Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/_vector_sprite_8cpp_source.html
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+<title>TB9.2 Example Applications: examples/Graphics/WS/VectorSprite/VectorSprite.cpp Source File</title>
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+<h1>examples/Graphics/WS/VectorSprite/VectorSprite.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
+<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
+<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
+<a name="l00004"></a>00004 <span class="comment">// under the terms of "Eclipse Public License v1.0"</span>
+<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
+<a name="l00006"></a>00006 <span class="comment">// at the URL "http://www.eclipse.org/legal/epl-v10.html".</span>
+<a name="l00007"></a>00007 <span class="comment">//</span>
+<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
+<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
+<a name="l00012"></a>00012 <span class="comment">//</span>
+<a name="l00013"></a>00013 <span class="comment">// Description:</span>
+<a name="l00014"></a>00014 <span class="comment">//</span>
+<a name="l00015"></a>00015
+<a name="l00016"></a>00016 <span class="preprocessor">#include <w32std.h></span>
+<a name="l00017"></a>00017 <span class="preprocessor">#include "Base.h"</span>
+<a name="l00018"></a>00018 <span class="preprocessor">#include "VectorSprite.h"</span>
+<a name="l00019"></a>00019
+<a name="l00020"></a>00020 CSprite::CSprite(CWsClient *aClient) : iClient(aClient)
+<a name="l00021"></a>00021 {
+<a name="l00022"></a>00022 }
+<a name="l00023"></a>00023
+<a name="l00024"></a>00024 CSprite::~CSprite()
+<a name="l00025"></a>00025 {
+<a name="l00026"></a>00026 <span class="keywordflow">for</span> (TInt i=0; i<4; i++)
+<a name="l00027"></a>00027 {
+<a name="l00028"></a>00028 <span class="keyword">delete</span> iSpriteMember[i].iBitmap;
+<a name="l00029"></a>00029 <span class="keyword">delete</span> iSpriteMember[i].iMaskBitmap;
+<a name="l00030"></a>00030 }
+<a name="l00031"></a>00031 iSprite.Close();
+<a name="l00032"></a>00032 }
+<a name="l00033"></a>00033
+<a name="l00034"></a>00034 <span class="keywordtype">void</span> CSprite::ConstructL(CWindow* aWindow)
+<a name="l00035"></a>00035 {
+<a name="l00036"></a>00036 iSprite = RWsSprite(iClient->iWs);
+<a name="l00037"></a>00037 User::LeaveIfError(iSprite.Construct(aWindow->Window(), TPoint(100,100), 0));
+<a name="l00038"></a>00038 <span class="keywordflow">for</span> (TInt spriteNum = 0; spriteNum < 4; spriteNum++)
+<a name="l00039"></a>00039 {
+<a name="l00040"></a>00040 CreateBitmapL(iSpriteMember[spriteNum].iBitmap, spriteNum, EFalse);
+<a name="l00041"></a>00041 CreateBitmapL(iSpriteMember[spriteNum].iMaskBitmap, spriteNum, ETrue);
+<a name="l00042"></a>00042 iSpriteMember[spriteNum].iInvertMask = EFalse;
+<a name="l00043"></a>00043 iSpriteMember[spriteNum].iOffset = TPoint (0,0);
+<a name="l00044"></a>00044 iSpriteMember[spriteNum].iInterval = TTimeIntervalMicroSeconds32 (500000);
+<a name="l00045"></a>00045 iSpriteMember[spriteNum].iDrawMode = CGraphicsContext::EDrawModePEN;
+<a name="l00046"></a>00046 User::LeaveIfError(iSprite.AppendMember(iSpriteMember[spriteNum]));
+<a name="l00047"></a>00047 }
+<a name="l00048"></a>00048 User::LeaveIfError(iSprite.Activate());
+<a name="l00049"></a>00049 iSprite.UpdateMember(3);
+<a name="l00050"></a>00050 }
+<a name="l00051"></a>00051
+<a name="l00052"></a>00052 <span class="keywordtype">void</span> CSprite::CreateBitmapL(CFbsBitmap* &aBitmap, TInt aSpriteNum, TBool aDoMask)
+<a name="l00053"></a>00053 {
+<a name="l00054"></a>00054 <span class="comment">// device and context for drawing to the off-screen bitmap</span>
+<a name="l00055"></a>00055 CFbsBitmapDevice* bitmapDevice;
+<a name="l00056"></a>00056 CGraphicsContext* bitmapContext;
+<a name="l00057"></a>00057
+<a name="l00058"></a>00058 <span class="comment">// create bitmap</span>
+<a name="l00059"></a>00059 <span class="comment">// aBitmap is effectively member data of CSprite, and this function is only</span>
+<a name="l00060"></a>00060 <span class="comment">// called from CSprite's constructor. This means we can be sure aBitmap has </span>
+<a name="l00061"></a>00061 <span class="comment">// not been new'ed before (if it had, we'd need to do a delete here and set</span>
+<a name="l00062"></a>00062 <span class="comment">// aBitmap to 0.</span>
+<a name="l00063"></a>00063 aBitmap = <span class="keyword">new</span> (ELeave) CFbsBitmap();
+<a name="l00064"></a>00064 aBitmap->Create(TSize(50,50),EGray4);
+<a name="l00065"></a>00065 <span class="comment">// create a device and gc for it</span>
+<a name="l00066"></a>00066 bitmapDevice = <a class="code" href="class_c_transparent_util.html#a9d8db23cebc357a94cfa21213db8a2ab">CFbsBitmapDevice::NewL</a>(aBitmap);
+<a name="l00067"></a>00067 bitmapDevice->CreateContext(bitmapContext);
+<a name="l00068"></a>00068 <span class="comment">// Set up pen color etc.</span>
+<a name="l00069"></a>00069 bitmapContext->SetBrushColor(aDoMask? TRgb::Gray4(0) : TRgb::Gray4(2));
+<a name="l00070"></a>00070 bitmapContext->SetBrushStyle(CGraphicsContext::ESolidBrush);
+<a name="l00071"></a>00071 bitmapContext->SetPenStyle(CGraphicsContext::ENullPen);
+<a name="l00072"></a>00072 bitmapContext->DrawRect(TRect(TSize(50,50)));
+<a name="l00073"></a>00073 bitmapContext->SetPenStyle(CGraphicsContext::ESolidPen);
+<a name="l00074"></a>00074 bitmapContext->SetPenSize(TSize(4,4));
+<a name="l00075"></a>00075 bitmapContext->SetPenColor(aDoMask? TRgb::Gray4(3) : TRgb::Gray4(0));
+<a name="l00076"></a>00076 <span class="comment">// draw to it</span>
+<a name="l00077"></a>00077 <span class="keywordflow">switch</span> (aSpriteNum)
+<a name="l00078"></a>00078 {
+<a name="l00079"></a>00079 <span class="keywordflow">case</span> 0:
+<a name="l00080"></a>00080 bitmapContext->DrawLine (TPoint(10,10), TPoint(40,40));
+<a name="l00081"></a>00081 <span class="keywordflow">break</span>;
+<a name="l00082"></a>00082 <span class="keywordflow">case</span> 1:
+<a name="l00083"></a>00083 bitmapContext->DrawLine (TPoint(25,10), TPoint(25,40));
+<a name="l00084"></a>00084 <span class="keywordflow">break</span>;
+<a name="l00085"></a>00085 <span class="keywordflow">case</span> 2:
+<a name="l00086"></a>00086 bitmapContext->DrawLine (TPoint(40,10), TPoint(10,40));
+<a name="l00087"></a>00087 <span class="keywordflow">break</span>;
+<a name="l00088"></a>00088 <span class="keywordflow">case</span> 3:
+<a name="l00089"></a>00089 bitmapContext->DrawLine (TPoint(10,25), TPoint(40,25));
+<a name="l00090"></a>00090 <span class="keywordflow">break</span>;
+<a name="l00091"></a>00091 }
+<a name="l00092"></a>00092 <span class="comment">// delete the context and device</span>
+<a name="l00093"></a>00093 <span class="keyword">delete</span> bitmapContext;
+<a name="l00094"></a>00094 <span class="keyword">delete</span> bitmapDevice;
+<a name="l00095"></a>00095 }
+<a name="l00096"></a>00096
+<a name="l00097"></a>00097 <span class="comment">/****************************************************************************\</span>
+<a name="l00098"></a>00098 <span class="comment">| Function: Constructor/Destructor for CMainWindow</span>
+<a name="l00099"></a>00099 <span class="comment">| Input: aClient Client application that owns the window</span>
+<a name="l00100"></a>00100 <span class="comment">\****************************************************************************/</span>
+<a name="l00101"></a>00101 CMainWindow::CMainWindow (CWsClient* aClient)
+<a name="l00102"></a>00102 : CWindow (aClient)
+<a name="l00103"></a>00103 {
+<a name="l00104"></a>00104 }
+<a name="l00105"></a>00105
+<a name="l00106"></a>00106
+<a name="l00107"></a>00107 CMainWindow::~CMainWindow ()
+<a name="l00108"></a>00108 {
+<a name="l00109"></a>00109 iWindow.Close();
+<a name="l00110"></a>00110 }
+<a name="l00111"></a>00111
+<a name="l00112"></a>00112 <span class="comment">/****************************************************************************\</span>
+<a name="l00113"></a>00113 <span class="comment">| Function: CMainWindow::Draw</span>
+<a name="l00114"></a>00114 <span class="comment">| Purpose: Redraws the contents of CMainWindow within a given</span>
+<a name="l00115"></a>00115 <span class="comment">| rectangle.</span>
+<a name="l00116"></a>00116 <span class="comment">| Input: aRect Rectangle that needs redrawing</span>
+<a name="l00117"></a>00117 <span class="comment">| Output: None</span>
+<a name="l00118"></a>00118 <span class="comment">\****************************************************************************/</span>
+<a name="l00119"></a>00119
+<a name="l00120"></a>00120 <span class="keywordtype">void</span> CMainWindow::Draw(<span class="keyword">const</span> TRect& aRect)
+<a name="l00121"></a>00121 {
+<a name="l00122"></a>00122 CWindowGc* gc=SystemGc(); <span class="comment">// get a gc</span>
+<a name="l00123"></a>00123 gc->SetClippingRect(aRect); <span class="comment">// clip outside this rect</span>
+<a name="l00124"></a>00124 gc->Clear(aRect); <span class="comment">// clear</span>
+<a name="l00125"></a>00125 gc->SetPenStyle(CGraphicsContext::ESolidPen);
+<a name="l00126"></a>00126 gc->SetPenColor(TRgb::Gray4(2));
+<a name="l00127"></a>00127 TSize size = Window().Size();
+<a name="l00128"></a>00128 TInt width = size.iWidth;
+<a name="l00129"></a>00129 TInt height = size.iHeight;
+<a name="l00130"></a>00130 TInt numHoriz=height/5;
+<a name="l00131"></a>00131 TInt numVert=width/10;
+<a name="l00132"></a>00132 <span class="keywordflow">for</span> (TInt i=numHoriz; i>0; i--)
+<a name="l00133"></a>00133 {
+<a name="l00134"></a>00134 gc->DrawLine (TPoint(0,height/numHoriz*i), TPoint(width, height/numHoriz*i));
+<a name="l00135"></a>00135 }
+<a name="l00136"></a>00136 <span class="keywordflow">for</span> (TInt j=numVert; j>0; j--)
+<a name="l00137"></a>00137 {
+<a name="l00138"></a>00138 gc->DrawLine (TPoint(width/numVert*j, 0), TPoint(width/numVert*j, height));
+<a name="l00139"></a>00139 }
+<a name="l00140"></a>00140 }
+<a name="l00141"></a>00141
+<a name="l00142"></a>00142
+<a name="l00143"></a>00143 <span class="comment">/****************************************************************************\</span>
+<a name="l00144"></a>00144 <span class="comment">| Function: CMainWindow::HandlePointerEvent</span>
+<a name="l00145"></a>00145 <span class="comment">| Purpose: Handles pointer events for CMainWindow.</span>
+<a name="l00146"></a>00146 <span class="comment">| Input: aPointerEvent The pointer event!</span>
+<a name="l00147"></a>00147 <span class="comment">| Output: None</span>
+<a name="l00148"></a>00148 <span class="comment">\****************************************************************************/</span>
+<a name="l00149"></a>00149
+<a name="l00150"></a>00150 <span class="keywordtype">void</span> CMainWindow::HandlePointerEvent (TPointerEvent& aPointerEvent)
+<a name="l00151"></a>00151 {
+<a name="l00152"></a>00152 <span class="keywordflow">switch</span> (aPointerEvent.iType)
+<a name="l00153"></a>00153 {
+<a name="l00154"></a>00154 <span class="keywordflow">case</span> TPointerEvent::EButton1Down:
+<a name="l00155"></a>00155 <span class="keywordflow">break</span>;
+<a name="l00156"></a>00156 <span class="keywordflow">case</span> TPointerEvent::EButton1Up:
+<a name="l00157"></a>00157 <span class="keywordflow">break</span>;
+<a name="l00158"></a>00158 <span class="keywordflow">case</span> TPointerEvent::EButton3Down:
+<a name="l00159"></a>00159 <span class="keywordflow">break</span>;
+<a name="l00160"></a>00160 <span class="keywordflow">default</span>:
+<a name="l00161"></a>00161 <span class="keywordflow">break</span>;
+<a name="l00162"></a>00162 }
+<a name="l00163"></a>00163 }
+<a name="l00164"></a>00164
+<a name="l00165"></a>00165
+<a name="l00167"></a>00167 <span class="comment">// CExampleWsClient implementation</span>
+<a name="l00169"></a>00169 <span class="comment"></span>
+<a name="l00170"></a>00170 CExampleWsClient* CExampleWsClient::NewL(<span class="keyword">const</span> TRect& aRect)
+<a name="l00171"></a>00171 {
+<a name="l00172"></a>00172 <span class="comment">// make new client</span>
+<a name="l00173"></a>00173 CExampleWsClient* client=<span class="keyword">new</span> (ELeave) CExampleWsClient(aRect);
+<a name="l00174"></a>00174 CleanupStack::PushL(client); <span class="comment">// push, just in case</span>
+<a name="l00175"></a>00175 client->ConstructL(); <span class="comment">// construct and run</span>
+<a name="l00176"></a>00176 CleanupStack::Pop();
+<a name="l00177"></a>00177 <span class="keywordflow">return</span> client;
+<a name="l00178"></a>00178 }
+<a name="l00179"></a>00179
+<a name="l00180"></a>00180 <span class="comment">/****************************************************************************\</span>
+<a name="l00181"></a>00181 <span class="comment">| Function: Constructor/Destructor for CExampleWsClient</span>
+<a name="l00182"></a>00182 <span class="comment">| Destructor deletes everything that was allocated by</span>
+<a name="l00183"></a>00183 <span class="comment">| ConstructMainWindowL()</span>
+<a name="l00184"></a>00184 <span class="comment">\****************************************************************************/</span>
+<a name="l00185"></a>00185
+<a name="l00186"></a>00186 CExampleWsClient::CExampleWsClient(<span class="keyword">const</span> TRect& aRect)
+<a name="l00187"></a>00187 :iRect(aRect)
+<a name="l00188"></a>00188 {
+<a name="l00189"></a>00189 }
+<a name="l00190"></a>00190
+<a name="l00191"></a>00191 CExampleWsClient::~CExampleWsClient ()
+<a name="l00192"></a>00192 {
+<a name="l00193"></a>00193 <span class="keyword">delete</span> iMainWindow;
+<a name="l00194"></a>00194 <span class="keyword">delete</span> iSprite;
+<a name="l00195"></a>00195 }
+<a name="l00196"></a>00196
+<a name="l00197"></a>00197
+<a name="l00198"></a>00198 <span class="comment">/****************************************************************************\</span>
+<a name="l00199"></a>00199 <span class="comment">| Function: CExampleWsClient::ConstructMainWindowL()</span>
+<a name="l00200"></a>00200 <span class="comment">| Called by base class's ConstructL</span>
+<a name="l00201"></a>00201 <span class="comment">| Purpose: Allocates and creates all the windows owned by this client</span>
+<a name="l00202"></a>00202 <span class="comment">| (See list of windows in CExampleWsCLient declaration).</span>
+<a name="l00203"></a>00203 <span class="comment">\****************************************************************************/</span>
+<a name="l00204"></a>00204
+<a name="l00205"></a>00205 <span class="keywordtype">void</span> CExampleWsClient::ConstructMainWindowL()
+<a name="l00206"></a>00206 {
+<a name="l00207"></a>00207 iMainWindow=<span class="keyword">new</span> (ELeave) CMainWindow(<span class="keyword">this</span>);
+<a name="l00208"></a>00208 iMainWindow->ConstructL(iRect, TRgb (255,255,255));
+<a name="l00209"></a>00209 iSprite=<span class="keyword">new</span> (ELeave) CSprite (<span class="keyword">this</span>);
+<a name="l00210"></a>00210 iSprite->ConstructL(iMainWindow);
+<a name="l00211"></a>00211 }
+<a name="l00212"></a>00212
+<a name="l00213"></a>00213
+<a name="l00214"></a>00214 <span class="comment">/****************************************************************************\</span>
+<a name="l00215"></a>00215 <span class="comment">| Function: CExampleWsClient::RunL()</span>
+<a name="l00216"></a>00216 <span class="comment">| Called by active scheduler when an even occurs</span>
+<a name="l00217"></a>00217 <span class="comment">| Purpose: Processes events according to their type</span>
+<a name="l00218"></a>00218 <span class="comment">| For key events: calls HandleKeyEventL() (global to client)</span>
+<a name="l00219"></a>00219 <span class="comment">| For pointer event: calls HandlePointerEvent() for window</span>
+<a name="l00220"></a>00220 <span class="comment">| event occurred in.</span>
+<a name="l00221"></a>00221 <span class="comment">\****************************************************************************/</span>
+<a name="l00222"></a>00222 <span class="keywordtype">void</span> CExampleWsClient::RunL()
+<a name="l00223"></a>00223 {
+<a name="l00224"></a>00224 <span class="comment">// get the event</span>
+<a name="l00225"></a>00225 iWs.GetEvent(iWsEvent);
+<a name="l00226"></a>00226 TInt eventType=iWsEvent.Type();
+<a name="l00227"></a>00227 <span class="comment">// take action on it</span>
+<a name="l00228"></a>00228 <span class="keywordflow">switch</span> (eventType)
+<a name="l00229"></a>00229 {
+<a name="l00230"></a>00230 <span class="comment">// events global within window group</span>
+<a name="l00231"></a>00231 <span class="keywordflow">case</span> EEventNull:
+<a name="l00232"></a>00232 <span class="keywordflow">break</span>;
+<a name="l00233"></a>00233 <span class="keywordflow">case</span> EEventKey:
+<a name="l00234"></a>00234 {
+<a name="l00235"></a>00235 TKeyEvent& keyEvent=*iWsEvent.Key(); <span class="comment">// get key event</span>
+<a name="l00236"></a>00236 HandleKeyEventL (keyEvent);
+<a name="l00237"></a>00237 <span class="keywordflow">break</span>;
+<a name="l00238"></a>00238 }
+<a name="l00239"></a>00239 <span class="keywordflow">case</span> EEventModifiersChanged:
+<a name="l00240"></a>00240 <span class="keywordflow">break</span>;
+<a name="l00241"></a>00241 <span class="keywordflow">case</span> EEventKeyUp:
+<a name="l00242"></a>00242 <span class="keywordflow">case</span> EEventKeyDown:
+<a name="l00243"></a>00243 <span class="keywordflow">case</span> EEventFocusLost:
+<a name="l00244"></a>00244 <span class="keywordflow">case</span> EEventFocusGained:
+<a name="l00245"></a>00245 <span class="keywordflow">case</span> EEventSwitchOn:
+<a name="l00246"></a>00246 <span class="keywordflow">case</span> EEventPassword:
+<a name="l00247"></a>00247 <span class="keywordflow">case</span> EEventWindowGroupsChanged:
+<a name="l00248"></a>00248 <span class="keywordflow">case</span> EEventErrorMessage:
+<a name="l00249"></a>00249 <span class="keywordflow">break</span>;
+<a name="l00250"></a>00250 <span class="comment">// events local to specific windows</span>
+<a name="l00251"></a>00251 <span class="keywordflow">case</span> EEventPointer:
+<a name="l00252"></a>00252 {
+<a name="l00253"></a>00253 CWindow* window=(CWindow*)(iWsEvent.Handle()); <span class="comment">// get window</span>
+<a name="l00254"></a>00254 TPointerEvent& pointerEvent=*iWsEvent.Pointer();
+<a name="l00255"></a>00255 window->HandlePointerEvent (pointerEvent);
+<a name="l00256"></a>00256 <span class="keywordflow">break</span>;
+<a name="l00257"></a>00257 }
+<a name="l00258"></a>00258 <span class="keywordflow">case</span> EEventPointerExit:
+<a name="l00259"></a>00259 <span class="keywordflow">case</span> EEventPointerEnter:
+<a name="l00260"></a>00260 <span class="keywordflow">break</span>;
+<a name="l00261"></a>00261 <span class="keywordflow">case</span> EEventPointerBufferReady:
+<a name="l00262"></a>00262 {
+<a name="l00263"></a>00263 <span class="keywordflow">break</span>;
+<a name="l00264"></a>00264 }
+<a name="l00265"></a>00265 <span class="keywordflow">case</span> EEventDragDrop:
+<a name="l00266"></a>00266 <span class="keywordflow">break</span>;
+<a name="l00267"></a>00267 <span class="keywordflow">default</span>:
+<a name="l00268"></a>00268 <span class="keywordflow">break</span>;
+<a name="l00269"></a>00269 }
+<a name="l00270"></a>00270 IssueRequest(); <span class="comment">// maintain outstanding request</span>
+<a name="l00271"></a>00271 }
+<a name="l00272"></a>00272
+<a name="l00273"></a>00273 <span class="comment">/****************************************************************************\</span>
+<a name="l00274"></a>00274 <span class="comment">| Function: CExampleWsClient::HandleKeyEventL()</span>
+<a name="l00275"></a>00275 <span class="comment">| Purpose: Processes key events for CExampleWsClient</span>
+<a name="l00276"></a>00276 <span class="comment">\****************************************************************************/</span>
+<a name="l00277"></a>00277 <span class="keywordtype">void</span> CExampleWsClient::HandleKeyEventL (TKeyEvent& <span class="comment">/*aKeyEvent*/</span>)
+<a name="l00278"></a>00278 {
+<a name="l00279"></a>00279 }
+</pre></div></div>
+<hr size="1"/><address style="text-align: right;"><small>Generated by
+<a href="http://www.doxygen.org/index.html">
+<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.2 </small></address>
+</body>
+</html>