diff -r 80ef3a206772 -r 48780e181b38 Symbian3/SDK/Source/GUID-D5A6A5C9-A959-5CE7-AF45-43DA7D8B2EFF.dita --- a/Symbian3/SDK/Source/GUID-D5A6A5C9-A959-5CE7-AF45-43DA7D8B2EFF.dita Fri Jul 16 17:23:46 2010 +0100 +++ b/Symbian3/SDK/Source/GUID-D5A6A5C9-A959-5CE7-AF45-43DA7D8B2EFF.dita Tue Jul 20 12:00:49 2010 +0100 @@ -11,6 +11,6 @@ PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd"> Introduction to Pictures

A picture is an object which can be drawn to a graphics context and can be stored and restored. A picture is stored, together with its picture header, in any type of store using a storemap.

Relationship between picture headers and pictures in a store -

A picture can thus be any object which draws an image — be it a bitmap or a set of graphic commands.

Additionally, two common desirable facilities for a picture to have are:

Scaling can be done in one of three ways:

Cropping can be done in two ways:

The drawing operation positions and draws the scaled and cropped picture on the graphics device.

+

A picture can thus be any object which draws an image — be it a bitmap or a set of graphic commands.

Additionally, two common desirable facilities for a picture to have are:

Scaling can be done in one of three ways:

Cropping can be done in two ways:

The drawing operation positions and draws the scaled and cropped picture on the graphics device.

The relationships between the picture classes -
Picture Concepts Picture Tutorials
\ No newline at end of file + Picture Concepts Picture Tutorials \ No newline at end of file