Symbian3/SDK/Source/GUID-39B5850D-EAAD-56BC-B75A-2104033814E6.dita
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    32 or pausing, and also provides information about the state of the audio processing
    32 or pausing, and also provides information about the state of the audio processing
    33 units connected to it, for example, uninitialized or active. </p> <p>Furthermore,
    33 units connected to it, for example, uninitialized or active. </p> <p>Furthermore,
    34 one or more audio streams can be grouped into a logical unit called a context.
    34 one or more audio streams can be grouped into a logical unit called a context.
    35 The following diagram shows a context which contains two audio streams: </p> <fig id="GUID-3E0CDA7E-7B25-5407-9276-8397C4FFEAFE">
    35 The following diagram shows a context which contains two audio streams: </p> <fig id="GUID-3E0CDA7E-7B25-5407-9276-8397C4FFEAFE">
    36 <title>              Audio streams in a context            </title>
    36 <title>              Audio streams in a context            </title>
    37 <image href="GUID-5673347B-DA7B-563A-AB2B-615BF7C19F92_d0e331113_href.png" placement="inline"/>
    37 <image href="GUID-5673347B-DA7B-563A-AB2B-615BF7C19F92_d0e324956_href.png" placement="inline"/>
    38 </fig> <p>Using a context means that, for the purposes of pre-emption, all
    38 </fig> <p>Using a context means that, for the purposes of pre-emption, all
    39 audio streams in the context can be controlled as a single unit. For example,
    39 audio streams in the context can be controlled as a single unit. For example,
    40 if an audio stream needs to be stopped because it uses a resource that is
    40 if an audio stream needs to be stopped because it uses a resource that is
    41 required by another higher priority audio stream, then all the other audio
    41 required by another higher priority audio stream, then all the other audio
    42 streams in the context can be stopped at the same time. </p></section>
    42 streams in the context can be stopped at the same time. </p></section>