Symbian3/SDK/Source/GUID-B02C762B-C452-4184-ABEA-4753E6CD47D2.dita
changeset 13 48780e181b38
parent 8 ae94777fff8f
--- a/Symbian3/SDK/Source/GUID-B02C762B-C452-4184-ABEA-4753E6CD47D2.dita	Fri Jul 16 17:23:46 2010 +0100
+++ b/Symbian3/SDK/Source/GUID-B02C762B-C452-4184-ABEA-4753E6CD47D2.dita	Tue Jul 20 12:00:49 2010 +0100
@@ -14,7 +14,7 @@
 UI to function as designed in mobile devices with different screen resolutions
 or orientations. For example, in the figure below, the UI scales to fit both
 portrait and landscape orientations.</p>
-<fig id="GUID-D889D539-AD96-4E67-A52A-EC14FF98E299"><title>Scaling</title><image href="GUID-A69D2707-CB47-42C2-A6E9-5FB9BD86A30B_d0e40575_href.png"/></fig>
+<fig id="GUID-D889D539-AD96-4E67-A52A-EC14FF98E299"><title>Scaling</title><image href="GUID-A69D2707-CB47-42C2-A6E9-5FB9BD86A30B_d0e40733_href.png"/></fig>
 <p>When you enable scaling in your application, you allow your application
 to support the different display sizes, resolutions, and layouts for different
 devices based on the Symbian platform. The Symbian platform provides APIs