/*
* QEMU SDL display driver
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu-common.h"
#include "console.h"
#include "sysemu.h"
#include "gui_host.h"
#include <SDL.h>
#ifndef _WIN32
#include <signal.h>
#endif
static SDL_Surface *screen;
static int gui_noframe;
static int gui_key_modifier_pressed;
static int special_key_combination;
static int kbd_in_terminal_mode;
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
static uint8_t modifiers_state[256];
static int width, height;
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static SDL_Cursor *guest_sprite = 0;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
// printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
SDL_UpdateRect(screen, ds->x0 + x, ds->y0 + y, w, h);
}
static void sdl_gui_set_screen_size(int w, int h, int fullscreen_on)
{
int flags;
// printf("resizing to %d %d\n", w, h);
flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
if (fullscreen_on)
flags |= SDL_FULLSCREEN;
if (gui_noframe)
flags |= SDL_NOFRAME;
width = w;
height = h;
again:
screen = SDL_SetVideoMode(width, height, 0, flags);
if (!screen) {
fprintf(stderr, "Could not open SDL display\n");
exit(1);
}
if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
flags &= ~SDL_HWSURFACE;
goto again;
}
if (!screen->pixels) {
fprintf(stderr, "Could not open SDL display\n");
exit(1);
}
}
static void sdl_gui_get_screen_data(screen_data_t *new_screen_data)
{
new_screen_data->data = screen->pixels;
new_screen_data->linesize = screen->pitch;
new_screen_data->width = screen->w;
new_screen_data->height = screen->h;
new_screen_data->depth = screen->format->BitsPerPixel;
/* SDL BitsPerPixel never indicates any values other than
multiples of 8, so we need to check for strange depths. */
if (new_screen_data->depth == 16) {
uint32_t mask;
mask = screen->format->Rmask;
mask |= screen->format->Gmask;
mask |= screen->format->Bmask;
if ((mask & 0x8000) == 0)
new_screen_data->depth = 15;
}
if (new_screen_data->depth == 32 && screen->format->Rshift == 0) {
new_screen_data->bgr = 1;
} else {
new_screen_data->bgr = 0;
}
}
/* generic keyboard conversion */
#include "sdl_keysym.h"
#include "keymaps.c"
static kbd_layout_t *kbd_layout = NULL;
static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
{
int keysym;
/* workaround for X11+SDL bug with AltGR */
keysym = ev->keysym.sym;
if (keysym == 0 && ev->keysym.scancode == 113)
keysym = SDLK_MODE;
/* For Japanese key '\' and '|' */
if (keysym == 92 && ev->keysym.scancode == 133) {
keysym = 0xa5;
}
return keysym2scancode(kbd_layout, keysym);
}
/* specific keyboard conversions from scan codes */
#if defined(_WIN32)
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
return ev->keysym.scancode;
}
#else
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
int keycode;
keycode = ev->keysym.scancode;
if (keycode < 9) {
keycode = 0;
} else if (keycode < 97) {
keycode -= 8; /* just an offset */
} else if (keycode < 212) {
/* use conversion table */
keycode = _translate_keycode(keycode - 97);
} else {
keycode = 0;
}
return keycode;
}
#endif
static void reset_keys(void)
{
int i;
for(i = 0; i < 256; i++) {
if (modifiers_state[i]) {
if (i & 0x80)
gui_notify_dev_key(0xe0);
gui_notify_dev_key(i | 0x80);
modifiers_state[i] = 0;
}
}
}
static void sdl_process_key(SDL_KeyboardEvent *ev)
{
int keycode, v;
if (ev->keysym.sym == SDLK_PAUSE) {
/* specific case */
v = 0;
if (ev->type == SDL_KEYUP)
v |= 0x80;
gui_notify_dev_key(0xe1);
gui_notify_dev_key(0x1d | v);
gui_notify_dev_key(0x45 | v);
return;
}
if (kbd_layout) {
keycode = sdl_keyevent_to_keycode_generic(ev);
} else {
keycode = sdl_keyevent_to_keycode(ev);
}
switch(keycode) {
case 0x00:
/* sent when leaving window: reset the modifiers state */
reset_keys();
return;
case 0x2a: /* Left Shift */
case 0x36: /* Right Shift */
case 0x1d: /* Left CTRL */
case 0x9d: /* Right CTRL */
case 0x38: /* Left ALT */
case 0xb8: /* Right ALT */
if (ev->type == SDL_KEYUP)
modifiers_state[keycode] = 0;
else
modifiers_state[keycode] = 1;
break;
case 0x45: /* num lock */
case 0x3a: /* caps lock */
/* SDL does not send the key up event, so we generate it */
gui_notify_dev_key(keycode);
gui_notify_dev_key(keycode | 0x80);
return;
}
/* now send the key code */
if (keycode & 0x80)
gui_notify_dev_key(0xe0);
if (ev->type == SDL_KEYUP)
gui_notify_dev_key(keycode | 0x80);
else
gui_notify_dev_key(keycode & 0x7f);
}
static int sdl_state_to_qemu(int sdl_state)
{
int buttons = 0;
if (sdl_state & SDL_BUTTON(SDL_BUTTON_LEFT))
buttons |= MOUSE_EVENT_LBUTTON;
if (sdl_state & SDL_BUTTON(SDL_BUTTON_RIGHT))
buttons |= MOUSE_EVENT_RBUTTON;
if (sdl_state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
buttons |= MOUSE_EVENT_MBUTTON;
return buttons;
}
static void sdl_gui_process_events(void)
{
SDL_Event ev1, *ev = &ev1;
int mod_state;
int buttonstate = SDL_GetMouseState(NULL, NULL);
gui_refresh_caption();
/*vga_hw_update();*/
SDL_EnableUNICODE(kbd_in_terminal_mode);
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_VIDEOEXPOSE:
gui_notify_repaint_screen();
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
if (ev->type == SDL_KEYDOWN) {
if (!alt_grab) {
mod_state = (SDL_GetModState() & gui_grab_code) ==
gui_grab_code;
} else {
mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
(gui_grab_code | KMOD_LSHIFT);
}
gui_key_modifier_pressed = mod_state;
if (gui_key_modifier_pressed) {
int keycode;
keycode = sdl_keyevent_to_keycode(&ev->key);
switch(keycode) {
case 0x21: /* 'f' key on US keyboard */
if (gui_allows_fullscreen()) {
gui_notify_toggle_fullscreen();
special_key_combination = 1;
}
break;
case 0x02 ... 0x0a: /* '1' to '9' keys */
/* Reset the modifiers sent to the current console */
reset_keys();
gui_notify_console_select(keycode - 0x02);
special_key_combination = 1;
break;
default:
break;
}
} else if (kbd_in_terminal_mode) {
int keysym;
keysym = 0;
if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
switch(ev->key.keysym.sym) {
case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
default: break;
}
} else {
switch(ev->key.keysym.sym) {
case SDLK_UP: keysym = QEMU_KEY_UP; break;
case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
case SDLK_END: keysym = QEMU_KEY_END; break;
case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
default: break;
}
}
if (keysym) {
gui_notify_term_key(keysym);
} else if (ev->key.keysym.unicode != 0) {
gui_notify_term_key(ev->key.keysym.unicode);
}
}
} else if (ev->type == SDL_KEYUP) {
if (!alt_grab) {
mod_state = (ev->key.keysym.mod & gui_grab_code);
} else {
mod_state = (ev->key.keysym.mod &
(gui_grab_code | KMOD_LSHIFT));
}
if (!mod_state) {
if (gui_key_modifier_pressed) {
gui_key_modifier_pressed = 0;
if (!special_key_combination) {
/* exit/enter grab if pressing Ctrl-Alt */
gui_notify_toggle_grabmode();
/* SDL does not send back all the
modifiers key, so we must correct it */
reset_keys();
break;
}
special_key_combination = 0;
}
}
}
if (!kbd_in_terminal_mode && !special_key_combination)
sdl_process_key(&ev->key);
break;
case SDL_QUIT:
if (!no_quit)
qemu_system_shutdown_request();
break;
case SDL_MOUSEMOTION:
gui_notify_mouse_motion(ev->motion.xrel, ev->motion.yrel, 0,
ev->motion.x, ev->motion.y,
sdl_state_to_qemu(ev->motion.state));
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
{
SDL_MouseButtonEvent *bev = &ev->button;
int dz = 0;
if (ev->type == SDL_MOUSEBUTTONDOWN) {
buttonstate |= SDL_BUTTON(bev->button);
} else {
buttonstate &= ~SDL_BUTTON(bev->button);
}
#ifdef SDL_BUTTON_WHEELUP
if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
dz = -1;
} else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
dz = 1;
}
#endif
gui_notify_mouse_button(dz, bev->x, bev->y, sdl_state_to_qemu(buttonstate));
}
break;
case SDL_ACTIVEEVENT:
if (ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain) {
gui_notify_input_focus_lost();
} else if (ev->active.state & SDL_APPACTIVE) {
gui_notify_app_focus(ev->active.gain);
}
break;
default:
break;
}
}
}
static void sdl_gui_set_kbd_terminal_mode(int on)
{
kbd_in_terminal_mode = on;
}
static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
{
SDL_Rect dst = { x, y, w, h };
SDL_FillRect(screen, &dst, c);
}
static void sdl_mouse_warp(int x, int y, int on)
{
gui_notify_mouse_warp(x, y, on);
}
static void sdl_mouse_define(int width, int height, int bpp,
int hot_x, int hot_y,
uint8_t *image, uint8_t *mask)
{
uint8_t sprite[256], *line;
int x, y, dst, bypl, src = 0;
if (guest_sprite)
SDL_FreeCursor(guest_sprite);
memset(sprite, 0, 256);
bypl = ((width * bpp + 31) >> 5) << 2;
for (y = 0, dst = 0; y < height; y ++, image += bypl) {
line = image;
for (x = 0; x < width; x ++, dst ++) {
switch (bpp) {
case 24:
src = *(line ++); src |= *(line ++); src |= *(line ++);
break;
case 16:
case 15:
src = *(line ++); src |= *(line ++);
break;
case 8:
src = *(line ++);
break;
case 4:
src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
break;
case 2:
src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
break;
case 1:
src = 1 & (line[x >> 3] >> (x & 7));
break;
}
if (!src)
sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
}
}
guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
gui_notify_new_guest_cursor();
}
static void sdl_cleanup(void)
{
if (guest_sprite)
SDL_FreeCursor(guest_sprite);
SDL_Quit();
}
/******** GUI CALLBACKS **********/
static void sdl_gui_turn_cursor_on(gui_cursor_type_t cursor_type)
{
SDL_ShowCursor(1);
switch(cursor_type) {
case GUI_CURSOR_NORMAL:
SDL_SetCursor(sdl_cursor_normal);
break;
case GUI_CURSOR_GUEST_SPRITE:
SDL_SetCursor(guest_sprite);
break;
case GUI_CURSOR_HIDDEN:
SDL_SetCursor(sdl_cursor_hidden);
break;
case GUI_CURSOR_GRABBING:
if (guest_sprite)
SDL_SetCursor(guest_sprite);
else
SDL_SetCursor(sdl_cursor_normal);
break;
}
}
static void sdl_gui_turn_cursor_off(void)
{
SDL_ShowCursor(0);
}
static void sdl_gui_mouse_warp(int x, int y)
{
SDL_WarpMouse(x, y);
}
static void sdl_gui_grab_input_on(void)
{
SDL_WM_GrabInput(SDL_GRAB_ON);
}
static void sdl_gui_grab_input_off(void)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
}
static void sdl_gui_set_caption(const char* title, const char* icon)
{
SDL_WM_SetCaption(title, icon);
}
static int sdl_gui_is_app_active(void)
{
return (SDL_GetAppState() & SDL_APPACTIVE);
}
static void sdl_init_ds(DisplayState *ds)
{
ds->dpy_update = sdl_update;
ds->dpy_fill = sdl_fill;
ds->mouse_set = sdl_mouse_warp;
ds->cursor_define = sdl_mouse_define;
}
/*********************************/
void sdl_display_init(int full_screen, int no_frame)
{
int flags;
uint8_t data = 0;
gui_host_callbacks_t gui_callbacks;
#if defined(__APPLE__)
/* always use generic keymaps */
if (!keyboard_layout)
keyboard_layout = "en-us";
#endif
if(keyboard_layout) {
kbd_layout = init_keyboard_layout(keyboard_layout);
if (!kbd_layout)
exit(1);
}
if (no_frame)
gui_noframe = 1;
flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
if (SDL_Init (flags)) {
fprintf(stderr, "Could not initialize SDL - exiting\n");
exit(1);
}
memset(&gui_callbacks, 0, sizeof(gui_host_callbacks_t));
gui_callbacks.turn_cursor_on = &sdl_gui_turn_cursor_on;
gui_callbacks.turn_cursor_off = &sdl_gui_turn_cursor_off;
gui_callbacks.mouse_warp = &sdl_gui_mouse_warp;
gui_callbacks.grab_input_on = &sdl_gui_grab_input_on;
gui_callbacks.grab_input_off = &sdl_gui_grab_input_off;
gui_callbacks.set_caption = &sdl_gui_set_caption;
gui_callbacks.set_screen_size = &sdl_gui_set_screen_size;
gui_callbacks.get_screen_data = &sdl_gui_get_screen_data;
gui_callbacks.is_app_active = &sdl_gui_is_app_active;
gui_callbacks.init_ds = &sdl_init_ds;
gui_callbacks.process_events = &sdl_gui_process_events;
gui_callbacks.set_kbd_terminal_mode = &sdl_gui_set_kbd_terminal_mode;
gui_init(&gui_callbacks);
if (full_screen && gui_allows_fullscreen()) {
gui_notify_toggle_fullscreen();
}
SDL_EnableKeyRepeat(250, 50);
sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
sdl_cursor_normal = SDL_GetCursor();
atexit(sdl_cleanup);
}