Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/_fibonacci3_8cpp_source.html
author Dominic Pinkman <dominic.pinkman@nokia.com>
Fri, 13 Aug 2010 16:47:46 +0100
changeset 14 578be2adaf3e
parent 6 43e37759235e
permissions -rw-r--r--
Week 32 contribution of PDK documentation content. See release notes for details. Fixes bug Bug 3582

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<h1>examples/Base/IPC/Async/Fibonacci3/Fibonacci3.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
<a name="l00004"></a>00004 <span class="comment">// under the terms of &quot;Eclipse Public License v1.0&quot;</span>
<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
<a name="l00006"></a>00006 <span class="comment">// at the URL &quot;http://www.eclipse.org/legal/epl-v10.html&quot;.</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// Description:</span>
<a name="l00014"></a>00014 <span class="comment">// Example wraps a console in an active object and performs the </span>
<a name="l00015"></a>00015 <span class="comment">// Fibonacci calculation as a background active object.</span>
<a name="l00016"></a>00016 <span class="comment">// The technique used is similar to, but not identical, to that used by CIdle, where</span>
<a name="l00017"></a>00017 <span class="comment">// the background active object is repeatedly called provided the other (higher priority)</span>
<a name="l00018"></a>00018 <span class="comment">// active objects are not ready to run. </span>
<a name="l00019"></a>00019 <span class="comment">// Fibonacci Active Objects example</span>
<a name="l00020"></a>00020 <span class="comment">//</span>
<a name="l00021"></a>00021 
<a name="l00022"></a>00022 <span class="preprocessor">#include &lt;e32cons.h&gt;</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include &lt;e32base.h&gt;</span>
<a name="l00024"></a>00024 <span class="preprocessor">#include &lt;e32std.h&gt;</span>
<a name="l00025"></a>00025 
<a name="l00027"></a>00027 <span class="comment">//nclude &lt;e32hal.h&gt;</span>
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 
<a name="l00030"></a>00030 LOCAL_D CConsoleBase* console;
<a name="l00031"></a>00031 
<a name="l00032"></a>00032 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtMainInstructions,<span class="stringliteral">&quot;\n\nPress &#39;F&#39; to start\n      &#39;ESC&#39; to exit\n      &#39;C&#39; to cancel, anytime\n&quot;</span>);
<a name="l00033"></a>00033 
<a name="l00035"></a>00035 <span class="comment">//</span>
<a name="l00036"></a>00036 <span class="comment">// -----&gt; CActiveConsole (definition)</span>
<a name="l00037"></a>00037 <span class="comment">//</span>
<a name="l00038"></a>00038 <span class="comment">// An abstract class which provides the facility to issue key requests. </span>
<a name="l00039"></a>00039 <span class="comment">//</span>
<a name="l00041"></a>00041 <span class="comment"></span><span class="keyword">class </span>CActiveConsole : <span class="keyword">public</span> CActive
<a name="l00042"></a>00042         {
<a name="l00043"></a>00043 <span class="keyword">public</span>:
<a name="l00044"></a>00044           <span class="comment">// Construction</span>
<a name="l00045"></a>00045         CActiveConsole(CConsoleBase* aConsole);
<a name="l00046"></a>00046         <span class="keywordtype">void</span> ConstructL();
<a name="l00047"></a>00047 
<a name="l00048"></a>00048           <span class="comment">// Destruction</span>
<a name="l00049"></a>00049         ~CActiveConsole();
<a name="l00050"></a>00050 
<a name="l00051"></a>00051           <span class="comment">// Issue request</span>
<a name="l00052"></a>00052         <span class="keywordtype">void</span> RequestCharacter();
<a name="l00053"></a>00053         
<a name="l00054"></a>00054           <span class="comment">// Cancel request.</span>
<a name="l00055"></a>00055           <span class="comment">// Defined as pure virtual by CActive;</span>
<a name="l00056"></a>00056           <span class="comment">// implementation provided by this class.</span>
<a name="l00057"></a>00057         <span class="keywordtype">void</span> DoCancel();
<a name="l00058"></a>00058 
<a name="l00059"></a>00059           <span class="comment">// Service completed request.</span>
<a name="l00060"></a>00060           <span class="comment">// Defined as pure virtual by CActive;</span>
<a name="l00061"></a>00061           <span class="comment">// implementation provided by this class,</span>
<a name="l00062"></a>00062         <span class="keywordtype">void</span> RunL();
<a name="l00063"></a>00063 
<a name="l00064"></a>00064           <span class="comment">// Called from RunL() - an implementation must be provided</span>
<a name="l00065"></a>00065           <span class="comment">// by derived classes to handle the completed request</span>
<a name="l00066"></a>00066         <span class="keyword">virtual</span> <span class="keywordtype">void</span> ProcessKeyPress(TChar aChar) = 0; 
<a name="l00067"></a>00067           
<a name="l00068"></a>00068 <span class="keyword">protected</span>:
<a name="l00069"></a>00069           <span class="comment">// Data members defined by this class</span>
<a name="l00070"></a>00070         CConsoleBase* iConsole; <span class="comment">// A console for reading from</span>
<a name="l00071"></a>00071         };
<a name="l00072"></a>00072 
<a name="l00073"></a>00073 
<a name="l00075"></a>00075 <span class="comment">//</span>
<a name="l00076"></a>00076 <span class="comment">// -----&gt; CExampleScheduler (definition)</span>
<a name="l00077"></a>00077 <span class="comment">//</span>
<a name="l00079"></a>00079 <span class="comment"></span><span class="keyword">class </span>CActiveConsole;
<a name="l00080"></a>00080 
<a name="l00081"></a>00081 <span class="keyword">class </span>CExampleScheduler : <span class="keyword">public</span> CActiveScheduler
<a name="l00082"></a>00082         {
<a name="l00083"></a>00083 <span class="keyword">public</span>:
<a name="l00084"></a>00084         <span class="keywordtype">void</span> Error (TInt aError) <span class="keyword">const</span>;
<a name="l00085"></a>00085         <span class="keywordtype">void</span> WaitForAnyRequest();
<a name="l00086"></a>00086         <span class="keywordtype">void</span> SetActiveObject(CActiveConsole* aActiveConsole);
<a name="l00087"></a>00087 <span class="keyword">private</span>:
<a name="l00088"></a>00088           <span class="comment">// data members defined for this class</span>
<a name="l00089"></a>00089         CActiveConsole* iActiveConsole;
<a name="l00090"></a>00090         };
<a name="l00091"></a>00091 
<a name="l00092"></a>00092 
<a name="l00093"></a>00093 
<a name="l00095"></a>00095 <span class="comment">//</span>
<a name="l00096"></a>00096 <span class="comment">// -----&gt; CFibonacciEngine (definition)</span>
<a name="l00097"></a>00097 <span class="comment">//</span>
<a name="l00098"></a>00098 <span class="comment">// This class provides the fibonacci calculation engine</span>
<a name="l00099"></a>00099 <span class="comment">//</span>
<a name="l00101"></a>00101 <span class="comment"></span>
<a name="l00102"></a>00102 <span class="keyword">class </span>CFibonacciEngine : <span class="keyword">public</span> CBase
<a name="l00103"></a>00103         {
<a name="l00104"></a>00104 <span class="keyword">public</span>:
<a name="l00105"></a>00105         CFibonacciEngine() ;
<a name="l00106"></a>00106         <span class="keywordtype">void</span> StartCalculate (TInt aTerms) ;
<a name="l00107"></a>00107         <span class="keywordtype">void</span> StepCalculate () ;
<a name="l00108"></a>00108         
<a name="l00109"></a>00109         TUint iResult ;
<a name="l00110"></a>00110 
<a name="l00111"></a>00111         <span class="keyword">enum</span> TEngineState {eInactive, eCalculating, eCompleted}   ;
<a name="l00112"></a>00112         TEngineState iState ;
<a name="l00113"></a>00113 
<a name="l00114"></a>00114 <span class="keyword">private</span>:
<a name="l00115"></a>00115         TUint iCurrentTotal ;
<a name="l00116"></a>00116         TUint iPreviousTotal ;
<a name="l00117"></a>00117         TInt iTermsLeftToDo ;
<a name="l00118"></a>00118         } ;
<a name="l00119"></a>00119 
<a name="l00120"></a>00120 
<a name="l00122"></a>00122 <span class="comment">//</span>
<a name="l00123"></a>00123 <span class="comment">// -----&gt; CFibonacciApplication (definition)</span>
<a name="l00124"></a>00124 <span class="comment">//</span>
<a name="l00125"></a>00125 <span class="comment">// This class encapsulates the fibonacci thread that runs the fibonacci engine</span>
<a name="l00126"></a>00126 <span class="comment">//</span>
<a name="l00128"></a>00128 <span class="comment"></span>
<a name="l00129"></a>00129 <span class="keyword">class </span>CFibonacciApplication : <span class="keyword">public</span> CActive
<a name="l00130"></a>00130         {
<a name="l00131"></a>00131 <span class="keyword">public</span>:
<a name="l00132"></a>00132         CFibonacciApplication(CConsoleBase* aConsole, CFibonacciEngine* aFibonacciEngine) ;
<a name="l00133"></a>00133         ~CFibonacciApplication() ;
<a name="l00134"></a>00134 
<a name="l00135"></a>00135         <span class="keywordtype">void</span> CalculateFibonacci(TInt aIterations) ;
<a name="l00136"></a>00136 
<a name="l00137"></a>00137 <span class="keyword">private</span>:
<a name="l00138"></a>00138         <span class="keywordtype">void</span> DoCancel() ;
<a name="l00139"></a>00139         <span class="keywordtype">void</span> RunL() ;
<a name="l00140"></a>00140 
<a name="l00141"></a>00141 <span class="keyword">private</span>:
<a name="l00142"></a>00142         CConsoleBase* iConsole ;
<a name="l00143"></a>00143         CFibonacciEngine* iFibonacciEngine ;
<a name="l00144"></a>00144         } ;
<a name="l00145"></a>00145 
<a name="l00146"></a>00146 
<a name="l00148"></a>00148 <span class="comment">//</span>
<a name="l00149"></a>00149 <span class="comment">// -----&gt; CFibonacciKeyHandler (definition)</span>
<a name="l00150"></a>00150 <span class="comment">//</span>
<a name="l00151"></a>00151 <span class="comment">// This class encapsulates the fibonacci keyboard handler</span>
<a name="l00152"></a>00152 <span class="comment">//</span>
<a name="l00154"></a>00154 <span class="comment"></span>
<a name="l00155"></a>00155 <span class="keyword">class </span>CFibonacciKeyHandler : <span class="keyword">public</span> CActiveConsole
<a name="l00156"></a>00156         {
<a name="l00157"></a>00157 <span class="keyword">public</span>:
<a name="l00158"></a>00158         CFibonacciKeyHandler(   CConsoleBase* aConsole, 
<a name="l00159"></a>00159                                                         CFibonacciApplication* aApplication) ;
<a name="l00160"></a>00160         <span class="keywordtype">void</span> ConstructL();
<a name="l00161"></a>00161 
<a name="l00162"></a>00162           <span class="comment">// Static construction</span>
<a name="l00163"></a>00163         <span class="keyword">static</span> CFibonacciKeyHandler* NewLC(CConsoleBase* aConsole, CFibonacciApplication* aHandler) ;
<a name="l00164"></a>00164 
<a name="l00165"></a>00165           <span class="comment">// service request</span>
<a name="l00166"></a>00166         <span class="keywordtype">void</span> ProcessKeyPress(TChar aChar) ;
<a name="l00167"></a>00167 
<a name="l00168"></a>00168 <span class="keyword">private</span>:
<a name="l00169"></a>00169         CConsoleBase* iConsole ;
<a name="l00170"></a>00170         CFibonacciApplication* iApplication ;
<a name="l00171"></a>00171         };
<a name="l00172"></a>00172 
<a name="l00173"></a>00173 
<a name="l00175"></a>00175 <span class="comment">//</span>
<a name="l00176"></a>00176 <span class="comment">// -----&gt; CActiveConsole (implementation)</span>
<a name="l00177"></a>00177 <span class="comment">//</span>
<a name="l00179"></a>00179 <span class="comment"></span>CActiveConsole::CActiveConsole( CConsoleBase* aConsole) 
<a name="l00180"></a>00180         : CActive(CActive::EPriorityUserInput)
<a name="l00181"></a>00181           <span class="comment">// Construct high-priority active object</span>
<a name="l00182"></a>00182         {
<a name="l00183"></a>00183         iConsole = aConsole;
<a name="l00184"></a>00184         __DECLARE_NAME(_S(<span class="stringliteral">&quot;CActiveConsole&quot;</span>));
<a name="l00185"></a>00185 
<a name="l00186"></a>00186         }
<a name="l00187"></a>00187 
<a name="l00188"></a>00188 <span class="keywordtype">void</span> CActiveConsole::ConstructL()
<a name="l00189"></a>00189         {
<a name="l00190"></a>00190           <span class="comment">// Add to active scheduler</span>
<a name="l00191"></a>00191         CActiveScheduler::Add(<span class="keyword">this</span>);
<a name="l00192"></a>00192         }
<a name="l00193"></a>00193 
<a name="l00194"></a>00194 CActiveConsole::~CActiveConsole()
<a name="l00195"></a>00195         {
<a name="l00196"></a>00196         <span class="comment">// Make sure we&#39;re cancelled</span>
<a name="l00197"></a>00197         Cancel();
<a name="l00198"></a>00198         }
<a name="l00199"></a>00199 
<a name="l00200"></a>00200 <span class="keywordtype">void</span>  CActiveConsole::DoCancel()
<a name="l00201"></a>00201         {
<a name="l00202"></a>00202         iConsole-&gt;ReadCancel();
<a name="l00203"></a>00203         }
<a name="l00204"></a>00204 
<a name="l00205"></a>00205 <span class="keywordtype">void</span>  CActiveConsole::RunL()
<a name="l00206"></a>00206         {
<a name="l00207"></a>00207           <span class="comment">// Handle completed request</span>
<a name="l00208"></a>00208         ProcessKeyPress(TChar(iConsole-&gt;KeyCode()));
<a name="l00209"></a>00209         }
<a name="l00210"></a>00210 
<a name="l00211"></a>00211 <span class="keywordtype">void</span> CActiveConsole::RequestCharacter()
<a name="l00212"></a>00212         {
<a name="l00213"></a>00213           <span class="comment">// A request is issued to the CConsoleBase to accept a</span>
<a name="l00214"></a>00214           <span class="comment">// character from the keyboard.</span>
<a name="l00215"></a>00215         iConsole-&gt;Read(iStatus); 
<a name="l00216"></a>00216         SetActive();
<a name="l00217"></a>00217         }
<a name="l00218"></a>00218 
<a name="l00219"></a>00219 
<a name="l00221"></a>00221 <span class="comment">//</span>
<a name="l00222"></a>00222 <span class="comment">// -----&gt; CExampleScheduler (implementation)</span>
<a name="l00223"></a>00223 <span class="comment">//</span>
<a name="l00225"></a>00225 <span class="comment"></span><span class="keywordtype">void</span> CExampleScheduler::Error(TInt aError)<span class="keyword"> const</span>
<a name="l00226"></a>00226 <span class="keyword">        </span>{
<a name="l00227"></a>00227         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtSchedulerError,<span class="stringliteral">&quot;CExampleScheduler - error&quot;</span>);
<a name="l00228"></a>00228         User::Panic(KTxtSchedulerError,aError);
<a name="l00229"></a>00229         }
<a name="l00230"></a>00230 
<a name="l00231"></a>00231 
<a name="l00232"></a>00232 <span class="keywordtype">void</span> CExampleScheduler::WaitForAnyRequest()
<a name="l00233"></a>00233         {
<a name="l00234"></a>00234         <span class="keywordflow">if</span> (!(iActiveConsole-&gt;IsActive()))
<a name="l00235"></a>00235                 iActiveConsole-&gt;RequestCharacter();     
<a name="l00236"></a>00236         CActiveScheduler::WaitForAnyRequest();
<a name="l00237"></a>00237         }
<a name="l00238"></a>00238 
<a name="l00239"></a>00239 <span class="keywordtype">void</span> CExampleScheduler::SetActiveObject(CActiveConsole* aActiveConsole)
<a name="l00240"></a>00240         {
<a name="l00241"></a>00241         iActiveConsole = aActiveConsole;
<a name="l00242"></a>00242         }
<a name="l00243"></a>00243 
<a name="l00244"></a>00244 
<a name="l00245"></a>00245 
<a name="l00247"></a>00247 <span class="comment">// CFibonacciKeyHandler support routine</span>
<a name="l00248"></a>00248 <span class="comment">//   uses up arrow &amp; down arrow to change number, Enter to select</span>
<a name="l00250"></a>00250 <span class="comment"></span>
<a name="l00251"></a>00251 TInt GetValueFromKeyboard (TInt aInitial, TInt aStep, TInt lowerLimit, TInt upperLimit, <span class="keyword">const</span> TDesC&amp; aPrompt, CConsoleBase* aConsole)
<a name="l00252"></a>00252         {
<a name="l00253"></a>00253         TChar input ;
<a name="l00254"></a>00254         TInt value = aInitial ;
<a name="l00255"></a>00255 
<a name="l00256"></a>00256         aConsole-&gt;Printf(aPrompt) ;
<a name="l00257"></a>00257         <span class="keywordflow">do</span>
<a name="l00258"></a>00258                 {
<a name="l00259"></a>00259                 aConsole-&gt;SetPos(0);
<a name="l00260"></a>00260                 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KFormat1,<span class="stringliteral">&quot;%d  &quot;</span>);
<a name="l00261"></a>00261                 aConsole-&gt;Printf(KFormat1, value);
<a name="l00262"></a>00262                 input = aConsole-&gt;Getch() ;
<a name="l00263"></a>00263                 <span class="keywordflow">if</span> (input == EKeyUpArrow &amp;&amp; value &lt; upperLimit) value = value + aStep ;
<a name="l00264"></a>00264                 <span class="keywordflow">if</span> (input == EKeyDownArrow &amp;&amp; value &gt; lowerLimit) value = value - aStep ;
<a name="l00265"></a>00265                 }
<a name="l00266"></a>00266         <span class="keywordflow">while</span> (input != EKeyEnter) ;
<a name="l00267"></a>00267 
<a name="l00268"></a>00268         <span class="keywordflow">return</span> value ;
<a name="l00269"></a>00269         }
<a name="l00270"></a>00270 
<a name="l00271"></a>00271 
<a name="l00273"></a>00273 <span class="comment">//</span>
<a name="l00274"></a>00274 <span class="comment">// -----&gt; CFibonacciKeyHandler (implementation)</span>
<a name="l00275"></a>00275 <span class="comment">//</span>
<a name="l00277"></a>00277 <span class="comment"></span>
<a name="l00278"></a>00278 CFibonacciKeyHandler::CFibonacciKeyHandler(CConsoleBase* aConsole, CFibonacciApplication* aApplication)
<a name="l00279"></a>00279         : CActiveConsole(aConsole)
<a name="l00280"></a>00280           <span class="comment">// construct zero-priority active object</span>
<a name="l00281"></a>00281         {
<a name="l00282"></a>00282         iConsole = aConsole ;
<a name="l00283"></a>00283         iApplication = aApplication ;
<a name="l00284"></a>00284 
<a name="l00285"></a>00285         __DECLARE_NAME(_S(<span class="stringliteral">&quot;CFibonacciApplication&quot;</span>));
<a name="l00286"></a>00286           <span class="comment">// Add to active scheduler</span>
<a name="l00287"></a>00287         CActiveScheduler::Add(<span class="keyword">this</span>);
<a name="l00288"></a>00288           <span class="comment">// Make this the active object</span>
<a name="l00289"></a>00289         ((CExampleScheduler*)(CActiveScheduler::Current()))-&gt;SetActiveObject(<span class="keyword">this</span>);
<a name="l00290"></a>00290         } 
<a name="l00291"></a>00291 
<a name="l00292"></a>00292 
<a name="l00293"></a>00293 <span class="keywordtype">void</span> CFibonacciKeyHandler::ProcessKeyPress(TChar aChar)
<a name="l00294"></a>00294         {
<a name="l00295"></a>00295           <span class="comment">// if key is ESC, cancel any outstanding request &amp; stop the scheduler</span>
<a name="l00296"></a>00296         <span class="keywordflow">if</span> (aChar == EKeyEscape)
<a name="l00297"></a>00297                 {
<a name="l00298"></a>00298                 CActiveScheduler::Stop();
<a name="l00299"></a>00299                 <span class="keywordflow">return</span>;
<a name="l00300"></a>00300                 }
<a name="l00301"></a>00301 
<a name="l00302"></a>00302           <span class="comment">// If key is &quot;f&quot; or &quot;F&quot;, issue a Fibonacci request if none is in progress</span>
<a name="l00303"></a>00303         <span class="keywordflow">if</span> (aChar == <span class="charliteral">&#39;f&#39;</span> || aChar == <span class="charliteral">&#39;F&#39;</span>) 
<a name="l00304"></a>00304                 {
<a name="l00305"></a>00305                 <span class="keywordflow">if</span> (!(iApplication-&gt;IsActive()))
<a name="l00306"></a>00306                         {
<a name="l00307"></a>00307                         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtReturnTermNumber,<span class="stringliteral">&quot;\nENTER selects num\nUP    arrow increases num\nDOWN  arrow decreases num\n\n&quot;</span>);
<a name="l00308"></a>00308                         TInt iterations = GetValueFromKeyboard(5,1,2,46, KTxtReturnTermNumber, iConsole) ;
<a name="l00309"></a>00309                         iApplication-&gt;CalculateFibonacci(iterations);
<a name="l00310"></a>00310                         }
<a name="l00311"></a>00311                 <span class="keywordflow">else</span>
<a name="l00312"></a>00312                         {
<a name="l00313"></a>00313                         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtAlreadyInProgress,<span class="stringliteral">&quot;[Already in progress]&quot;</span>);
<a name="l00314"></a>00314                         iConsole-&gt;Printf(KTxtAlreadyInProgress);
<a name="l00315"></a>00315                         }
<a name="l00316"></a>00316                 <span class="keywordflow">return</span>;
<a name="l00317"></a>00317                 }
<a name="l00318"></a>00318 
<a name="l00319"></a>00319       <span class="comment">// If key is &quot;c&quot; or &quot;C&quot;, cancel any outstanding request   </span>
<a name="l00320"></a>00320         <span class="keywordflow">if</span> (aChar == <span class="charliteral">&#39;c&#39;</span> || aChar == <span class="charliteral">&#39;C&#39;</span>)
<a name="l00321"></a>00321                 {
<a name="l00322"></a>00322                 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtCancelFibonacci,<span class="stringliteral">&quot;\nCancelling Fibonacci....  \n&quot;</span>);
<a name="l00323"></a>00323                 iConsole-&gt;Printf(KTxtCancelFibonacci);
<a name="l00324"></a>00324                 iApplication-&gt;Cancel();
<a name="l00325"></a>00325                 iConsole-&gt;Printf(KTxtMainInstructions);
<a name="l00326"></a>00326                 <span class="keywordflow">return</span>;
<a name="l00327"></a>00327                 }
<a name="l00328"></a>00328         
<a name="l00329"></a>00329         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtNotRecognised,<span class="stringliteral">&quot;\nUnwanted key pressed&quot;</span>);
<a name="l00330"></a>00330         iConsole-&gt;Printf(KTxtNotRecognised);
<a name="l00331"></a>00331         iConsole-&gt;Printf(KTxtMainInstructions);
<a name="l00332"></a>00332         }
<a name="l00333"></a>00333 
<a name="l00334"></a>00334 
<a name="l00336"></a>00336 <span class="comment">//</span>
<a name="l00337"></a>00337 <span class="comment">// -----&gt; CFibonacciApplication (implementation)</span>
<a name="l00338"></a>00338 <span class="comment">//</span>
<a name="l00340"></a>00340 <span class="comment"></span>
<a name="l00341"></a>00341 CFibonacciApplication::CFibonacciApplication(CConsoleBase* aConsole, CFibonacciEngine* aFibonacciEngine)
<a name="l00342"></a>00342 <span class="comment">//</span>
<a name="l00343"></a>00343 <span class="comment">// Constructor</span>
<a name="l00344"></a>00344 <span class="comment">//</span>
<a name="l00345"></a>00345         : CActive(EPriorityStandard)
<a name="l00346"></a>00346         {
<a name="l00347"></a>00347         iConsole = aConsole ;
<a name="l00348"></a>00348         iFibonacciEngine = aFibonacciEngine ;
<a name="l00349"></a>00349         CActiveScheduler::Add(<span class="keyword">this</span>);
<a name="l00350"></a>00350         __DECLARE_NAME(_S(<span class="stringliteral">&quot;CFibonacciApplication&quot;</span>));
<a name="l00351"></a>00351         };
<a name="l00352"></a>00352 
<a name="l00353"></a>00353 
<a name="l00354"></a>00354 <span class="comment">// destructor</span>
<a name="l00355"></a>00355 CFibonacciApplication::~CFibonacciApplication() 
<a name="l00356"></a>00356         {
<a name="l00357"></a>00357         <span class="comment">// cancel any requests and tell server </span>
<a name="l00358"></a>00358         Cancel() ;
<a name="l00359"></a>00359         }
<a name="l00360"></a>00360 
<a name="l00361"></a>00361 
<a name="l00362"></a>00362 <span class="keywordtype">void</span> CFibonacciApplication::DoCancel() 
<a name="l00363"></a>00363         {
<a name="l00364"></a>00364         <span class="comment">// cancel the active object request </span>
<a name="l00365"></a>00365         iFibonacciEngine-&gt;iState = CFibonacciEngine::eInactive ;
<a name="l00366"></a>00366         }
<a name="l00367"></a>00367 
<a name="l00368"></a>00368 
<a name="l00369"></a>00369 
<a name="l00370"></a>00370 <span class="comment">// initiate a request</span>
<a name="l00371"></a>00371 <span class="keywordtype">void</span> CFibonacciApplication::CalculateFibonacci(TInt aIterations)
<a name="l00372"></a>00372         {
<a name="l00373"></a>00373         <span class="comment">// initialize engine</span>
<a name="l00374"></a>00374         <span class="comment">// no neeed to set iStatus to KRequestPending, as request completes below</span>
<a name="l00375"></a>00375         iFibonacciEngine-&gt;StartCalculate(aIterations) ;
<a name="l00376"></a>00376 
<a name="l00377"></a>00377         <span class="comment">// schedule the request</span>
<a name="l00378"></a>00378         SetActive() ;
<a name="l00379"></a>00379 
<a name="l00380"></a>00380         <span class="comment">// send signal that this request has completed</span>
<a name="l00381"></a>00381         TRequestStatus* status = &amp;iStatus ;
<a name="l00382"></a>00382         User::RequestComplete(status, KErrNone) ;
<a name="l00383"></a>00383         }
<a name="l00384"></a>00384 
<a name="l00385"></a>00385 
<a name="l00386"></a>00386 
<a name="l00387"></a>00387 <span class="keywordtype">void</span> CFibonacciApplication::RunL() 
<a name="l00388"></a>00388 <span class="comment">// implements a simple state engine: {eInactive, eCalculating, eCompleted}</span>
<a name="l00389"></a>00389         {
<a name="l00390"></a>00390         <span class="keywordflow">if</span> (iFibonacciEngine-&gt;iState == CFibonacciEngine::eInactive )
<a name="l00391"></a>00391                 {
<a name="l00392"></a>00392                 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtEngineNotInitialized,<span class="stringliteral">&quot;Engine not initialized&quot;</span>);
<a name="l00393"></a>00393                 User::Panic(KTxtEngineNotInitialized, KErrNotReady) ;
<a name="l00394"></a>00394                 }
<a name="l00395"></a>00395         <span class="keywordflow">else</span> <span class="keywordflow">if</span> (iFibonacciEngine-&gt;iState == CFibonacciEngine::eCalculating )
<a name="l00396"></a>00396                 {               
<a name="l00397"></a>00397                 <span class="comment">// unnecessary - just provides feedback on progression of the calculation</span>
<a name="l00398"></a>00398                 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtDot,<span class="stringliteral">&quot;.&quot;</span>);
<a name="l00399"></a>00399                 iConsole-&gt;Printf(KTxtDot) ;
<a name="l00400"></a>00400 
<a name="l00401"></a>00401                 <span class="comment">// no neeed to set iStatus to KRequestPending, as request completes below</span>
<a name="l00402"></a>00402 
<a name="l00403"></a>00403                 <span class="comment">// request next step</span>
<a name="l00404"></a>00404                 iFibonacciEngine-&gt;StepCalculate() ;
<a name="l00405"></a>00405 
<a name="l00406"></a>00406                 <span class="comment">// schedule request</span>
<a name="l00407"></a>00407                 SetActive() ;
<a name="l00408"></a>00408 
<a name="l00409"></a>00409                 <span class="comment">// send signal that this request has completed</span>
<a name="l00410"></a>00410                 TRequestStatus* status = &amp;iStatus ;
<a name="l00411"></a>00411                 User::RequestComplete(status, KErrNone) ;
<a name="l00412"></a>00412                 }
<a name="l00413"></a>00413         <span class="keywordflow">else</span> <span class="keywordflow">if</span> (iFibonacciEngine-&gt;iState == CFibonacciEngine::eCompleted )
<a name="l00414"></a>00414                 {
<a name="l00415"></a>00415                 <span class="comment">// finished calculation: print result and reset state engine</span>
<a name="l00416"></a>00416                 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KFormat2,<span class="stringliteral">&quot;\n    Result : %u \n&quot;</span>);  <span class="comment">//not used</span>
<a name="l00417"></a>00417                 iConsole-&gt;Printf(KFormat2, iFibonacciEngine-&gt;iResult) ; 
<a name="l00418"></a>00418                 iConsole-&gt;Printf(KTxtMainInstructions) ; 
<a name="l00419"></a>00419                 iFibonacciEngine-&gt;iState = CFibonacciEngine::eInactive ;
<a name="l00420"></a>00420                 }
<a name="l00421"></a>00421         }
<a name="l00422"></a>00422 
<a name="l00423"></a>00423 
<a name="l00424"></a>00424 
<a name="l00426"></a>00426 <span class="comment">//</span>
<a name="l00427"></a>00427 <span class="comment">// -----&gt; CFibonacciEngine (implementation)</span>
<a name="l00428"></a>00428 <span class="comment">//</span>
<a name="l00430"></a>00430 <span class="comment"></span>CFibonacciEngine::CFibonacciEngine() 
<a name="l00431"></a>00431         {
<a name="l00432"></a>00432         iState = eInactive ;
<a name="l00433"></a>00433         }
<a name="l00434"></a>00434 
<a name="l00435"></a>00435 
<a name="l00436"></a>00436 <span class="keywordtype">void</span> CFibonacciEngine::StartCalculate (TInt aTerms) 
<a name="l00437"></a>00437         {
<a name="l00438"></a>00438         <span class="comment">// initialise all internal variables to initial state</span>
<a name="l00439"></a>00439         iCurrentTotal = 1 ;
<a name="l00440"></a>00440         iPreviousTotal = 0 ;
<a name="l00441"></a>00441         iResult = 0 ;
<a name="l00442"></a>00442         iTermsLeftToDo = aTerms + 1 ;   <span class="comment">// first step completed in variable initialization</span>
<a name="l00443"></a>00443         iState = eCalculating ;
<a name="l00444"></a>00444         }
<a name="l00445"></a>00445 
<a name="l00446"></a>00446 
<a name="l00447"></a>00447 
<a name="l00448"></a>00448 <span class="keywordtype">void</span> CFibonacciEngine::StepCalculate () 
<a name="l00449"></a>00449         {
<a name="l00450"></a>00450 
<a name="l00451"></a>00451         <span class="comment">// if full calculation not yet complete, but in progress (i.e. not cancelled)</span>
<a name="l00452"></a>00452         <span class="keywordflow">if</span> (--iTermsLeftToDo &gt; 0 &amp;&amp; iState == eCalculating)     
<a name="l00453"></a>00453                 {
<a name="l00454"></a>00454                 <span class="comment">// calculate next number in series</span>
<a name="l00455"></a>00455                 TInt newTotal = iCurrentTotal + iPreviousTotal ;
<a name="l00456"></a>00456 
<a name="l00457"></a>00457                 <span class="comment">// update internal variables</span>
<a name="l00458"></a>00458                 iPreviousTotal = iCurrentTotal ;
<a name="l00459"></a>00459                 iCurrentTotal = newTotal ;
<a name="l00460"></a>00460 
<a name="l00461"></a>00461                 <span class="comment">// introduce a delay to make us a long-running service</span>
<a name="l00462"></a>00462                 User::After(1000000) ;
<a name="l00463"></a>00463 
<a name="l00464"></a>00464                 <span class="comment">// not necessary, but allows running total to be used during the calculation</span>
<a name="l00465"></a>00465                 <span class="comment">// (say for putting values into a chart or graph)</span>
<a name="l00466"></a>00466                 iResult = iCurrentTotal ;
<a name="l00467"></a>00467                 }
<a name="l00468"></a>00468         <span class="keywordflow">else</span> <span class="keywordflow">if</span> (iTermsLeftToDo &lt;= 0)
<a name="l00469"></a>00469                 {
<a name="l00470"></a>00470                 <span class="comment">// flag that calculation has finished and ensure final result is available</span>
<a name="l00471"></a>00471                 iState = eCompleted ;
<a name="l00472"></a>00472                 iResult = iCurrentTotal ;
<a name="l00473"></a>00473                 }
<a name="l00474"></a>00474         } 
<a name="l00475"></a>00475 
<a name="l00476"></a>00476 
<a name="l00477"></a>00477 
<a name="l00479"></a>00479 <span class="comment">// This section deals with initialisation and ensuring we have a console active</span>
<a name="l00481"></a>00481 <span class="comment"></span>
<a name="l00482"></a>00482 <span class="keywordtype">void</span> doExampleL () ;
<a name="l00483"></a>00483 
<a name="l00484"></a>00484 <span class="keywordtype">void</span> SetupConsoleL();
<a name="l00485"></a>00485 
<a name="l00486"></a>00486 GLDEF_C TInt E32Main()                          <span class="comment">// main function called by E32</span>
<a name="l00487"></a>00487     {
<a name="l00488"></a>00488         CTrapCleanup* cleanup=CTrapCleanup::New();              <span class="comment">// get clean-up stack</span>
<a name="l00489"></a>00489         TRAPD(error,SetupConsoleL());                           <span class="comment">// more initialization, then do example</span>
<a name="l00490"></a>00490         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtFibonacciExampleError,<span class="stringliteral">&quot;Fibonacci example error&quot;</span>);
<a name="l00491"></a>00491         __ASSERT_ALWAYS(!error,User::Panic(KTxtFibonacciExampleError,error));
<a name="l00492"></a>00492         <span class="keyword">delete</span> cleanup;                                         <span class="comment">// destroy clean-up stack</span>
<a name="l00493"></a>00493         <span class="keywordflow">return</span> 0;                                                                               <span class="comment">// and return</span>
<a name="l00494"></a>00494     }
<a name="l00495"></a>00495 
<a name="l00496"></a>00496 <span class="keywordtype">void</span> SetupConsoleL()                             <span class="comment">// initialize and call example code under cleanup stack</span>
<a name="l00497"></a>00497     {
<a name="l00498"></a>00498         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtFibActObjBackground,<span class="stringliteral">&quot;Background Active Object&quot;</span>);
<a name="l00499"></a>00499         console=Console::NewL(KTxtFibActObjBackground, TSize(KConsFullScreen,KConsFullScreen));
<a name="l00500"></a>00500         CleanupStack::PushL(console);
<a name="l00501"></a>00501         console-&gt;Printf(KTxtMainInstructions) ;
<a name="l00502"></a>00502         TRAPD(error, doExampleL());                                                     <span class="comment">// perform example function</span>
<a name="l00503"></a>00503         <span class="keywordflow">if</span> (error)
<a name="l00504"></a>00504                 {
<a name="l00505"></a>00505                 <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KFormat3,<span class="stringliteral">&quot;failed: leave code=%d&quot;</span>);
<a name="l00506"></a>00506                 console-&gt;Printf(KFormat3, error);
<a name="l00507"></a>00507                 }
<a name="l00508"></a>00508         <a class="code" href="secureclientandserver_8h.html#a5eadd4429627d82193b37536d4faa03a">_LIT</a>(KTxtPressAnyKey,<span class="stringliteral">&quot;[Press any key to exit]&quot;</span>);
<a name="l00509"></a>00509         console-&gt;Printf(KTxtPressAnyKey);
<a name="l00510"></a>00510         console-&gt;Getch();                                                               <span class="comment">// get and ignore character</span>
<a name="l00511"></a>00511         CleanupStack::PopAndDestroy();                                  <span class="comment">// close console</span>
<a name="l00512"></a>00512     }
<a name="l00513"></a>00513 
<a name="l00514"></a>00514 
<a name="l00516"></a>00516 <span class="comment">//</span>
<a name="l00517"></a>00517 <span class="comment">// Do the example</span>
<a name="l00518"></a>00518 <span class="comment">//</span>
<a name="l00520"></a>00520 <span class="comment"></span><span class="keywordtype">void</span> doExampleL()
<a name="l00521"></a>00521     {
<a name="l00522"></a>00522           <span class="comment">// Construct and install the active scheduler; push onto the cleanup stack</span>
<a name="l00523"></a>00523         CExampleScheduler*  exampleScheduler = <span class="keyword">new</span> (ELeave) CExampleScheduler;
<a name="l00524"></a>00524         CleanupStack::PushL(exampleScheduler);
<a name="l00525"></a>00525          
<a name="l00526"></a>00526           <span class="comment">// Install as the active scheduler</span>
<a name="l00527"></a>00527         CActiveScheduler::Install(exampleScheduler);
<a name="l00528"></a>00528 
<a name="l00529"></a>00529         <span class="comment">// Create CFibonacciEngine active object; push onto the cleanup stack</span>
<a name="l00530"></a>00530         CFibonacciEngine* fibEngine = <span class="keyword">new</span> (ELeave) CFibonacciEngine ;
<a name="l00531"></a>00531     CleanupStack::PushL(fibEngine);
<a name="l00532"></a>00532     
<a name="l00533"></a>00533           <span class="comment">// Create CFibonacciApplication handler active object; push onto the cleanup stack</span>
<a name="l00534"></a>00534         CFibonacciApplication* fibApplication = <span class="keyword">new</span> CFibonacciApplication(console, fibEngine);
<a name="l00535"></a>00535     CleanupStack::PushL(fibApplication);
<a name="l00536"></a>00536 
<a name="l00537"></a>00537           <span class="comment">// Create CFibonacciKeyHandler active object; push onto the cleanup stack</span>
<a name="l00538"></a>00538         CFibonacciKeyHandler* fibKeyHandler = <span class="keyword">new</span> CFibonacciKeyHandler(console, fibApplication);
<a name="l00539"></a>00539     CleanupStack::PushL(fibKeyHandler);
<a name="l00540"></a>00540 
<a name="l00541"></a>00541           <span class="comment">// issue initial request</span>
<a name="l00542"></a>00542         fibKeyHandler-&gt;RequestCharacter() ;
<a name="l00543"></a>00543                         
<a name="l00544"></a>00544         <span class="comment">// Main part of the program:</span>
<a name="l00545"></a>00545         <span class="comment">//    wait loop that cycles until ActiveScheduler::Stop called</span>
<a name="l00546"></a>00546         CActiveScheduler::Start();
<a name="l00547"></a>00547            
<a name="l00548"></a>00548         <span class="comment">// Remove items from the cleanup stack and destroy them</span>
<a name="l00549"></a>00549         CleanupStack::PopAndDestroy(4); 
<a name="l00550"></a>00550         }
<a name="l00551"></a>00551 
<a name="l00552"></a>00552 
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