diff -r 80ef3a206772 -r 48780e181b38 Symbian3/SDK/Source/GUID-0F593BE1-1220-4403-B04E-B8E8A9A49701.dita --- a/Symbian3/SDK/Source/GUID-0F593BE1-1220-4403-B04E-B8E8A9A49701.dita Fri Jul 16 17:23:46 2010 +0100 +++ b/Symbian3/SDK/Source/GUID-0F593BE1-1220-4403-B04E-B8E8A9A49701.dita Tue Jul 20 12:00:49 2010 +0100 @@ -16,7 +16,7 @@ of displays varies among legacy S60 devices and devices based on the Symbian platform, as do the keys available for input.

-Device display and keypad controls +Device display and keypad controls

The display consists of the following elements:

Windows

The following figure illustrates a typical window for an application:

-Symbian UI window +Symbian UI window

Typically, a window contains a status pane, a main pane, and a control pane.

@@ -62,17 +62,17 @@ tree structure forms the basis for navigation, with mobile device users moving from one node, which represents a state, to another.

The figure below illustrates an example of a basic state hierarchy.

-Example of a basic state hierarchy in an application +Example of a basic state hierarchy in an application
Tabs

The Symbian UI supports tabs, which allow you to collect information for a state onto different pages. These tabs exist in the same node of the navigation hierarchy. The concept of tabs is related to the term view.

The following figure illustrates the use of tabs in an application.

-Windows with tabs +Windows with tabs

The following figures illustrates how tabs appear in the navigation hierarchy.

-Example of a hierarchy with tabs +Example of a hierarchy with tabs

See also:

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