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1 // |
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2 // Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 // All rights reserved. |
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4 // This component and the accompanying materials are made available |
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5 // under the terms of the License "Symbian Foundation License v1.0" |
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6 // which accompanies this distribution, and is available |
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7 // at the URL "http://www.symbianfoundation.org/legal/sfl-v10.html". |
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8 // |
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9 // Initial Contributors: |
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10 // Nokia Corporation - initial contribution. |
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11 // |
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12 // Contributors: |
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13 // |
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14 // Description: |
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15 // |
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16 |
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17 TARGET t_animplugin.dll |
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18 TARGETTYPE ANI |
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19 UID 268450594 0x100048F2 |
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20 |
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21 USERINCLUDE ../inc |
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22 SYSTEMINCLUDE /epoc32/include |
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23 |
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24 |
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25 |
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26 //By default, the build tools look for the WINSCW def file in a BWINS directory |
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27 //(at the same level as the directory containing the mmp file), |
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28 //the GCC ARM def file in a BMARM directory, and the ARMV5 def file in a EABI directory. |
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29 //If def files are stored in these locations, the project files does not need to specify |
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30 //the location of the def files explicitly. If you want to store the def files in some other |
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31 //location, you will need to specify in the project file where the .def files are using |
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32 //the deffile keyword. |
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33 |
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34 |
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35 LIBRARY euser.lib efsrv.lib bitgdi.lib bafl.lib gdi.lib |
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36 |
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37 |
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38 SOURCEPATH ../src |
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39 SOURCE T_TestAnimDll.cpp T_TWinAnim.cpp T_log.cpp T_AnimProc.cpp T_TSpriteAnim.cpp T_TFreeTimerWinAnim.cpp |
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40 |
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41 NOEXPORTLIBRARY |
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42 NOSTRICTDEF |
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43 |
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44 CAPABILITY PowerMgmt ProtServ ReadDeviceData WriteDeviceData |