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1 /* |
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2 |
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3 d3d9.h - Header file for the Direct3D9 API |
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4 |
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5 Written by Filip Navara <xnavara@volny.cz> |
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6 |
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7 This library is distributed in the hope that it will be useful, |
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8 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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9 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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10 |
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11 */ |
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12 |
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13 #ifndef _D3D9_H |
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14 #define _D3D9_H |
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15 #if __GNUC__ >=3 |
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16 #pragma GCC system_header |
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17 #endif |
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18 |
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19 #ifndef DIRECT3D_VERSION |
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20 #define DIRECT3D_VERSION 0x0900 |
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21 #endif |
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22 |
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23 #if (DIRECT3D_VERSION >= 0x0900) |
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24 |
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25 #include <objbase.h> |
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26 #include "d3d9types.h" |
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27 #include "d3d9caps.h" |
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28 |
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29 #define D3D_SDK_VERSION 31 |
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30 #define D3DCREATE_FPU_PRESERVE 0x02 |
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31 #define D3DCREATE_MULTITHREADED 0x04 |
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32 #define D3DCREATE_PUREDEVICE 0x10 |
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33 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x20 |
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34 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x40 |
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35 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x80 |
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36 #define D3DSPD_IUNKNOWN 1 |
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37 #define D3DSGR_NO_CALIBRATION 0 |
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38 #define D3DSGR_CALIBRATE 1 |
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39 #define MAKE_D3DHRESULT(code) MAKE_HRESULT(1,0x876,code) |
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40 #define MAKE_D3DSTATUS(code) MAKE_HRESULT(0,0x876,code) |
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41 #define D3D_OK 0 |
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42 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) |
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43 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) |
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44 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) |
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45 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) |
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46 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) |
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47 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) |
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48 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) |
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49 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) |
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50 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) |
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51 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) |
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52 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) |
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53 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) |
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54 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) |
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55 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) |
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56 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) |
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57 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) |
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58 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) |
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59 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) |
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60 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) |
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61 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) |
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62 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) |
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63 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) |
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64 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) |
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65 #define D3DADAPTER_DEFAULT 0 |
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66 #define D3DCURSOR_IMMEDIATE_UPDATE 1 |
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67 #define D3DENUM_HOST_ADAPTER 1 |
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68 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 1 |
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69 #define D3DPV_DONOTCOPYDATA 1 |
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70 #define D3DENUM_NO_WHQL_LEVEL 2 |
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71 #define D3DPRESENT_BACK_BUFFERS_MAX 3 |
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72 #define VALID_D3DENUM_FLAGS 3 |
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73 #define D3DMAXNUMPRIMITIVES 0xFFFF |
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74 #define D3DMAXNUMVERTICES 0xFFFF |
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75 #define D3DCURRENT_DISPLAY_MODE 0xEFFFFF |
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76 |
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77 #ifdef __cplusplus |
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78 extern "C" { |
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79 #endif |
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80 extern const GUID IID_IDirect3D9; |
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81 extern const GUID IID_IDirect3DDevice9; |
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82 extern const GUID IID_IDirect3DVolume9; |
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83 extern const GUID IID_IDirect3DSwapChain9; |
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84 extern const GUID IID_IDirect3DResource9; |
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85 extern const GUID IID_IDirect3DSurface9; |
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86 extern const GUID IID_IDirect3DVertexBuffer9; |
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87 extern const GUID IID_IDirect3DIndexBuffer9; |
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88 extern const GUID IID_IDirect3DBaseTexture9; |
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89 extern const GUID IID_IDirect3DCubeTexture9; |
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90 extern const GUID IID_IDirect3DTexture9; |
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91 extern const GUID IID_IDirect3DVolumeTexture9; |
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92 extern const GUID IID_IDirect3DVertexDeclaration9; |
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93 extern const GUID IID_IDirect3DVertexShader9; |
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94 extern const GUID IID_IDirect3DPixelShader9; |
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95 extern const GUID IID_IDirect3DStateBlock9; |
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96 extern const GUID IID_IDirect3DQuery9; |
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97 #ifdef __cplusplus |
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98 }; |
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99 #endif |
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100 |
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101 typedef _COM_interface IDirect3D9 IDirect3D9; |
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102 typedef _COM_interface IDirect3DDevice9 IDirect3DDevice9; |
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103 typedef _COM_interface IDirect3DVolume9 IDirect3DVolume9; |
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104 typedef _COM_interface IDirect3DSwapChain9 IDirect3DSwapChain9; |
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105 typedef _COM_interface IDirect3DResource9 IDirect3DResource9; |
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106 typedef _COM_interface IDirect3DSurface9 IDirect3DSurface9; |
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107 typedef _COM_interface IDirect3DVertexBuffer9 IDirect3DVertexBuffer9; |
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108 typedef _COM_interface IDirect3DIndexBuffer9 IDirect3DIndexBuffer9; |
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109 typedef _COM_interface IDirect3DBaseTexture9 IDirect3DBaseTexture9; |
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110 typedef _COM_interface IDirect3DCubeTexture9 IDirect3DCubeTexture9; |
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111 typedef _COM_interface IDirect3DTexture9 IDirect3DTexture9; |
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112 typedef _COM_interface IDirect3DVolumeTexture9 IDirect3DVolumeTexture9; |
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113 typedef _COM_interface IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9; |
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114 typedef _COM_interface IDirect3DVertexShader9 IDirect3DVertexShader9; |
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115 typedef _COM_interface IDirect3DPixelShader9 IDirect3DPixelShader9; |
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116 typedef _COM_interface IDirect3DStateBlock9 IDirect3DStateBlock9; |
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117 typedef _COM_interface IDirect3DQuery9 IDirect3DQuery9; |
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118 |
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119 #undef INTERFACE |
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120 #define INTERFACE IDirect3D9 |
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121 DECLARE_INTERFACE_(IDirect3D9,IUnknown) |
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122 { |
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123 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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124 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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125 STDMETHOD_(ULONG,Release)(THIS) PURE; |
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126 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; |
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127 STDMETHOD_(UINT,GetAdapterCount)(THIS) PURE; |
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128 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT,DWORD,D3DADAPTER_IDENTIFIER9*) PURE; |
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129 STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT,D3DFORMAT) PURE; |
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130 STDMETHOD(EnumAdapterModes)(THIS_ UINT,D3DFORMAT,UINT,D3DDISPLAYMODE*) PURE; |
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131 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT,D3DDISPLAYMODE*) PURE; |
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132 STDMETHOD(CheckDeviceType)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT,BOOL) PURE; |
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133 STDMETHOD(CheckDeviceFormat)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,DWORD,D3DRESOURCETYPE,D3DFORMAT) PURE; |
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134 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,BOOL,D3DMULTISAMPLE_TYPE,DWORD*) PURE; |
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135 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT,D3DFORMAT) PURE; |
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136 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT,D3DDEVTYPE,D3DFORMAT,D3DFORMAT) PURE; |
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137 STDMETHOD(GetDeviceCaps)(THIS_ UINT,D3DDEVTYPE,D3DCAPS9*) PURE; |
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138 STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT) PURE; |
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139 STDMETHOD(CreateDevice)(THIS_ UINT,D3DDEVTYPE,HWND,DWORD,D3DPRESENT_PARAMETERS*,IDirect3DDevice9**) PURE; |
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140 }; |
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141 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; |
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142 |
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143 #if !defined(__cplusplus) || defined(CINTERFACE) |
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144 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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145 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) |
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146 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) |
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147 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) |
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148 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) |
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149 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) |
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150 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) |
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151 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) |
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152 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) |
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153 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) |
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154 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) |
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155 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) |
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156 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) |
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157 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) |
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158 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) |
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159 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) |
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160 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) |
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161 #else |
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162 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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163 #define IDirect3D9_AddRef(p) (p)->AddRef() |
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164 #define IDirect3D9_Release(p) (p)->Release() |
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165 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) |
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166 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() |
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167 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) |
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168 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) |
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169 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) |
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170 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) |
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171 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) |
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172 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) |
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173 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) |
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174 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) |
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175 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) |
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176 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) |
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177 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) |
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178 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) |
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179 #endif |
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180 |
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181 #undef INTERFACE |
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182 #define INTERFACE IDirect3DDevice9 |
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183 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) |
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184 { |
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185 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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186 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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187 STDMETHOD_(ULONG,Release)(THIS) PURE; |
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188 STDMETHOD(TestCooperativeLevel)(THIS) PURE; |
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189 STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE; |
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190 STDMETHOD(EvictManagedResources)(THIS) PURE; |
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191 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9**) PURE; |
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192 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9*) PURE; |
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193 STDMETHOD(GetDisplayMode)(THIS_ UINT,D3DDISPLAYMODE*) PURE; |
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194 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS*) PURE; |
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195 STDMETHOD(SetCursorProperties)(THIS_ UINT,UINT,IDirect3DSurface9*) PURE; |
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196 STDMETHOD_(void,SetCursorPosition)(THIS_ int,int,DWORD) PURE; |
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197 STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL) PURE; |
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198 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS*,IDirect3DSwapChain9**) PURE; |
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199 STDMETHOD(GetSwapChain)(THIS_ UINT,IDirect3DSwapChain9**) PURE; |
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200 STDMETHOD_(UINT,GetNumberOfSwapChains)(THIS) PURE; |
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201 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS*) PURE; |
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202 STDMETHOD(Present)(THIS_ CONST RECT*,CONST RECT*,HWND,CONST RGNDATA*) PURE; |
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203 STDMETHOD(GetBackBuffer)(THIS_ UINT,UINT,D3DBACKBUFFER_TYPE,IDirect3DSurface9**) PURE; |
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204 STDMETHOD(GetRasterStatus)(THIS_ UINT,D3DRASTER_STATUS*) PURE; |
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205 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL) PURE; |
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206 STDMETHOD_(void,SetGammaRamp)(THIS_ UINT,DWORD,CONST D3DGAMMARAMP*) PURE; |
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207 STDMETHOD_(void,GetGammaRamp)(THIS_ UINT,D3DGAMMARAMP*) PURE; |
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208 STDMETHOD(CreateTexture)(THIS_ UINT,UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DTexture9**,HANDLE*) PURE; |
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209 STDMETHOD(CreateVolumeTexture)(THIS_ UINT,UINT,UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DVolumeTexture9**,HANDLE*) PURE; |
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210 STDMETHOD(CreateCubeTexture)(THIS_ UINT,UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DCubeTexture9**, HANDLE*) PURE; |
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211 STDMETHOD(CreateVertexBuffer)(THIS_ UINT,DWORD,DWORD,D3DPOOL,IDirect3DVertexBuffer9**, HANDLE*) PURE; |
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212 STDMETHOD(CreateIndexBuffer)(THIS_ UINT,DWORD,D3DFORMAT,D3DPOOL,IDirect3DIndexBuffer9**,HANDLE*) PURE; |
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213 STDMETHOD(CreateRenderTarget)(THIS_ UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9**,HANDLE*) PURE; |
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214 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT,UINT,D3DFORMAT,D3DMULTISAMPLE_TYPE,DWORD,BOOL,IDirect3DSurface9**,HANDLE*) PURE; |
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215 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9*,CONST RECT*,IDirect3DSurface9*,CONST POINT*) PURE; |
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216 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9*,IDirect3DBaseTexture9*) PURE; |
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217 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9*,IDirect3DSurface9*) PURE; |
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218 STDMETHOD(GetFrontBufferData)(THIS_ UINT,IDirect3DSurface9*) PURE; |
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219 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9*,CONST RECT*,IDirect3DSurface9*,CONST RECT*,D3DTEXTUREFILTERTYPE) PURE; |
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220 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9*,CONST RECT*,D3DCOLOR) PURE; |
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221 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT,UINT,D3DFORMAT,D3DPOOL,IDirect3DSurface9**,HANDLE*) PURE; |
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222 STDMETHOD(SetRenderTarget)(THIS_ DWORD,IDirect3DSurface9*) PURE; |
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223 STDMETHOD(GetRenderTarget)(THIS_ DWORD,IDirect3DSurface9**) PURE; |
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224 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9*) PURE; |
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225 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9**) PURE; |
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226 STDMETHOD(BeginScene)(THIS) PURE; |
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227 STDMETHOD(EndScene)(THIS) PURE; |
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228 STDMETHOD(Clear)(THIS_ DWORD,CONST D3DRECT*,DWORD,D3DCOLOR,float,DWORD) PURE; |
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229 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; |
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230 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,D3DMATRIX*) PURE; |
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231 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; |
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232 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9*) PURE; |
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233 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9*) PURE; |
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234 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9*) PURE; |
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235 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9*) PURE; |
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236 STDMETHOD(SetLight)(THIS_ DWORD,CONST D3DLIGHT9*) PURE; |
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237 STDMETHOD(GetLight)(THIS_ DWORD,D3DLIGHT9*) PURE; |
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238 STDMETHOD(LightEnable)(THIS_ DWORD,BOOL) PURE; |
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239 STDMETHOD(GetLightEnable)(THIS_ DWORD,BOOL*) PURE; |
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240 STDMETHOD(SetClipPlane)(THIS_ DWORD,CONST float*) PURE; |
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241 STDMETHOD(GetClipPlane)(THIS_ DWORD,float*) PURE; |
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242 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE; |
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243 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD*) PURE; |
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244 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE,IDirect3DStateBlock9**) PURE; |
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245 STDMETHOD(BeginStateBlock)(THIS) PURE; |
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246 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9**) PURE; |
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247 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9*) PURE; |
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248 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9*) PURE; |
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249 STDMETHOD(GetTexture)(THIS_ DWORD,IDirect3DBaseTexture9**) PURE; |
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250 STDMETHOD(SetTexture)(THIS_ DWORD,IDirect3DBaseTexture9*) PURE; |
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251 STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD*) PURE; |
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252 STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE; |
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253 STDMETHOD(GetSamplerState)(THIS_ DWORD,D3DSAMPLERSTATETYPE,DWORD*) PURE; |
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254 STDMETHOD(SetSamplerState)(THIS_ DWORD,D3DSAMPLERSTATETYPE,DWORD) PURE; |
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255 STDMETHOD(ValidateDevice)(THIS_ DWORD*) PURE; |
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256 STDMETHOD(SetPaletteEntries)(THIS_ UINT,CONST PALETTEENTRY*) PURE; |
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257 STDMETHOD(GetPaletteEntries)(THIS_ UINT,PALETTEENTRY*) PURE; |
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258 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT) PURE; |
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259 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT*) PURE; |
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260 STDMETHOD(SetScissorRect)(THIS_ CONST RECT*) PURE; |
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261 STDMETHOD(GetScissorRect)(THIS_ RECT*) PURE; |
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262 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL) PURE; |
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263 STDMETHOD_(BOOL,GetSoftwareVertexProcessing)(THIS) PURE; |
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264 STDMETHOD(SetNPatchMode)(THIS_ float) PURE; |
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265 STDMETHOD_(float,GetNPatchMode)(THIS) PURE; |
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266 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,UINT,UINT) PURE; |
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267 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT,UINT,UINT,UINT,UINT) PURE; |
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268 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE,UINT,CONST void*,UINT) PURE; |
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269 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE,UINT,UINT,UINT,CONST void*,D3DFORMAT,CONST void*,UINT) PURE; |
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270 STDMETHOD(ProcessVertices)(THIS_ UINT,UINT,UINT,IDirect3DVertexBuffer9*,IDirect3DVertexDeclaration9*,DWORD) PURE; |
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271 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9*,IDirect3DVertexDeclaration9**) PURE; |
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272 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9*) PURE; |
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273 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9**) PURE; |
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274 STDMETHOD(SetFVF)(THIS_ DWORD) PURE; |
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275 STDMETHOD(GetFVF)(THIS_ DWORD*) PURE; |
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276 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD*,IDirect3DVertexShader9**) PURE; |
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277 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9*) PURE; |
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278 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9**) PURE; |
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279 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT,CONST float*,UINT) PURE; |
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280 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT,float*,UINT) PURE; |
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281 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT,CONST int*,UINT) PURE; |
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282 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT,int*,UINT) PURE; |
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283 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT,CONST BOOL*,UINT) PURE; |
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284 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT,BOOL*,UINT) PURE; |
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285 STDMETHOD(SetStreamSource)(THIS_ UINT,IDirect3DVertexBuffer9*,UINT,UINT) PURE; |
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286 STDMETHOD(GetStreamSource)(THIS_ UINT,IDirect3DVertexBuffer9**,UINT*,UINT*) PURE; |
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287 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT,UINT) PURE; |
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288 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT,UINT*) PURE; |
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289 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9*) PURE; |
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290 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9**) PURE; |
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291 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD*,IDirect3DPixelShader9**) PURE; |
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292 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9*) PURE; |
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293 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9**) PURE; |
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294 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT,CONST float*,UINT) PURE; |
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295 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT,float*,UINT) PURE; |
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296 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT,CONST int*,UINT) PURE; |
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297 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT,int*,UINT) PURE; |
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298 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT,CONST BOOL*,UINT) PURE; |
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299 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT,BOOL*,UINT) PURE; |
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300 STDMETHOD(DrawRectPatch)(THIS_ UINT,CONST float*,CONST D3DRECTPATCH_INFO*) PURE; |
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301 STDMETHOD(DrawTriPatch)(THIS_ UINT,CONST float*,CONST D3DTRIPATCH_INFO*) PURE; |
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302 STDMETHOD(DeletePatch)(THIS_ UINT) PURE; |
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303 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE,IDirect3DQuery9**) PURE; |
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304 }; |
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305 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9; |
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306 |
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307 #if !defined(__cplusplus) || defined(CINTERFACE) |
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308 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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309 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) |
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310 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) |
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311 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) |
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312 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) |
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313 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) |
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314 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) |
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315 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) |
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316 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) |
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317 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) |
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318 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) |
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319 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) |
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320 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) |
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321 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) |
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322 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) |
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323 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) |
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324 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) |
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325 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) |
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326 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) |
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327 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) |
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328 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) |
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329 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) |
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330 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) |
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331 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) |
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332 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) |
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333 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) |
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334 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) |
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335 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) |
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336 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) |
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337 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) |
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338 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) |
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339 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) |
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340 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) |
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341 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) |
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342 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) |
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343 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) |
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344 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) |
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345 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) |
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346 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) |
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347 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) |
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348 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) |
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349 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) |
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350 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) |
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351 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) |
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352 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) |
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353 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) |
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354 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) |
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355 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) |
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356 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) |
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357 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) |
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358 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) |
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359 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) |
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360 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) |
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361 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) |
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362 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) |
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363 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) |
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364 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) |
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365 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) |
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366 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) |
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367 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) |
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368 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) |
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369 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) |
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370 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) |
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371 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) |
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372 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) |
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373 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) |
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374 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) |
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375 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) |
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376 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) |
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377 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) |
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378 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) |
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379 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) |
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380 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) |
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381 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) |
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382 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) |
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383 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) |
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384 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) |
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385 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) |
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386 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) |
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387 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) |
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388 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) |
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389 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) |
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390 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) |
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391 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) |
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392 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) |
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393 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) |
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394 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) |
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395 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) |
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396 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) |
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397 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) |
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398 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) |
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399 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) |
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400 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) |
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401 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) |
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402 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) |
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403 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) |
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404 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) |
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405 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) |
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406 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) |
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407 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) |
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408 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) |
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409 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) |
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410 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) |
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411 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) |
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412 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) |
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413 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) |
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414 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) |
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415 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) |
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416 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) |
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417 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) |
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418 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) |
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419 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) |
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420 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) |
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421 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) |
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422 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) |
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423 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) |
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424 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) |
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425 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) |
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426 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) |
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427 #else |
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428 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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429 #define IDirect3DDevice9_AddRef(p) (p)->AddRef() |
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430 #define IDirect3DDevice9_Release(p) (p)->Release() |
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431 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() |
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432 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() |
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433 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() |
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434 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) |
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435 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) |
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436 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) |
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437 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) |
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438 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) |
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439 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) |
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440 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) |
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441 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) |
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442 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) |
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443 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() |
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444 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) |
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445 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) |
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446 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) |
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447 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) |
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448 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) |
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449 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) |
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450 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) |
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451 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) |
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452 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) |
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453 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) |
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454 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) |
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455 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) |
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456 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) |
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457 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) |
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458 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) |
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459 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) |
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460 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) |
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461 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) |
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462 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) |
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463 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) |
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464 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) |
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465 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) |
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466 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) |
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467 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) |
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468 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) |
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469 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() |
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470 #define IDirect3DDevice9_EndScene(p) (p)->EndScene() |
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471 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) |
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472 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) |
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473 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) |
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474 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) |
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475 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) |
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476 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) |
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477 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) |
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478 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) |
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479 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) |
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480 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) |
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481 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) |
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482 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) |
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483 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) |
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484 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) |
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485 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) |
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486 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) |
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487 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) |
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488 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() |
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489 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) |
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490 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) |
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491 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) |
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492 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) |
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493 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) |
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494 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) |
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495 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) |
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496 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) |
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497 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) |
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498 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) |
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499 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) |
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500 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) |
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501 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) |
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502 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) |
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503 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) |
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504 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) |
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505 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) |
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506 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() |
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507 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) |
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508 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() |
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509 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) |
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510 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) |
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511 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) |
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512 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) |
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513 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) |
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514 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) |
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515 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) |
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516 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) |
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517 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) |
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518 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) |
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519 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) |
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520 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) |
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521 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) |
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522 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) |
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523 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) |
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524 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) |
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525 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) |
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526 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) |
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527 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) |
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528 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) |
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529 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) |
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530 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) |
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531 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) |
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532 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) |
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533 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) |
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534 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) |
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535 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) |
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536 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) |
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537 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) |
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538 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) |
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539 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) |
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540 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) |
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541 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) |
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542 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) |
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543 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) |
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544 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) |
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545 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) |
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546 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) |
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547 #endif |
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548 |
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549 #undef INTERFACE |
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550 #define INTERFACE IDirect3DVolume9 |
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551 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) |
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552 { |
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553 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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554 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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555 STDMETHOD_(ULONG,Release)(THIS) PURE; |
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556 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
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557 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
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558 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
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559 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
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560 STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE; |
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561 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC*) PURE; |
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562 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX*,CONST D3DBOX*,DWORD) PURE; |
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563 STDMETHOD(UnlockBox)(THIS) PURE; |
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564 }; |
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565 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; |
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566 |
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567 #if !defined(__cplusplus) || defined(CINTERFACE) |
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568 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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569 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) |
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570 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) |
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571 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
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572 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
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573 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
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574 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
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575 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
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576 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
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577 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) |
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578 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) |
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579 #else |
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580 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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581 #define IDirect3DVolume9_AddRef(p) (p)->AddRef() |
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582 #define IDirect3DVolume9_Release(p) (p)->Release() |
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583 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) |
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584 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
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585 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
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586 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
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587 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) |
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588 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) |
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589 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) |
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590 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() |
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591 #endif |
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592 |
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593 #undef INTERFACE |
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594 #define INTERFACE IDirect3DSwapChain9 |
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595 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) |
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596 { |
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597 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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598 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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599 STDMETHOD_(ULONG,Release)(THIS) PURE; |
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600 STDMETHOD(Present)(THIS_ CONST RECT*,CONST RECT*,HWND,CONST RGNDATA*,DWORD) PURE; |
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601 STDMETHOD(GetFrontBufferData)(THIS_ IDirect3DSurface9*) PURE; |
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602 STDMETHOD(GetBackBuffer)(THIS_ UINT,D3DBACKBUFFER_TYPE,IDirect3DSurface9**) PURE; |
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603 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS*) PURE; |
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604 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE*) PURE; |
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605 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
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606 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS*) PURE; |
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607 }; |
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608 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; |
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609 |
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610 #if !defined(__cplusplus) || defined(CINTERFACE) |
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611 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
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612 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) |
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613 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) |
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614 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) |
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615 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) |
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616 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) |
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617 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) |
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618 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) |
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619 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
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620 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) |
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621 #else |
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622 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
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623 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() |
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624 #define IDirect3DSwapChain9_Release(p) (p)->Release() |
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625 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) |
|
626 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) |
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627 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) |
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628 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) |
|
629 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) |
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630 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) |
|
631 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) |
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632 #endif |
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633 |
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634 #undef INTERFACE |
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635 #define INTERFACE IDirect3DResource9 |
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636 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) |
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637 { |
|
638 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
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639 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
640 STDMETHOD_(ULONG,Release)(THIS) PURE; |
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641 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
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642 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
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643 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
644 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
645 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
646 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
647 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
648 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
649 }; |
|
650 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; |
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651 |
|
652 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
653 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
654 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
655 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) |
|
656 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
657 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
658 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
659 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
660 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
661 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
662 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
663 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) |
|
664 #else |
|
665 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
666 #define IDirect3DResource9_AddRef(p) (p)->AddRef() |
|
667 #define IDirect3DResource9_Release(p) (p)->Release() |
|
668 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) |
|
669 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
670 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
671 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
672 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) |
|
673 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority() |
|
674 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad() |
|
675 #define IDirect3DResource9_GetType(p) (p)->GetType() |
|
676 #endif |
|
677 |
|
678 #undef INTERFACE |
|
679 #define INTERFACE IDirect3DSurface9 |
|
680 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) |
|
681 { |
|
682 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
683 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
684 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
685 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
686 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
687 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
688 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
689 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
690 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
691 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
692 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
693 STDMETHOD(GetContainer)(THIS_ REFIID,void**) PURE; |
|
694 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC*) PURE; |
|
695 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; |
|
696 STDMETHOD(UnlockRect)(THIS) PURE; |
|
697 STDMETHOD(GetDC)(THIS_ HDC*) PURE; |
|
698 STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; |
|
699 }; |
|
700 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; |
|
701 |
|
702 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
703 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
704 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
705 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) |
|
706 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
707 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
708 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
709 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
710 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
711 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
712 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
713 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) |
|
714 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
|
715 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
|
716 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) |
|
717 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) |
|
718 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) |
|
719 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) |
|
720 #else |
|
721 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
722 #define IDirect3DSurface9_AddRef(p) (p)->AddRef() |
|
723 #define IDirect3DSurface9_Release(p) (p)->Release() |
|
724 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) |
|
725 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
726 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
727 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
728 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) |
|
729 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() |
|
730 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() |
|
731 #define IDirect3DSurface9_GetType(p) (p)->GetType() |
|
732 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) |
|
733 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) |
|
734 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) |
|
735 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() |
|
736 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) |
|
737 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) |
|
738 #endif |
|
739 |
|
740 #undef INTERFACE |
|
741 #define INTERFACE IDirect3DVertexBuffer9 |
|
742 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) |
|
743 { |
|
744 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
745 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
746 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
747 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
748 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
749 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
750 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
751 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
752 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
753 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
754 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
755 STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE; |
|
756 STDMETHOD(Unlock)(THIS) PURE; |
|
757 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC*) PURE; |
|
758 }; |
|
759 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; |
|
760 |
|
761 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
762 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
763 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
764 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) |
|
765 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
766 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
767 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
768 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
769 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
770 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
771 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
772 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) |
|
773 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
|
774 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) |
|
775 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
|
776 #else |
|
777 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
778 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() |
|
779 #define IDirect3DVertexBuffer9_Release(p) (p)->Release() |
|
780 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) |
|
781 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
782 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
783 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
784 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) |
|
785 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() |
|
786 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() |
|
787 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() |
|
788 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) |
|
789 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() |
|
790 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) |
|
791 #endif |
|
792 |
|
793 #undef INTERFACE |
|
794 #define INTERFACE IDirect3DIndexBuffer9 |
|
795 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) |
|
796 { |
|
797 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
798 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
799 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
800 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
801 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
802 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
803 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
804 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
805 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
806 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
807 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
808 STDMETHOD(Lock)(THIS_ UINT,UINT,void**,DWORD) PURE; |
|
809 STDMETHOD(Unlock)(THIS) PURE; |
|
810 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC*) PURE; |
|
811 }; |
|
812 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; |
|
813 |
|
814 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
815 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
816 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
817 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) |
|
818 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
819 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
820 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
821 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
822 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
823 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
824 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
825 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) |
|
826 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
|
827 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) |
|
828 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
|
829 #else |
|
830 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
831 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() |
|
832 #define IDirect3DIndexBuffer9_Release(p) (p)->Release() |
|
833 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) |
|
834 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
835 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
836 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
837 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) |
|
838 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() |
|
839 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() |
|
840 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() |
|
841 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) |
|
842 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() |
|
843 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) |
|
844 #endif |
|
845 |
|
846 #undef INTERFACE |
|
847 #define INTERFACE IDirect3DBaseTexture9 |
|
848 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) |
|
849 { |
|
850 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
851 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
852 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
853 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
854 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
855 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
856 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
857 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
858 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
859 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
860 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
861 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
|
862 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
|
863 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
|
864 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
|
865 STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
|
866 STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
|
867 }; |
|
868 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; |
|
869 |
|
870 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
871 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
872 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
873 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) |
|
874 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
875 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
876 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
877 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
878 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
879 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
880 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
881 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
|
882 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
|
883 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
|
884 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
|
885 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
|
886 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
|
887 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
|
888 #else |
|
889 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
890 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() |
|
891 #define IDirect3DBaseTexture9_Release(p) (p)->Release() |
|
892 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) |
|
893 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
894 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
895 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
896 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) |
|
897 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() |
|
898 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() |
|
899 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType() |
|
900 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) |
|
901 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() |
|
902 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() |
|
903 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
|
904 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
|
905 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
|
906 #endif |
|
907 |
|
908 #undef INTERFACE |
|
909 #define INTERFACE IDirect3DCubeTexture9 |
|
910 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) |
|
911 { |
|
912 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
913 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
914 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
915 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
916 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
917 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
918 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
919 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
920 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
921 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
922 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
923 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
|
924 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
|
925 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
|
926 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
|
927 STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
|
928 STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
|
929 STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DSURFACE_DESC*) PURE; \ |
|
930 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES,UINT,IDirect3DSurface9**) PURE; \ |
|
931 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES,UINT,D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; \ |
|
932 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES,UINT) PURE; \ |
|
933 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES,CONST RECT*) PURE; |
|
934 }; |
|
935 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; |
|
936 |
|
937 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
938 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
939 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
940 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) |
|
941 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
942 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
943 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
944 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
945 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
946 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
947 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
948 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
|
949 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
|
950 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
|
951 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
|
952 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
|
953 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
|
954 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
|
955 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
|
956 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) |
|
957 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) |
|
958 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) |
|
959 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) |
|
960 #else |
|
961 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
962 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() |
|
963 #define IDirect3DCubeTexture9_Release(p) (p)->Release() |
|
964 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) |
|
965 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
966 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
967 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
968 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) |
|
969 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() |
|
970 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() |
|
971 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType() |
|
972 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) |
|
973 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() |
|
974 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() |
|
975 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
|
976 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
|
977 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
|
978 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
|
979 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) |
|
980 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) |
|
981 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) |
|
982 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) |
|
983 #endif |
|
984 |
|
985 #undef INTERFACE |
|
986 #define INTERFACE IDirect3DTexture9 |
|
987 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) |
|
988 { |
|
989 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
990 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
991 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
992 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
993 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
994 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
995 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
996 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
997 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
998 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
999 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
1000 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
|
1001 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
|
1002 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
|
1003 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
|
1004 STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
|
1005 STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
|
1006 STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DSURFACE_DESC*) PURE; |
|
1007 STDMETHOD(GetSurfaceLevel)(THIS_ UINT,IDirect3DSurface9**) PURE; |
|
1008 STDMETHOD(LockRect)(THIS_ UINT,D3DLOCKED_RECT*,CONST RECT*,DWORD) PURE; |
|
1009 STDMETHOD(UnlockRect)(THIS_ UINT) PURE; |
|
1010 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT*) PURE; |
|
1011 }; |
|
1012 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; |
|
1013 |
|
1014 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1015 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1016 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1017 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) |
|
1018 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1019 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
1020 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
1021 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
1022 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
1023 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
1024 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
1025 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
|
1026 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
|
1027 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
|
1028 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
|
1029 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
|
1030 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
|
1031 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
|
1032 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
|
1033 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) |
|
1034 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) |
|
1035 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) |
|
1036 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) |
|
1037 #else |
|
1038 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1039 #define IDirect3DTexture9_AddRef(p) (p)->AddRef() |
|
1040 #define IDirect3DTexture9_Release(p) (p)->Release() |
|
1041 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) |
|
1042 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
1043 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
1044 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
1045 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) |
|
1046 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() |
|
1047 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() |
|
1048 #define IDirect3DTexture9_GetType(p) (p)->GetType() |
|
1049 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) |
|
1050 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() |
|
1051 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() |
|
1052 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
|
1053 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
|
1054 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
|
1055 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
|
1056 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) |
|
1057 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) |
|
1058 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) |
|
1059 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) |
|
1060 #endif |
|
1061 |
|
1062 #undef INTERFACE |
|
1063 #define INTERFACE IDirect3DVolumeTexture9 |
|
1064 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) |
|
1065 { |
|
1066 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
1067 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
1068 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
1069 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
1070 STDMETHOD(SetPrivateData)(THIS_ REFGUID,CONST void*,DWORD,DWORD) PURE; |
|
1071 STDMETHOD(GetPrivateData)(THIS_ REFGUID,void*,DWORD*) PURE; |
|
1072 STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; |
|
1073 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD) PURE; |
|
1074 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; |
|
1075 STDMETHOD_(void,PreLoad)(THIS) PURE; |
|
1076 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; |
|
1077 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD) PURE; |
|
1078 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; |
|
1079 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; |
|
1080 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE) PURE; |
|
1081 STDMETHOD_(D3DTEXTUREFILTERTYPE,GetAutoGenFilterType)(THIS) PURE; |
|
1082 STDMETHOD_(void,GenerateMipSubLevels)(THIS) PURE; |
|
1083 STDMETHOD(GetLevelDesc)(THIS_ UINT,D3DVOLUME_DESC*) PURE; |
|
1084 STDMETHOD(GetVolumeLevel)(THIS_ UINT,IDirect3DVolume9**) PURE; |
|
1085 STDMETHOD(LockBox)(THIS_ UINT,D3DLOCKED_BOX*,CONST D3DBOX*,DWORD) PURE; |
|
1086 STDMETHOD(UnlockBox)(THIS_ UINT) PURE; |
|
1087 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX*) PURE; |
|
1088 }; |
|
1089 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; |
|
1090 |
|
1091 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1092 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1093 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1094 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) |
|
1095 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1096 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
|
1097 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
|
1098 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
|
1099 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
|
1100 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
|
1101 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
|
1102 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
|
1103 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
|
1104 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
|
1105 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
|
1106 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
|
1107 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
|
1108 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
|
1109 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
|
1110 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) |
|
1111 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) |
|
1112 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) |
|
1113 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) |
|
1114 #else |
|
1115 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1116 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() |
|
1117 #define IDirect3DVolumeTexture9_Release(p) (p)->Release() |
|
1118 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) |
|
1119 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) |
|
1120 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) |
|
1121 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) |
|
1122 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) |
|
1123 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() |
|
1124 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() |
|
1125 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() |
|
1126 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) |
|
1127 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() |
|
1128 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() |
|
1129 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) |
|
1130 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() |
|
1131 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() |
|
1132 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) |
|
1133 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) |
|
1134 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) |
|
1135 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) |
|
1136 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) |
|
1137 #endif |
|
1138 |
|
1139 #undef INTERFACE |
|
1140 #define INTERFACE IDirect3DVertexDeclaration9 |
|
1141 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) |
|
1142 { |
|
1143 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
1144 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
1145 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
1146 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
1147 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*,UINT*) PURE; |
|
1148 }; |
|
1149 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9, *PDIRECT3DVERTEXDECLARATION9; |
|
1150 |
|
1151 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1152 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1153 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1154 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) |
|
1155 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1156 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) |
|
1157 #else |
|
1158 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1159 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() |
|
1160 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release() |
|
1161 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) |
|
1162 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) |
|
1163 #endif |
|
1164 |
|
1165 #undef INTERFACE |
|
1166 #define INTERFACE IDirect3DVertexShader9 |
|
1167 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) |
|
1168 { |
|
1169 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
1170 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
1171 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
1172 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
1173 STDMETHOD(GetFunction)(THIS_ void*,UINT*) PURE; |
|
1174 }; |
|
1175 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9, *PDIRECT3DVERTEXSHADER9; |
|
1176 |
|
1177 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1178 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1179 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1180 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) |
|
1181 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1182 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) |
|
1183 #else |
|
1184 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1185 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() |
|
1186 #define IDirect3DVertexShader9_Release(p) (p)->Release() |
|
1187 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) |
|
1188 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) |
|
1189 #endif |
|
1190 |
|
1191 #undef INTERFACE |
|
1192 #define INTERFACE IDirect3DPixelShader9 |
|
1193 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) |
|
1194 { |
|
1195 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
1196 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
1197 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
1198 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
1199 STDMETHOD(GetFunction)(THIS_ void*,UINT*) PURE; |
|
1200 }; |
|
1201 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9, *PDIRECT3DPIXELSHADER9; |
|
1202 |
|
1203 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1204 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1205 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1206 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) |
|
1207 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1208 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) |
|
1209 #else |
|
1210 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1211 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() |
|
1212 #define IDirect3DPixelShader9_Release(p) (p)->Release() |
|
1213 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) |
|
1214 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) |
|
1215 #endif |
|
1216 |
|
1217 #undef INTERFACE |
|
1218 #define INTERFACE IDirect3DStateBlock9 |
|
1219 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) |
|
1220 { |
|
1221 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
1222 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
1223 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
1224 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
1225 STDMETHOD(Capture)(THIS) PURE; |
|
1226 STDMETHOD(Apply)(THIS) PURE; |
|
1227 }; |
|
1228 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9, *PDIRECT3DSTATEBLOCK9; |
|
1229 |
|
1230 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1231 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1232 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1233 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) |
|
1234 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1235 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) |
|
1236 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) |
|
1237 #else |
|
1238 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1239 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() |
|
1240 #define IDirect3DStateBlock9_Release(p) (p)->Release() |
|
1241 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) |
|
1242 #define IDirect3DStateBlock9_Capture(p) (p)->Capture() |
|
1243 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() |
|
1244 #endif |
|
1245 |
|
1246 #undef INTERFACE |
|
1247 #define INTERFACE IDirect3DQuery9 |
|
1248 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) |
|
1249 { |
|
1250 STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; |
|
1251 STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
|
1252 STDMETHOD_(ULONG,Release)(THIS) PURE; |
|
1253 STDMETHOD(GetDevice)(THIS_ IDirect3DDevice9**) PURE; |
|
1254 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; |
|
1255 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; |
|
1256 STDMETHOD(Issue)(THIS_ DWORD) PURE; |
|
1257 STDMETHOD(GetData)(THIS_ void*,DWORD,DWORD) PURE; |
|
1258 }; |
|
1259 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; |
|
1260 |
|
1261 #if !defined(__cplusplus) || defined(CINTERFACE) |
|
1262 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
|
1263 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) |
|
1264 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) |
|
1265 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
|
1266 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) |
|
1267 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) |
|
1268 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) |
|
1269 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) |
|
1270 #else |
|
1271 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
|
1272 #define IDirect3DQuery9_AddRef(p) (p)->AddRef() |
|
1273 #define IDirect3DQuery9_Release(p) (p)->Release() |
|
1274 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) |
|
1275 #define IDirect3DQuery9_GetType(p) (p)->GetType() |
|
1276 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() |
|
1277 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) |
|
1278 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) |
|
1279 #endif |
|
1280 |
|
1281 #ifdef __cplusplus |
|
1282 extern "C" IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); |
|
1283 #else |
|
1284 extern IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); |
|
1285 #endif |
|
1286 |
|
1287 #endif |
|
1288 #endif |