Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/_vector_sprite_8cpp_source.html
author Dominic Pinkman <dominic.pinkman@nokia.com>
Fri, 13 Aug 2010 16:47:46 +0100
changeset 14 578be2adaf3e
parent 6 43e37759235e
permissions -rw-r--r--
Week 32 contribution of PDK documentation content. See release notes for details. Fixes bug Bug 3582

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<h1>examples/Graphics/WS/VectorSprite/VectorSprite.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
<a name="l00004"></a>00004 <span class="comment">// under the terms of &quot;Eclipse Public License v1.0&quot;</span>
<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
<a name="l00006"></a>00006 <span class="comment">// at the URL &quot;http://www.eclipse.org/legal/epl-v10.html&quot;.</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// Description:</span>
<a name="l00014"></a>00014 <span class="comment">//</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="preprocessor">#include &lt;w32std.h&gt;</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include &quot;Base.h&quot;</span>
<a name="l00018"></a>00018 <span class="preprocessor">#include &quot;VectorSprite.h&quot;</span>
<a name="l00019"></a>00019 
<a name="l00020"></a>00020 CSprite::CSprite(CWsClient *aClient) : iClient(aClient)
<a name="l00021"></a>00021         {
<a name="l00022"></a>00022         }
<a name="l00023"></a>00023 
<a name="l00024"></a>00024 CSprite::~CSprite()
<a name="l00025"></a>00025         {
<a name="l00026"></a>00026         <span class="keywordflow">for</span> (TInt i=0; i&lt;4; i++)
<a name="l00027"></a>00027                 {
<a name="l00028"></a>00028                 <span class="keyword">delete</span> iSpriteMember[i].iBitmap;
<a name="l00029"></a>00029                 <span class="keyword">delete</span> iSpriteMember[i].iMaskBitmap;
<a name="l00030"></a>00030                 }
<a name="l00031"></a>00031         iSprite.Close();
<a name="l00032"></a>00032         }
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="keywordtype">void</span> CSprite::ConstructL(CWindow* aWindow)
<a name="l00035"></a>00035         {
<a name="l00036"></a>00036         iSprite = RWsSprite(iClient-&gt;iWs);
<a name="l00037"></a>00037         User::LeaveIfError(iSprite.Construct(aWindow-&gt;Window(), TPoint(100,100), 0));
<a name="l00038"></a>00038         <span class="keywordflow">for</span> (TInt spriteNum = 0; spriteNum &lt; 4; spriteNum++)
<a name="l00039"></a>00039                 {
<a name="l00040"></a>00040                 CreateBitmapL(iSpriteMember[spriteNum].iBitmap, spriteNum, EFalse);
<a name="l00041"></a>00041                 CreateBitmapL(iSpriteMember[spriteNum].iMaskBitmap, spriteNum, ETrue);
<a name="l00042"></a>00042                 iSpriteMember[spriteNum].iInvertMask = EFalse;
<a name="l00043"></a>00043                 iSpriteMember[spriteNum].iOffset = TPoint (0,0);
<a name="l00044"></a>00044                 iSpriteMember[spriteNum].iInterval = TTimeIntervalMicroSeconds32 (500000);
<a name="l00045"></a>00045                 iSpriteMember[spriteNum].iDrawMode = CGraphicsContext::EDrawModePEN;
<a name="l00046"></a>00046                 User::LeaveIfError(iSprite.AppendMember(iSpriteMember[spriteNum]));
<a name="l00047"></a>00047                 }
<a name="l00048"></a>00048         User::LeaveIfError(iSprite.Activate());
<a name="l00049"></a>00049         iSprite.UpdateMember(3);
<a name="l00050"></a>00050         }
<a name="l00051"></a>00051 
<a name="l00052"></a>00052 <span class="keywordtype">void</span> CSprite::CreateBitmapL(CFbsBitmap* &amp;aBitmap, TInt aSpriteNum, TBool aDoMask)
<a name="l00053"></a>00053         {
<a name="l00054"></a>00054     <span class="comment">// device and context for drawing to the off-screen bitmap</span>
<a name="l00055"></a>00055     CFbsBitmapDevice* bitmapDevice;
<a name="l00056"></a>00056     CGraphicsContext* bitmapContext;
<a name="l00057"></a>00057     
<a name="l00058"></a>00058     <span class="comment">// create bitmap</span>
<a name="l00059"></a>00059         <span class="comment">// aBitmap is effectively member data of CSprite, and this function is only</span>
<a name="l00060"></a>00060         <span class="comment">// called from CSprite&#39;s constructor. This means we can be sure aBitmap has </span>
<a name="l00061"></a>00061         <span class="comment">// not been new&#39;ed before (if it had, we&#39;d need to do a delete here and set</span>
<a name="l00062"></a>00062         <span class="comment">// aBitmap to 0.</span>
<a name="l00063"></a>00063     aBitmap = <span class="keyword">new</span> (ELeave) CFbsBitmap();
<a name="l00064"></a>00064     aBitmap-&gt;Create(TSize(50,50),EGray4);
<a name="l00065"></a>00065     <span class="comment">// create a device and gc for it</span>
<a name="l00066"></a>00066     bitmapDevice = <a class="code" href="class_c_transparent_util.html#a9d8db23cebc357a94cfa21213db8a2ab">CFbsBitmapDevice::NewL</a>(aBitmap);
<a name="l00067"></a>00067     bitmapDevice-&gt;CreateContext(bitmapContext);
<a name="l00068"></a>00068         <span class="comment">// Set up pen color etc.</span>
<a name="l00069"></a>00069         bitmapContext-&gt;SetBrushColor(aDoMask? TRgb::Gray4(0) : TRgb::Gray4(2));
<a name="l00070"></a>00070         bitmapContext-&gt;SetBrushStyle(CGraphicsContext::ESolidBrush);
<a name="l00071"></a>00071         bitmapContext-&gt;SetPenStyle(CGraphicsContext::ENullPen);
<a name="l00072"></a>00072         bitmapContext-&gt;DrawRect(TRect(TSize(50,50)));
<a name="l00073"></a>00073         bitmapContext-&gt;SetPenStyle(CGraphicsContext::ESolidPen);
<a name="l00074"></a>00074         bitmapContext-&gt;SetPenSize(TSize(4,4));
<a name="l00075"></a>00075         bitmapContext-&gt;SetPenColor(aDoMask? TRgb::Gray4(3) : TRgb::Gray4(0));
<a name="l00076"></a>00076     <span class="comment">// draw to it</span>
<a name="l00077"></a>00077         <span class="keywordflow">switch</span> (aSpriteNum)
<a name="l00078"></a>00078                 {
<a name="l00079"></a>00079         <span class="keywordflow">case</span> 0:
<a name="l00080"></a>00080             bitmapContext-&gt;DrawLine (TPoint(10,10), TPoint(40,40));
<a name="l00081"></a>00081                 <span class="keywordflow">break</span>;
<a name="l00082"></a>00082         <span class="keywordflow">case</span> 1:
<a name="l00083"></a>00083                 bitmapContext-&gt;DrawLine (TPoint(25,10), TPoint(25,40));
<a name="l00084"></a>00084                 <span class="keywordflow">break</span>;
<a name="l00085"></a>00085         <span class="keywordflow">case</span> 2:
<a name="l00086"></a>00086                 bitmapContext-&gt;DrawLine (TPoint(40,10), TPoint(10,40));
<a name="l00087"></a>00087                 <span class="keywordflow">break</span>;
<a name="l00088"></a>00088         <span class="keywordflow">case</span> 3:
<a name="l00089"></a>00089                 bitmapContext-&gt;DrawLine (TPoint(10,25), TPoint(40,25));
<a name="l00090"></a>00090                 <span class="keywordflow">break</span>;
<a name="l00091"></a>00091                 }
<a name="l00092"></a>00092     <span class="comment">// delete the context and device</span>
<a name="l00093"></a>00093     <span class="keyword">delete</span> bitmapContext;
<a name="l00094"></a>00094     <span class="keyword">delete</span> bitmapDevice;
<a name="l00095"></a>00095         }
<a name="l00096"></a>00096 
<a name="l00097"></a>00097 <span class="comment">/****************************************************************************\</span>
<a name="l00098"></a>00098 <span class="comment">|       Function:       Constructor/Destructor for CMainWindow</span>
<a name="l00099"></a>00099 <span class="comment">|       Input:          aClient         Client application that owns the window</span>
<a name="l00100"></a>00100 <span class="comment">\****************************************************************************/</span>
<a name="l00101"></a>00101 CMainWindow::CMainWindow (CWsClient* aClient)
<a name="l00102"></a>00102 : CWindow (aClient)
<a name="l00103"></a>00103         {
<a name="l00104"></a>00104         }
<a name="l00105"></a>00105 
<a name="l00106"></a>00106 
<a name="l00107"></a>00107 CMainWindow::~CMainWindow ()
<a name="l00108"></a>00108         {
<a name="l00109"></a>00109         iWindow.Close();
<a name="l00110"></a>00110         }
<a name="l00111"></a>00111 
<a name="l00112"></a>00112 <span class="comment">/****************************************************************************\</span>
<a name="l00113"></a>00113 <span class="comment">|       Function:       CMainWindow::Draw</span>
<a name="l00114"></a>00114 <span class="comment">|       Purpose:        Redraws the contents of CMainWindow within a given</span>
<a name="l00115"></a>00115 <span class="comment">|                               rectangle.</span>
<a name="l00116"></a>00116 <span class="comment">|       Input:          aRect   Rectangle that needs redrawing</span>
<a name="l00117"></a>00117 <span class="comment">|       Output:         None</span>
<a name="l00118"></a>00118 <span class="comment">\****************************************************************************/</span>
<a name="l00119"></a>00119 
<a name="l00120"></a>00120 <span class="keywordtype">void</span> CMainWindow::Draw(<span class="keyword">const</span> TRect&amp; aRect)
<a name="l00121"></a>00121         {
<a name="l00122"></a>00122         CWindowGc* gc=SystemGc(); <span class="comment">// get a gc</span>
<a name="l00123"></a>00123         gc-&gt;SetClippingRect(aRect); <span class="comment">// clip outside this rect</span>
<a name="l00124"></a>00124         gc-&gt;Clear(aRect); <span class="comment">// clear</span>
<a name="l00125"></a>00125         gc-&gt;SetPenStyle(CGraphicsContext::ESolidPen);
<a name="l00126"></a>00126         gc-&gt;SetPenColor(TRgb::Gray4(2));
<a name="l00127"></a>00127         TSize size = Window().Size();
<a name="l00128"></a>00128         TInt width = size.iWidth;
<a name="l00129"></a>00129         TInt height = size.iHeight;
<a name="l00130"></a>00130         TInt numHoriz=height/5;
<a name="l00131"></a>00131         TInt numVert=width/10;
<a name="l00132"></a>00132         <span class="keywordflow">for</span> (TInt i=numHoriz; i&gt;0; i--)
<a name="l00133"></a>00133                 {
<a name="l00134"></a>00134                 gc-&gt;DrawLine (TPoint(0,height/numHoriz*i), TPoint(width, height/numHoriz*i));
<a name="l00135"></a>00135                 }
<a name="l00136"></a>00136         <span class="keywordflow">for</span> (TInt j=numVert; j&gt;0; j--)
<a name="l00137"></a>00137                 {
<a name="l00138"></a>00138                 gc-&gt;DrawLine (TPoint(width/numVert*j, 0), TPoint(width/numVert*j, height));
<a name="l00139"></a>00139                 }
<a name="l00140"></a>00140         }
<a name="l00141"></a>00141 
<a name="l00142"></a>00142 
<a name="l00143"></a>00143 <span class="comment">/****************************************************************************\</span>
<a name="l00144"></a>00144 <span class="comment">|       Function:       CMainWindow::HandlePointerEvent</span>
<a name="l00145"></a>00145 <span class="comment">|       Purpose:        Handles pointer events for CMainWindow.</span>
<a name="l00146"></a>00146 <span class="comment">|       Input:          aPointerEvent   The pointer event!</span>
<a name="l00147"></a>00147 <span class="comment">|       Output:         None</span>
<a name="l00148"></a>00148 <span class="comment">\****************************************************************************/</span>
<a name="l00149"></a>00149 
<a name="l00150"></a>00150 <span class="keywordtype">void</span> CMainWindow::HandlePointerEvent (TPointerEvent&amp; aPointerEvent)
<a name="l00151"></a>00151         {       
<a name="l00152"></a>00152         <span class="keywordflow">switch</span> (aPointerEvent.iType)
<a name="l00153"></a>00153                 {
<a name="l00154"></a>00154         <span class="keywordflow">case</span> TPointerEvent::EButton1Down:
<a name="l00155"></a>00155                 <span class="keywordflow">break</span>;
<a name="l00156"></a>00156         <span class="keywordflow">case</span> TPointerEvent::EButton1Up:
<a name="l00157"></a>00157                 <span class="keywordflow">break</span>;
<a name="l00158"></a>00158         <span class="keywordflow">case</span> TPointerEvent::EButton3Down:
<a name="l00159"></a>00159                 <span class="keywordflow">break</span>;
<a name="l00160"></a>00160         <span class="keywordflow">default</span>:
<a name="l00161"></a>00161                 <span class="keywordflow">break</span>;
<a name="l00162"></a>00162                 }
<a name="l00163"></a>00163         }
<a name="l00164"></a>00164 
<a name="l00165"></a>00165 
<a name="l00167"></a>00167 <span class="comment">//                                       CExampleWsClient implementation</span>
<a name="l00169"></a>00169 <span class="comment"></span>
<a name="l00170"></a>00170 CExampleWsClient* CExampleWsClient::NewL(<span class="keyword">const</span> TRect&amp; aRect)
<a name="l00171"></a>00171         {
<a name="l00172"></a>00172         <span class="comment">// make new client</span>
<a name="l00173"></a>00173         CExampleWsClient* client=<span class="keyword">new</span> (ELeave) CExampleWsClient(aRect); 
<a name="l00174"></a>00174         CleanupStack::PushL(client); <span class="comment">// push, just in case</span>
<a name="l00175"></a>00175         client-&gt;ConstructL(); <span class="comment">// construct and run</span>
<a name="l00176"></a>00176         CleanupStack::Pop();
<a name="l00177"></a>00177         <span class="keywordflow">return</span> client;
<a name="l00178"></a>00178         }
<a name="l00179"></a>00179 
<a name="l00180"></a>00180 <span class="comment">/****************************************************************************\</span>
<a name="l00181"></a>00181 <span class="comment">|       Function:       Constructor/Destructor for CExampleWsClient</span>
<a name="l00182"></a>00182 <span class="comment">|                               Destructor deletes everything that was allocated by</span>
<a name="l00183"></a>00183 <span class="comment">|                               ConstructMainWindowL()</span>
<a name="l00184"></a>00184 <span class="comment">\****************************************************************************/</span>
<a name="l00185"></a>00185 
<a name="l00186"></a>00186 CExampleWsClient::CExampleWsClient(<span class="keyword">const</span> TRect&amp; aRect)
<a name="l00187"></a>00187 :iRect(aRect)
<a name="l00188"></a>00188         {
<a name="l00189"></a>00189         }
<a name="l00190"></a>00190 
<a name="l00191"></a>00191 CExampleWsClient::~CExampleWsClient ()
<a name="l00192"></a>00192         {
<a name="l00193"></a>00193         <span class="keyword">delete</span> iMainWindow;
<a name="l00194"></a>00194         <span class="keyword">delete</span> iSprite;
<a name="l00195"></a>00195         }
<a name="l00196"></a>00196 
<a name="l00197"></a>00197 
<a name="l00198"></a>00198 <span class="comment">/****************************************************************************\</span>
<a name="l00199"></a>00199 <span class="comment">|       Function:       CExampleWsClient::ConstructMainWindowL()</span>
<a name="l00200"></a>00200 <span class="comment">|                               Called by base class&#39;s ConstructL</span>
<a name="l00201"></a>00201 <span class="comment">|       Purpose:        Allocates and creates all the windows owned by this client</span>
<a name="l00202"></a>00202 <span class="comment">|                               (See list of windows in CExampleWsCLient declaration).</span>
<a name="l00203"></a>00203 <span class="comment">\****************************************************************************/</span>
<a name="l00204"></a>00204 
<a name="l00205"></a>00205 <span class="keywordtype">void</span> CExampleWsClient::ConstructMainWindowL()
<a name="l00206"></a>00206         {
<a name="l00207"></a>00207         iMainWindow=<span class="keyword">new</span> (ELeave) CMainWindow(<span class="keyword">this</span>);
<a name="l00208"></a>00208         iMainWindow-&gt;ConstructL(iRect, TRgb (255,255,255));
<a name="l00209"></a>00209         iSprite=<span class="keyword">new</span> (ELeave) CSprite (<span class="keyword">this</span>);
<a name="l00210"></a>00210         iSprite-&gt;ConstructL(iMainWindow);
<a name="l00211"></a>00211         }
<a name="l00212"></a>00212 
<a name="l00213"></a>00213 
<a name="l00214"></a>00214 <span class="comment">/****************************************************************************\</span>
<a name="l00215"></a>00215 <span class="comment">|       Function:       CExampleWsClient::RunL()</span>
<a name="l00216"></a>00216 <span class="comment">|                               Called by active scheduler when an even occurs</span>
<a name="l00217"></a>00217 <span class="comment">|       Purpose:        Processes events according to their type</span>
<a name="l00218"></a>00218 <span class="comment">|                               For key events: calls HandleKeyEventL() (global to client)</span>
<a name="l00219"></a>00219 <span class="comment">|                               For pointer event: calls HandlePointerEvent() for window</span>
<a name="l00220"></a>00220 <span class="comment">|                                  event occurred in.</span>
<a name="l00221"></a>00221 <span class="comment">\****************************************************************************/</span>
<a name="l00222"></a>00222 <span class="keywordtype">void</span> CExampleWsClient::RunL()
<a name="l00223"></a>00223         {
<a name="l00224"></a>00224         <span class="comment">// get the event</span>
<a name="l00225"></a>00225         iWs.GetEvent(iWsEvent);
<a name="l00226"></a>00226         TInt eventType=iWsEvent.Type();
<a name="l00227"></a>00227         <span class="comment">// take action on it</span>
<a name="l00228"></a>00228         <span class="keywordflow">switch</span> (eventType)
<a name="l00229"></a>00229                 {
<a name="l00230"></a>00230         <span class="comment">// events global within window group</span>
<a name="l00231"></a>00231         <span class="keywordflow">case</span> EEventNull:
<a name="l00232"></a>00232                 <span class="keywordflow">break</span>;
<a name="l00233"></a>00233         <span class="keywordflow">case</span> EEventKey:
<a name="l00234"></a>00234                 {
<a name="l00235"></a>00235                 TKeyEvent&amp; keyEvent=*iWsEvent.Key(); <span class="comment">// get key event</span>
<a name="l00236"></a>00236                 HandleKeyEventL (keyEvent);
<a name="l00237"></a>00237                 <span class="keywordflow">break</span>;
<a name="l00238"></a>00238                 }
<a name="l00239"></a>00239         <span class="keywordflow">case</span> EEventModifiersChanged:
<a name="l00240"></a>00240                 <span class="keywordflow">break</span>;
<a name="l00241"></a>00241         <span class="keywordflow">case</span> EEventKeyUp:
<a name="l00242"></a>00242         <span class="keywordflow">case</span> EEventKeyDown:
<a name="l00243"></a>00243         <span class="keywordflow">case</span> EEventFocusLost:
<a name="l00244"></a>00244         <span class="keywordflow">case</span> EEventFocusGained:
<a name="l00245"></a>00245         <span class="keywordflow">case</span> EEventSwitchOn:
<a name="l00246"></a>00246         <span class="keywordflow">case</span> EEventPassword:
<a name="l00247"></a>00247         <span class="keywordflow">case</span> EEventWindowGroupsChanged:
<a name="l00248"></a>00248         <span class="keywordflow">case</span> EEventErrorMessage:
<a name="l00249"></a>00249                 <span class="keywordflow">break</span>;
<a name="l00250"></a>00250         <span class="comment">// events local to specific windows</span>
<a name="l00251"></a>00251         <span class="keywordflow">case</span> EEventPointer:
<a name="l00252"></a>00252                 {
<a name="l00253"></a>00253                 CWindow* window=(CWindow*)(iWsEvent.Handle()); <span class="comment">// get window</span>
<a name="l00254"></a>00254                 TPointerEvent&amp; pointerEvent=*iWsEvent.Pointer();
<a name="l00255"></a>00255                 window-&gt;HandlePointerEvent (pointerEvent);
<a name="l00256"></a>00256                 <span class="keywordflow">break</span>;
<a name="l00257"></a>00257                 }
<a name="l00258"></a>00258         <span class="keywordflow">case</span> EEventPointerExit:
<a name="l00259"></a>00259         <span class="keywordflow">case</span> EEventPointerEnter:
<a name="l00260"></a>00260                 <span class="keywordflow">break</span>;
<a name="l00261"></a>00261         <span class="keywordflow">case</span> EEventPointerBufferReady:
<a name="l00262"></a>00262                 {
<a name="l00263"></a>00263                 <span class="keywordflow">break</span>;
<a name="l00264"></a>00264                 }
<a name="l00265"></a>00265         <span class="keywordflow">case</span> EEventDragDrop:
<a name="l00266"></a>00266                 <span class="keywordflow">break</span>;
<a name="l00267"></a>00267         <span class="keywordflow">default</span>:
<a name="l00268"></a>00268                 <span class="keywordflow">break</span>;
<a name="l00269"></a>00269                 }
<a name="l00270"></a>00270         IssueRequest(); <span class="comment">// maintain outstanding request</span>
<a name="l00271"></a>00271         }
<a name="l00272"></a>00272 
<a name="l00273"></a>00273 <span class="comment">/****************************************************************************\</span>
<a name="l00274"></a>00274 <span class="comment">|       Function:       CExampleWsClient::HandleKeyEventL()</span>
<a name="l00275"></a>00275 <span class="comment">|       Purpose:        Processes key events for CExampleWsClient</span>
<a name="l00276"></a>00276 <span class="comment">\****************************************************************************/</span>
<a name="l00277"></a>00277 <span class="keywordtype">void</span> CExampleWsClient::HandleKeyEventL (TKeyEvent&amp; <span class="comment">/*aKeyEvent*/</span>)
<a name="l00278"></a>00278         {
<a name="l00279"></a>00279         }
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