diff -r 51a74ef9ed63 -r ae94777fff8f Symbian3/SDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita --- a/Symbian3/SDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita Wed Mar 31 11:11:55 2010 +0100 +++ b/Symbian3/SDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita Fri Jun 11 12:39:03 2010 +0100 @@ -1,29 +1,30 @@ - - - - - -Touch -down and hold -

Touch down and hold is used, for example, to open the stylus pop-up menu. -It is also referred as long tap. Applications can use an animation (starts -after 0.15 seconds from the start of a stylus touch down event) to indicate -that a Touch down and hold action has been initiated.

-

On the whole, touch down and hold may be difficult for users to find, and -therefore its use should be considered carefully. As in the case of task swapping, -the use of touch down and hold should aim at being analogous to using a long -key press on the hardware keys.

-
Using -touch down and hold events in C++ applications

The API to use for -receiving touch down and hold events in applications or controls is the Touch UI utilities API.

Use -the class CAknLongTapDetector to receive touch down and hold -events.

The long tap handler must inherit from the class MAknLongTapDetectorCallBack and -implement the MAknLongTapDetectorCallBack::HandleLongTapEventL() callback -function.

+ + + + + +Touch +down and hold +

Touch down and hold is used, for example, to open the stylus pop-up menu. +It is also referred as long tap. Applications can use an animation (starts +after 0.15 seconds from the start of a stylus touch down event) to indicate +that a Touch down and hold action has been initiated.

+

On the whole, touch down and hold may be difficult for users to find, and +therefore its use should be considered carefully. As in the case of task swapping, +the use of touch down and hold should aim at being analogous to using a long +key press on the hardware keys.

+
Using +touch down and hold events in applications

The API +to use for receiving touch down and hold events in applications or controls +is the Touch UI utilities +API.

Use the class CAknLongTapDetector to receive +touch down and hold events.

The long tap handler must inherit from the +class MAknLongTapDetectorCallBack and implement the MAknLongTapDetectorCallBack::HandleLongTapEventL() callback +function.

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