author | Matt Plumtree <matt.plumtree@nokia.com> |
Mon, 15 Nov 2010 09:56:25 +0000 | |
branch | bug235_bringup_0 |
changeset 77 | b0395290e61f |
parent 53 | c2ef9095503a |
permissions | -rw-r--r-- |
53
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/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and /or associated documentation files |
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* (the "Materials "), to deal in the Materials without restriction, |
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* including without limitation the rights to use, copy, modify, merge, |
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* publish, distribute, sublicense, and/or sell copies of the Materials, |
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* and to permit persons to whom the Materials are furnished to do so, |
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* subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Materials. |
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* |
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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* THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: |
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* |
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*/ |
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|
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#ifndef _EGLSURFACE_H_ |
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#define _EGLSURFACE_H_ |
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|
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#include <EGL/egl.h> |
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#include "eglInternal.h" |
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#include "EGLStructs.h" |
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#include "BufferContainer.h" |
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#include "SurfaceDescriptor.h" |
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class CEGLContext; |
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class CEGLConfig; |
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class CEGLThread; |
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class CEGLSurface : public RefCountingObject |
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{ |
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public: |
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enum SurfaceType |
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{ |
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WINDOW_SURFACE = 1, |
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PBUFFER_SURFACE, |
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PIXMAP_SURFACE |
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}; |
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protected: |
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CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config ); |
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public: |
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virtual ~CEGLSurface(void); |
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public: |
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void BindToContext( CEGLContext* context ); |
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inline CEGLContext* BoundContext() const { return m_boundContext; } |
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inline void SetThread( CEGLThread* thread ) { m_thread = thread; } |
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inline CEGLThread* Thread() const { return m_thread; } |
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inline CEGLConfig* Config() const { return m_config; } |
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inline CEGLSurface::SurfaceType Type() const { return m_type; } |
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inline EGLint RenderBuffer() const { return m_renderBuffer; } |
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inline EGLint AlphaFormat() const { return m_alphaFormat; } |
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inline EGLint ColorSpace() const { return m_colorSpace; } |
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inline EGLint MipmapLevel() const { return m_mipmapLevel; } |
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inline EGLint MultisampleResolve() const { return m_multisampleResolve; }; |
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inline EGLint SwapBehavior() const { return m_swapBehavior; } |
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inline EGLITextureBinding& TextureBinding() { return m_textureBinding; } |
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EGLint Width() const { return m_width; } |
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EGLint Height() const { return m_height; } |
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void SetStride( EGLint stride ) { m_stride = stride; } |
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EGLint Stride() const { return m_stride; } |
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bool Resize( EGLint width, EGLint height ); |
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void Size( int& width, int& height ) { width = m_width; height = m_height; } |
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BufferContainer* VGBuffers() { return &m_vgBuffers; } |
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BufferContainer* GLESBuffers() { return &m_glesBuffers; } |
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void* VGColorBuffer() const { return m_vgBuffers.m_colorBuffer; } |
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void* GLESColorBuffer() const { return m_glesBuffers.m_colorBuffer; } |
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void* VGClientSurface() const { return m_vgBuffers.m_clientSurface; } |
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void* GLESClientSurface() const { return m_glesBuffers.m_clientSurface; } |
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SurfaceDescriptor* Descriptor(); |
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void SetAttribute( EGLint attrib, EGLint value ); |
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EGLint Attribute( EGLint attrib ) const; |
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void Lock(); |
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void Unlock(); |
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bool IsLocked() const { return m_isLocked; } |
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void SetVGDirty( bool dirty ) { m_vgDirty = dirty; } |
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bool IsVGDirty() const { return m_vgDirty; } |
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void SetGLES1Dirty( bool dirty ) { m_gles1Dirty = dirty; } |
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bool IsGLES1Dirty() const { return m_gles1Dirty; } |
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void SetGLES2Dirty( bool dirty ) { m_gles2Dirty = dirty; } |
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bool IsGLES2Dirty() const { return m_gles2Dirty; } |
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private: |
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SurfaceType m_type; |
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EGLint m_colorSpace; |
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EGLint m_alphaFormat; |
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EGLint m_renderBuffer; |
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CEGLConfig* m_config; // not owned |
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CEGLContext* m_boundContext; // not owned |
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CEGLThread* m_thread; // not owned |
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protected: |
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EGLint m_width; |
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EGLint m_height; |
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EGLint m_stride; |
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BufferContainer m_vgBuffers; |
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BufferContainer m_glesBuffers; |
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SurfaceDescriptor m_surfaceDescriptor; |
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EGLint m_mipmapLevel; |
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EGLint m_multisampleResolve; |
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EGLint m_swapBehavior; |
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EGLITextureBinding m_textureBinding; |
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EGLI_LOCK m_lock; |
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bool m_vgDirty; |
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bool m_gles1Dirty; |
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bool m_gles2Dirty; |
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bool m_isLocked; |
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}; |
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#endif //_EGLSURFACE_H_ |