// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// A simple application containing a single view with the text "Child II !" drawn on it.
//
//
/**
@file
@internalComponent - Internal Symbian test code
*/
#include <coeccntx.h>
#include <eikenv.h>
#include <eikappui.h>
#include <eikapp.h>
#include <eikdoc.h>
#include <mw/eikmenup.h>
#include <eikstart.h>
#include <mw/eikon.hrh>
#include <childii.rsg>
#include "ChildII.hrh"
//
//
// CExampleAppView
//
//
class CExampleAppView : public CCoeControl
{
public:
static CExampleAppView* NewL(const TRect& aRect);
CExampleAppView();
~CExampleAppView();
void ConstructL(const TRect& aRect);
private:
// Inherited from CCoeControl
void Draw(const TRect& /*aRect*/) const;
private:
HBufC* iExampleText;
};
//
// Constructor for the view.
//
CExampleAppView::CExampleAppView()
{
}
// Static NewL() function to start the standard two
// phase construction.
//
CExampleAppView* CExampleAppView::NewL(const TRect& aRect)
{
CExampleAppView* self = new(ELeave) CExampleAppView();
CleanupStack::PushL(self);
self->ConstructL(aRect);
CleanupStack::Pop();
return self;
}
//
// Destructor for the view.
//
CExampleAppView::~CExampleAppView()
{
delete iExampleText;
}
// Second phase construction.
//
void CExampleAppView::ConstructL(const TRect& aRect)
{
// Fetch the text from the resource file.
iExampleText = iEikonEnv->AllocReadResourceL(R_EXAMPLE_TEXT_CHILDII);
// Control is a window owning control
CreateWindowL();
// Extent of the control. This is
// the whole rectangle available to application.
// The rectangle is passed to us from the application UI.
SetRect(aRect);
// At this stage, the control is ready to draw so
// we tell the UI framework by activating it.
ActivateL();
}
// Drawing the view - in this example,
// consists of drawing a simple outline rectangle
// and then drawing the text in the middle.
// We use the Normal font supplied by the UI.
//
// In this example, we don't use the redraw
// region because it's easier to redraw to
// the whole client area.
//
void CExampleAppView::Draw(const TRect& /*aRect*/) const
{
// Window graphics context
CWindowGc& gc = SystemGc();
// Area in which we shall draw
TRect drawRect = Rect();
// Font used for drawing text
const CFont* fontUsed;
// Start with a clear screen
gc.Clear();
// Draw an outline rectangle (the default pen
// and brush styles ensure this) slightly
// smaller than the drawing area.
drawRect.Shrink(10,10);
gc.DrawRect(drawRect);
// Use the title font supplied by the UI
fontUsed = iEikonEnv->TitleFont();
gc.UseFont(fontUsed);
// Draw the text in the middle of the rectangle.
TInt baselineOffset=(drawRect.Height() - fontUsed->HeightInPixels())/2;
gc.DrawText(*iExampleText,drawRect,baselineOffset,CGraphicsContext::ECenter, 0);
// Finished using the font
gc.DiscardFont();
}
//
//
// CExampleAppUi
//
//
class CExampleAppUi : public CEikAppUi
{
public:
void ConstructL();
~CExampleAppUi();
private:
// Inherirted from class CEikAppUi
void HandleCommandL(TInt aCommand);
private:
CCoeControl* iAppView;
};
// The second phase constructor of the application UI class.
// The application UI creates and owns the one and only view.
//
void CExampleAppUi::ConstructL()
{
// BaseConstructL() completes the UI framework's
// construction of the App UI.
BaseConstructL();
// Create the single application view in which to
// draw the text "Child II", passing into it
// the rectangle available to it.
iAppView = CExampleAppView::NewL(ClientRect());
}
// The app Ui owns the two views and is.
// therefore, responsible for destroying them
//
CExampleAppUi::~CExampleAppUi()
{
delete iAppView;
}
// Called by the UI framework when a command has been issued.
// In this example, a command can originate through a
// hot-key press or by selection of a menu item.
// The command Ids are defined in the .hrh file
// and are 'connected' to the hot-key and menu item in the
// resource file.
// Note that the EEikCmdExit is defined by the UI
// framework and is pulled in by including eikon.hrh
//
void CExampleAppUi::HandleCommandL(TInt aCommand)
{
switch (aCommand)
{
// Just issue simple info messages to show that
// the menu items have been selected
case EExampleItem0:
iEikonEnv->InfoMsg(R_EXAMPLE_TEXT_ITEM0);
break;
case EExampleItem1:
iEikonEnv->InfoMsg(R_EXAMPLE_TEXT_ITEM1);
break;
case EExampleItem2:
iEikonEnv->InfoMsg(R_EXAMPLE_TEXT_ITEM2);
break;
// Exit the application. The call is
// implemented by the UI framework.
case EEikCmdExit:
Exit();
break;
}
}
//
//
// CExampleDocument
//
//
class CExampleDocument : public CEikDocument
{
public:
static CExampleDocument* NewL(CEikApplication& aApp);
CExampleDocument(CEikApplication& aApp);
void ConstructL();
private:
// Inherited from CEikDocument
CEikAppUi* CreateAppUiL();
};
// The constructor of the document class just passes the
// supplied reference to the constructor initialisation list.
// The document has no real work to do in this application.
//
CExampleDocument::CExampleDocument(CEikApplication& aApp)
: CEikDocument(aApp)
{
}
// This is called by the UI framework as soon as the
// document has been created. It creates an instance
// of the ApplicationUI. The Application UI class is
// an instance of a CEikAppUi derived class.
//
CEikAppUi* CExampleDocument::CreateAppUiL()
{
return new(ELeave) CExampleAppUi;
}
//
//
// CExampleApplication
//
//
class CExampleApplication : public CEikApplication
{
private:
// Inherited from class CApaApplication
CApaDocument* CreateDocumentL();
TUid AppDllUid() const;
};
const TUid KUidChildII = { 0X10207f85 };
// The function is called by the UI framework to ask for the
// application's UID. The returned value is defined by the
// constant KUidChildIIe and must match the second value
// defined in the project definition file.
//
TUid CExampleApplication::AppDllUid() const
{
return KUidChildII;
}
// This function is called by the UI framework at
// application start-up. It creates an instance of the
// document class.
//
CApaDocument* CExampleApplication::CreateDocumentL()
{
return new (ELeave) CExampleDocument(*this);
}
// The entry point for the application code. It creates
// an instance of the CApaApplication derived
// class, CExampleApplication.
//
LOCAL_C CApaApplication* NewApplication()
{
return new CExampleApplication;
}
GLDEF_C TInt E32Main()
{
return EikStart::RunApplication(NewApplication);
}