diff -r 000000000000 -r 89d6a7a84779 Symbian3/SDK/Source/GUID-A5B74E5C-A26F-5699-8885-3C7F3121FAD6.dita --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Symbian3/SDK/Source/GUID-A5B74E5C-A26F-5699-8885-3C7F3121FAD6.dita Thu Jan 21 18:18:20 2010 +0000 @@ -0,0 +1,13 @@ + + + + + +Stopping Audio Play This tutorial describes how to stop the audio that is currently being played. Call the CMMFDevSound::Stop() function to stop the playing audio. The CMMFDevSound::Stop() can occur either after the CMMFDevSound::PlayData() call or after the MDevSoundObserver::BufferToBeFilled() callback. Note: After calling CMMFDevSound::Stop(), the client should not call PlayData() for any outstanding MDevSoundObserver::BufferToBeFilled() callbacks as they will be ignored. The client should not attempt to write any data into the buffer after the call to CMMFDevSound::Stop() as the buffer may no longer be valid. Starting Audio + Play \ No newline at end of file