diff -r f345bda72bc4 -r 43e37759235e Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/dealer_8h-source.html --- a/Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/dealer_8h-source.html Tue Mar 30 11:56:28 2010 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,161 +0,0 @@ - -
-00001 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). -00002 // All rights reserved. -00003 // This component and the accompanying materials are made available -00004 // under the terms of "Eclipse Public License v1.0" -00005 // which accompanies this distribution, and is available -00006 // at the URL "http://www.eclipse.org/legal/epl-v10.html". -00007 // -00008 // Initial Contributors: -00009 // Nokia Corporation - initial contribution. -00010 // -00011 // Contributors: -00012 // -00013 // Description: -00014 // -00015 -00016 #ifndef DEALER_H -00017 #define DEALER_H -00018 -00019 -00020 #include <e32base.h> -00021 #include <in_sock.h> -00022 #include "gameconstants.h" -00023 #include "cardgamedealer.h" -00024 -00025 -00026 -00027 -00034 class CScabbyQueenDealer : public CCardGameDealer -00035 { -00036 public: -00037 static CScabbyQueenDealer* NewL(CConsoleBase& aConsole, -00038 RArray<TInetAddr>& aRemoteNames, -00039 RSocket& aSocket); -00040 ~CScabbyQueenDealer(); -00041 // implementations of virtual functions here -00042 virtual void SendComplete(TInt aError); -00043 virtual void RecvComplete(TInetAddr aRecvAddr,TInt aError); -00044 virtual void TimerComplete(); -00045 void StartTheGame(); -00046 void DealDeckL(); -00047 void ShowDeckL(); -00048 void SendPlayerNumbers(); -00049 -00050 private: -00051 void InformReceivingPlayer(); -00052 void InformSendingPlayer(); -00053 void InformStaticPlayers(); -00054 void RecvOfCardComplete(); -00055 void RecvOfFinishNotify(); -00056 void CheckPlayerStatus(); -00057 void DealWithGameStatus(TGameStatus aGameStatus); -00058 void RecvCard(); -00059 void ReceivingPlayerInformed(TInt aError); -00060 void StaticPlayersInformed(TInt aError); -00061 void CardSent(); -00062 void SendReadyInquiry(); -00063 void SendPlayerUpdate(); -00064 void PlayerUpdateSent(TInt aError); -00065 void SendOfCheckStatusComplete(TInt aError); -00066 void ReadyInquirySent(TInt aError); -00067 void DealWithStatusFromRecv(); -00068 void DealWithStatusFromSender(); -00069 void ReceiveCardNum(); -00070 void SendHandSize(); -00071 void SendCardNumber(); -00072 void RecvHandSize(TInt aError); -00073 void SendCompleted(TInt aError); -00074 void RecvOfAckComplete(); -00075 void TimerCompleted(); -00076 void SentGameOverMessage(); -00077 void InformNextGameOver(); -00078 void InformStaticPlayersProcess(); -00079 -00080 -00081 -00082 protected: -00083 CScabbyQueenDealer(CConsoleBase& aConsole, RArray<TInetAddr>& aRemoteNames, RSocket& aSocket); -00084 void ConstructL(); -00085 -00086 public: -00087 TBool iGameOver; -00088 TPckgBuf<TGameStatus> iGameStatus; -00089 TPckgBuf<TInt> iPlayerNum; -00090 TInt iCount; -00091 TInt iPlayerToken; -00092 TInt iSender; -00093 TInt iPlayerCount; -00094 TInt iResendCount; -00095 TBuf8<20> iPlayerUpdate; -00096 TBuf8<20> iOldPlayerUpdate; -00097 TPckgBuf<TInt> iUpdateSize; -00098 TPckgBuf<TInt> iSenderHandSize; -00099 TPckgBuf<TInt> iCardNum; -00100 TPckgBuf<TInt> iAck; -00101 TPckgBuf<TInt> iGameOverBuffer; -00102 RArray<TInt> iLostPlayers; -00103 -00104 private: -00105 // Dealer send operation enumeration -00106 enum TDealerSendMode -00107 { -00108 ESendPlayerNum, -00109 ESendRecvToken, -00110 ESendSendToken, -00111 ESendWaitToken, -00112 ESendCard, -00113 ESendCheckRecvStatus, -00114 ESendCheckSenderStatus, -00115 ESendReadyInquiry, -00116 ESendPlayerUpdate, -00117 ESendHandSize, -00118 ESendPlayerCardNumber, -00119 ESendGameOver -00120 }; -00121 // Dealer receive operation enumeration -00122 enum TDealerRecvMode -00123 { -00124 ERecvSuccess, -00125 ERecvCardNotification, -00126 EDealerRecvCard, -00127 ERecvStatusRecv, -00128 ERecvStatusSender, -00129 ERecvReadyResult, -00130 ERecvUpdateResult, -00131 EDealerRecvHandSize, -00132 EDealerRecvCardNum, -00133 EDealerRecvAck -00134 }; -00135 -00136 CConsoleBase& iConsole; -00137 TDealerRecvMode iRecvMode; -00138 TDealerSendMode iSendMode; -00139 HBufC8* iFullDeck; -00140 RBuf8 iCheckSize; -00141 TUint iRandom; -00142 TBuf8<KDeckBufferLength> iTempBuffer; -00143 TPckgBuf<TPlayerStatus> iStatusBuffer; -00144 TPckgBuf<TInt> iSuccess; -00145 -00146 TInetAddr iSenderAddr; -00147 RArray<TInt> iFinishedPlayers; -00148 RArray<TInt> iCurrentPlayers; -00149 TInt iResponseCount; -00150 TInt iWaitingPlayerCount; -00151 TBuf8<KCardLength> iReceivedCard; -00152 }; -00153 -00154 -00155 #endif // DEALER_H -