Pausing and Resuming a Tone

The CMMFDevSound::Pause() function pauses the play tone state. If the CMMFDevSound::Resume() function is supported, you can then use it to continue playing.

You can pause and resume tones played by calling any of the following functions:

  1. Check that the Resume() function is supported using the CMMFDevSound::IsResumeSupported() function.
  2. If the resume function is supported, call the CMMFDevSound::Pause() function to pause the tone.
  3. Call the CMMFDevSound::Resume() function to continue playing the tone.