Symbian3/PDK/Source/GUID-92018B6B-3CBB-434D-9E61-F271C67E98E3.dita
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     2 <!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
     2 <!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
     3 <!-- This component and the accompanying materials are made available under the terms of the License 
     3 <!-- This component and the accompanying materials are made available under the terms of the License 
     4 "Eclipse Public License v1.0" which accompanies this distribution, 
     4 "Eclipse Public License v1.0" which accompanies this distribution, 
     5 and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
     5 and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
     6 <!-- Initial Contributors:
     6 <!-- Initial Contributors:
     7 	Nokia Corporation - initial contribution.
     7     Nokia Corporation - initial contribution.
     8 Contributors: 
     8 Contributors: 
     9 -->  <!DOCTYPE concept PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd"><concept id="GUID-92018B6B-3CBB-434D-9E61-F271C67E98E3" xml:lang="en"><title>Touch
     9 -->
       
    10 <!DOCTYPE concept
       
    11   PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
       
    12 <concept id="GUID-92018B6B-3CBB-434D-9E61-F271C67E98E3" xml:lang="en"><title>Touch
    10 UI utilities API</title><shortdesc>The Touch UI utilities API is used for detecting long-tap events
    13 UI utilities API</title><shortdesc>The Touch UI utilities API is used for detecting long-tap events
    11 and showing an animation for them. </shortdesc><prolog><metadata><keywords></keywords></metadata></prolog><conbody>
    14 and showing an animation for them. </shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody>
    12 <p>A long tap, also called a touch down and hold event, means that the user
    15 <p>A long tap, also called a touch down and hold event, means that the user
    13 holds the stylus down on the screen at the same point for a long time.</p>
    16 holds the stylus down on the screen at the same point for a long time.</p>
    14 <fig id="GUID-1E6C16F9-51AA-45CC-8E50-AB5E51DB9E4E">
    17 <fig id="GUID-1E6C16F9-51AA-45CC-8E50-AB5E51DB9E4E">
    15 <title>Long-tap event used for opening a stylus pop-up menu</title>
    18 <title>Long-tap event used for opening a stylus pop-up menu</title>
    16 <image href="GUID-78989363-A405-4A1D-8F13-DC52FE6FAD80_d0e75590_href.png" scale="40" placement="inline"></image>
    19 <image href="GUID-78989363-A405-4A1D-8F13-DC52FE6FAD80_d0e108366_href.png" scale="40" placement="inline"/>
    17 </fig>
    20 </fig>
    18 <p>The Touch UI utilities API can be used in all GUI applications. It is a
    21 <p>The Touch UI utilities API can be used in all GUI applications. It is a
    19 library API that provides an interface for constructing and using the long-tap
    22 library API that provides an interface for constructing and using the long-tap
    20 detector component.</p>
    23 detector component.</p>
    21 <p>For user experience guidelines on the long-tap component, see <xref href="GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita">Touch
    24 <p>For user experience guidelines on the long-tap component, see <xref href="GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita">Touch
    22 down and hold</xref>.</p>
    25 down and hold</xref>.</p>
    23 <p>For the Touch UI utilities API classes and header files, see Classes and Definitions.</p>
    26 <p>For the Touch UI utilities API classes and header files, see Classes and
       
    27 Definitions.</p>
    24 <p>For implementation information, see <xref href="GUID-A15EDC87-A6EF-40D8-AA78-B52449465FEA.dita">Receiving
    28 <p>For implementation information, see <xref href="GUID-A15EDC87-A6EF-40D8-AA78-B52449465FEA.dita">Receiving
    25 long tap events</xref>.</p>
    29 long tap events</xref>.</p>
    26 <section id="GUID-139D3102-1273-4F4D-9239-309677968281"><title>Error handling</title><p>The
    30 <section id="GUID-139D3102-1273-4F4D-9239-309677968281"><title>Error handling</title><p>The
    27 leave mechanism of the Symbian OS environment is used for handling memory
    31 leave mechanism of the Symbian platform environment is used for handling memory
    28 exhaustion.</p></section>
    32 exhaustion.</p></section>
    29 <section id="GUID-A4320820-D2A9-44C1-B2F0-C47A8C6CED6B"><title>Constraints</title><p>This
    33 <section id="GUID-A4320820-D2A9-44C1-B2F0-C47A8C6CED6B"><title>Constraints</title><p>This
    30 API is valid for all touch enabled Symbian platforms.</p></section>
    34 API is valid for all touch enabled Symbian platforms.</p></section>
    31 <section id="GUID-C1463788-923F-4AF2-884B-3B16C93E7536"><title>Emulator support</title><p>This
    35 <section id="GUID-C1463788-923F-4AF2-884B-3B16C93E7536"><title>Emulator support</title><p>This
    32 API is fully supported in the WINS/WINSCW emulator environment.</p></section>
    36 API is fully supported in the WINS/WINSCW emulator environment.</p></section>