symbian-qemu-0.9.1-12/libsdl-trunk/src/video/gapi/SDL_gapivideo.h
author martin.trojer@nokia.com
Fri, 31 Jul 2009 15:01:17 +0100
changeset 1 2fb8b9db1c86
permissions -rw-r--r--
Initial QEMU (symbian-qemu-0.9.1-12) import
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_gapivideo_h
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#define _SDL_gapivideo_h
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#include "SDL_mouse.h"
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#include "SDL_mutex.h"
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#include "../SDL_sysvideo.h"
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/* From gx.h, since it's not really C compliant */
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struct GXDisplayProperties {
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    DWORD cxWidth;
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    DWORD cyHeight;         // notice lack of 'th' in the word height.
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    long cbxPitch;          // number of bytes to move right one x pixel - can be negative.
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    long cbyPitch;          // number of bytes to move down one y pixel - can be negative.
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    long cBPP;              // # of bits in each pixel
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    DWORD ffFormat;         // format flags.
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};
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struct GXKeyList {
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    short vkUp;             // key for up
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    POINT ptUp;             // x,y position of key/button.  Not on screen but in screen coordinates.
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    short vkDown;
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    POINT ptDown;
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    short vkLeft;
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    POINT ptLeft;
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    short vkRight;
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    POINT ptRight;
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    short vkA;
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    POINT ptA;
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    short vkB;
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    POINT ptB;
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    short vkC;
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    POINT ptC;
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    short vkStart;
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    POINT ptStart;
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};
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typedef int   (*PFNGXOpenDisplay)(HWND hWnd, DWORD dwFlags);
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typedef int   (*PFNGXCloseDisplay)();
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typedef void* (*PFNGXBeginDraw)();
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typedef int   (*PFNGXEndDraw)();
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typedef int   (*PFNGXOpenInput)();
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typedef int   (*PFNGXCloseInput)();
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typedef struct GXDisplayProperties (*PFNGXGetDisplayProperties)();
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typedef struct GXKeyList (*PFNGXGetDefaultKeys)(int iOptions);
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typedef int   (*PFNGXSuspend)();
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typedef int   (*PFNGXResume)();
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typedef int   (*PFNGXSetViewport)( DWORD dwTop, DWORD dwHeight, DWORD dwReserved1, DWORD dwReserved2 );
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typedef BOOL  (*PFNGXIsDisplayDRAMBuffer)();
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struct GapiFunc
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{
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    PFNGXOpenDisplay          GXOpenDisplay;
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    PFNGXCloseDisplay         GXCloseDisplay;
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    PFNGXBeginDraw            GXBeginDraw;
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    PFNGXEndDraw              GXEndDraw;
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    PFNGXOpenInput            GXOpenInput;
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    PFNGXCloseInput           GXCloseInput;
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    PFNGXGetDisplayProperties GXGetDisplayProperties;
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    PFNGXGetDefaultKeys       GXGetDefaultKeys;
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    PFNGXSuspend              GXSuspend;
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    PFNGXResume               GXResume;
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    PFNGXSetViewport          GXSetViewport;
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    PFNGXIsDisplayDRAMBuffer  GXIsDisplayDRAMBuffer;
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};
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#define kfLandscape	0x8			// Screen is rotated 270 degrees
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#define kfPalette	0x10		// Pixel values are indexes into a palette
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#define kfDirect	0x20		// Pixel values contain actual level information
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#define kfDirect555	0x40		// 5 bits each for red, green and blue values in a pixel.
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#define kfDirect565	0x80		// 5 red bits, 6 green bits and 5 blue bits per pixel
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#define kfDirect888	0x100		// 8 bits each for red, green and blue values in a pixel.
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#define kfDirect444	0x200		// 4 red, 4 green, 4 blue
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#define kfDirectInverted 0x400
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#define GX_FULLSCREEN	0x01		// for OpenDisplay() 
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#define GX_NORMALKEYS   0x02
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#define GX_LANDSCAPEKEYS        0x03
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typedef enum
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{
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	SDL_ORIENTATION_UP,
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	SDL_ORIENTATION_DOWN,
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	SDL_ORIENTATION_LEFT,
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	SDL_ORIENTATION_RIGHT
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} SDL_ScreenOrientation;
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/* GAPI video mode */
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typedef enum {
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	GAPI_NONE = 0,
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	GAPI_DIRECT_565,
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	GAPI_DIRECT_555,
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	GAPI_MONO,
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	GAPI_PALETTE
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} GAPIVideoMode; 
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/* Hidden "this" pointer for the video functions */
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#define _THIS	SDL_VideoDevice *this
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typedef unsigned short PIXEL;
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/* Private display data 
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   begin with DIB private structure to allow DIB events code sharing
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*/
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struct SDL_PrivateVideoData {
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    HBITMAP screen_bmp;
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    HPALETTE screen_pal;
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#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
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    int SDL_nummodes[NUM_MODELISTS];
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    SDL_Rect **SDL_modelist[NUM_MODELISTS];
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	enum SDL_ScreenOrientation userOrientation;
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	int invert;
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	char hiresFix; // using hires mode without defining hires resource
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// --------------
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	int useGXOpenDisplay; /* use GXOpenDispplay */
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    int w, h;
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	enum SDL_ScreenOrientation gapiOrientation;
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    void *buffer; // may be 8, 16, 24, 32 bpp
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	PIXEL *videoMem;
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	BOOL needUpdate;
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	struct GXKeyList keyList;
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	struct GapiFunc gxFunc;
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	struct GXDisplayProperties gxProperties;
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	enum GAPIVideoMode videoMode;
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	int colorscale;
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	int dstLineStep;  // in bytes
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	int dstPixelStep; // in bytes
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	int startOffset; // in bytes
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	int useVga;
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	int suspended; // do not pu anything into video memory
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};
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#define gapiBuffer this->hidden->buffer
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#define gapi this->hidden
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#endif /* _SDL_gapivideo_h */