author | Faisal Memon <faisal.memon@nokia.com> |
Mon, 20 Sep 2010 14:29:05 +0100 | |
branch | bug235_bringup_0 |
changeset 24 | a3f46bb01be2 |
parent 20 | d2d6724aef32 |
permissions | -rw-r--r-- |
24 | 1 |
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and /or associated documentation files |
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* (the "Materials "), to deal in the Materials without restriction, |
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* including without limitation the rights to use, copy, modify, merge, |
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* publish, distribute, sublicense, and/or sell copies of the Materials, |
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* and to permit persons to whom the Materials are furnished to do so, |
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* subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Materials. |
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* |
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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* THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: |
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* |
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*/ |
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#ifndef _GLESCONTEXT_H_ |
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#define _GLESCONTEXT_H_ |
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#include <GLES/gl.h> |
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#include <map> |
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#include <iostream> |
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#include "GLESArray.h" |
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#include "glesInternal.h" |
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#include "GLESDesktopGL.h" |
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#include "glesOS.h" |
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#include "EGLInterface.h" |
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struct GLESBuffer; |
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class GLESTexture; |
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struct GLESTextureLevel; |
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namespace |
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{ |
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typedef std::map<unsigned int, GLESBuffer*> BufferMap; |
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typedef std::map<unsigned int, GLESTexture*> TextureMap; |
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} |
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enum GLESArrayFlag |
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{ |
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GLES_INVALID_ARRAY = 0, |
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GLES_VERTEX_ARRAY = 1 << 0, |
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GLES_NORMAL_ARRAY = 1 << 1, |
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GLES_COLOR_ARRAY = 1 << 2, |
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GLES_POINT_SIZE_ARRAY = 1 << 3, |
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GLES_TEXTURE_COORD_ARRAY = 1 << 4 |
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}; |
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class GLESContext { |
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public: |
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GLESContext(void* nativeContext); |
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~GLESContext(); |
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bool Initialize(); |
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bool IsInitialized() const { return m_initialized; } |
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const GLESDesktopGL& DGL() const { return m_dgl; } |
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void* NativeContext() const { return m_nativeContext; } |
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GLenum Error() const { return m_error; } |
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GLenum GetHostError(); |
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unsigned int MaxTextureLevel() const { return m_maxTextureLevel; } |
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unsigned int MaxTextureUnits() const { return m_maxTextureUnits; } |
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unsigned int MaxClipPlanes() const { return m_maxClipPlanes; } |
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unsigned int MaxLights() const { return m_maxLights; } |
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int ClientActiveTexture() const { return m_clientActiveTexture; } |
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GLESArray& VertexArray() { return m_vertexArray; } |
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const GLESArray& VertexArray() const { return m_vertexArray; } |
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GLESArray& NormalArray() { return m_normalArray; } |
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const GLESArray& NormalArray() const { return m_normalArray; } |
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GLESArray& ColorArray() { return m_colorArray; } |
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const GLESArray& ColorArray() const { return m_colorArray; } |
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const GLESArray& PointSizeArray() const { return m_pointSizeArray; } |
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GLESArray& TexCoordArray(unsigned int texture); |
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GLESArray& TexCoordArray(); |
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const GLESArray& TexCoordArray(unsigned int texture) const; |
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const GLESArray& TexCoordArray() const; |
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unsigned int ArrayBufferBinding() const { return m_arrayBufferBinding; } |
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GLESBuffer* ArrayBuffer(); |
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unsigned int ElementArrayBufferBinding() const { return m_elementArrayBufferBinding; } |
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GLESBuffer* ElementArrayBuffer(); |
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const GLESBuffer* Buffer(unsigned int buffer) const; |
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unsigned int TextureBinding() const { return m_textureBinding; } |
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GLESTexture* Texture(unsigned int name); |
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const GLESTextureLevel* TextureLevel(GLint level) const; |
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bool IsArrayEnabled(GLESArrayFlag array) const { return !!(m_enabledArrays & array); } |
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void SetError(GLenum error) { m_error = error; } |
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void SetClientActiveTexture(int texture) { m_clientActiveTexture = texture; } |
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void SetVertexArray(int size, GLenum type, int stride, const void *pointer); |
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void SetNormalArray(GLenum type, int stride, const void *pointer); |
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void SetColorArray(int size, GLenum type, int stride, const void *pointer); |
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void SetPointerSizeArray(GLenum type, int stride, const void *pointer); |
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void SetTexCoordArray(int size, GLenum type, int stride, const void *pointer); |
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void EnableArray(GLESArrayFlag array) { m_enabledArrays |= array; } |
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void DisableArray(GLESArrayFlag array) { m_enabledArrays &= ~array; } |
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void ReserveBufferNames(int num, unsigned int* names); |
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void DeleteBuffer(unsigned int buffer); |
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bool BindArrayBuffer(unsigned int buffer); |
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bool BindElementArrayBuffer(unsigned int buffer); |
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void DeleteTexture(unsigned int texture); |
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bool BindTexture(unsigned int texture); |
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private: |
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bool m_initialized; |
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void* m_nativeContext; |
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GLESDesktopGL m_dgl; |
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GLenum m_error; |
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unsigned int m_maxTextureLevel; |
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unsigned int m_maxTextureUnits; |
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unsigned int m_maxClipPlanes; |
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unsigned int m_maxLights; |
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int m_clientActiveTexture; |
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GLESArray m_vertexArray; |
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GLESArray m_normalArray; |
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GLESArray m_colorArray; |
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GLESArray m_pointSizeArray; |
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GLESArray* m_texCoordArray; |
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unsigned int m_enabledArrays; |
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unsigned int m_arrayBufferBinding; |
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unsigned int m_elementArrayBufferBinding; |
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unsigned int m_textureBinding; |
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BufferMap m_buffers; |
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TextureMap m_textures; |
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}; |
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void* glesGetCurrentGLESContext(); |
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#define GLES_ENTER_RET(RETVAL) \ |
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GLESContext* ctx; \ |
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do \ |
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{ \ |
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glesGetLock(); \ |
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ctx = (GLESContext*)glesGetCurrentGLESContext(); \ |
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if(!ctx) \ |
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{ \ |
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glesReleaseLock(); \ |
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return RETVAL; \ |
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} \ |
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if(!ctx->IsInitialized()) \ |
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{ \ |
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if(!ctx->Initialize()) \ |
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{ \ |
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std::cerr << "Failed to initialize context" << std::endl; \ |
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exit(1); \ |
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} \ |
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} \ |
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} while(0) |
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#define GLES_ENTER() GLES_ENTER_RET(GLES_NO_RETVAL) |
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// Check the host error after every API function call so that the error flag |
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// in the wrapper always contains the latest error. |
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#define GLES_LEAVE_RET(RETVAL) \ |
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do \ |
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{ \ |
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ctx->GetHostError(); \ |
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glesReleaseLock(); \ |
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return RETVAL; \ |
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} while(0) |
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#define GLES_LEAVE() GLES_LEAVE_RET(GLES_NO_RETVAL) |
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#define GLES_LEAVE_NO_ERROR_CHECK_RET(RETVAL) \ |
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do \ |
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{ \ |
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glesReleaseLock(); \ |
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return RETVAL; \ |
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} while(0) |
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#define GLES_LEAVE_NO_ERROR_CHECK() GLES_LEAVE_NO_ERROR_CHECK_RET(GLES_NO_RETVAL) |
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#define GLES_ERROR_IF_RET(COND, ERROR, RETVAL) \ |
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do \ |
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{ \ |
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if(COND) \ |
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{ \ |
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ctx->SetError(ERROR); \ |
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return RETVAL; \ |
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} \ |
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} while(0) |
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#define GLES_ERROR_IF(COND, ERROR) GLES_ERROR_IF_RET(COND, ERROR, GLES_NO_RETVAL) |
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#define GLES_ERROR_RET(ERROR, RETVAL) GLES_ERROR_IF_RET(true, ERROR, RETVAL) |
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#define GLES_ERROR(ERROR) GLES_ERROR_IF(true, ERROR) |
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d2d6724aef32
Initial contribution of Khronos API implmentations suitable for simulator host-side.
Matt Plumtree <matt.plumtree@nokia.com>
parents:
diff
changeset
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#endif // _GLESCONTEXT_H_ |