diff -r 000000000000 -r 89d6a7a84779 Symbian3/SDK/Source/GUID-5486EFD3-4660-4C19-A007-286DE48F6EEF.dita --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Symbian3/SDK/Source/GUID-5486EFD3-4660-4C19-A007-286DE48F6EEF.dita Thu Jan 21 18:18:20 2010 +0000 @@ -0,0 +1,41 @@ + + + + + +Scale +and positioning of controls +

Interface elements +a user has to select and manipulate should not be smaller than the smallest +average finger pad, that is, no smaller than 1 cm (0.4") in diameter or a +1 cm × 1 cm square.

In the Symbian OS, UI style defines +the target minimum sizes for a UI element considered as finger usable:

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  • 7 x 7 mm with 1 mm gaps for index finger usage

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  • 8 x 8 mm with 2 mm gaps for thumb usage

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  • List type of components should have minimum of 5 mm line spacing

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The width of a finger limits the density of items on screen. If the +items are too close, the user will not be able to choose a single one.

As +the user is more likely to touch higher on the button by mistake than either +side, button and icon sizes can be increased vertically.

Essential information +or features, such as a label, instructions, or sub-controls should never be +placed below an interface element that can be touched, as it may be hidden +by the user's own body.

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  • With interfaces with traditional input devices, it makes sense to place +targets like menu items on the edges of screens: the user cannot overshoot +the target, as the cursor stops at the edge of the screen.

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  • When using a touch screen, a user seldom drags his finger across the +screen as he would with a cursor. Instead, they most likely lift their finger +and place it on a new target. Users may have difficulties in reaching the +objects located on the edges of the screen, especially if the physical device +has protruding edges around the touch screen panel. Additionally, with some +devices, the screen edges may be less sensitive to register the touch input.

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