Symbian3/SDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita
author Dominic Pinkman <dominic.pinkman@nokia.com>
Fri, 11 Jun 2010 12:39:03 +0100
changeset 8 ae94777fff8f
parent 7 51a74ef9ed63
permissions -rw-r--r--
Week 23 contribution of SDK documentation content. See release notes for details. Fixes bugs Bug 2714, Bug 462.

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<!DOCTYPE concept
  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
<concept id="GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84" xml:lang="en"><title>Touch
down and hold</title><prolog><metadata><keywords/></metadata></prolog><conbody>
<p>Touch down and hold is used, for example, to open the stylus pop-up menu.
It is also referred as long tap. Applications can use an animation (starts
after 0.15 seconds from the start of a stylus touch down event) to indicate
that a Touch down and hold action has been initiated.</p>
<p>On the whole, touch down and hold may be difficult for users to find, and
therefore its use should be considered carefully. As in the case of task swapping,
the use of touch down and hold should aim at being analogous to using a long
key press on the hardware keys.</p>
<section id="GUID-F3F82BBF-587D-471E-A2DE-E9248077EE0A"><title>Using
touch down and hold events in applications</title><p>The API
to use for receiving touch down and hold events in applications or controls
is the <xref href="GUID-92018B6B-3CBB-434D-9E61-F271C67E98E3.dita">Touch UI utilities
API</xref>.</p><p>Use the class <codeph>CAknLongTapDetector</codeph> to receive
touch down and hold events.</p><p>The long tap handler must inherit from the
class <xref href="GUID-8ABC81C9-1D07-3D81-B744-BE5275ED61CA.dita"><apiname>MAknLongTapDetectorCallBack</apiname></xref> and implement the <xref href="GUID-8ABC81C9-1D07-3D81-B744-BE5275ED61CA.dita#GUID-8ABC81C9-1D07-3D81-B744-BE5275ED61CA/GUID-DF019AAA-475C-3C96-BB77-5CC167CF4C3C"><apiname>MAknLongTapDetectorCallBack::HandleLongTapEventL()</apiname></xref> callback
function.</p></section>
</conbody></concept>