diff -r 43e37759235e -r 51a74ef9ed63 Symbian3/SDK/Source/GUID-C7C5F7B8-F024-57F0-968B-1839E1E07DAA.dita --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Symbian3/SDK/Source/GUID-C7C5F7B8-F024-57F0-968B-1839E1E07DAA.dita Wed Mar 31 11:11:55 2010 +0100 @@ -0,0 +1,40 @@ + + + + + +BmpAnim: +Bitmap Animation exampleThis example shows how to create an animation using the Bitmap +Animation framework. +
Purpose

This +example demonstrates the Bitmap Animation API. For more information about +this example, see Bitmap +Animation Overview which is based around code snippets taken from the +example.

+
Download

Click +on the following link to download the example: BmpAnimGui.zip

Click: browse to view the example code.

+
Class Summary

CFbsBitmapNote

CBitmapFrameDataEncapsulates

CBitmapAnimClientDataEncapsulates

RBitmapAnimEnables

RAnimDllClient

+
Building and +configuring

To build the example:

    +
  • You can build the example +from your IDE or the command line.

    If you use an IDE, import the bld.inf file +of the example into your IDE, and use the build command of the IDE.

    If +you use the command line, open a command prompt, and set the current directory +to the source code directory of the example. You can then build the example +with the SBSv1 build tools with the following commands:

    bldmake +bldfiles

    abld build

    How to use bldmake and How to use abld describe +how to use the SBSv1 build tools.

  • +
  • For the emulator, the +example builds an executable called bmpanimgui.exe in +the epoc32\release\winscw\<udeb or urel>\ folder.

  • +
+
+Bitmap Animation +Overview +
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