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1 /* |
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2 * Mesa 3-D graphics library |
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3 * Version: 4.0 |
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4 * |
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5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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6 * |
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7 * Permission is hereby granted, free of charge, to any person obtaining a |
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8 * copy of this software and associated documentation files (the "Software"), |
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9 * to deal in the Software without restriction, including without limitation |
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10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 * and/or sell copies of the Software, and to permit persons to whom the |
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12 * Software is furnished to do so, subject to the following conditions: |
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13 * |
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14 * The above copyright notice and this permission notice shall be included |
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15 * in all copies or substantial portions of the Software. |
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16 * |
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17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 */ |
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24 |
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25 |
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26 /************************************************************************ |
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27 * 2002-Apr-22, José Fonseca: |
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28 * Removed non Win32 system-specific stuff |
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29 * |
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30 * 2002-Apr-17, Marcus Geelnard: |
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31 * For win32, OpenGL 1.2 & 1.3 definitions are not made in this file |
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32 * anymore, since under Windows those are regarded as extensions, and |
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33 * are better defined in glext.h (especially the function prototypes may |
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34 * conflict with extension function pointers). A few "cosmetical" |
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35 * changes were also made to this file. |
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36 * |
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37 * 2002-Apr-15, Marcus Geelnard: |
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38 * Modified this file to better fit a wider range of compilers, removed |
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39 * Mesa specific stuff, and removed extension definitions (this file now |
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40 * relies on GL/glext.h). Hopefully this file should now function as a |
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41 * generic OpenGL gl.h include file for most compilers and environments. |
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42 * Changed GLAPIENTRY to APIENTRY (to be consistent with GL/glext.h). |
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43 ************************************************************************/ |
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44 |
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45 |
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46 #ifndef __gl_h_ |
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47 #define __gl_h_ |
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48 |
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49 |
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50 |
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51 /************************************************************************ |
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52 * Begin system-specific stuff. |
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53 */ |
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54 /* __WIN32__ */ |
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55 #if !defined(__WIN32__) && (defined(_WIN32) || defined(WIN32) || defined(__CYGWIN__)) |
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56 # define __WIN32__ |
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57 #endif |
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58 |
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59 /* GLAPI, part 1 (use WINGDIAPI, if defined) */ |
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60 #if defined(__WIN32__) && defined(WINGDIAPI) |
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61 # define GLAPI WINGDIAPI |
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62 #endif |
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63 |
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64 /* GLAPI, part 2 */ |
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65 #if !defined(GLAPI) |
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66 # if defined(_MSC_VER) /* Microsoft Visual C++ */ |
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67 # define GLAPI __declspec(dllimport) |
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68 # elif defined(__LCC__) && defined(__WIN32__) /* LCC-Win32 */ |
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69 # define GLAPI __stdcall |
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70 # else /* Others (e.g. MinGW, Cygwin, non-win32) */ |
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71 # define GLAPI extern |
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72 # endif |
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73 #endif |
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74 |
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75 /* APIENTRY */ |
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76 #if !defined(APIENTRY) |
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77 # if defined(__WIN32__) |
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78 # define APIENTRY __stdcall |
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79 # else |
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80 # define APIENTRY |
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81 # endif |
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82 #endif |
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83 /* |
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84 * End system-specific stuff. |
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85 ************************************************************************/ |
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86 |
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87 |
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88 |
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89 #ifdef __cplusplus |
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90 extern "C" { |
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91 #endif |
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92 |
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93 |
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94 |
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95 #define GL_VERSION_1_1 1 |
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96 |
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97 #if !defined(__WIN32__) |
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98 #define GL_VERSION_1_2 1 |
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99 #define GL_VERSION_1_3 1 |
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100 #define GL_ARB_imaging 1 |
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101 #endif |
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102 |
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103 |
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104 /* |
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105 * |
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106 * Datatypes |
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107 * |
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108 */ |
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109 #ifdef CENTERLINE_CLPP |
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110 #define signed |
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111 #endif |
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112 typedef unsigned int GLenum; |
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113 typedef unsigned char GLboolean; |
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114 typedef unsigned int GLbitfield; |
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115 typedef void GLvoid; |
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116 typedef signed char GLbyte; /* 1-byte signed */ |
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117 typedef short GLshort; /* 2-byte signed */ |
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118 typedef int GLint; /* 4-byte signed */ |
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119 typedef unsigned char GLubyte; /* 1-byte unsigned */ |
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120 typedef unsigned short GLushort; /* 2-byte unsigned */ |
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121 typedef unsigned int GLuint; /* 4-byte unsigned */ |
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122 typedef int GLsizei; /* 4-byte signed */ |
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123 typedef float GLfloat; /* single precision float */ |
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124 typedef float GLclampf; /* single precision float in [0,1] */ |
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125 typedef double GLdouble; /* double precision float */ |
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126 typedef double GLclampd; /* double precision float in [0,1] */ |
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127 |
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128 |
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129 |
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130 /************************************************************************ |
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131 * |
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132 * Constants |
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133 * |
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134 ************************************************************************/ |
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135 |
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136 /* Boolean values */ |
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137 #define GL_FALSE 0x0 |
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138 #define GL_TRUE 0x1 |
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139 |
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140 /* Data types */ |
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141 #define GL_BYTE 0x1400 |
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142 #define GL_UNSIGNED_BYTE 0x1401 |
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143 #define GL_SHORT 0x1402 |
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144 #define GL_UNSIGNED_SHORT 0x1403 |
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145 #define GL_INT 0x1404 |
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146 #define GL_UNSIGNED_INT 0x1405 |
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147 #define GL_FLOAT 0x1406 |
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148 #define GL_DOUBLE 0x140A |
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149 #define GL_2_BYTES 0x1407 |
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150 #define GL_3_BYTES 0x1408 |
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151 #define GL_4_BYTES 0x1409 |
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152 |
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153 /* Primitives */ |
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154 #define GL_POINTS 0x0000 |
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155 #define GL_LINES 0x0001 |
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156 #define GL_LINE_LOOP 0x0002 |
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157 #define GL_LINE_STRIP 0x0003 |
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158 #define GL_TRIANGLES 0x0004 |
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159 #define GL_TRIANGLE_STRIP 0x0005 |
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160 #define GL_TRIANGLE_FAN 0x0006 |
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161 #define GL_QUADS 0x0007 |
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162 #define GL_QUAD_STRIP 0x0008 |
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163 #define GL_POLYGON 0x0009 |
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164 |
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165 /* Vertex Arrays */ |
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166 #define GL_VERTEX_ARRAY 0x8074 |
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167 #define GL_NORMAL_ARRAY 0x8075 |
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168 #define GL_COLOR_ARRAY 0x8076 |
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169 #define GL_INDEX_ARRAY 0x8077 |
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170 #define GL_TEXTURE_COORD_ARRAY 0x8078 |
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171 #define GL_EDGE_FLAG_ARRAY 0x8079 |
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172 #define GL_VERTEX_ARRAY_SIZE 0x807A |
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173 #define GL_VERTEX_ARRAY_TYPE 0x807B |
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174 #define GL_VERTEX_ARRAY_STRIDE 0x807C |
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175 #define GL_NORMAL_ARRAY_TYPE 0x807E |
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176 #define GL_NORMAL_ARRAY_STRIDE 0x807F |
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177 #define GL_COLOR_ARRAY_SIZE 0x8081 |
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178 #define GL_COLOR_ARRAY_TYPE 0x8082 |
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179 #define GL_COLOR_ARRAY_STRIDE 0x8083 |
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180 #define GL_INDEX_ARRAY_TYPE 0x8085 |
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181 #define GL_INDEX_ARRAY_STRIDE 0x8086 |
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182 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
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183 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
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184 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
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185 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
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186 #define GL_VERTEX_ARRAY_POINTER 0x808E |
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187 #define GL_NORMAL_ARRAY_POINTER 0x808F |
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188 #define GL_COLOR_ARRAY_POINTER 0x8090 |
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189 #define GL_INDEX_ARRAY_POINTER 0x8091 |
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190 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
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191 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
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192 #define GL_V2F 0x2A20 |
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193 #define GL_V3F 0x2A21 |
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194 #define GL_C4UB_V2F 0x2A22 |
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195 #define GL_C4UB_V3F 0x2A23 |
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196 #define GL_C3F_V3F 0x2A24 |
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197 #define GL_N3F_V3F 0x2A25 |
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198 #define GL_C4F_N3F_V3F 0x2A26 |
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199 #define GL_T2F_V3F 0x2A27 |
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200 #define GL_T4F_V4F 0x2A28 |
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201 #define GL_T2F_C4UB_V3F 0x2A29 |
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202 #define GL_T2F_C3F_V3F 0x2A2A |
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203 #define GL_T2F_N3F_V3F 0x2A2B |
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204 #define GL_T2F_C4F_N3F_V3F 0x2A2C |
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205 #define GL_T4F_C4F_N3F_V4F 0x2A2D |
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206 |
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207 /* Matrix Mode */ |
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208 #define GL_MATRIX_MODE 0x0BA0 |
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209 #define GL_MODELVIEW 0x1700 |
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210 #define GL_PROJECTION 0x1701 |
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211 #define GL_TEXTURE 0x1702 |
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212 |
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213 /* Points */ |
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214 #define GL_POINT_SMOOTH 0x0B10 |
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215 #define GL_POINT_SIZE 0x0B11 |
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216 #define GL_POINT_SIZE_GRANULARITY 0x0B13 |
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217 #define GL_POINT_SIZE_RANGE 0x0B12 |
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218 |
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219 /* Lines */ |
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220 #define GL_LINE_SMOOTH 0x0B20 |
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221 #define GL_LINE_STIPPLE 0x0B24 |
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222 #define GL_LINE_STIPPLE_PATTERN 0x0B25 |
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223 #define GL_LINE_STIPPLE_REPEAT 0x0B26 |
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224 #define GL_LINE_WIDTH 0x0B21 |
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225 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 |
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226 #define GL_LINE_WIDTH_RANGE 0x0B22 |
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227 |
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228 /* Polygons */ |
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229 #define GL_POINT 0x1B00 |
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230 #define GL_LINE 0x1B01 |
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231 #define GL_FILL 0x1B02 |
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232 #define GL_CW 0x0900 |
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233 #define GL_CCW 0x0901 |
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234 #define GL_FRONT 0x0404 |
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235 #define GL_BACK 0x0405 |
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236 #define GL_POLYGON_MODE 0x0B40 |
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237 #define GL_POLYGON_SMOOTH 0x0B41 |
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238 #define GL_POLYGON_STIPPLE 0x0B42 |
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239 #define GL_EDGE_FLAG 0x0B43 |
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240 #define GL_CULL_FACE 0x0B44 |
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241 #define GL_CULL_FACE_MODE 0x0B45 |
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242 #define GL_FRONT_FACE 0x0B46 |
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243 #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
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244 #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
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245 #define GL_POLYGON_OFFSET_POINT 0x2A01 |
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246 #define GL_POLYGON_OFFSET_LINE 0x2A02 |
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247 #define GL_POLYGON_OFFSET_FILL 0x8037 |
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248 |
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249 /* Display Lists */ |
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250 #define GL_COMPILE 0x1300 |
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251 #define GL_COMPILE_AND_EXECUTE 0x1301 |
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252 #define GL_LIST_BASE 0x0B32 |
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253 #define GL_LIST_INDEX 0x0B33 |
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254 #define GL_LIST_MODE 0x0B30 |
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255 |
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256 /* Depth buffer */ |
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257 #define GL_NEVER 0x0200 |
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258 #define GL_LESS 0x0201 |
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259 #define GL_EQUAL 0x0202 |
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260 #define GL_LEQUAL 0x0203 |
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261 #define GL_GREATER 0x0204 |
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262 #define GL_NOTEQUAL 0x0205 |
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263 #define GL_GEQUAL 0x0206 |
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264 #define GL_ALWAYS 0x0207 |
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265 #define GL_DEPTH_TEST 0x0B71 |
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266 #define GL_DEPTH_BITS 0x0D56 |
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267 #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
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268 #define GL_DEPTH_FUNC 0x0B74 |
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269 #define GL_DEPTH_RANGE 0x0B70 |
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270 #define GL_DEPTH_WRITEMASK 0x0B72 |
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271 #define GL_DEPTH_COMPONENT 0x1902 |
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272 |
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273 /* Lighting */ |
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274 #define GL_LIGHTING 0x0B50 |
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275 #define GL_LIGHT0 0x4000 |
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276 #define GL_LIGHT1 0x4001 |
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277 #define GL_LIGHT2 0x4002 |
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278 #define GL_LIGHT3 0x4003 |
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279 #define GL_LIGHT4 0x4004 |
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280 #define GL_LIGHT5 0x4005 |
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281 #define GL_LIGHT6 0x4006 |
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282 #define GL_LIGHT7 0x4007 |
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283 #define GL_SPOT_EXPONENT 0x1205 |
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284 #define GL_SPOT_CUTOFF 0x1206 |
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285 #define GL_CONSTANT_ATTENUATION 0x1207 |
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286 #define GL_LINEAR_ATTENUATION 0x1208 |
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287 #define GL_QUADRATIC_ATTENUATION 0x1209 |
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288 #define GL_AMBIENT 0x1200 |
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289 #define GL_DIFFUSE 0x1201 |
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290 #define GL_SPECULAR 0x1202 |
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291 #define GL_SHININESS 0x1601 |
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292 #define GL_EMISSION 0x1600 |
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293 #define GL_POSITION 0x1203 |
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294 #define GL_SPOT_DIRECTION 0x1204 |
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295 #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
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296 #define GL_COLOR_INDEXES 0x1603 |
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297 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
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298 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
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299 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
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300 #define GL_FRONT_AND_BACK 0x0408 |
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301 #define GL_SHADE_MODEL 0x0B54 |
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302 #define GL_FLAT 0x1D00 |
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303 #define GL_SMOOTH 0x1D01 |
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304 #define GL_COLOR_MATERIAL 0x0B57 |
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305 #define GL_COLOR_MATERIAL_FACE 0x0B55 |
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306 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
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307 #define GL_NORMALIZE 0x0BA1 |
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308 |
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309 /* User clipping planes */ |
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310 #define GL_CLIP_PLANE0 0x3000 |
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311 #define GL_CLIP_PLANE1 0x3001 |
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312 #define GL_CLIP_PLANE2 0x3002 |
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313 #define GL_CLIP_PLANE3 0x3003 |
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314 #define GL_CLIP_PLANE4 0x3004 |
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315 #define GL_CLIP_PLANE5 0x3005 |
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316 |
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317 /* Accumulation buffer */ |
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318 #define GL_ACCUM_RED_BITS 0x0D58 |
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319 #define GL_ACCUM_GREEN_BITS 0x0D59 |
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320 #define GL_ACCUM_BLUE_BITS 0x0D5A |
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321 #define GL_ACCUM_ALPHA_BITS 0x0D5B |
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322 #define GL_ACCUM_CLEAR_VALUE 0x0B80 |
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323 #define GL_ACCUM 0x0100 |
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324 #define GL_ADD 0x0104 |
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325 #define GL_LOAD 0x0101 |
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326 #define GL_MULT 0x0103 |
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327 #define GL_RETURN 0x0102 |
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328 |
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329 /* Alpha testing */ |
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330 #define GL_ALPHA_TEST 0x0BC0 |
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331 #define GL_ALPHA_TEST_REF 0x0BC2 |
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332 #define GL_ALPHA_TEST_FUNC 0x0BC1 |
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333 |
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334 /* Blending */ |
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335 #define GL_BLEND 0x0BE2 |
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336 #define GL_BLEND_SRC 0x0BE1 |
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337 #define GL_BLEND_DST 0x0BE0 |
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338 #define GL_ZERO 0x0 |
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339 #define GL_ONE 0x1 |
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340 #define GL_SRC_COLOR 0x0300 |
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341 #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
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342 #define GL_SRC_ALPHA 0x0302 |
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343 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
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344 #define GL_DST_ALPHA 0x0304 |
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345 #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
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346 #define GL_DST_COLOR 0x0306 |
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347 #define GL_ONE_MINUS_DST_COLOR 0x0307 |
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348 #define GL_SRC_ALPHA_SATURATE 0x0308 |
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349 #define GL_CONSTANT_COLOR 0x8001 |
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350 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
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351 #define GL_CONSTANT_ALPHA 0x8003 |
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352 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
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353 |
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354 /* Render Mode */ |
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355 #define GL_FEEDBACK 0x1C01 |
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356 #define GL_RENDER 0x1C00 |
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357 #define GL_SELECT 0x1C02 |
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358 |
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359 /* Feedback */ |
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360 #define GL_2D 0x0600 |
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361 #define GL_3D 0x0601 |
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362 #define GL_3D_COLOR 0x0602 |
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363 #define GL_3D_COLOR_TEXTURE 0x0603 |
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364 #define GL_4D_COLOR_TEXTURE 0x0604 |
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365 #define GL_POINT_TOKEN 0x0701 |
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366 #define GL_LINE_TOKEN 0x0702 |
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367 #define GL_LINE_RESET_TOKEN 0x0707 |
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368 #define GL_POLYGON_TOKEN 0x0703 |
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369 #define GL_BITMAP_TOKEN 0x0704 |
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370 #define GL_DRAW_PIXEL_TOKEN 0x0705 |
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371 #define GL_COPY_PIXEL_TOKEN 0x0706 |
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372 #define GL_PASS_THROUGH_TOKEN 0x0700 |
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373 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
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374 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
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375 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
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376 |
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377 /* Selection */ |
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378 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
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379 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
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380 |
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381 /* Fog */ |
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382 #define GL_FOG 0x0B60 |
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383 #define GL_FOG_MODE 0x0B65 |
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384 #define GL_FOG_DENSITY 0x0B62 |
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385 #define GL_FOG_COLOR 0x0B66 |
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386 #define GL_FOG_INDEX 0x0B61 |
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387 #define GL_FOG_START 0x0B63 |
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388 #define GL_FOG_END 0x0B64 |
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389 #define GL_LINEAR 0x2601 |
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390 #define GL_EXP 0x0800 |
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391 #define GL_EXP2 0x0801 |
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392 |
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393 /* Logic Ops */ |
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394 #define GL_LOGIC_OP 0x0BF1 |
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395 #define GL_INDEX_LOGIC_OP 0x0BF1 |
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396 #define GL_COLOR_LOGIC_OP 0x0BF2 |
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397 #define GL_LOGIC_OP_MODE 0x0BF0 |
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398 #define GL_CLEAR 0x1500 |
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399 #define GL_SET 0x150F |
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400 #define GL_COPY 0x1503 |
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401 #define GL_COPY_INVERTED 0x150C |
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402 #define GL_NOOP 0x1505 |
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403 #define GL_INVERT 0x150A |
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404 #define GL_AND 0x1501 |
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405 #define GL_NAND 0x150E |
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406 #define GL_OR 0x1507 |
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407 #define GL_NOR 0x1508 |
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408 #define GL_XOR 0x1506 |
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409 #define GL_EQUIV 0x1509 |
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410 #define GL_AND_REVERSE 0x1502 |
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411 #define GL_AND_INVERTED 0x1504 |
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412 #define GL_OR_REVERSE 0x150B |
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413 #define GL_OR_INVERTED 0x150D |
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414 |
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415 /* Stencil */ |
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416 #define GL_STENCIL_TEST 0x0B90 |
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417 #define GL_STENCIL_WRITEMASK 0x0B98 |
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418 #define GL_STENCIL_BITS 0x0D57 |
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419 #define GL_STENCIL_FUNC 0x0B92 |
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420 #define GL_STENCIL_VALUE_MASK 0x0B93 |
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421 #define GL_STENCIL_REF 0x0B97 |
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422 #define GL_STENCIL_FAIL 0x0B94 |
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423 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
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424 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
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425 #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
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426 #define GL_STENCIL_INDEX 0x1901 |
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427 #define GL_KEEP 0x1E00 |
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428 #define GL_REPLACE 0x1E01 |
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429 #define GL_INCR 0x1E02 |
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430 #define GL_DECR 0x1E03 |
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431 |
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432 /* Buffers, Pixel Drawing/Reading */ |
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433 #define GL_NONE 0x0 |
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434 #define GL_LEFT 0x0406 |
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435 #define GL_RIGHT 0x0407 |
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436 /*GL_FRONT 0x0404 */ |
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437 /*GL_BACK 0x0405 */ |
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438 /*GL_FRONT_AND_BACK 0x0408 */ |
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439 #define GL_FRONT_LEFT 0x0400 |
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440 #define GL_FRONT_RIGHT 0x0401 |
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441 #define GL_BACK_LEFT 0x0402 |
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442 #define GL_BACK_RIGHT 0x0403 |
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443 #define GL_AUX0 0x0409 |
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444 #define GL_AUX1 0x040A |
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445 #define GL_AUX2 0x040B |
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446 #define GL_AUX3 0x040C |
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447 #define GL_COLOR_INDEX 0x1900 |
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448 #define GL_RED 0x1903 |
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449 #define GL_GREEN 0x1904 |
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450 #define GL_BLUE 0x1905 |
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451 #define GL_ALPHA 0x1906 |
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452 #define GL_LUMINANCE 0x1909 |
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453 #define GL_LUMINANCE_ALPHA 0x190A |
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454 #define GL_ALPHA_BITS 0x0D55 |
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455 #define GL_RED_BITS 0x0D52 |
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456 #define GL_GREEN_BITS 0x0D53 |
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457 #define GL_BLUE_BITS 0x0D54 |
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458 #define GL_INDEX_BITS 0x0D51 |
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459 #define GL_SUBPIXEL_BITS 0x0D50 |
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460 #define GL_AUX_BUFFERS 0x0C00 |
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461 #define GL_READ_BUFFER 0x0C02 |
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462 #define GL_DRAW_BUFFER 0x0C01 |
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463 #define GL_DOUBLEBUFFER 0x0C32 |
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464 #define GL_STEREO 0x0C33 |
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465 #define GL_BITMAP 0x1A00 |
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466 #define GL_COLOR 0x1800 |
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467 #define GL_DEPTH 0x1801 |
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468 #define GL_STENCIL 0x1802 |
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469 #define GL_DITHER 0x0BD0 |
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470 #define GL_RGB 0x1907 |
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471 #define GL_RGBA 0x1908 |
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472 |
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473 /* Implementation limits */ |
|
474 #define GL_MAX_LIST_NESTING 0x0B31 |
|
475 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
|
476 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
|
477 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
|
478 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
|
479 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
|
480 #define GL_MAX_EVAL_ORDER 0x0D30 |
|
481 #define GL_MAX_LIGHTS 0x0D31 |
|
482 #define GL_MAX_CLIP_PLANES 0x0D32 |
|
483 #define GL_MAX_TEXTURE_SIZE 0x0D33 |
|
484 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
|
485 #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
|
486 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
|
487 |
|
488 /* Gets */ |
|
489 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
|
490 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
|
491 #define GL_COLOR_CLEAR_VALUE 0x0C22 |
|
492 #define GL_COLOR_WRITEMASK 0x0C23 |
|
493 #define GL_CURRENT_INDEX 0x0B01 |
|
494 #define GL_CURRENT_COLOR 0x0B00 |
|
495 #define GL_CURRENT_NORMAL 0x0B02 |
|
496 #define GL_CURRENT_RASTER_COLOR 0x0B04 |
|
497 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
|
498 #define GL_CURRENT_RASTER_INDEX 0x0B05 |
|
499 #define GL_CURRENT_RASTER_POSITION 0x0B07 |
|
500 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
|
501 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
|
502 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
|
503 #define GL_INDEX_CLEAR_VALUE 0x0C20 |
|
504 #define GL_INDEX_MODE 0x0C30 |
|
505 #define GL_INDEX_WRITEMASK 0x0C21 |
|
506 #define GL_MODELVIEW_MATRIX 0x0BA6 |
|
507 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
|
508 #define GL_NAME_STACK_DEPTH 0x0D70 |
|
509 #define GL_PROJECTION_MATRIX 0x0BA7 |
|
510 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
|
511 #define GL_RENDER_MODE 0x0C40 |
|
512 #define GL_RGBA_MODE 0x0C31 |
|
513 #define GL_TEXTURE_MATRIX 0x0BA8 |
|
514 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
|
515 #define GL_VIEWPORT 0x0BA2 |
|
516 |
|
517 /* Evaluators */ |
|
518 #define GL_AUTO_NORMAL 0x0D80 |
|
519 #define GL_MAP1_COLOR_4 0x0D90 |
|
520 #define GL_MAP1_GRID_DOMAIN 0x0DD0 |
|
521 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
|
522 #define GL_MAP1_INDEX 0x0D91 |
|
523 #define GL_MAP1_NORMAL 0x0D92 |
|
524 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
|
525 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
|
526 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
|
527 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
|
528 #define GL_MAP1_VERTEX_3 0x0D97 |
|
529 #define GL_MAP1_VERTEX_4 0x0D98 |
|
530 #define GL_MAP2_COLOR_4 0x0DB0 |
|
531 #define GL_MAP2_GRID_DOMAIN 0x0DD2 |
|
532 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
|
533 #define GL_MAP2_INDEX 0x0DB1 |
|
534 #define GL_MAP2_NORMAL 0x0DB2 |
|
535 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
|
536 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
|
537 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
|
538 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
|
539 #define GL_MAP2_VERTEX_3 0x0DB7 |
|
540 #define GL_MAP2_VERTEX_4 0x0DB8 |
|
541 #define GL_COEFF 0x0A00 |
|
542 #define GL_DOMAIN 0x0A02 |
|
543 #define GL_ORDER 0x0A01 |
|
544 |
|
545 /* Hints */ |
|
546 #define GL_FOG_HINT 0x0C54 |
|
547 #define GL_LINE_SMOOTH_HINT 0x0C52 |
|
548 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
|
549 #define GL_POINT_SMOOTH_HINT 0x0C51 |
|
550 #define GL_POLYGON_SMOOTH_HINT 0x0C53 |
|
551 #define GL_DONT_CARE 0x1100 |
|
552 #define GL_FASTEST 0x1101 |
|
553 #define GL_NICEST 0x1102 |
|
554 |
|
555 /* Scissor box */ |
|
556 #define GL_SCISSOR_TEST 0x0C11 |
|
557 #define GL_SCISSOR_BOX 0x0C10 |
|
558 |
|
559 /* Pixel Mode / Transfer */ |
|
560 #define GL_MAP_COLOR 0x0D10 |
|
561 #define GL_MAP_STENCIL 0x0D11 |
|
562 #define GL_INDEX_SHIFT 0x0D12 |
|
563 #define GL_INDEX_OFFSET 0x0D13 |
|
564 #define GL_RED_SCALE 0x0D14 |
|
565 #define GL_RED_BIAS 0x0D15 |
|
566 #define GL_GREEN_SCALE 0x0D18 |
|
567 #define GL_GREEN_BIAS 0x0D19 |
|
568 #define GL_BLUE_SCALE 0x0D1A |
|
569 #define GL_BLUE_BIAS 0x0D1B |
|
570 #define GL_ALPHA_SCALE 0x0D1C |
|
571 #define GL_ALPHA_BIAS 0x0D1D |
|
572 #define GL_DEPTH_SCALE 0x0D1E |
|
573 #define GL_DEPTH_BIAS 0x0D1F |
|
574 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
|
575 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
|
576 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
|
577 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
|
578 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
|
579 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
|
580 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
|
581 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
|
582 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
|
583 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
|
584 #define GL_PIXEL_MAP_S_TO_S 0x0C71 |
|
585 #define GL_PIXEL_MAP_I_TO_I 0x0C70 |
|
586 #define GL_PIXEL_MAP_I_TO_R 0x0C72 |
|
587 #define GL_PIXEL_MAP_I_TO_G 0x0C73 |
|
588 #define GL_PIXEL_MAP_I_TO_B 0x0C74 |
|
589 #define GL_PIXEL_MAP_I_TO_A 0x0C75 |
|
590 #define GL_PIXEL_MAP_R_TO_R 0x0C76 |
|
591 #define GL_PIXEL_MAP_G_TO_G 0x0C77 |
|
592 #define GL_PIXEL_MAP_B_TO_B 0x0C78 |
|
593 #define GL_PIXEL_MAP_A_TO_A 0x0C79 |
|
594 #define GL_PACK_ALIGNMENT 0x0D05 |
|
595 #define GL_PACK_LSB_FIRST 0x0D01 |
|
596 #define GL_PACK_ROW_LENGTH 0x0D02 |
|
597 #define GL_PACK_SKIP_PIXELS 0x0D04 |
|
598 #define GL_PACK_SKIP_ROWS 0x0D03 |
|
599 #define GL_PACK_SWAP_BYTES 0x0D00 |
|
600 #define GL_UNPACK_ALIGNMENT 0x0CF5 |
|
601 #define GL_UNPACK_LSB_FIRST 0x0CF1 |
|
602 #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
|
603 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
|
604 #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
|
605 #define GL_UNPACK_SWAP_BYTES 0x0CF0 |
|
606 #define GL_ZOOM_X 0x0D16 |
|
607 #define GL_ZOOM_Y 0x0D17 |
|
608 |
|
609 /* Texture mapping */ |
|
610 #define GL_TEXTURE_ENV 0x2300 |
|
611 #define GL_TEXTURE_ENV_MODE 0x2200 |
|
612 #define GL_TEXTURE_1D 0x0DE0 |
|
613 #define GL_TEXTURE_2D 0x0DE1 |
|
614 #define GL_TEXTURE_WRAP_S 0x2802 |
|
615 #define GL_TEXTURE_WRAP_T 0x2803 |
|
616 #define GL_TEXTURE_MAG_FILTER 0x2800 |
|
617 #define GL_TEXTURE_MIN_FILTER 0x2801 |
|
618 #define GL_TEXTURE_ENV_COLOR 0x2201 |
|
619 #define GL_TEXTURE_GEN_S 0x0C60 |
|
620 #define GL_TEXTURE_GEN_T 0x0C61 |
|
621 #define GL_TEXTURE_GEN_MODE 0x2500 |
|
622 #define GL_TEXTURE_BORDER_COLOR 0x1004 |
|
623 #define GL_TEXTURE_WIDTH 0x1000 |
|
624 #define GL_TEXTURE_HEIGHT 0x1001 |
|
625 #define GL_TEXTURE_BORDER 0x1005 |
|
626 #define GL_TEXTURE_COMPONENTS 0x1003 |
|
627 #define GL_TEXTURE_RED_SIZE 0x805C |
|
628 #define GL_TEXTURE_GREEN_SIZE 0x805D |
|
629 #define GL_TEXTURE_BLUE_SIZE 0x805E |
|
630 #define GL_TEXTURE_ALPHA_SIZE 0x805F |
|
631 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
|
632 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
|
633 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
|
634 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
|
635 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
|
636 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
|
637 #define GL_OBJECT_LINEAR 0x2401 |
|
638 #define GL_OBJECT_PLANE 0x2501 |
|
639 #define GL_EYE_LINEAR 0x2400 |
|
640 #define GL_EYE_PLANE 0x2502 |
|
641 #define GL_SPHERE_MAP 0x2402 |
|
642 #define GL_DECAL 0x2101 |
|
643 #define GL_MODULATE 0x2100 |
|
644 #define GL_NEAREST 0x2600 |
|
645 #define GL_REPEAT 0x2901 |
|
646 #define GL_CLAMP 0x2900 |
|
647 #define GL_S 0x2000 |
|
648 #define GL_T 0x2001 |
|
649 #define GL_R 0x2002 |
|
650 #define GL_Q 0x2003 |
|
651 #define GL_TEXTURE_GEN_R 0x0C62 |
|
652 #define GL_TEXTURE_GEN_Q 0x0C63 |
|
653 |
|
654 /* Utility */ |
|
655 #define GL_VENDOR 0x1F00 |
|
656 #define GL_RENDERER 0x1F01 |
|
657 #define GL_VERSION 0x1F02 |
|
658 #define GL_EXTENSIONS 0x1F03 |
|
659 |
|
660 /* Errors */ |
|
661 #define GL_NO_ERROR 0x0 |
|
662 #define GL_INVALID_VALUE 0x0501 |
|
663 #define GL_INVALID_ENUM 0x0500 |
|
664 #define GL_INVALID_OPERATION 0x0502 |
|
665 #define GL_STACK_OVERFLOW 0x0503 |
|
666 #define GL_STACK_UNDERFLOW 0x0504 |
|
667 #define GL_OUT_OF_MEMORY 0x0505 |
|
668 |
|
669 /* glPush/PopAttrib bits */ |
|
670 #define GL_CURRENT_BIT 0x00000001 |
|
671 #define GL_POINT_BIT 0x00000002 |
|
672 #define GL_LINE_BIT 0x00000004 |
|
673 #define GL_POLYGON_BIT 0x00000008 |
|
674 #define GL_POLYGON_STIPPLE_BIT 0x00000010 |
|
675 #define GL_PIXEL_MODE_BIT 0x00000020 |
|
676 #define GL_LIGHTING_BIT 0x00000040 |
|
677 #define GL_FOG_BIT 0x00000080 |
|
678 #define GL_DEPTH_BUFFER_BIT 0x00000100 |
|
679 #define GL_ACCUM_BUFFER_BIT 0x00000200 |
|
680 #define GL_STENCIL_BUFFER_BIT 0x00000400 |
|
681 #define GL_VIEWPORT_BIT 0x00000800 |
|
682 #define GL_TRANSFORM_BIT 0x00001000 |
|
683 #define GL_ENABLE_BIT 0x00002000 |
|
684 #define GL_COLOR_BUFFER_BIT 0x00004000 |
|
685 #define GL_HINT_BIT 0x00008000 |
|
686 #define GL_EVAL_BIT 0x00010000 |
|
687 #define GL_LIST_BIT 0x00020000 |
|
688 #define GL_TEXTURE_BIT 0x00040000 |
|
689 #define GL_SCISSOR_BIT 0x00080000 |
|
690 #define GL_ALL_ATTRIB_BITS 0x000FFFFF |
|
691 |
|
692 |
|
693 /* OpenGL 1.1 */ |
|
694 #define GL_PROXY_TEXTURE_1D 0x8063 |
|
695 #define GL_PROXY_TEXTURE_2D 0x8064 |
|
696 #define GL_TEXTURE_PRIORITY 0x8066 |
|
697 #define GL_TEXTURE_RESIDENT 0x8067 |
|
698 #define GL_TEXTURE_BINDING_1D 0x8068 |
|
699 #define GL_TEXTURE_BINDING_2D 0x8069 |
|
700 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
|
701 #define GL_ALPHA4 0x803B |
|
702 #define GL_ALPHA8 0x803C |
|
703 #define GL_ALPHA12 0x803D |
|
704 #define GL_ALPHA16 0x803E |
|
705 #define GL_LUMINANCE4 0x803F |
|
706 #define GL_LUMINANCE8 0x8040 |
|
707 #define GL_LUMINANCE12 0x8041 |
|
708 #define GL_LUMINANCE16 0x8042 |
|
709 #define GL_LUMINANCE4_ALPHA4 0x8043 |
|
710 #define GL_LUMINANCE6_ALPHA2 0x8044 |
|
711 #define GL_LUMINANCE8_ALPHA8 0x8045 |
|
712 #define GL_LUMINANCE12_ALPHA4 0x8046 |
|
713 #define GL_LUMINANCE12_ALPHA12 0x8047 |
|
714 #define GL_LUMINANCE16_ALPHA16 0x8048 |
|
715 #define GL_INTENSITY 0x8049 |
|
716 #define GL_INTENSITY4 0x804A |
|
717 #define GL_INTENSITY8 0x804B |
|
718 #define GL_INTENSITY12 0x804C |
|
719 #define GL_INTENSITY16 0x804D |
|
720 #define GL_R3_G3_B2 0x2A10 |
|
721 #define GL_RGB4 0x804F |
|
722 #define GL_RGB5 0x8050 |
|
723 #define GL_RGB8 0x8051 |
|
724 #define GL_RGB10 0x8052 |
|
725 #define GL_RGB12 0x8053 |
|
726 #define GL_RGB16 0x8054 |
|
727 #define GL_RGBA2 0x8055 |
|
728 #define GL_RGBA4 0x8056 |
|
729 #define GL_RGB5_A1 0x8057 |
|
730 #define GL_RGBA8 0x8058 |
|
731 #define GL_RGB10_A2 0x8059 |
|
732 #define GL_RGBA12 0x805A |
|
733 #define GL_RGBA16 0x805B |
|
734 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
|
735 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
|
736 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF |
|
737 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
|
738 |
|
739 |
|
740 /* Under Windows, we do not define OpenGL 1.2 & 1.3 functionality, since |
|
741 it is treated as extensions (defined in glext.h) */ |
|
742 #if !defined(__WIN32__) |
|
743 |
|
744 /* OpenGL 1.2 */ |
|
745 #define GL_RESCALE_NORMAL 0x803A |
|
746 #define GL_CLAMP_TO_EDGE 0x812F |
|
747 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
|
748 #define GL_MAX_ELEMENTS_INDICES 0x80E9 |
|
749 #define GL_BGR 0x80E0 |
|
750 #define GL_BGRA 0x80E1 |
|
751 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
|
752 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
|
753 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
|
754 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
|
755 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
|
756 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
|
757 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
|
758 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
|
759 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
|
760 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
|
761 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
|
762 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
|
763 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
|
764 #define GL_SINGLE_COLOR 0x81F9 |
|
765 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
|
766 #define GL_TEXTURE_MIN_LOD 0x813A |
|
767 #define GL_TEXTURE_MAX_LOD 0x813B |
|
768 #define GL_TEXTURE_BASE_LEVEL 0x813C |
|
769 #define GL_TEXTURE_MAX_LEVEL 0x813D |
|
770 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
|
771 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
|
772 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
|
773 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
|
774 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
|
775 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
|
776 #define GL_PACK_SKIP_IMAGES 0x806B |
|
777 #define GL_PACK_IMAGE_HEIGHT 0x806C |
|
778 #define GL_UNPACK_SKIP_IMAGES 0x806D |
|
779 #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
|
780 #define GL_TEXTURE_3D 0x806F |
|
781 #define GL_PROXY_TEXTURE_3D 0x8070 |
|
782 #define GL_TEXTURE_DEPTH 0x8071 |
|
783 #define GL_TEXTURE_WRAP_R 0x8072 |
|
784 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
|
785 #define GL_TEXTURE_BINDING_3D 0x806A |
|
786 |
|
787 /* OpenGL 1.2 imaging subset */ |
|
788 /* GL_EXT_color_table */ |
|
789 #define GL_COLOR_TABLE 0x80D0 |
|
790 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
|
791 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
|
792 #define GL_PROXY_COLOR_TABLE 0x80D3 |
|
793 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
|
794 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
|
795 #define GL_COLOR_TABLE_SCALE 0x80D6 |
|
796 #define GL_COLOR_TABLE_BIAS 0x80D7 |
|
797 #define GL_COLOR_TABLE_FORMAT 0x80D8 |
|
798 #define GL_COLOR_TABLE_WIDTH 0x80D9 |
|
799 #define GL_COLOR_TABLE_RED_SIZE 0x80DA |
|
800 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
|
801 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
|
802 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
|
803 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
|
804 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
|
805 /* GL_EXT_convolution and GL_HP_convolution_border_modes */ |
|
806 #define GL_CONVOLUTION_1D 0x8010 |
|
807 #define GL_CONVOLUTION_2D 0x8011 |
|
808 #define GL_SEPARABLE_2D 0x8012 |
|
809 #define GL_CONVOLUTION_BORDER_MODE 0x8013 |
|
810 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 |
|
811 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 |
|
812 #define GL_REDUCE 0x8016 |
|
813 #define GL_CONVOLUTION_FORMAT 0x8017 |
|
814 #define GL_CONVOLUTION_WIDTH 0x8018 |
|
815 #define GL_CONVOLUTION_HEIGHT 0x8019 |
|
816 #define GL_MAX_CONVOLUTION_WIDTH 0x801A |
|
817 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B |
|
818 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C |
|
819 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
|
820 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
|
821 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
|
822 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
|
823 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
|
824 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
|
825 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
|
826 #define GL_CONSTANT_BORDER 0x8151 |
|
827 #define GL_REPLICATE_BORDER 0x8153 |
|
828 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 |
|
829 /* GL_SGI_color_matrix */ |
|
830 #define GL_COLOR_MATRIX 0x80B1 |
|
831 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
|
832 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
|
833 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
|
834 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
|
835 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
|
836 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
|
837 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
|
838 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
|
839 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
|
840 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
|
841 /* GL_EXT_histogram */ |
|
842 #define GL_HISTOGRAM 0x8024 |
|
843 #define GL_PROXY_HISTOGRAM 0x8025 |
|
844 #define GL_HISTOGRAM_WIDTH 0x8026 |
|
845 #define GL_HISTOGRAM_FORMAT 0x8027 |
|
846 #define GL_HISTOGRAM_RED_SIZE 0x8028 |
|
847 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 |
|
848 #define GL_HISTOGRAM_BLUE_SIZE 0x802A |
|
849 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B |
|
850 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
|
851 #define GL_HISTOGRAM_SINK 0x802D |
|
852 #define GL_MINMAX 0x802E |
|
853 #define GL_MINMAX_FORMAT 0x802F |
|
854 #define GL_MINMAX_SINK 0x8030 |
|
855 #define GL_TABLE_TOO_LARGE 0x8031 |
|
856 /* GL_EXT_blend_color, GL_EXT_blend_minmax */ |
|
857 #define GL_BLEND_EQUATION 0x8009 |
|
858 #define GL_MIN 0x8007 |
|
859 #define GL_MAX 0x8008 |
|
860 #define GL_FUNC_ADD 0x8006 |
|
861 #define GL_FUNC_SUBTRACT 0x800A |
|
862 #define GL_FUNC_REVERSE_SUBTRACT 0x800B |
|
863 #define GL_BLEND_COLOR 0x8005 |
|
864 |
|
865 |
|
866 /* OpenGL 1.3 */ |
|
867 /* multitexture */ |
|
868 #define GL_TEXTURE0 0x84C0 |
|
869 #define GL_TEXTURE1 0x84C1 |
|
870 #define GL_TEXTURE2 0x84C2 |
|
871 #define GL_TEXTURE3 0x84C3 |
|
872 #define GL_TEXTURE4 0x84C4 |
|
873 #define GL_TEXTURE5 0x84C5 |
|
874 #define GL_TEXTURE6 0x84C6 |
|
875 #define GL_TEXTURE7 0x84C7 |
|
876 #define GL_TEXTURE8 0x84C8 |
|
877 #define GL_TEXTURE9 0x84C9 |
|
878 #define GL_TEXTURE10 0x84CA |
|
879 #define GL_TEXTURE11 0x84CB |
|
880 #define GL_TEXTURE12 0x84CC |
|
881 #define GL_TEXTURE13 0x84CD |
|
882 #define GL_TEXTURE14 0x84CE |
|
883 #define GL_TEXTURE15 0x84CF |
|
884 #define GL_TEXTURE16 0x84D0 |
|
885 #define GL_TEXTURE17 0x84D1 |
|
886 #define GL_TEXTURE18 0x84D2 |
|
887 #define GL_TEXTURE19 0x84D3 |
|
888 #define GL_TEXTURE20 0x84D4 |
|
889 #define GL_TEXTURE21 0x84D5 |
|
890 #define GL_TEXTURE22 0x84D6 |
|
891 #define GL_TEXTURE23 0x84D7 |
|
892 #define GL_TEXTURE24 0x84D8 |
|
893 #define GL_TEXTURE25 0x84D9 |
|
894 #define GL_TEXTURE26 0x84DA |
|
895 #define GL_TEXTURE27 0x84DB |
|
896 #define GL_TEXTURE28 0x84DC |
|
897 #define GL_TEXTURE29 0x84DD |
|
898 #define GL_TEXTURE30 0x84DE |
|
899 #define GL_TEXTURE31 0x84DF |
|
900 #define GL_ACTIVE_TEXTURE 0x84E0 |
|
901 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
|
902 #define GL_MAX_TEXTURE_UNITS 0x84E2 |
|
903 /* texture_cube_map */ |
|
904 #define GL_NORMAL_MAP 0x8511 |
|
905 #define GL_REFLECTION_MAP 0x8512 |
|
906 #define GL_TEXTURE_CUBE_MAP 0x8513 |
|
907 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
|
908 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
|
909 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
|
910 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
|
911 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
|
912 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
|
913 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
|
914 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
|
915 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
|
916 /* texture_compression */ |
|
917 #define GL_COMPRESSED_ALPHA 0x84E9 |
|
918 #define GL_COMPRESSED_LUMINANCE 0x84EA |
|
919 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
|
920 #define GL_COMPRESSED_INTENSITY 0x84EC |
|
921 #define GL_COMPRESSED_RGB 0x84ED |
|
922 #define GL_COMPRESSED_RGBA 0x84EE |
|
923 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
|
924 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
|
925 #define GL_TEXTURE_COMPRESSED 0x86A1 |
|
926 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
|
927 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
|
928 /* multisample */ |
|
929 #define GL_MULTISAMPLE 0x809D |
|
930 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
|
931 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
|
932 #define GL_SAMPLE_COVERAGE 0x80A0 |
|
933 #define GL_SAMPLE_BUFFERS 0x80A8 |
|
934 #define GL_SAMPLES 0x80A9 |
|
935 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
|
936 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
|
937 #define GL_MULTISAMPLE_BIT 0x20000000 |
|
938 /* transpose_matrix */ |
|
939 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
|
940 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
|
941 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
|
942 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
|
943 /* texture_env_combine */ |
|
944 #define GL_COMBINE 0x8570 |
|
945 #define GL_COMBINE_RGB 0x8571 |
|
946 #define GL_COMBINE_ALPHA 0x8572 |
|
947 #define GL_SOURCE0_RGB 0x8580 |
|
948 #define GL_SOURCE1_RGB 0x8581 |
|
949 #define GL_SOURCE2_RGB 0x8582 |
|
950 #define GL_SOURCE0_ALPHA 0x8588 |
|
951 #define GL_SOURCE1_ALPHA 0x8589 |
|
952 #define GL_SOURCE2_ALPHA 0x858A |
|
953 #define GL_OPERAND0_RGB 0x8590 |
|
954 #define GL_OPERAND1_RGB 0x8591 |
|
955 #define GL_OPERAND2_RGB 0x8592 |
|
956 #define GL_OPERAND0_ALPHA 0x8598 |
|
957 #define GL_OPERAND1_ALPHA 0x8599 |
|
958 #define GL_OPERAND2_ALPHA 0x859A |
|
959 #define GL_RGB_SCALE 0x8573 |
|
960 #define GL_ADD_SIGNED 0x8574 |
|
961 #define GL_INTERPOLATE 0x8575 |
|
962 #define GL_SUBTRACT 0x84E7 |
|
963 #define GL_CONSTANT 0x8576 |
|
964 #define GL_PRIMARY_COLOR 0x8577 |
|
965 #define GL_PREVIOUS 0x8578 |
|
966 /* texture_env_dot3 */ |
|
967 #define GL_DOT3_RGB 0x86AE |
|
968 #define GL_DOT3_RGBA 0x86AF |
|
969 /* texture_border_clamp */ |
|
970 #define GL_CLAMP_TO_BORDER 0x812D |
|
971 |
|
972 #endif /* __WIN32__ */ |
|
973 |
|
974 |
|
975 |
|
976 /************************************************************************ |
|
977 * |
|
978 * Function prototypes |
|
979 * |
|
980 ************************************************************************/ |
|
981 |
|
982 /* Miscellaneous */ |
|
983 GLAPI void APIENTRY glClearIndex( GLfloat c ); |
|
984 GLAPI void APIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); |
|
985 GLAPI void APIENTRY glClear( GLbitfield mask ); |
|
986 GLAPI void APIENTRY glIndexMask( GLuint mask ); |
|
987 GLAPI void APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); |
|
988 GLAPI void APIENTRY glAlphaFunc( GLenum func, GLclampf ref ); |
|
989 GLAPI void APIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); |
|
990 GLAPI void APIENTRY glLogicOp( GLenum opcode ); |
|
991 GLAPI void APIENTRY glCullFace( GLenum mode ); |
|
992 GLAPI void APIENTRY glFrontFace( GLenum mode ); |
|
993 GLAPI void APIENTRY glPointSize( GLfloat size ); |
|
994 GLAPI void APIENTRY glLineWidth( GLfloat width ); |
|
995 GLAPI void APIENTRY glLineStipple( GLint factor, GLushort pattern ); |
|
996 GLAPI void APIENTRY glPolygonMode( GLenum face, GLenum mode ); |
|
997 GLAPI void APIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); |
|
998 GLAPI void APIENTRY glPolygonStipple( const GLubyte *mask ); |
|
999 GLAPI void APIENTRY glGetPolygonStipple( GLubyte *mask ); |
|
1000 GLAPI void APIENTRY glEdgeFlag( GLboolean flag ); |
|
1001 GLAPI void APIENTRY glEdgeFlagv( const GLboolean *flag ); |
|
1002 GLAPI void APIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); |
|
1003 GLAPI void APIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); |
|
1004 GLAPI void APIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); |
|
1005 GLAPI void APIENTRY glDrawBuffer( GLenum mode ); |
|
1006 GLAPI void APIENTRY glReadBuffer( GLenum mode ); |
|
1007 GLAPI void APIENTRY glEnable( GLenum cap ); |
|
1008 GLAPI void APIENTRY glDisable( GLenum cap ); |
|
1009 GLAPI GLboolean APIENTRY glIsEnabled( GLenum cap ); |
|
1010 GLAPI void APIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ |
|
1011 GLAPI void APIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ |
|
1012 GLAPI void APIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); |
|
1013 GLAPI void APIENTRY glGetDoublev( GLenum pname, GLdouble *params ); |
|
1014 GLAPI void APIENTRY glGetFloatv( GLenum pname, GLfloat *params ); |
|
1015 GLAPI void APIENTRY glGetIntegerv( GLenum pname, GLint *params ); |
|
1016 GLAPI void APIENTRY glPushAttrib( GLbitfield mask ); |
|
1017 GLAPI void APIENTRY glPopAttrib( void ); |
|
1018 GLAPI void APIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ |
|
1019 GLAPI void APIENTRY glPopClientAttrib( void ); /* 1.1 */ |
|
1020 GLAPI GLint APIENTRY glRenderMode( GLenum mode ); |
|
1021 GLAPI GLenum APIENTRY glGetError( void ); |
|
1022 GLAPI const GLubyte* APIENTRY glGetString( GLenum name ); |
|
1023 GLAPI void APIENTRY glFinish( void ); |
|
1024 GLAPI void APIENTRY glFlush( void ); |
|
1025 GLAPI void APIENTRY glHint( GLenum target, GLenum mode ); |
|
1026 |
|
1027 /* Depth Buffer */ |
|
1028 GLAPI void APIENTRY glClearDepth( GLclampd depth ); |
|
1029 GLAPI void APIENTRY glDepthFunc( GLenum func ); |
|
1030 GLAPI void APIENTRY glDepthMask( GLboolean flag ); |
|
1031 GLAPI void APIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); |
|
1032 |
|
1033 /* Accumulation Buffer */ |
|
1034 GLAPI void APIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); |
|
1035 GLAPI void APIENTRY glAccum( GLenum op, GLfloat value ); |
|
1036 |
|
1037 /* Transformation */ |
|
1038 GLAPI void APIENTRY glMatrixMode( GLenum mode ); |
|
1039 GLAPI void APIENTRY glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ); |
|
1040 GLAPI void APIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ); |
|
1041 GLAPI void APIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height ); |
|
1042 GLAPI void APIENTRY glPushMatrix( void ); |
|
1043 GLAPI void APIENTRY glPopMatrix( void ); |
|
1044 GLAPI void APIENTRY glLoadIdentity( void ); |
|
1045 GLAPI void APIENTRY glLoadMatrixd( const GLdouble *m ); |
|
1046 GLAPI void APIENTRY glLoadMatrixf( const GLfloat *m ); |
|
1047 GLAPI void APIENTRY glMultMatrixd( const GLdouble *m ); |
|
1048 GLAPI void APIENTRY glMultMatrixf( const GLfloat *m ); |
|
1049 GLAPI void APIENTRY glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); |
|
1050 GLAPI void APIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); |
|
1051 GLAPI void APIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); |
|
1052 GLAPI void APIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); |
|
1053 GLAPI void APIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); |
|
1054 GLAPI void APIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); |
|
1055 |
|
1056 /* Display Lists */ |
|
1057 GLAPI GLboolean APIENTRY glIsList( GLuint list ); |
|
1058 GLAPI void APIENTRY glDeleteLists( GLuint list, GLsizei range ); |
|
1059 GLAPI GLuint APIENTRY glGenLists( GLsizei range ); |
|
1060 GLAPI void APIENTRY glNewList( GLuint list, GLenum mode ); |
|
1061 GLAPI void APIENTRY glEndList( void ); |
|
1062 GLAPI void APIENTRY glCallList( GLuint list ); |
|
1063 GLAPI void APIENTRY glCallLists( GLsizei n, GLenum type, const GLvoid *lists ); |
|
1064 GLAPI void APIENTRY glListBase( GLuint base ); |
|
1065 |
|
1066 /* Drawing Functions */ |
|
1067 GLAPI void APIENTRY glBegin( GLenum mode ); |
|
1068 GLAPI void APIENTRY glEnd( void ); |
|
1069 GLAPI void APIENTRY glVertex2d( GLdouble x, GLdouble y ); |
|
1070 GLAPI void APIENTRY glVertex2f( GLfloat x, GLfloat y ); |
|
1071 GLAPI void APIENTRY glVertex2i( GLint x, GLint y ); |
|
1072 GLAPI void APIENTRY glVertex2s( GLshort x, GLshort y ); |
|
1073 GLAPI void APIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); |
|
1074 GLAPI void APIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); |
|
1075 GLAPI void APIENTRY glVertex3i( GLint x, GLint y, GLint z ); |
|
1076 GLAPI void APIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); |
|
1077 GLAPI void APIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); |
|
1078 GLAPI void APIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); |
|
1079 GLAPI void APIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); |
|
1080 GLAPI void APIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); |
|
1081 GLAPI void APIENTRY glVertex2dv( const GLdouble *v ); |
|
1082 GLAPI void APIENTRY glVertex2fv( const GLfloat *v ); |
|
1083 GLAPI void APIENTRY glVertex2iv( const GLint *v ); |
|
1084 GLAPI void APIENTRY glVertex2sv( const GLshort *v ); |
|
1085 GLAPI void APIENTRY glVertex3dv( const GLdouble *v ); |
|
1086 GLAPI void APIENTRY glVertex3fv( const GLfloat *v ); |
|
1087 GLAPI void APIENTRY glVertex3iv( const GLint *v ); |
|
1088 GLAPI void APIENTRY glVertex3sv( const GLshort *v ); |
|
1089 GLAPI void APIENTRY glVertex4dv( const GLdouble *v ); |
|
1090 GLAPI void APIENTRY glVertex4fv( const GLfloat *v ); |
|
1091 GLAPI void APIENTRY glVertex4iv( const GLint *v ); |
|
1092 GLAPI void APIENTRY glVertex4sv( const GLshort *v ); |
|
1093 GLAPI void APIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); |
|
1094 GLAPI void APIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); |
|
1095 GLAPI void APIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); |
|
1096 GLAPI void APIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); |
|
1097 GLAPI void APIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); |
|
1098 GLAPI void APIENTRY glNormal3bv( const GLbyte *v ); |
|
1099 GLAPI void APIENTRY glNormal3dv( const GLdouble *v ); |
|
1100 GLAPI void APIENTRY glNormal3fv( const GLfloat *v ); |
|
1101 GLAPI void APIENTRY glNormal3iv( const GLint *v ); |
|
1102 GLAPI void APIENTRY glNormal3sv( const GLshort *v ); |
|
1103 GLAPI void APIENTRY glIndexd( GLdouble c ); |
|
1104 GLAPI void APIENTRY glIndexf( GLfloat c ); |
|
1105 GLAPI void APIENTRY glIndexi( GLint c ); |
|
1106 GLAPI void APIENTRY glIndexs( GLshort c ); |
|
1107 GLAPI void APIENTRY glIndexub( GLubyte c ); /* 1.1 */ |
|
1108 GLAPI void APIENTRY glIndexdv( const GLdouble *c ); |
|
1109 GLAPI void APIENTRY glIndexfv( const GLfloat *c ); |
|
1110 GLAPI void APIENTRY glIndexiv( const GLint *c ); |
|
1111 GLAPI void APIENTRY glIndexsv( const GLshort *c ); |
|
1112 GLAPI void APIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ |
|
1113 GLAPI void APIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); |
|
1114 GLAPI void APIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); |
|
1115 GLAPI void APIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); |
|
1116 GLAPI void APIENTRY glColor3i( GLint red, GLint green, GLint blue ); |
|
1117 GLAPI void APIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); |
|
1118 GLAPI void APIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); |
|
1119 GLAPI void APIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); |
|
1120 GLAPI void APIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); |
|
1121 GLAPI void APIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ); |
|
1122 GLAPI void APIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ); |
|
1123 GLAPI void APIENTRY glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); |
|
1124 GLAPI void APIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha ); |
|
1125 GLAPI void APIENTRY glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ); |
|
1126 GLAPI void APIENTRY glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); |
|
1127 GLAPI void APIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ); |
|
1128 GLAPI void APIENTRY glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ); |
|
1129 GLAPI void APIENTRY glColor3bv( const GLbyte *v ); |
|
1130 GLAPI void APIENTRY glColor3dv( const GLdouble *v ); |
|
1131 GLAPI void APIENTRY glColor3fv( const GLfloat *v ); |
|
1132 GLAPI void APIENTRY glColor3iv( const GLint *v ); |
|
1133 GLAPI void APIENTRY glColor3sv( const GLshort *v ); |
|
1134 GLAPI void APIENTRY glColor3ubv( const GLubyte *v ); |
|
1135 GLAPI void APIENTRY glColor3uiv( const GLuint *v ); |
|
1136 GLAPI void APIENTRY glColor3usv( const GLushort *v ); |
|
1137 GLAPI void APIENTRY glColor4bv( const GLbyte *v ); |
|
1138 GLAPI void APIENTRY glColor4dv( const GLdouble *v ); |
|
1139 GLAPI void APIENTRY glColor4fv( const GLfloat *v ); |
|
1140 GLAPI void APIENTRY glColor4iv( const GLint *v ); |
|
1141 GLAPI void APIENTRY glColor4sv( const GLshort *v ); |
|
1142 GLAPI void APIENTRY glColor4ubv( const GLubyte *v ); |
|
1143 GLAPI void APIENTRY glColor4uiv( const GLuint *v ); |
|
1144 GLAPI void APIENTRY glColor4usv( const GLushort *v ); |
|
1145 GLAPI void APIENTRY glTexCoord1d( GLdouble s ); |
|
1146 GLAPI void APIENTRY glTexCoord1f( GLfloat s ); |
|
1147 GLAPI void APIENTRY glTexCoord1i( GLint s ); |
|
1148 GLAPI void APIENTRY glTexCoord1s( GLshort s ); |
|
1149 GLAPI void APIENTRY glTexCoord2d( GLdouble s, GLdouble t ); |
|
1150 GLAPI void APIENTRY glTexCoord2f( GLfloat s, GLfloat t ); |
|
1151 GLAPI void APIENTRY glTexCoord2i( GLint s, GLint t ); |
|
1152 GLAPI void APIENTRY glTexCoord2s( GLshort s, GLshort t ); |
|
1153 GLAPI void APIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); |
|
1154 GLAPI void APIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); |
|
1155 GLAPI void APIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); |
|
1156 GLAPI void APIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); |
|
1157 GLAPI void APIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); |
|
1158 GLAPI void APIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); |
|
1159 GLAPI void APIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); |
|
1160 GLAPI void APIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); |
|
1161 GLAPI void APIENTRY glTexCoord1dv( const GLdouble *v ); |
|
1162 GLAPI void APIENTRY glTexCoord1fv( const GLfloat *v ); |
|
1163 GLAPI void APIENTRY glTexCoord1iv( const GLint *v ); |
|
1164 GLAPI void APIENTRY glTexCoord1sv( const GLshort *v ); |
|
1165 GLAPI void APIENTRY glTexCoord2dv( const GLdouble *v ); |
|
1166 GLAPI void APIENTRY glTexCoord2fv( const GLfloat *v ); |
|
1167 GLAPI void APIENTRY glTexCoord2iv( const GLint *v ); |
|
1168 GLAPI void APIENTRY glTexCoord2sv( const GLshort *v ); |
|
1169 GLAPI void APIENTRY glTexCoord3dv( const GLdouble *v ); |
|
1170 GLAPI void APIENTRY glTexCoord3fv( const GLfloat *v ); |
|
1171 GLAPI void APIENTRY glTexCoord3iv( const GLint *v ); |
|
1172 GLAPI void APIENTRY glTexCoord3sv( const GLshort *v ); |
|
1173 GLAPI void APIENTRY glTexCoord4dv( const GLdouble *v ); |
|
1174 GLAPI void APIENTRY glTexCoord4fv( const GLfloat *v ); |
|
1175 GLAPI void APIENTRY glTexCoord4iv( const GLint *v ); |
|
1176 GLAPI void APIENTRY glTexCoord4sv( const GLshort *v ); |
|
1177 GLAPI void APIENTRY glRasterPos2d( GLdouble x, GLdouble y ); |
|
1178 GLAPI void APIENTRY glRasterPos2f( GLfloat x, GLfloat y ); |
|
1179 GLAPI void APIENTRY glRasterPos2i( GLint x, GLint y ); |
|
1180 GLAPI void APIENTRY glRasterPos2s( GLshort x, GLshort y ); |
|
1181 GLAPI void APIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); |
|
1182 GLAPI void APIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); |
|
1183 GLAPI void APIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); |
|
1184 GLAPI void APIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); |
|
1185 GLAPI void APIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); |
|
1186 GLAPI void APIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); |
|
1187 GLAPI void APIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); |
|
1188 GLAPI void APIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); |
|
1189 GLAPI void APIENTRY glRasterPos2dv( const GLdouble *v ); |
|
1190 GLAPI void APIENTRY glRasterPos2fv( const GLfloat *v ); |
|
1191 GLAPI void APIENTRY glRasterPos2iv( const GLint *v ); |
|
1192 GLAPI void APIENTRY glRasterPos2sv( const GLshort *v ); |
|
1193 GLAPI void APIENTRY glRasterPos3dv( const GLdouble *v ); |
|
1194 GLAPI void APIENTRY glRasterPos3fv( const GLfloat *v ); |
|
1195 GLAPI void APIENTRY glRasterPos3iv( const GLint *v ); |
|
1196 GLAPI void APIENTRY glRasterPos3sv( const GLshort *v ); |
|
1197 GLAPI void APIENTRY glRasterPos4dv( const GLdouble *v ); |
|
1198 GLAPI void APIENTRY glRasterPos4fv( const GLfloat *v ); |
|
1199 GLAPI void APIENTRY glRasterPos4iv( const GLint *v ); |
|
1200 GLAPI void APIENTRY glRasterPos4sv( const GLshort *v ); |
|
1201 GLAPI void APIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); |
|
1202 GLAPI void APIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); |
|
1203 GLAPI void APIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); |
|
1204 GLAPI void APIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); |
|
1205 GLAPI void APIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); |
|
1206 GLAPI void APIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); |
|
1207 GLAPI void APIENTRY glRectiv( const GLint *v1, const GLint *v2 ); |
|
1208 GLAPI void APIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); |
|
1209 |
|
1210 /* Lighting */ |
|
1211 GLAPI void APIENTRY glShadeModel( GLenum mode ); |
|
1212 GLAPI void APIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); |
|
1213 GLAPI void APIENTRY glLighti( GLenum light, GLenum pname, GLint param ); |
|
1214 GLAPI void APIENTRY glLightfv( GLenum light, GLenum pname, const GLfloat *params ); |
|
1215 GLAPI void APIENTRY glLightiv( GLenum light, GLenum pname, const GLint *params ); |
|
1216 GLAPI void APIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params ); |
|
1217 GLAPI void APIENTRY glGetLightiv( GLenum light, GLenum pname, GLint *params ); |
|
1218 GLAPI void APIENTRY glLightModelf( GLenum pname, GLfloat param ); |
|
1219 GLAPI void APIENTRY glLightModeli( GLenum pname, GLint param ); |
|
1220 GLAPI void APIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); |
|
1221 GLAPI void APIENTRY glLightModeliv( GLenum pname, const GLint *params ); |
|
1222 GLAPI void APIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); |
|
1223 GLAPI void APIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); |
|
1224 GLAPI void APIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); |
|
1225 GLAPI void APIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); |
|
1226 GLAPI void APIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); |
|
1227 GLAPI void APIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); |
|
1228 GLAPI void APIENTRY glColorMaterial( GLenum face, GLenum mode ); |
|
1229 |
|
1230 /* Raster functions */ |
|
1231 GLAPI void APIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); |
|
1232 GLAPI void APIENTRY glPixelStoref( GLenum pname, GLfloat param ); |
|
1233 GLAPI void APIENTRY glPixelStorei( GLenum pname, GLint param ); |
|
1234 GLAPI void APIENTRY glPixelTransferf( GLenum pname, GLfloat param ); |
|
1235 GLAPI void APIENTRY glPixelTransferi( GLenum pname, GLint param ); |
|
1236 GLAPI void APIENTRY glPixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ); |
|
1237 GLAPI void APIENTRY glPixelMapuiv( GLenum map, GLint mapsize, const GLuint *values ); |
|
1238 GLAPI void APIENTRY glPixelMapusv( GLenum map, GLint mapsize, const GLushort *values ); |
|
1239 GLAPI void APIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); |
|
1240 GLAPI void APIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); |
|
1241 GLAPI void APIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); |
|
1242 GLAPI void APIENTRY glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); |
|
1243 GLAPI void APIENTRY glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); |
|
1244 GLAPI void APIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); |
|
1245 GLAPI void APIENTRY glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ); |
|
1246 |
|
1247 /* Stenciling */ |
|
1248 GLAPI void APIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); |
|
1249 GLAPI void APIENTRY glStencilMask( GLuint mask ); |
|
1250 GLAPI void APIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); |
|
1251 GLAPI void APIENTRY glClearStencil( GLint s ); |
|
1252 |
|
1253 /* Texture mapping */ |
|
1254 GLAPI void APIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); |
|
1255 GLAPI void APIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); |
|
1256 GLAPI void APIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); |
|
1257 GLAPI void APIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); |
|
1258 GLAPI void APIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); |
|
1259 GLAPI void APIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); |
|
1260 GLAPI void APIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); |
|
1261 GLAPI void APIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); |
|
1262 GLAPI void APIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); |
|
1263 GLAPI void APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); |
|
1264 GLAPI void APIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); |
|
1265 GLAPI void APIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); |
|
1266 GLAPI void APIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); |
|
1267 GLAPI void APIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); |
|
1268 GLAPI void APIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); |
|
1269 GLAPI void APIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); |
|
1270 GLAPI void APIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); |
|
1271 GLAPI void APIENTRY glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); |
|
1272 GLAPI void APIENTRY glTexParameteriv( GLenum target, GLenum pname, const GLint *params ); |
|
1273 GLAPI void APIENTRY glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params); |
|
1274 GLAPI void APIENTRY glGetTexParameteriv( GLenum target, GLenum pname, GLint *params ); |
|
1275 GLAPI void APIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ); |
|
1276 GLAPI void APIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ); |
|
1277 GLAPI void APIENTRY glTexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); |
|
1278 GLAPI void APIENTRY glTexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); |
|
1279 GLAPI void APIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ); |
|
1280 |
|
1281 /* Evaluators */ |
|
1282 GLAPI void APIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); |
|
1283 GLAPI void APIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); |
|
1284 GLAPI void APIENTRY glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); |
|
1285 GLAPI void APIENTRY glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ); |
|
1286 GLAPI void APIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); |
|
1287 GLAPI void APIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); |
|
1288 GLAPI void APIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); |
|
1289 GLAPI void APIENTRY glEvalCoord1d( GLdouble u ); |
|
1290 GLAPI void APIENTRY glEvalCoord1f( GLfloat u ); |
|
1291 GLAPI void APIENTRY glEvalCoord1dv( const GLdouble *u ); |
|
1292 GLAPI void APIENTRY glEvalCoord1fv( const GLfloat *u ); |
|
1293 GLAPI void APIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); |
|
1294 GLAPI void APIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); |
|
1295 GLAPI void APIENTRY glEvalCoord2dv( const GLdouble *u ); |
|
1296 GLAPI void APIENTRY glEvalCoord2fv( const GLfloat *u ); |
|
1297 GLAPI void APIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); |
|
1298 GLAPI void APIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); |
|
1299 GLAPI void APIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); |
|
1300 GLAPI void APIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); |
|
1301 GLAPI void APIENTRY glEvalPoint1( GLint i ); |
|
1302 GLAPI void APIENTRY glEvalPoint2( GLint i, GLint j ); |
|
1303 GLAPI void APIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); |
|
1304 GLAPI void APIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); |
|
1305 |
|
1306 /* Fog */ |
|
1307 GLAPI void APIENTRY glFogf( GLenum pname, GLfloat param ); |
|
1308 GLAPI void APIENTRY glFogi( GLenum pname, GLint param ); |
|
1309 GLAPI void APIENTRY glFogfv( GLenum pname, const GLfloat *params ); |
|
1310 GLAPI void APIENTRY glFogiv( GLenum pname, const GLint *params ); |
|
1311 |
|
1312 /* Selection and Feedback */ |
|
1313 GLAPI void APIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); |
|
1314 GLAPI void APIENTRY glPassThrough( GLfloat token ); |
|
1315 GLAPI void APIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); |
|
1316 GLAPI void APIENTRY glInitNames( void ); |
|
1317 GLAPI void APIENTRY glLoadName( GLuint name ); |
|
1318 GLAPI void APIENTRY glPushName( GLuint name ); |
|
1319 GLAPI void APIENTRY glPopName( void ); |
|
1320 |
|
1321 |
|
1322 /* 1.1 functions */ |
|
1323 /* texture objects */ |
|
1324 GLAPI void APIENTRY glGenTextures( GLsizei n, GLuint *textures ); |
|
1325 GLAPI void APIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); |
|
1326 GLAPI void APIENTRY glBindTexture( GLenum target, GLuint texture ); |
|
1327 GLAPI void APIENTRY glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities ); |
|
1328 GLAPI GLboolean APIENTRY glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences ); |
|
1329 GLAPI GLboolean APIENTRY glIsTexture( GLuint texture ); |
|
1330 /* texture mapping */ |
|
1331 GLAPI void APIENTRY glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ); |
|
1332 GLAPI void APIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); |
|
1333 GLAPI void APIENTRY glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ); |
|
1334 GLAPI void APIENTRY glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ); |
|
1335 GLAPI void APIENTRY glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ); |
|
1336 GLAPI void APIENTRY glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ); |
|
1337 /* vertex arrays */ |
|
1338 GLAPI void APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); |
|
1339 GLAPI void APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr ); |
|
1340 GLAPI void APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); |
|
1341 GLAPI void APIENTRY glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr ); |
|
1342 GLAPI void APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ); |
|
1343 GLAPI void APIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); |
|
1344 GLAPI void APIENTRY glGetPointerv( GLenum pname, GLvoid **params ); |
|
1345 GLAPI void APIENTRY glArrayElement( GLint i ); |
|
1346 GLAPI void APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); |
|
1347 GLAPI void APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); |
|
1348 GLAPI void APIENTRY glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer ); |
|
1349 |
|
1350 |
|
1351 |
|
1352 /* Under Windows, we do not define OpenGL 1.2 & 1.3 functionality, since |
|
1353 it is treated as extensions (defined in glext.h) */ |
|
1354 #if !defined(__WIN32__) |
|
1355 |
|
1356 /* 1.2 functions */ |
|
1357 GLAPI void APIENTRY glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); |
|
1358 GLAPI void APIENTRY glTexImage3D( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); |
|
1359 GLAPI void APIENTRY glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
|
1360 GLAPI void APIENTRY glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); |
|
1361 |
|
1362 /* 1.2 imaging extension functions */ |
|
1363 GLAPI void APIENTRY glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); |
|
1364 GLAPI void APIENTRY glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); |
|
1365 GLAPI void APIENTRY glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); |
|
1366 GLAPI void APIENTRY glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params); |
|
1367 GLAPI void APIENTRY glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ); |
|
1368 GLAPI void APIENTRY glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ); |
|
1369 GLAPI void APIENTRY glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table ); |
|
1370 GLAPI void APIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ); |
|
1371 GLAPI void APIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ); |
|
1372 GLAPI void APIENTRY glBlendEquation( GLenum mode ); |
|
1373 GLAPI void APIENTRY glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); |
|
1374 GLAPI void APIENTRY glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ); |
|
1375 GLAPI void APIENTRY glResetHistogram( GLenum target ); |
|
1376 GLAPI void APIENTRY glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values ); |
|
1377 GLAPI void APIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat *params ); |
|
1378 GLAPI void APIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, GLint *params ); |
|
1379 GLAPI void APIENTRY glMinmax( GLenum target, GLenum internalformat, GLboolean sink ); |
|
1380 GLAPI void APIENTRY glResetMinmax( GLenum target ); |
|
1381 GLAPI void APIENTRY glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values ); |
|
1382 GLAPI void APIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat *params ); |
|
1383 GLAPI void APIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint *params ); |
|
1384 GLAPI void APIENTRY glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image ); |
|
1385 GLAPI void APIENTRY glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image ); |
|
1386 GLAPI void APIENTRY glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ); |
|
1387 GLAPI void APIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat *params ); |
|
1388 GLAPI void APIENTRY glConvolutionParameteri( GLenum target, GLenum pname, GLint params ); |
|
1389 GLAPI void APIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, const GLint *params ); |
|
1390 GLAPI void APIENTRY glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ); |
|
1391 GLAPI void APIENTRY glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
|
1392 GLAPI void APIENTRY glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid *image ); |
|
1393 GLAPI void APIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat *params ); |
|
1394 GLAPI void APIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint *params ); |
|
1395 GLAPI void APIENTRY glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column ); |
|
1396 GLAPI void APIENTRY glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); |
|
1397 |
|
1398 /* 1.3 functions */ |
|
1399 GLAPI void APIENTRY glActiveTexture( GLenum texture ); |
|
1400 GLAPI void APIENTRY glClientActiveTexture( GLenum texture ); |
|
1401 GLAPI void APIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); |
|
1402 GLAPI void APIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); |
|
1403 GLAPI void APIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); |
|
1404 GLAPI void APIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); |
|
1405 GLAPI void APIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); |
|
1406 GLAPI void APIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); |
|
1407 GLAPI void APIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); |
|
1408 GLAPI void APIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); |
|
1409 GLAPI void APIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); |
|
1410 GLAPI void APIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); |
|
1411 GLAPI void APIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); |
|
1412 GLAPI void APIENTRY glMultiTexCoord1i( GLenum target, GLint s ); |
|
1413 GLAPI void APIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); |
|
1414 GLAPI void APIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); |
|
1415 GLAPI void APIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); |
|
1416 GLAPI void APIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); |
|
1417 GLAPI void APIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); |
|
1418 GLAPI void APIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); |
|
1419 GLAPI void APIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); |
|
1420 GLAPI void APIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); |
|
1421 GLAPI void APIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); |
|
1422 GLAPI void APIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); |
|
1423 GLAPI void APIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); |
|
1424 GLAPI void APIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); |
|
1425 GLAPI void APIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); |
|
1426 GLAPI void APIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); |
|
1427 GLAPI void APIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); |
|
1428 GLAPI void APIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); |
|
1429 GLAPI void APIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); |
|
1430 GLAPI void APIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); |
|
1431 GLAPI void APIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); |
|
1432 GLAPI void APIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); |
|
1433 GLAPI void APIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); |
|
1434 GLAPI void APIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); |
|
1435 GLAPI void APIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); |
|
1436 GLAPI void APIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); |
|
1437 GLAPI void APIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); |
|
1438 GLAPI void APIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); |
|
1439 GLAPI void APIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); |
|
1440 GLAPI void APIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); |
|
1441 GLAPI void APIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); |
|
1442 GLAPI void APIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); |
|
1443 GLAPI void APIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); |
|
1444 GLAPI void APIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); |
|
1445 GLAPI void APIENTRY glSamplePass( GLenum pass ); |
|
1446 |
|
1447 #endif /* __WIN32__ */ |
|
1448 |
|
1449 |
|
1450 /* Include external definitions of OpenGL extensions */ |
|
1451 /* Removed, see this bug report for reference: |
|
1452 * http://sourceforge.net/tracker/index.php?func=detail&aid=610178&group_id=2435&atid=102435 |
|
1453 * |
|
1454 * #include <GL/glext.h> |
|
1455 */ |
|
1456 |
|
1457 |
|
1458 /************************************************************************ |
|
1459 * Begin system-specific stuff |
|
1460 */ |
|
1461 /* |
|
1462 * End system-specific stuff |
|
1463 ************************************************************************/ |
|
1464 |
|
1465 |
|
1466 #ifdef __cplusplus |
|
1467 } |
|
1468 #endif |
|
1469 |
|
1470 #endif /* __gl_h_ */ |