diff -r 51a74ef9ed63 -r ae94777fff8f Symbian3/SDK/Source/GUID-D5A6A5C9-A959-5CE7-AF45-43DA7D8B2EFF.dita --- a/Symbian3/SDK/Source/GUID-D5A6A5C9-A959-5CE7-AF45-43DA7D8B2EFF.dita Wed Mar 31 11:11:55 2010 +0100 +++ b/Symbian3/SDK/Source/GUID-D5A6A5C9-A959-5CE7-AF45-43DA7D8B2EFF.dita Fri Jun 11 12:39:03 2010 +0100 @@ -1,16 +1,16 @@ - - - - - -Introduction to Pictures

A picture is an object which can be drawn to a graphics context and can be stored and restored. A picture is stored, together with its picture header, in any type of store using a storemap.

- Relationship between picture headers and pictures in a store -

A picture can thus be any object which draws an image — be it a bitmap or a set of graphic commands.

Additionally, two common desirable facilities for a picture to have are:

Scaling can be done in one of three ways:

Cropping can be done in two ways:

The drawing operation positions and draws the scaled and cropped picture on the graphics device.

- The relationships between the picture classes -
Picture Concepts Picture Tutorials
\ No newline at end of file + + + + + +Introduction to Pictures

A picture is an object which can be drawn to a graphics context and can be stored and restored. A picture is stored, together with its picture header, in any type of store using a storemap.

+ Relationship between picture headers and pictures in a store +

A picture can thus be any object which draws an image — be it a bitmap or a set of graphic commands.

Additionally, two common desirable facilities for a picture to have are:

Scaling can be done in one of three ways:

Cropping can be done in two ways:

The drawing operation positions and draws the scaled and cropped picture on the graphics device.

+ The relationships between the picture classes +
Picture Concepts Picture Tutorials
\ No newline at end of file