diff -r 89d6a7a84779 -r 25a17d01db0c Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgamerecv_8cpp-source.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgamerecv_8cpp-source.html Fri Jan 22 18:26:19 2010 +0000 @@ -0,0 +1,66 @@ + + +TB10.1 Example Applications: examples/Bluetooth/BTExample1/src/cardgamerecv.cpp Source File + + + + +

examples/Bluetooth/BTExample1/src/cardgamerecv.cpp

00001 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+00002 // All rights reserved.
+00003 // This component and the accompanying materials are made available
+00004 // under the terms of "Eclipse Public License v1.0"
+00005 // which accompanies this distribution, and is available
+00006 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
+00007 //
+00008 // Initial Contributors:
+00009 // Nokia Corporation - initial contribution.
+00010 //
+00011 // Contributors:
+00012 //
+00013 // Description:
+00014 //
+00015 
+00016 #include <e32base.h>
+00017 #include "cardgamerecv.h"
+00018 #include "cardgamebase.h"
+00019 
+00020 
+00024 CCardGameRecv::CCardGameRecv(CCardGameBase& aParent, RSocket& aSocket)
+00025         : CActive(EPriorityNormal),
+00026           iParent(aParent),
+00027           iSocket(aSocket)
+00028         {
+00029         CActiveScheduler::Add(this);
+00030         }
+00031 
+00035 CCardGameRecv* CCardGameRecv::NewL(CCardGameBase& aParent, RSocket& aSocket)
+00036     {
+00037     CCardGameRecv* self = new (ELeave) CCardGameRecv(aParent, aSocket);
+00038     return self;
+00039     }
+00040 
+00041 
+00045 CCardGameRecv::~CCardGameRecv()
+00046         {
+00047         Cancel();// Cancel Active Object
+00048         }
+00049 
+00053 void CCardGameRecv::RunL()
+00054         {
+00055         iParent.RecvComplete(iRecvAddr, iStatus.Int());
+00056         }
+00057 
+00061 void CCardGameRecv::RecvFrom(TDes8& aDes)
+00062         {
+00063         iSocket.RecvFrom(aDes, iRecvAddr, 0, iStatus);
+00064         SetActive();
+00065         }
+00069 void CCardGameRecv::DoCancel()
+00070      {
+00071      iSocket.CancelRecv();  
+00072      }
+

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+ +