Symbian3/SDK/Source/GUID-930F1E88-2A03-4BD1-AA2A-3A0128A844BD.dita
changeset 8 ae94777fff8f
parent 7 51a74ef9ed63
child 11 5072524fcc79
equal deleted inserted replaced
7:51a74ef9ed63 8:ae94777fff8f
    33 HALData::EPointer3DPressureStep</codeblock></li>
    33 HALData::EPointer3DPressureStep</codeblock></li>
    34 </ol><p><b>Result</b>: Launch the emulator to verify that the mice are detected
    34 </ol><p><b>Result</b>: Launch the emulator to verify that the mice are detected
    35 and displayed inside the application window area. When you move a mouse or
    35 and displayed inside the application window area. When you move a mouse or
    36 scroll the mouse wheel, its X, Y and Z values are reflected in the status
    36 scroll the mouse wheel, its X, Y and Z values are reflected in the status
    37 bar.</p>     </section>
    37 bar.</p>     </section>
    38 <section id="GUID-44C3561D-92A1-421E-9AD3-0D8648919C46-GENID-1-8-1-12-1-1-7-1-5-1-6-1-8-1-9-1-8-1-6-1-3-4">       <title>Enabling
    38 <section id="GUID-44C3561D-92A1-421E-9AD3-0D8648919C46-GENID-1-10-1-12-1-1-7-1-6-1-6-1-9-1-9-1-8-1-6-1-3-4">       <title>Enabling
    39 and disabling multi-touch</title><p>Multi-touch is only required by UI applications.
    39 and disabling multi-touch</title><p>Multi-touch is only required by UI applications.
    40 Therefore, multi-touch is enabled inside the orange rectangular area shown
    40 Therefore, multi-touch is enabled inside the orange rectangular area shown
    41 on the following diagram. Inside the area two Windows pointers are displayed.
    41 on the following diagram. Inside the area two Windows pointers are displayed.
    42 The one numbered zero is the system pointer and the other is used only for
    42 The one numbered zero is the system pointer and the other is used only for
    43 multi-touch purposes. The first mouse to report events to the emulator is
    43 multi-touch purposes. The first mouse to report events to the emulator is
    44 automatically taken as the primary mouse, which owns the Windows system pointer.</p><fig id="GUID-C62E31A2-65F8-4976-A3A9-058BFE3D30D3">
    44 automatically taken as the primary mouse, which owns the Windows system pointer.</p><fig id="GUID-C62E31A2-65F8-4976-A3A9-058BFE3D30D3">
    45 <title>Multi-touch area</title>
    45 <title>Multi-touch area</title>
    46 <image href="GUID-FD0593E7-A36C-4656-A85A-9D62DFBCC42F_d0e199268_href.png" placement="inline"/>
    46 <image href="GUID-FD0593E7-A36C-4656-A85A-9D62DFBCC42F_d0e194260_href.png" placement="inline"/>
    47 </fig><p><b>System pointer</b>. Once the system pointer moves outside multi-touch
    47 </fig><p><b>System pointer</b>. Once the system pointer moves outside multi-touch
    48 area, multi-touch is temporarily disabled and standard emulator pointer behavior
    48 area, multi-touch is temporarily disabled and standard emulator pointer behavior
    49 is resumed. This means that only one Windows system pointer is displayed and
    49 is resumed. This means that only one Windows system pointer is displayed and
    50 it is controlled by both mice.</p>     <p><b>Non-system pointer</b>. If the
    50 it is controlled by both mice.</p>     <p><b>Non-system pointer</b>. If the
    51 non-system pointer moves out of the multi-touch area, the pointer just disappears
    51 non-system pointer moves out of the multi-touch area, the pointer just disappears