diff -r 5072524fcc79 -r 80ef3a206772 Symbian3/PDK/Source/GUID-0FB60233-993A-4BF2-9E8C-E03AD092359B.dita --- a/Symbian3/PDK/Source/GUID-0FB60233-993A-4BF2-9E8C-E03AD092359B.dita Fri Jul 02 12:51:36 2010 +0100 +++ b/Symbian3/PDK/Source/GUID-0FB60233-993A-4BF2-9E8C-E03AD092359B.dita Fri Jul 16 17:23:46 2010 +0100 @@ -1,35 +1,33 @@ - - - - - -Managing -resource files -

In the Symbian platform, resource files -are used to define UI components such as status panes, CBA -(Control Button Area) buttons, menu -bars, views, -dialogs, strings, and constants used in applications. The UI components consist -of data structures that are defined in resource files. These data structures -are then invoked from the classes controlling the UI implementation. When -UI component implementation is split into these two approaches, it means that -resources can be recompiled, for example for new languages, without having -to recompile the application code (unless you change the resource identifiers).

-

This section includes the following:

- -

For demonstration purposes, the sections on resources contain examples -with arbitrary values. In your own code, it is recommend that you use a system -of easy to remember value names.

-
-

For an introduction to the UI, see UI concepts.

-

For more information on resources, resource files, and their use in -the Symbian platform, see Resource -Files.

-

This section explains the following:

+ + + + + +Managing resource files +

In the Symbian platform, resource files +are used to define UI components such as status panes, CBA (Control Button +Area) buttons, menu bars, views, dialogs, +strings, and constants used in applications. The UI components consist +of data structures that are defined in resource files. These data +structures are then invoked from the classes controlling the UI implementation. +When UI component implementation is split into these two approaches, +it means that resources can be recompiled, for example for new languages, +without having to recompile the application code (unless you change +the resource identifiers).

+

This section includes the following:

+ +

For demonstration purposes, the sections on resources contain +examples with arbitrary values. In your own code, it is recommend +that you use a system of easy to remember value names.

+
+

For an introduction to the UI, see UI concepts.

+

For more information on resources, resource files, and their +use in the Symbian platform, see Resource Files.

+

This section explains the following:

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