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<h1>examples/ForumNokia/AudioStreamExample/inc/AudioStreamEngine.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * Copyright © 2008 Nokia Corporation.</span>
<a name="l00003"></a>00003 <span class="comment"> */</span>
<a name="l00004"></a>00004
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef AUDIOSTREAMENGINE_H</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define AUDIOSTREAMENGINE_H</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="comment">// INCLUDES</span>
<a name="l00009"></a>00009 <span class="preprocessor">#include <e32base.h></span>
<a name="l00010"></a>00010 <span class="preprocessor">#include <aknviewappui.h></span>
<a name="l00011"></a>00011
<a name="l00012"></a>00012 <span class="preprocessor">#include <mda\common\audio.h></span>
<a name="l00013"></a>00013 <span class="preprocessor">#include <MdaAudioInputStream.h></span> <span class="comment">// audio input stream</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include <MdaAudioOutputStream.h></span> <span class="comment">// audio output stream</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#include "AudioStream.hrh"</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include "AudioStreamView.h"</span>
<a name="l00018"></a>00018 <span class="preprocessor">#include "AudioStreamAppUi.h"</span>
<a name="l00019"></a>00019
<a name="l00020"></a>00020 <span class="comment">// FORWARD DECLARATIONS</span>
<a name="l00021"></a>00021 <span class="keyword">class </span><a class="code" href="class_c_audio_stream_view.html">CAudioStreamView</a>;
<a name="l00022"></a>00022
<a name="l00023"></a>00023 <span class="comment">// CLASS DECLARATION</span>
<a name="l00024"></a>00024
<a name="l00029"></a><a class="code" href="class_c_audio_stream_engine.html">00029</a> <span class="keyword">class </span><a class="code" href="class_c_audio_stream_engine.html">CAudioStreamEngine</a> : <span class="keyword">public</span> CBase, MMdaAudioInputStreamCallback,
<a name="l00030"></a>00030 MMdaAudioOutputStreamCallback
<a name="l00031"></a>00031 {
<a name="l00032"></a>00032 <span class="keyword">public</span>:
<a name="l00039"></a>00039 <span class="keyword">static</span> <a class="code" href="class_c_audio_stream_engine.html">CAudioStreamEngine</a>* <a class="code" href="class_c_audio_stream_engine.html#a642c7bef4022a84b0235c87046e261fe">NewL</a>(<a class="code" href="class_c_audio_stream_app_ui.html">CAudioStreamAppUi</a>* <span class="comment">/* aAppUi */</span>);
<a name="l00040"></a>00040
<a name="l00048"></a>00048 <span class="keyword">static</span> <a class="code" href="class_c_audio_stream_engine.html">CAudioStreamEngine</a>* <a class="code" href="class_c_audio_stream_engine.html#a91672b67faf4b872f536dfa30a0cb087">NewLC</a>(<a class="code" href="class_c_audio_stream_app_ui.html">CAudioStreamAppUi</a>* <span class="comment">/* aAppUi */</span>);
<a name="l00049"></a>00049
<a name="l00050"></a>00050
<a name="l00056"></a>00056 <a class="code" href="class_c_audio_stream_engine.html#a4da8b5eecd664fea1aea40a95adc03fa">~CAudioStreamEngine</a>();
<a name="l00057"></a>00057
<a name="l00058"></a>00058
<a name="l00059"></a>00059 <span class="keyword">public</span>: <span class="comment">// New functions</span>
<a name="l00060"></a>00060
<a name="l00066"></a>00066 <span class="keywordtype">void</span> <a class="code" href="class_c_audio_stream_engine.html#af71152acf3592c67fec809e00c7246ff">Play</a>();
<a name="l00072"></a>00072 <span class="keywordtype">void</span> <a class="code" href="class_c_audio_stream_engine.html#a7b74589268bba7a746628c9712d7567f">Record</a>();
<a name="l00078"></a>00078 <span class="keywordtype">void</span> <a class="code" href="class_c_audio_stream_engine.html#a6c3450de52c2fe602ed8dceaed90d6b3">Stop</a>();
<a name="l00079"></a>00079
<a name="l00085"></a>00085 <span class="keywordtype">void</span> <a class="code" href="class_c_audio_stream_engine.html#a2cd495294ea2a4cadfd9816b60acd587">LoadAudioFileL</a>();
<a name="l00091"></a>00091 <span class="keywordtype">void</span> <a class="code" href="class_c_audio_stream_engine.html#af2c0f47a5bca2d3d960ea1433696b376">SaveAudioFileL</a>();
<a name="l00092"></a>00092
<a name="l00100"></a>00100 <span class="keywordtype">void</span> <a class="code" href="class_c_audio_stream_engine.html#a939d7fb72ca466a389e413d680faafcd">SetEncodingL</a>(TBool aAmr);
<a name="l00101"></a>00101
<a name="l00102"></a>00102 <span class="keyword">private</span>: <span class="comment">// in-class methods</span>
<a name="l00103"></a>00103
<a name="l00113"></a>00113 TPtr8& CAudioStreamEngine::GetFrame(TUint aFrameIdx);
<a name="l00123"></a>00123 TPtr8& CAudioStreamEngine::GetPlaybackFrames(TUint aLastFrame);
<a name="l00124"></a>00124
<a name="l00134"></a>00134 <span class="keywordtype">void</span> ShowMessage(<span class="keyword">const</span> TDesC& <span class="comment">/* aMsg */</span>, TBool <span class="comment">/* aReset=false */</span>);
<a name="l00135"></a>00135
<a name="l00146"></a>00146 <span class="keyword">virtual</span> <span class="keywordtype">void</span> MaiscOpenComplete(TInt aError);
<a name="l00157"></a>00157 <span class="keyword">virtual</span> <span class="keywordtype">void</span> MaiscBufferCopied(TInt aError, <span class="keyword">const</span> TDesC8& aBuffer);
<a name="l00167"></a>00167 <span class="keyword">virtual</span> <span class="keywordtype">void</span> MaiscRecordComplete(TInt aError);
<a name="l00168"></a>00168
<a name="l00179"></a>00179 <span class="keyword">virtual</span> <span class="keywordtype">void</span> MaoscOpenComplete(TInt aError);
<a name="l00194"></a>00194 <span class="keyword">virtual</span> <span class="keywordtype">void</span> MaoscBufferCopied(TInt aError, <span class="keyword">const</span> TDesC8& aBuffer);
<a name="l00195"></a>00195
<a name="l00205"></a>00205 <span class="keyword">virtual</span> <span class="keywordtype">void</span> MaoscPlayComplete(TInt aError);
<a name="l00206"></a>00206
<a name="l00207"></a>00207 <span class="keyword">static</span> TInt BackgroundStop( TAny *aStream );
<a name="l00208"></a>00208
<a name="l00209"></a>00209 <span class="keyword">public</span>: <span class="comment">// Functions from base classes</span>
<a name="l00210"></a>00210
<a name="l00211"></a>00211 <span class="keyword">private</span>: <span class="comment">// Basic two-phase EPOC constructors</span>
<a name="l00212"></a>00212
<a name="l00219"></a>00219 <span class="keywordtype">void</span> ConstructL();
<a name="l00220"></a>00220
<a name="l00226"></a>00226 <a class="code" href="class_c_audio_stream_engine.html">CAudioStreamEngine</a>(<a class="code" href="class_c_audio_stream_app_ui.html">CAudioStreamAppUi</a>* <span class="comment">/* aAppUi */</span>);
<a name="l00227"></a>00227
<a name="l00228"></a>00228 <span class="keyword">private</span>:
<a name="l00229"></a>00229
<a name="l00230"></a>00230 <span class="comment">// enumeration of input/output stream status</span>
<a name="l00231"></a>00231 <span class="keyword">enum</span> TStatus
<a name="l00232"></a>00232 {
<a name="l00233"></a>00233 ENotReady,
<a name="l00234"></a>00234 EOpen
<a name="l00235"></a>00235 };
<a name="l00236"></a>00236
<a name="l00237"></a>00237
<a name="l00238"></a>00238 <span class="keyword">private</span>: <span class="comment">// data members</span>
<a name="l00239"></a>00239
<a name="l00240"></a>00240 <span class="comment">// application UI object reference</span>
<a name="l00241"></a>00241 <a class="code" href="class_c_audio_stream_app_ui.html">CAudioStreamAppUi</a>* iAppUi;
<a name="l00242"></a>00242 <span class="comment">// audio input stream object reference</span>
<a name="l00243"></a>00243 CMdaAudioInputStream* iInputStream;
<a name="l00244"></a>00244 <span class="comment">// audio output stream object reference</span>
<a name="l00245"></a>00245 CMdaAudioOutputStream* iOutputStream;
<a name="l00246"></a>00246
<a name="l00247"></a>00247 <span class="comment">// Handle to CCoeEnv's file server</span>
<a name="l00248"></a>00248 RFs iFs;
<a name="l00249"></a>00249
<a name="l00250"></a>00250 <span class="comment">// Do we use AMR-NB encoding?</span>
<a name="l00251"></a>00251 TBool iUseAMR;
<a name="l00252"></a>00252 <span class="comment">// The path to the sample audio file (sample.aud or sample.amr)</span>
<a name="l00253"></a>00253 TFileName iAudioFilePath;
<a name="l00254"></a>00254 <span class="comment">// The audio file to be used (sample.aud or sample.amr)</span>
<a name="l00255"></a>00255 TFileName iAudioFile;
<a name="l00256"></a>00256 <span class="comment">// The frame size for the current encoding</span>
<a name="l00257"></a>00257 TUint iFrameSize;
<a name="l00258"></a>00258 <span class="comment">// The number of frames to be buffered</span>
<a name="l00259"></a>00259 TUint iFrameCount;
<a name="l00260"></a>00260
<a name="l00261"></a>00261 <span class="comment">// A buffer containing the audio frames</span>
<a name="l00262"></a>00262 HBufC8* iStreamBuffer;
<a name="l00263"></a>00263 <span class="comment">// Modifiable pointer used to reference a single frame in iStreamBuffer </span>
<a name="l00264"></a>00264 <span class="comment">// while recording, and all the valid frames in iStreamBuffer while playback (the</span>
<a name="l00265"></a>00265 <span class="comment">// iStreamBuffer might not always be fully recorded in this example).</span>
<a name="l00266"></a>00266 TPtr8 iFramePtr;
<a name="l00267"></a>00267 <span class="comment">// Buffer status (does it contain valid audio data)</span>
<a name="l00268"></a>00268 TBool iBufferOK;
<a name="l00269"></a>00269 <span class="comment">// The default encoding used by the platform</span>
<a name="l00270"></a>00270 TFourCC iDefaultEncoding;
<a name="l00271"></a>00271 <span class="comment">// The encoding we are currently using</span>
<a name="l00272"></a>00272 TFourCC iCurrentEncoding;
<a name="l00273"></a>00273
<a name="l00274"></a>00274 <span class="comment">// Audio data stream settings for input and output streams</span>
<a name="l00275"></a>00275 TMdaAudioDataSettings iStreamSettings;
<a name="l00276"></a>00276 <span class="comment">// Status enumeration of input stream</span>
<a name="l00277"></a>00277 TStatus iInputStatus;
<a name="l00278"></a>00278 <span class="comment">// Status enumeration of output stream </span>
<a name="l00279"></a>00279 TStatus iOutputStatus;
<a name="l00280"></a>00280 <span class="comment">// Index of audio data block currently being played/recorded on the buffer</span>
<a name="l00281"></a>00281 TUint iStreamIdx;
<a name="l00282"></a>00282 <span class="comment">// Application status message displayed to user</span>
<a name="l00283"></a>00283 TBuf<255> iMsg;
<a name="l00284"></a>00284 <span class="comment">// Stream start (first audio block in buffer) and end index</span>
<a name="l00285"></a>00285 TUint iStreamStart;
<a name="l00286"></a>00286 TUint iStreamEnd;
<a name="l00287"></a>00287
<a name="l00288"></a>00288 CIdle* iStop;
<a name="l00289"></a>00289
<a name="l00290"></a>00290 };
<a name="l00291"></a>00291
<a name="l00292"></a>00292 <span class="preprocessor">#endif // AUDIOSTREAMENGINE_H</span>
<a name="l00293"></a>00293 <span class="preprocessor"></span>
<a name="l00294"></a>00294
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