MTruiEngine Class Reference
MTruiEngine class. The interface between HWR engine and TrainUI application
Public Member Functions |
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void | ChangeShortcutTextL(const TDesC &, const TDesC &) |
TBool
| CharacterModelExist(const TDesC &) |
TBool
| CheckShortcutModel(const TDesC &) |
TInt
| DeleteCharacterModel(const TDesC &) |
TInt
| DeleteShortcutModel(const TDesC &) |
void | GetAllPresetSymbolsL(RArray< TUint > &) |
void | GetCharacterModelL(const TDesC &, RArray< TPoint > &) |
TInt
| GetGuidingLinePos(const TSize &, TInt &, TInt &) |
void | GetPresetSymbolByUnicodeL(TUint, RArray< TPoint > &, TDes &) |
void | GetShortcutModelL(const TDesC &, RArray< TPoint > &, TUint &) |
void | GetShortcutTextListL(RPointerArray< HBufC > &) |
TInt
| MaxShortCutLength() |
void | SavePresetShortcutL(TUint, const TDesC &) |
void | SetCharacterModelL(const TDesC &, RArray< TPoint > &, TInt, TDes &) |
void | SetLanguageScriptL(TInt) |
void | SetShortcutModelL(const TDesC &, RArray< TPoint > &, TDes &) |
Member Functions Documentation
ChangeShortcutTextL(const TDesC &, const TDesC &)
void | ChangeShortcutTextL | ( | const TDesC & | aOldText, |
| const TDesC & | aNewText |
| ) | [pure virtual] |
Change the text of an existing shortcut
Parameters
const TDesC & aOldText | The text of an existing shortcut |
const TDesC & aNewText | The new text of the shortcut |
CharacterModelExist(const TDesC &)
TBool
| CharacterModelExist | ( | const TDesC & | aChar | ) | [pure virtual] |
Check if character has model
Parameters
const TDesC & aChar | The character which is checked |
CheckShortcutModel(const TDesC &)
TBool
| CheckShortcutModel | ( | const TDesC & | aText | ) | [pure virtual] |
Check if shortcut has model
Parameters
const TDesC & aText | The shortcut which is checked |
DeleteCharacterModel(const TDesC &)
TInt
| DeleteCharacterModel | ( | const TDesC & | aChar | ) | [pure virtual] |
Parameters
const TDesC & aChar | Delete this character's model |
DeleteShortcutModel(const TDesC &)
TInt
| DeleteShortcutModel | ( | const TDesC & | aText | ) | [pure virtual] |
Parameters
const TDesC & aText | Delete this Shortcut's model |
GetAllPresetSymbolsL(RArray< TUint > &)
void | GetAllPresetSymbolsL | ( | RArray< TUint > & | aPresets | ) | [pure virtual] |
Return all unicodes of preset text stored in PTI engine
Parameters
RArray< TUint > & aPresets | All preset text's unicodes are stored in this array. |
GetCharacterModelL(const TDesC &, RArray< TPoint > &)
Parameters
const TDesC & aChar | Get this character's model |
RArray< TPoint > & aModel | Array of points where the character's model is stored. |
GetGuidingLinePos(const TSize &, TInt &, TInt &)
Get guiding line pos
The are
Parameters
const TSize & aSize | |
TInt & aTop | The vertical coordinate of top guiding line |
TInt & aBottom | The vertical coordinate of bottom guiding line |
GetPresetSymbolByUnicodeL(TUint, RArray< TPoint > &, TDes &)
Get trails assigned to a preset text.
Parameters
TUint aUnicode | The unicode of the preset text. |
RArray< TPoint > & aModel | Store trails of the preset text. |
TDes & aShortcut | Indicate whether the preset text has been assigned to a shortcut text. If KNullDesC, it is not in use. |
GetShortcutModelL(const TDesC &, RArray< TPoint > &, TUint &)
Get trails assigned to the specified shortcut.
Parameters
const TDesC & aText | The specified shortcut text |
RArray< TPoint > & aModel | Trails of the shortcut. |
TUint & aUnicode | The assigned preset text if it is a preset shortcut, otherwise, it is 0; |
GetShortcutTextListL(RPointerArray< HBufC > &)
Get text list of all the shortcuts
MaxShortCutLength()
TInt
| MaxShortCutLength | ( | ) | [pure virtual] |
Get the number of the maximum of shortcuts
SavePresetShortcutL(TUint, const TDesC &)
void | SavePresetShortcutL | ( | TUint | aUnicode, |
| const TDesC & | aShortcut |
| ) | [pure virtual] |
Parameters
TUint aUnicode | The assigned preset text. |
const TDesC & aShortcut | The shortcut to be save. |
SetCharacterModelL(const TDesC &, RArray< TPoint > &, TInt, TDes &)
Parameters
const TDesC & aChar | Set model to this character |
RArray< TPoint > & aModel | Array of points where the character's model is stored. Shall set the value to TPtiHwrRange. if not accepted by engine, store the conflict char |
TInt aSubRange | |
TDes & aSimilarChar | |
SetLanguageScriptL(TInt)
void | SetLanguageScriptL | ( | TInt | aLanguageScript | ) | [pure virtual] |
Set current trained character's Language Script
Parameters
TInt aLanguageScript | current trained character's Language Script |
SetShortcutModelL(const TDesC &, RArray< TPoint > &, TDes &)
Parameters
const TDesC & aText | Set model to this Shortcut |
RArray< TPoint > & aModel | Array of points where the Shortcut's model is stored. |
TDes & aSimilarText | Store the conflict text if exist. |
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reserved. Unless otherwise stated, these materials are provided under the terms of the Eclipse Public License
v1.0.