CButtonBase Class Reference
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class CButtonBase : public CFepUiBaseCtrl
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CButtonBase
Button base control. This class could be used directly by user.
peninputlayoutcontrol.lib
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Since
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S60 V4.0
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Inherited Functions
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CBase::CBase()
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CBase::Delete(CBase *)
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CBase::operator new(TUint)
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CBase::operator new(TUint,TAny *)
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CBase::operator new(TUint,TLeave)
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CBase::operator new(TUint,TLeave,TUint)
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CBase::operator new(TUint,TUint)
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CBase::~CBase()
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CFepUiBaseCtrl::AbleToDraw()
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CFepUiBaseCtrl::AbsOrderPos()
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CFepUiBaseCtrl::ActiveExtResponseArea()
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CFepUiBaseCtrl::AddEventObserver(MEventObserver *)
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CFepUiBaseCtrl::AllowOverlap()
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CFepUiBaseCtrl::BackgroundBmp()
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CFepUiBaseCtrl::BaseConstructL(CFepUiLayoutRootCtrl *)
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CFepUiBaseCtrl::BitGc()
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CFepUiBaseCtrl::BitmapDevice()
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CFepUiBaseCtrl::BkColor()
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CFepUiBaseCtrl::BkMaskBmp()
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CFepUiBaseCtrl::BorderColor()
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CFepUiBaseCtrl::BorderSize()
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CFepUiBaseCtrl::BringToBack()
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CFepUiBaseCtrl::BringToTop()
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CFepUiBaseCtrl::CFepUiBaseCtrl(CCoeControl *,CFepUiLayout *,TBool)
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CFepUiBaseCtrl::CFepUiBaseCtrl(const TRect &,CFepUiLayout *,TInt)
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CFepUiBaseCtrl::CancelExtResponseArea()
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CFepUiBaseCtrl::CancelPointerDownL()
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CFepUiBaseCtrl::CapturePointer(TBool)
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CFepUiBaseCtrl::Clear()
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CFepUiBaseCtrl::ClearRect(const TRect &)
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CFepUiBaseCtrl::CompareOrder(CFepUiBaseCtrl *)
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CFepUiBaseCtrl::CompareOrderInSameGroup(CFepUiBaseCtrl *)
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CFepUiBaseCtrl::ConstructFromResourceL()
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CFepUiBaseCtrl::Contains(const TPoint &)
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CFepUiBaseCtrl::ControlId()
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CFepUiBaseCtrl::ControlType()
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CFepUiBaseCtrl::CreateOwnDeviceL(CFbsBitmap *,CFbsBitmap *)
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CFepUiBaseCtrl::DisableRegionUpdating()
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CFepUiBaseCtrl::DrawBackground(TBool)
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CFepUiBaseCtrl::DrawBackground(const TRect,TBool)
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CFepUiBaseCtrl::DrawBackgroundToDevice(TRect,CFbsDevice *,CFbsBitmap *,const TRgb &,const TRgb &,TBool)
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CFepUiBaseCtrl::DrawBitmap(const CFbsBitmap *,TBool)
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CFepUiBaseCtrl::DrawBitmap(const TRect,const CFbsBitmap *,TBool)
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CFepUiBaseCtrl::DrawMaskBackground(TBool)
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CFepUiBaseCtrl::DrawOpaqueMaskBackground(TBool)
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CFepUiBaseCtrl::DrawOpaqueMaskBackground(const TRect,TBool)
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CFepUiBaseCtrl::DrawShadow()
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CFepUiBaseCtrl::DrawTransparentMaskBackground(const TRect &,TBool)
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CFepUiBaseCtrl::EnableExtResponseArea(TBool,const TRect &)
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CFepUiBaseCtrl::EnableRegionUpdating()
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CFepUiBaseCtrl::Extension_(TUint,TAny *&,TAny *)
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CFepUiBaseCtrl::GraphicDeviceSizeChanged()
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CFepUiBaseCtrl::HandlePositionChange(const TPoint &)
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CFepUiBaseCtrl::HandleResourceChange(TInt)
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CFepUiBaseCtrl::Hiden()
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CFepUiBaseCtrl::IsActive()
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CFepUiBaseCtrl::IsFepBaseControl()
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CFepUiBaseCtrl::IsKindOfControl(TStockBaseCtrlType)
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CFepUiBaseCtrl::IsOnTopOf(CFepUiBaseCtrl *)
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CFepUiBaseCtrl::MaskBitmapDevice()
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CFepUiBaseCtrl::MaskBkCol()
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CFepUiBaseCtrl::Move(const TPoint &)
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CFepUiBaseCtrl::MovingArea()
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CFepUiBaseCtrl::NONSHARABLE_CLASS(CFepUiBaseCtrlExtension)
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CFepUiBaseCtrl::OnActivate()
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CFepUiBaseCtrl::OnDeActivate()
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CFepUiBaseCtrl::OnLayoutDraggingEnd()
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CFepUiBaseCtrl::OnLayoutDraggingStart()
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CFepUiBaseCtrl::OrderPos()const
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CFepUiBaseCtrl::Overlapped(CFepUiBaseCtrl *)
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CFepUiBaseCtrl::ParentCtrl()
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CFepUiBaseCtrl::PenColor()
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CFepUiBaseCtrl::PenSize()
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CFepUiBaseCtrl::PointerDown()
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CFepUiBaseCtrl::ReDrawRect(const TRect &)
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CFepUiBaseCtrl::Ready()
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CFepUiBaseCtrl::Rect()
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CFepUiBaseCtrl::Region()
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CFepUiBaseCtrl::RemoveEventObserver(MEventObserver *)
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CFepUiBaseCtrl::ReportEvent(TInt,const TDesC &)
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CFepUiBaseCtrl::RequireRegionUpdateL(TBool)
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CFepUiBaseCtrl::ResizeDeviceL()
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CFepUiBaseCtrl::ResourceId()
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CFepUiBaseCtrl::RootControl()
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CFepUiBaseCtrl::SetAllowOverlap(TBool)
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CFepUiBaseCtrl::SetBackgroundBmp(CFbsBitmap *)
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CFepUiBaseCtrl::SetBackgroundMaskBmp(CFbsBitmap *)
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CFepUiBaseCtrl::SetBkColor(const TRgb &)
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CFepUiBaseCtrl::SetBorderColor(const TRgb &)
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CFepUiBaseCtrl::SetBorderSize(const TSize &)
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CFepUiBaseCtrl::SetControlType(TControlType)
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CFepUiBaseCtrl::SetHidenFlag(TBool)
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CFepUiBaseCtrl::SetMaskBkCol(const TRgb &)
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CFepUiBaseCtrl::SetOrdinalPos(TInt)
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CFepUiBaseCtrl::SetParent(CFepUiBaseCtrl *)
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CFepUiBaseCtrl::SetPenColor(const TRgb &)
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CFepUiBaseCtrl::SetPenSize(const TSize &)
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CFepUiBaseCtrl::SetPointerDown(TBool)
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CFepUiBaseCtrl::SetReady(TBool)
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CFepUiBaseCtrl::SetRect(const TRect &)
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CFepUiBaseCtrl::SetRegion(const RRegion &)
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CFepUiBaseCtrl::SetResourceId(TInt32)
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CFepUiBaseCtrl::SetShadowAreaRect(const TRect &,TShadowBitmapIndex)
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CFepUiBaseCtrl::SetShadowBmp(CFbsBitmap *,CFbsBitmap *,TShadowBitmapIndex)
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CFepUiBaseCtrl::SetShadowRect(const TRect &)
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CFepUiBaseCtrl::SetTactileFeedbackType(TInt)
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CFepUiBaseCtrl::ShadowAreaRect(TShadowBitmapIndex)
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CFepUiBaseCtrl::ShadowRect()
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CFepUiBaseCtrl::SimulateRawEvent(const TRawEvent &)
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CFepUiBaseCtrl::TactileFeedbackType()const
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CFepUiBaseCtrl::UiLayout()
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CFepUiBaseCtrl::UpdateArea(const TRect &,TBool)
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CFepUiBaseCtrl::UpdateAreaImmed(const TRect &,TBool)
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CFepUiBaseCtrl::UpdateValidRegion(CFepUiBaseCtrl *,TBool)
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CFepUiBaseCtrl::ValidClipRegion()
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CFepUiBaseCtrl::WholeHiden()
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CFepUiBaseCtrl::WndBasedControl()
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CFepUiBaseCtrl::WndControl()
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CFepUiBaseCtrl::~CFepUiBaseCtrl()
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Constructor & Destructor Documentation
CButtonBase(const TRect &, CFepUiLayout *, TInt)
Parameters
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const
TRect
& aRect
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The rectangle area for this control
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CFepUiLayout
* aUiLayout
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Ui layout who contains this control.Ownership not transferred
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TInt
aControlId
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control Id
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~CButtonBase()
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IMPORT_C
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~CButtonBase
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(
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)
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[virtual]
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Member Functions Documentation
AddBmpToPool(CFbsBitmap *)
Add a bitmap to bitmap pool
BaseConstructL()
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IMPORT_C void
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BaseConstructL
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(
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)
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Bitmap(TButtonBmpType, TBool)
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IMPORT_C
CFbsBitmap
*
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Bitmap
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(
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TButtonBmpType
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aType,
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TBool
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aMaskFlag = EFalse
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)
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get bitmap for given type .
Parameters
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TButtonBmpType
aType
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The bitmap type used for
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TBool
aMaskFlag = EFalse
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EFalse if want to get the mask bitmap, otherwise, return the bitmap. Default value is EFalse.
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BmpStretchable()
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TBool
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BmpStretchable
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(
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[inline]
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Get bitmap stretchable flag
Draw()
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IMPORT_C void
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Draw
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(
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)
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[virtual]
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HandlePointerDownEventL(const TPoint &)
Parameters
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const
TPoint
& aPoint
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The point position relative the layout
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HandlePointerEnter(const TPoint &)
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IMPORT_C void
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HandlePointerEnter
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(
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const
TPoint
&
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aPoint
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)
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[virtual]
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From
CFepUiBaseCtrl
Handle pointer enter event. This will be called only when it's got pointer down event before and pointer leaves but now comes back without pointer up event.
Parameters
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const
TPoint
& aPoint
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current pointer position
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HandlePointerLeave(const TPoint &)
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IMPORT_C void
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HandlePointerLeave
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(
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const
TPoint
&
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aPoint
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)
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[virtual]
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From
CFepUiBaseCtrl
Handle pointer levae event. This will be called only when it's got pointer down event before and now pointer leaves without pointer up event
Parameters
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const
TPoint
& aPoint
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current pointer position
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HandlePointerMoveEventL(const TPoint &)
Parameters
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const
TPoint
& aPoint
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The point position relative the layout
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HandlePointerUpEventL(const TPoint &)
Parameters
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const
TPoint
& aPoint
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The point position relative the layout
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Hide(TBool)
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IMPORT_C void
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Hide
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(
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TBool
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aFlag
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)
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[virtual]
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Hide or shoe control. A hiden control will not handle the event.
Parameters
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TBool
aFlag
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ETrue if want to hide the control.
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IsDimmed()
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TBool
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IsDimmed
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(
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[inline]
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Get button dimmed status .
NewL(const TRect &, CFepUiLayout *, TInt)
Parameters
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const
TRect
& aRect
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The rectangle area for this control
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CFepUiLayout
* aUiLayout
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Ui layout who contains this control.Ownership not transferred
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TInt
aControlId
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control Id
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ResetBmpPool()
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IMPORT_C void
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ResetBmpPool
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(
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)
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SetActive(TBool)
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IMPORT_C void
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SetActive
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(
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TBool
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aFlag
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[virtual]
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Set button active or deactive.
Parameters
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TBool
aFlag
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Button status flag.
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SetBackgroundBitmapL(CFbsBitmap *)
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IMPORT_C void
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SetBackgroundBitmapL
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(
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CFbsBitmap
*
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aBmp
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)
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[protected, virtual]
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Parameters
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CFbsBitmap
* aBmp
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The background bitmap. Ownership transferred to control
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SetBackgroundMaskBitmapL(CFbsBitmap *)
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IMPORT_C void
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SetBackgroundMaskBitmapL
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(
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CFbsBitmap
*
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aBmp
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)
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[protected, virtual]
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Set background mask bitmap
Parameters
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CFbsBitmap
* aBmp
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The background bitmap. Ownership transferred to control
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SetBitmapL(CFbsBitmap *, TButtonBmpType)
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IMPORT_C void
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SetBitmapL
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(
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CFbsBitmap
*
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aBmp,
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TButtonBmpType
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aType
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)
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Set bitmap for given status .
Parameters
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CFbsBitmap
* aBmp
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The bitmap. Ownership transferred to button
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TButtonBmpType
aType
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The bitmap type used for
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SetBmpStretchable(TBool)
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void
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SetBmpStretchable
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(
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TBool
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aFlag = ETrue
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)
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[inline]
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Enable bitmap stretchable. When it's set, all bitmap in this control will be stretched to fit in the control. It's stretchable by default
Parameters
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TBool
aFlag = ETrue
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the bitmap stretching flag
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SetCaptionColor(const TRgb &)
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void
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SetCaptionColor
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(
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const
TRgb
&
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aCol
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)
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[inline]
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Parameters
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const
TRgb
& aCol
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The caption font color
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SetCaptionL(const TDesC &)
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IMPORT_C void
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SetCaptionL
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(
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const
TDesC
&
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aText
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)
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Parameters
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const
TDesC
& aText
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The button caption
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SetCaptionShadowColor(const TRgb &)
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void
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SetCaptionShadowColor
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(
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const
TRgb
&
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aCol
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)
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[inline]
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Parameters
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const
TRgb
& aCol
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The font color
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SetDimmed(TBool)
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IMPORT_C void
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SetDimmed
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(
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TBool
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aFlag
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)
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Parameters
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TBool
aFlag
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Dim status. Default value is ETrue.
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SetFont(const TFontSpec &)
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IMPORT_C void
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SetFont
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(
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const
TFontSpec
&
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aFontSpec
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)
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From
CFepUiBaseCtrl
Set control's rectangle
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Since
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S60 V4.0
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Since
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S60 V4.0
SetFont(const CFont *)
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IMPORT_C void
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SetFont
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(
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const
CFont
*
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aFont
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)
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Parameters
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const
CFont
* aFont
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The font info for key drawing.Ownership not transferred
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SetMaskBitmapL(CFbsBitmap *, TButtonBmpType)
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IMPORT_C void
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SetMaskBitmapL
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(
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CFbsBitmap
*
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aBmp,
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TButtonBmpType
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aType
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)
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Set mask bitmap for given status.
Parameters
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CFbsBitmap
* aBmp
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The bitmap. Ownership transferred to button
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TButtonBmpType
aType
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The bitmap type used for
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Member Data Documentation
CFbsBitmap * iActiveBmp
bitmap for active state Own.
CFbsBitmap * iActiveBmpPressed
bitmap for pressing in active state Own.
CFbsBitmap * iActiveMaskBmp
mask bitmap for active state Own.
CFbsBitmap * iActiveMaskBmpPressed
mask bitmap for pressing in active state Own.
RPointerArray< CFbsBitmap > iBmpPool
bitmap pool for all bitmaps.
HBufC * iCaption
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HBufC
*
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iCaption
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[private]
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TRgb
iCaptionColor
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TRgb
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iCaptionColor
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[private]
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Pen color for first level caption
TRgb
iCaptionShadowColor
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TRgb
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iCaptionShadowColor
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[private]
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Pen color for caption shadow
CFbsBitmap * iDimmedBmp
bitmap for dimmed state Own.
CFbsBitmap * iDimmedMaskBmp
mask bitmap for dim stute Own.
CFont * iFont
Font object for key drawing Ownership depends on flag iFontOwnership.
TBool
iFontOwnership
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TBool
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iFontOwnership
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[private]
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Flag ownership flag. ETrue if
CFont
object is owned by this control.
TFontSpec
iFontSpec
Font information for key drawing
CFbsBitmap * iNoUsedBkbmp
keep the bitmap for background bitmap set by SetBackgroundBitmapL in case someone used. Own.
CFbsBitmap * iNoUsedMaskBkbmp
keep the bitmap for mask background bitmap set by SetBackgroundMaskBitmapL in case someone used. Own.
CFbsBitmap * iNonActiveBkBmp
bitmap for non active state Own.
CFbsBitmap * iNonActiveBkBmpPressed
bitmap for pressing in non active state Own.
CFbsBitmap * iNonActiveBkMaskBmp
mask bitmap for non active state Own.
CFbsBitmap * iNonActiveBkMaskBmpPressed
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CFbsBitmap
*
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iNonActiveBkMaskBmpPressed
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[protected]
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mask bitmap for pressing in non active state Own.
TInt
iReserved1
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TInt
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iReserved1
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[private]
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TInt
iReserved2
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TInt
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iReserved2
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[private]
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TBool
iStretchable
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TBool
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iStretchable
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[private]
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Copyright ©2010 Nokia Corporation and/or its subsidiary(-ies).
All rights
reserved. Unless otherwise stated, these materials are provided under the terms of the Eclipse Public License
v1.0.