Symbian3/SDK/Source/GUID-39B5850D-EAAD-56BC-B75A-2104033814E6.dita
changeset 13 48780e181b38
parent 8 ae94777fff8f
--- a/Symbian3/SDK/Source/GUID-39B5850D-EAAD-56BC-B75A-2104033814E6.dita	Fri Jul 16 17:23:46 2010 +0100
+++ b/Symbian3/SDK/Source/GUID-39B5850D-EAAD-56BC-B75A-2104033814E6.dita	Tue Jul 20 12:00:49 2010 +0100
@@ -34,7 +34,7 @@
 one or more audio streams can be grouped into a logical unit called a context.
 The following diagram shows a context which contains two audio streams: </p> <fig id="GUID-3E0CDA7E-7B25-5407-9276-8397C4FFEAFE">
 <title>              Audio streams in a context            </title>
-<image href="GUID-5673347B-DA7B-563A-AB2B-615BF7C19F92_d0e324956_href.png" placement="inline"/>
+<image href="GUID-5673347B-DA7B-563A-AB2B-615BF7C19F92_d0e331426_href.png" placement="inline"/>
 </fig> <p>Using a context means that, for the purposes of pre-emption, all
 audio streams in the context can be controlled as a single unit. For example,
 if an audio stream needs to be stopped because it uses a resource that is