Symbian3/SDK/Source/GUID-2C443E6F-BC3D-5252-8098-9F850AA88A35.dita
changeset 13 48780e181b38
parent 8 ae94777fff8f
--- a/Symbian3/SDK/Source/GUID-2C443E6F-BC3D-5252-8098-9F850AA88A35.dita	Fri Jul 16 17:23:46 2010 +0100
+++ b/Symbian3/SDK/Source/GUID-2C443E6F-BC3D-5252-8098-9F850AA88A35.dita	Tue Jul 20 12:00:49 2010 +0100
@@ -21,7 +21,7 @@
 v9.4). </p> <p>The following diagram provides an overview of the Window Server
 architecture in ScreenPlay. </p> <fig id="GUID-80DA5DEB-019E-5CE3-812E-496A1D713FFB">
 <title>              The Window Server in ScreenPlay            </title>
-<image href="GUID-1635E243-BDC9-55D8-8913-0D2DB622B22C_d0e186764_href.png" placement="inline"/>
+<image href="GUID-1635E243-BDC9-55D8-8913-0D2DB622B22C_d0e191752_href.png" placement="inline"/>
 </fig> <p>Below we list some of the key features of the Window Server, including
 differences between the two architectures. The term <b>surface</b> is used
 in ScreenPlay for a hardware-independent memory buffer for holding an image