diff -r d4524d6a4472 -r 5072524fcc79 Symbian3/SDK/Source/GUID-AE6F03EB-1430-4526-B4D0-57BC6C6029D4.dita --- a/Symbian3/SDK/Source/GUID-AE6F03EB-1430-4526-B4D0-57BC6C6029D4.dita Wed Jun 16 10:24:13 2010 +0100 +++ b/Symbian3/SDK/Source/GUID-AE6F03EB-1430-4526-B4D0-57BC6C6029D4.dita Fri Jul 02 12:51:36 2010 +0100 @@ -1,53 +1,62 @@ - - - - - -Touch -UI -

When designing a Symbian application, the UI must be designed so that all -tasks can be performed with touch. Therefore, the design must not rely on -hardware keys (except for turning the power ON and OFF).

-

The touch UI in the Symbian platform involves various specific touch components, -component and UI behavior changes, layout changes and additions to the user experience. The -main differences or additions in touch UI include the following:

- -

There are two generic layouts for touch UI -portrait orientation and landscape -orientation, see the following figure. The Status -pane in Touch UI has three variants: extended, flat and small.

- -Default Symbian Touch UI layouts for portrait and landscape - - -
\ No newline at end of file + + + + +Touch UI + + + + +

When designing a Symbian application, the UI must be designed so +that all tasks can be performed with touch. Therefore, the design +must not rely on hardware keys (except for turning the power ON and +OFF).

+

The touch UI in the Symbian platform involves various specific +touch components, component and UI behavior changes, layout changes +and additions to the user experience. The main differences or additions in touch UI include the following:

+ +

There are two generic layouts for touch UI -portrait orientation +and landscape orientation, see the following figure. The Status pane in Touch UI has three variants: extended, flat and small.

+ +Default Symbian Touch UI layouts for portrait and landscape + +
+
+