mingw-5.1.4/win32/include/oleacc.h
changeset 0 76b1f169d9fe
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-1:000000000000 0:76b1f169d9fe
       
     1 #ifndef _OLEACC_H
       
     2 #define _OLEACC_H
       
     3 #if __GNUC__ >=3
       
     4 #pragma GCC system_header
       
     5 #endif
       
     6 
       
     7 #ifdef __cplusplus
       
     8 extern "C" {
       
     9 #endif
       
    10 
       
    11 #define DISPID_ACC_PARENT                   (-5000)
       
    12 #define DISPID_ACC_CHILDCOUNT               (-5001)
       
    13 #define DISPID_ACC_CHILD                    (-5002)
       
    14 
       
    15 #define DISPID_ACC_NAME                     (-5003)
       
    16 #define DISPID_ACC_VALUE                    (-5004)
       
    17 #define DISPID_ACC_DESCRIPTION              (-5005)
       
    18 #define DISPID_ACC_ROLE                     (-5006)
       
    19 #define DISPID_ACC_STATE                    (-5007)
       
    20 #define DISPID_ACC_HELP                     (-5008)
       
    21 #define DISPID_ACC_HELPTOPIC                (-5009)
       
    22 #define DISPID_ACC_KEYBOARDSHORTCUT         (-5010)
       
    23 #define DISPID_ACC_FOCUS                    (-5011)
       
    24 #define DISPID_ACC_SELECTION                (-5012)
       
    25 #define DISPID_ACC_DEFAULTACTION            (-5013)
       
    26 
       
    27 #define DISPID_ACC_SELECT                   (-5014)
       
    28 #define DISPID_ACC_LOCATION                 (-5015)
       
    29 #define DISPID_ACC_NAVIGATE                 (-5016)
       
    30 #define DISPID_ACC_HITTEST                  (-5017)
       
    31 #define DISPID_ACC_DODEFAULTACTION          (-5018)
       
    32 
       
    33 #define NAVDIR_DOWN 2
       
    34 #define NAVDIR_FIRSTCHILD 7
       
    35 #define NAVDIR_LASTCHILD 8
       
    36 #define NAVDIR_LEFT 3
       
    37 #define NAVDIR_NEXT 5
       
    38 #define NAVDIR_PREVIOUS 6
       
    39 #define NAVDIR_RIGHT 4
       
    40 #define NAVDIR_UP 1
       
    41 
       
    42 #define ROLE_SYSTEM_ALERT 8
       
    43 #define ROLE_SYSTEM_ANIMATION 54
       
    44 #define ROLE_SYSTEM_APPLICATION 14
       
    45 #define ROLE_SYSTEM_BORDER 19
       
    46 #define ROLE_SYSTEM_BUTTONDROPDOWN  56
       
    47 #define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58
       
    48 #define ROLE_SYSTEM_BUTTONMENU 57
       
    49 #define ROLE_SYSTEM_CARET 7
       
    50 #define ROLE_SYSTEM_CELL 29
       
    51 #define ROLE_SYSTEM_CHARACTER 32
       
    52 #define ROLE_SYSTEM_CHART 17
       
    53 #define ROLE_SYSTEM_CHECKBUTTON 44
       
    54 #define ROLE_SYSTEM_CLIENT 10
       
    55 #define ROLE_SYSTEM_CLOCK 61
       
    56 #define ROLE_SYSTEM_COLUMN 27
       
    57 #define ROLE_SYSTEM_COLUMNHEADER 25
       
    58 #define ROLE_SYSTEM_COMBOBOX 46
       
    59 #define ROLE_SYSTEM_CURSOR 6
       
    60 #define ROLE_SYSTEM_DIAGRAM 53
       
    61 #define ROLE_SYSTEM_DIAL 49
       
    62 #define ROLE_SYSTEM_DIALOG 18
       
    63 #define ROLE_SYSTEM_DOCUMENT 15
       
    64 #define ROLE_SYSTEM_DROPLIST 47
       
    65 #define ROLE_SYSTEM_EQUATION 55
       
    66 #define ROLE_SYSTEM_GRAPHIC 40
       
    67 #define ROLE_SYSTEM_GRIP 4
       
    68 #define ROLE_SYSTEM_GROUPING 20
       
    69 #define ROLE_SYSTEM_HELPBALLOON 31
       
    70 #define ROLE_SYSTEM_HOTKEYFIELD 50
       
    71 #define ROLE_SYSTEM_INDICATOR 39
       
    72 #define ROLE_SYSTEM_LINK 30
       
    73 #define ROLE_SYSTEM_LIST 33
       
    74 #define ROLE_SYSTEM_LISTITEM 34
       
    75 #define ROLE_SYSTEM_MENUBAR 2
       
    76 #define ROLE_SYSTEM_MENUITEM 12
       
    77 #define ROLE_SYSTEM_MENUPOPUP 11
       
    78 #define ROLE_SYSTEM_OUTLINE 35
       
    79 #define ROLE_SYSTEM_OUTLINEITEM 36
       
    80 #define ROLE_SYSTEM_PAGETAB 37
       
    81 #define ROLE_SYSTEM_PAGETABLIST 60
       
    82 #define ROLE_SYSTEM_PANE 16
       
    83 #define ROLE_SYSTEM_PROGRESSBAR 48
       
    84 #define ROLE_SYSTEM_PROPERTYPAGE 38
       
    85 #define ROLE_SYSTEM_PUSHBUTTON 43
       
    86 #define ROLE_SYSTEM_RADIOBUTTON 45
       
    87 #define ROLE_SYSTEM_ROW 28
       
    88 #define ROLE_SYSTEM_ROWHEADER 26
       
    89 #define ROLE_SYSTEM_SCROLLBAR 3
       
    90 #define ROLE_SYSTEM_SEPARATOR 21
       
    91 #define ROLE_SYSTEM_SLIDER 51
       
    92 #define ROLE_SYSTEM_SOUND 5
       
    93 #define ROLE_SYSTEM_SPINBUTTON 52
       
    94 #define ROLE_SYSTEM_STATICTEXT 41
       
    95 #define ROLE_SYSTEM_STATUSBAR 23
       
    96 #define ROLE_SYSTEM_TABLE 24
       
    97 #define ROLE_SYSTEM_TEXT 42
       
    98 #define ROLE_SYSTEM_TITLEBAR 1
       
    99 #define ROLE_SYSTEM_TOOLBAR 22
       
   100 #define ROLE_SYSTEM_TOOLTIP 13
       
   101 #define ROLE_SYSTEM_WHITESPACE 59
       
   102 #define ROLE_SYSTEM_WINDOW 9
       
   103 
       
   104 #define STATE_SYSTEM_UNAVAILABLE 0x00000001
       
   105 #define STATE_SYSTEM_SELECTED 0x00000002
       
   106 #define STATE_SYSTEM_FOCUSED 0x00000004
       
   107 #define STATE_SYSTEM_PRESSED 0x00000008
       
   108 #define STATE_SYSTEM_CHECKED 0x00000010
       
   109 #define STATE_SYSTEM_MIXED 0x00000020
       
   110 #define STATE_SYSTEM_READONLY 0x00000040
       
   111 #define STATE_SYSTEM_HOTTRACKED 0x00000080
       
   112 #define STATE_SYSTEM_DEFAULT 0x00000100
       
   113 #define STATE_SYSTEM_EXPANDED 0x00000200
       
   114 #define STATE_SYSTEM_COLLAPSED 0x00000400
       
   115 #define STATE_SYSTEM_BUSY 0x00000800
       
   116 #define STATE_SYSTEM_FLOATING 0x00001000
       
   117 #define STATE_SYSTEM_MARQUEED 0x00002000
       
   118 #define STATE_SYSTEM_ANIMATED 0x00004000
       
   119 #define STATE_SYSTEM_INVISIBLE 0x00008000
       
   120 #define STATE_SYSTEM_OFFSCREEN 0x00010000
       
   121 #define STATE_SYSTEM_SIZEABLE 0x00020000
       
   122 #define STATE_SYSTEM_MOVEABLE 0x00040000
       
   123 #define STATE_SYSTEM_SELFVOICING 0x00080000
       
   124 #define STATE_SYSTEM_FOCUSABLE 0x00100000
       
   125 #define STATE_SYSTEM_SELECTABLE 0x00200000
       
   126 #define STATE_SYSTEM_LINKED 0x00400000
       
   127 #define STATE_SYSTEM_TRAVERSED 0x00800000
       
   128 #define STATE_SYSTEM_MULTISELECTABLE 0x01000000
       
   129 #define STATE_SYSTEM_EXTSELECTABLE 0x02000000
       
   130 #define STATE_SYSTEM_ALERT_LOW 0x04000000
       
   131 #define STATE_SYSTEM_ALERT_MEDIUM 0x08000000
       
   132 #define STATE_SYSTEM_ALERT_HIGH 0x10000000
       
   133 #define STATE_SYSTEM_VALID 0x1fffffff
       
   134 
       
   135 typedef enum tagSELFLAG 
       
   136 {
       
   137   SELFLAG_NONE = 0,
       
   138   SELFLAG_TAKEFOCUS = 1,
       
   139   SELFLAG_TAKESELECTION = 2,
       
   140   SELFLAG_EXTENDSELECTION = 4,
       
   141   SELFLAG_ADDSELECTION = 8,
       
   142   SELFLAG_REMOVESELECTION = 16
       
   143 } SELFLAG; 
       
   144 
       
   145 #define SELFLAG_VALID	0x0000001F
       
   146 
       
   147 /* DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
       
   148 /* DEFINE_GUID(IID_IAccessible,     0x618736e0, 0x3c3d,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
       
   149 EXTERN_C const IID LIBID_Accessibility;
       
   150 EXTERN_C const IID IID_IAccessible;
       
   151 
       
   152 #define INTERFACE IAccessible
       
   153 DECLARE_INTERFACE_(IAccessible, IDispatch)
       
   154 {
       
   155     STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
       
   156     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
       
   157     STDMETHOD_(ULONG,Release)(THIS) PURE;
       
   158     STDMETHOD(GetTypeInfoCount)(THIS_ UINT*) PURE;
       
   159     STDMETHOD(GetTypeInfo)(THIS_ UINT,LCID,LPTYPEINFO*) PURE;
       
   160     STDMETHOD(GetIDsOfNames)(THIS_ REFIID,LPOLESTR*,UINT,LCID,DISPID*) PURE;
       
   161     STDMETHOD(Invoke)(THIS_ DISPID,REFIID,LCID,WORD,DISPPARAMS*,VARIANT*,EXCEPINFO*,UINT*) PURE;
       
   162 
       
   163     STDMETHOD(get_accParent)(THIS_ IDispatch**) PURE;
       
   164     STDMETHOD(get_accChildCount)(THIS_ long*) PURE;
       
   165     STDMETHOD(get_accChild)(THIS_ VARIANT, IDispatch **) PURE;
       
   166     STDMETHOD(get_accName)(THIS_ VARIANT, BSTR*) PURE;
       
   167     STDMETHOD(get_accValue)(THIS_ VARIANT, BSTR*) PURE;
       
   168     STDMETHOD(get_accDescription)(THIS_ VARIANT, BSTR*) PURE;
       
   169     STDMETHOD(get_accRole)(THIS_ VARIANT, VARIANT*) PURE;
       
   170     STDMETHOD(get_accState)(THIS_ VARIANT, VARIANT*) PURE;
       
   171     STDMETHOD(get_accHelp)(THIS_ VARIANT, BSTR*) PURE;
       
   172     STDMETHOD(get_accHelpTopic)(THIS_ BSTR*, VARIANT, long*) PURE;
       
   173     STDMETHOD(get_accKeyboardShortcut)(THIS_ VARIANT, BSTR*) PURE;
       
   174     STDMETHOD(get_accFocus)(THIS_ VARIANT*) PURE;
       
   175     STDMETHOD(get_accSelection)(THIS_ VARIANT*) PURE;
       
   176     STDMETHOD(get_accDefaultAction)(THIS_ VARIANT, BSTR*) PURE;
       
   177 
       
   178     STDMETHOD(accSelect)(THIS_ long, VARIANT) PURE;
       
   179     STDMETHOD(accLocation)(THIS_ long*, long*, long*, long*, VARIANT) PURE;
       
   180     STDMETHOD(accNavigate)(THIS_ long, VARIANT, VARIANT*) PURE;
       
   181     STDMETHOD(accHitTest)(THIS_ long, long, VARIANT*) PURE;
       
   182     STDMETHOD(accDoDefaultAction)(THIS_ VARIANT) PURE;
       
   183 
       
   184     STDMETHOD(put_accName)(THIS_ VARIANT, BSTR) PURE;
       
   185     STDMETHOD(put_accValue)(THIS_ VARIANT, BSTR) PURE;
       
   186 };
       
   187 #undef INTERFACE
       
   188 typedef IAccessible* LPACCESSIBLE;
       
   189 
       
   190 STDAPI AccessibleChildren(IAccessible*,LONG,LONG,VARIANT*,LONG*);
       
   191 STDAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible*,VARIANT*);
       
   192 STDAPI AccessibleObjectFromPoint(POINT,IAccessible**,VARIANT*);
       
   193 STDAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void**);
       
   194 STDAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void**);
       
   195 STDAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void**);
       
   196 STDAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void**);
       
   197 void WINAPI GetOleaccVersionInfo(DWORD*,DWORD*);
       
   198 UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);
       
   199 UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);
       
   200 UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);
       
   201 UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);
       
   202 LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);
       
   203 STDAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void**);
       
   204 STDAPI WindowFromAccessibleObject(IAccessible*,HWND*);
       
   205 
       
   206 #ifdef UNICODE
       
   207 #define CreateStdAccessibleProxy CreateStdAccessibleProxyW
       
   208 #define GetRoleText GetRoleTextW
       
   209 #define GetStateText GetStateTextW
       
   210 #else
       
   211 #define CreateStdAccessibleProxy CreateStdAccessibleProxyA
       
   212 #define GetRoleText GetRoleTextA
       
   213 #define GetStateText GetStateTextA
       
   214 #endif
       
   215 
       
   216 #ifdef __cplusplus
       
   217 }
       
   218 #endif
       
   219 #endif /* _OLEACC_H */