-91322CD6-6DA0-3868-A5D7-CA561A102074.dita"><apiname>TStringTable</apiname></xref> object. A string
    79 They are represented by a <xref href="GUID-91322CD6-6DA0-3868-A5D7-CA561A102074.dita"><apiname>TStringTable</apiname></xref> object. A string
    80 table can be added to the string pool by passing the string table reference
    80 table can be added to the string pool by passing the string table reference
    81 to a call to: </p> <codeblock id="GUID-2FAB371D-74A4-5D7E-99F1-B7C02BEDA8D5" xml:space="preserve">void RStringTable::OpenL( const TStringTable&amp; aTable );</codeblock> <p>The following diagram illustrates a general picture. Note that the strings
    81 to a call to: </p> <codeblock id="GUID-2FAB371D-74A4-5D7E-99F1-B7C02BEDA8D5" xml:space="preserve">void RStringTable::OpenL( const TStringTable&amp; aTable );</codeblock> <p>The following diagram illustrates a general picture. Note that the strings
    82 in any given string table are deemed to be either case sensitive or case insensitive,
    82 in any given string table are deemed to be either case sensitive or case insensitive,
    83 and this governs how comparisons are made. </p> <fig id="GUID-D7CEA86C-0643-5BDA-A60E-D80B97008BF2">
    83 and this governs how comparisons are made. </p> <fig id="GUID-D7CEA86C-0643-5BDA-A60E-D80B97008BF2">
    84 <image href="GUID-ECACB935-AD19-5BE6-AC27-A63465244087_d0e184050_href.png" placement="inline"/>
    84 <image href="GUID-ECACB935-AD19-5BE6-AC27-A63465244087_d0e177456_href.png" placement="inline"/>
    85 </fig> <p>As the name implies, a static string table is declared as a <codeph>const
    85 </fig> <p>As the name implies, a static string table is declared as a <codeph>const
    86           TStringTable</codeph> data member of a class with a user-defined
    86           TStringTable</codeph> data member of a class with a user-defined
    87 name. The class name is defined in a header file while the table itself is
    87 name. The class name is defined in a header file while the table itself is
    88 implemented in a <codeph>.cpp</codeph> C++ source file. Both the header file
    88 implemented in a <codeph>.cpp</codeph> C++ source file. Both the header file
    89 and the C++ source file are normally included in the project definition. Typically,
    89 and the C++ source file are normally included in the project definition. Typically,