diff -r 4816d766a08a -r f345bda72bc4 Symbian3/PDK/Source/GUID-359E1198-B9F5-5EFD-B80B-C087E5A5DD1D.dita --- a/Symbian3/PDK/Source/GUID-359E1198-B9F5-5EFD-B80B-C087E5A5DD1D.dita Tue Mar 30 11:42:04 2010 +0100 +++ b/Symbian3/PDK/Source/GUID-359E1198-B9F5-5EFD-B80B-C087E5A5DD1D.dita Tue Mar 30 11:56:28 2010 +0100 @@ -1,36 +1,36 @@ - - - - - -Color -ConversionThis topic describes the color conversion between RGB and YUV. -The details depend on which YUV color space is used. -

For analogue signals (standard definition), the ITU BT-601 formula -is used.

-R' = Y' + 1.403V' -G' = Y' - 0.344U' - 0.714V' -B' = Y' + 1.770U' -

For high-definition signals, the ITU BT-709 formula is used.

-R' = Y' + 1.5701V' -G' = Y' - 0.1870U' - 0.4664V' -B' = Y' - 1.8556U' -

Where,

- -
-YUV Pixel -Formats Overview + + + + + +Color +ConversionThis topic describes the color conversion between RGB and YUV. +The details depend on which YUV color space is used. +

For analogue signals (standard definition), the ITU BT-601 formula +is used.

+R' = Y' + 1.403V' +G' = Y' - 0.344U' - 0.714V' +B' = Y' + 1.770U' +

For high-definition signals, the ITU BT-709 formula is used.

+R' = Y' + 1.5701V' +G' = Y' - 0.1870U' - 0.4664V' +B' = Y' - 1.8556U' +

Where,

+
    +
  • Y' is Y scaled to be in +the range [0, 1].
  • +
  • U' and V' are the corresponding +samples scaled to the range [-0.5, 0.5].
  • +
  • R', G' and B' then have +to be clamped to the range [0, 1] and scaled up as appropriate.
  • +
+
+YUV Pixel +Formats Overview
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