On some smartphones, no OpenGL ES support is available. On others a particular OpenGL ES API is available, or possibly multiple versions are available.
Variant: ScreenPlay and non-ScreenPlay. Target audience: Device creators.
ROM IBY files are used to control which OpenGL ES APIs are supported in a given handset. A different DLL file is used for each different API version and profile:
DLL file | Contents |
---|---|
libGLES_CM.dll |
OpenGL ES 1.x, Common Profile with EGL |
libGLESv1_CM.dll |
OpenGL ES 1.x, Common Profile without EGL (known as OpenGL ES 1.1 v1) |
libGLESv2.dll |
OpenGL ES 2.x |
OpenGL ES 1.1 v1 is not another version of OpenGL ES. It is instead another form of packaging for the OpenGL ES 1.1 API. For further information see: Khronos API Implementers Guide.
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