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+ In addition to traditional keys, interaction devices of other types may
+be built in the devices. In most scenarios, they produce input events similar
+to keys, so that the software need not be changed. The hardware commands do
+not have any effect on the application. Examples of specific interaction devices are: Optical joysticks Optical 9-way finger navigation Acceleration sensors
+
An optical joystick can be used +instead of (or in addition to) the traditional navigation keys.
When +used in combination with traditional scroll keys, optical joystick performs +same functions as that of mechanical scroll keys. However, the speed of the +movement can differ.
When used individually as the only scrolling device, +optical joystick emulates the functions of mechanical scroll keys. Sliding +a finger down over the joystick provides the same function as that of pressing +the down key. Repeat functionality can be produced with longer strokes.
The Symbian platform supports additional optical +navigation that is integrated to centre Select key. The supported directions +in 9-way rocker key are domed main directions and diagonals by combining the +main directions. Optical navigation allows continues moment of the finger +as observed in touch pad. It is suitable for pointer moving in browser and +content panning, for example, in photos, browser, and maps.
There are three types of interaction events that can be recognized +with acceleration sensors:
Tapping the device by +hand (double tap) to perform a given function in set events. Tapping interaction +is not recommended for touch devices to prevent the unintentional touch actions.
Changing the device’s +orientation from portrait to landscape and back to perform screen re-orientation.
Changing the device +orientation from screen up (for example on a table) to screen down and back +to silence an alert tone (for example, silencing an incoming call).