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1 /* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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2 * |
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3 * Permission is hereby granted, free of charge, to any person obtaining a |
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4 * copy of this software and /or associated documentation files |
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5 * (the "Materials "), to deal in the Materials without restriction, |
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6 * including without limitation the rights to use, copy, modify, merge, |
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7 * publish, distribute, sublicense, and/or sell copies of the Materials, |
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8 * and to permit persons to whom the Materials are furnished to do so, |
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9 * subject to the following conditions: |
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10 * |
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11 * The above copyright notice and this permission notice shall be included |
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12 * in all copies or substantial portions of the Materials. |
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13 * |
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14 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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15 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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16 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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17 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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20 * THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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21 * |
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22 * Initial Contributors: |
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23 * Nokia Corporation - initial contribution. |
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24 * |
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25 * Contributors: |
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26 * |
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27 * Description: |
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28 * |
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29 */ |
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30 |
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31 #ifndef _EGLSURFACE_H_ |
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32 #define _EGLSURFACE_H_ |
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33 |
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34 #include <EGL/egl.h> |
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35 #include "eglInternal.h" |
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36 #include "EGLStructs.h" |
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37 #include "BufferContainer.h" |
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38 #include "SurfaceDescriptor.h" |
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39 |
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40 class CEGLContext; |
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41 class CEGLConfig; |
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42 class CEGLThread; |
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43 |
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44 class CEGLSurface : public RefCountingObject |
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45 { |
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46 public: |
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47 enum SurfaceType |
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48 { |
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49 WINDOW_SURFACE = 1, |
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50 PBUFFER_SURFACE, |
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51 PIXMAP_SURFACE |
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52 }; |
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53 |
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54 protected: |
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55 CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config ); |
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56 |
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57 public: |
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58 virtual ~CEGLSurface(void); |
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59 |
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60 public: |
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61 void BindToContext( CEGLContext* context ); |
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62 inline CEGLContext* BoundContext() const { return m_boundContext; } |
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63 inline void SetThread( CEGLThread* thread ) { m_thread = thread; } |
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64 inline CEGLThread* Thread() const { return m_thread; } |
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65 inline CEGLConfig* Config() const { return m_config; } |
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66 inline CEGLSurface::SurfaceType Type() const { return m_type; } |
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67 inline EGLint RenderBuffer() const { return m_renderBuffer; } |
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68 inline EGLint AlphaFormat() const { return m_alphaFormat; } |
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69 inline EGLint ColorSpace() const { return m_colorSpace; } |
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70 inline EGLint MipmapLevel() const { return m_mipmapLevel; } |
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71 inline EGLint MultisampleResolve() const { return m_multisampleResolve; }; |
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72 inline EGLint SwapBehavior() const { return m_swapBehavior; } |
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73 inline EGLITextureBinding& TextureBinding() { return m_textureBinding; } |
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74 |
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75 EGLint Width() const { return m_width; } |
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76 EGLint Height() const { return m_height; } |
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77 void SetStride( EGLint stride ) { m_stride = stride; } |
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78 EGLint Stride() const { return m_stride; } |
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79 bool Resize( EGLint width, EGLint height ); |
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80 void Size( int& width, int& height ) { width = m_width; height = m_height; } |
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81 |
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82 BufferContainer* VGBuffers() { return &m_vgBuffers; } |
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83 BufferContainer* GLESBuffers() { return &m_glesBuffers; } |
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84 void* VGColorBuffer() const { return m_vgBuffers.m_colorBuffer; } |
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85 void* GLESColorBuffer() const { return m_glesBuffers.m_colorBuffer; } |
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86 void* VGClientSurface() const { return m_vgBuffers.m_clientSurface; } |
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87 void* GLESClientSurface() const { return m_glesBuffers.m_clientSurface; } |
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88 |
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89 SurfaceDescriptor* Descriptor(); |
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90 |
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91 void SetAttribute( EGLint attrib, EGLint value ); |
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92 EGLint Attribute( EGLint attrib ) const; |
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93 |
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94 void Lock(); |
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95 void Unlock(); |
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96 bool IsLocked() const { return m_isLocked; } |
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97 void SetVGDirty( bool dirty ) { m_vgDirty = dirty; } |
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98 bool IsVGDirty() const { return m_vgDirty; } |
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99 void SetGLES1Dirty( bool dirty ) { m_gles1Dirty = dirty; } |
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100 bool IsGLES1Dirty() const { return m_gles1Dirty; } |
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101 void SetGLES2Dirty( bool dirty ) { m_gles2Dirty = dirty; } |
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102 bool IsGLES2Dirty() const { return m_gles2Dirty; } |
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103 |
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104 private: |
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105 SurfaceType m_type; |
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106 EGLint m_colorSpace; |
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107 EGLint m_alphaFormat; |
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108 EGLint m_renderBuffer; |
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109 CEGLConfig* m_config; // not owned |
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110 CEGLContext* m_boundContext; // not owned |
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111 CEGLThread* m_thread; // not owned |
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112 |
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113 protected: |
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114 EGLint m_width; |
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115 EGLint m_height; |
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116 EGLint m_stride; |
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117 BufferContainer m_vgBuffers; |
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118 BufferContainer m_glesBuffers; |
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119 SurfaceDescriptor m_surfaceDescriptor; |
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120 EGLint m_mipmapLevel; |
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121 EGLint m_multisampleResolve; |
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122 EGLint m_swapBehavior; |
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123 EGLITextureBinding m_textureBinding; |
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124 EGLI_LOCK m_lock; |
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125 bool m_vgDirty; |
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126 bool m_gles1Dirty; |
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127 bool m_gles2Dirty; |
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128 bool m_isLocked; |
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129 }; |
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130 |
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131 #endif //_EGLSURFACE_H_ |