hostsupport/hostopenvg/src/src/win32/riEGLOS.cpp
branchbug235_bringup_0
changeset 53 c2ef9095503a
parent 24 a3f46bb01be2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hostsupport/hostopenvg/src/src/win32/riEGLOS.cpp	Wed Oct 06 17:59:01 2010 +0100
@@ -0,0 +1,382 @@
+/*------------------------------------------------------------------------
+ *
+ * EGL 1.3
+ * -------
+ *
+ * Copyright (c) 2007 The Khronos Group Inc.
+ * Portions copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions: 
+ *
+ * The above copyright notice and this permission notice shall be included 
+ * in all copies or substantial portions of the Materials. 
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief	Simple implementation of EGL 1.3
+ * \note	caveats:
+			- always renders into the backbuffer and blits it to window (no single buffered rendering)
+			- no native Windows or Mac OS X pixmap support
+			- no power management events
+			- no support for swap interval
+ * \todo	what happens in egl functions when eglTerminate has been called but the context and surface are still in use?
+ * \todo	OSDeinitMutex should be called in case getEGL fails.
+ * \todo	clarify getThread and getCurrentThread distinction.
+ *//*-------------------------------------------------------------------*/
+
+#include "EGL/egl.h"
+#include "openvg.h"
+#include "riArray.h"
+#include "riMath.h"
+#include "riContext.h"
+#include "riImage.h"
+
+namespace OpenVGRI
+{
+
+#include <windows.h>
+
+void* OSGetCurrentThreadID(void)
+{
+	return (void*)GetCurrentThreadId();	//TODO this is not safe
+}
+
+static HANDLE mutex = NULL;
+static int mutexRefCount = 0;
+//acquired mutex cannot be deinited.
+void OSDeinitMutex(void)
+{
+	RI_ASSERT(mutex);
+	RI_ASSERT(mutexRefCount == 0);
+	BOOL ret = CloseHandle(mutex);
+	RI_ASSERT(ret);
+	RI_UNREF(ret);
+}
+void OSAcquireMutex(void)
+{
+	if(!mutex)
+    {
+        mutex = CreateMutex(NULL, FALSE, NULL);	//initially not locked
+        mutexRefCount = 0;
+    }
+	RI_ASSERT(mutex);
+	DWORD ret = WaitForSingleObject(mutex, INFINITE);
+	RI_ASSERT(ret != WAIT_FAILED);
+	RI_UNREF(ret);
+	mutexRefCount++;
+}
+void OSReleaseMutex(void)
+{
+	RI_ASSERT(mutex);
+	mutexRefCount--;
+	RI_ASSERT(mutexRefCount >= 0);
+	BOOL ret = ReleaseMutex(mutex);
+	RI_ASSERT(ret);
+	RI_UNREF(ret);
+}
+
+static bool isBigEndian()
+{
+	static const RIuint32 v = 0x12345678u;
+	const RIuint8* p = (const RIuint8*)&v;
+	RI_ASSERT (*p == (RIuint8)0x12u || *p == (RIuint8)0x78u);
+	return (*p == (RIuint8)(0x12)) ? true : false;
+}
+
+
+#ifdef RI_USE_GLUT
+#	include <GL/gl.h>
+#	define GLUT_DISABLE_ATEXIT_HACK
+#	include "glut.h"
+
+struct OSWindowContext
+{
+    int                 window;
+    unsigned int*       tmp;
+    int                 tmpWidth;
+    int                 tmpHeight;
+};
+
+void* OSCreateWindowContext(EGLNativeWindowType window)
+{
+    try
+    {
+        OSWindowContext* ctx = RI_NEW(OSWindowContext, ());
+        ctx->window = (int)window;
+        ctx->tmp = NULL;
+        ctx->tmpWidth = 0;
+        ctx->tmpHeight = 0;
+        return ctx;
+    }
+	catch(std::bad_alloc)
+	{
+		return NULL;
+	}
+}
+
+void OSDestroyWindowContext(void* context)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+        RI_DELETE_ARRAY(ctx->tmp);
+        RI_DELETE(ctx);
+    }
+}
+
+bool OSIsWindow(const void* context)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+		//TODO implement
+        return true;
+    }
+    return false;
+}
+
+void OSGetWindowSize(const void* context, int& width, int& height)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+        int currWin = glutGetWindow();
+        glutSetWindow(ctx->window);
+        width = glutGet(GLUT_WINDOW_WIDTH);
+        height = glutGet(GLUT_WINDOW_HEIGHT);
+        glutSetWindow(currWin);
+    }
+    else
+    {
+        width = 0;
+        height = 0;
+    }
+}
+
+void OSBlitToWindow(void* context, const Drawable* drawable)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+        int w = drawable->getWidth();
+        int h = drawable->getHeight();
+
+        int currWin = glutGetWindow();
+        glutSetWindow(ctx->window);
+
+        if(!ctx->tmp || ctx->tmpWidth != w || ctx->tmpHeight != h)
+        {
+            RI_DELETE_ARRAY(ctx->tmp);
+            ctx->tmp = NULL;
+            try
+            {
+                ctx->tmp = RI_NEW_ARRAY(unsigned int, w*h);	//throws bad_alloc
+                ctx->tmpWidth = w;
+                ctx->tmpHeight = h;
+            }
+            catch(std::bad_alloc)
+            {
+                //do nothing
+            }
+        }
+
+        if(ctx->tmp)
+        {
+            glViewport(0, 0, w, h);
+            glDisable(GL_DEPTH_TEST);
+            glMatrixMode(GL_PROJECTION);
+            glLoadIdentity();
+            glMatrixMode(GL_MODELVIEW);
+            glLoadIdentity();
+            //NOTE: we assume here that the display is always in sRGB color space
+            VGImageFormat f = VG_sXBGR_8888;
+            if(isBigEndian())
+                f = VG_sRGBX_8888;
+            vgReadPixels(ctx->tmp, w*sizeof(unsigned int), f, 0, 0, w, h);
+            glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ctx->tmp);
+        }
+
+        glutSwapBuffers();	//shows the OpenGL frame buffer
+        glutSetWindow(currWin);		//restore the current window
+    }
+}
+
+EGLDisplay OSGetDisplay(EGLNativeDisplayType display_id)
+{
+    return (EGLDisplay)display_id;  //just casting to (EGLDisplay) should be enough to make a unique identifier out of this
+}
+
+#else
+//Windows native
+#ifndef _WINDOWS_
+#	define _WIN32_WINNT 0x0400
+#	define WIN32_LEAN_AND_MEAN
+#	include <windows.h>
+#endif
+
+struct OSWindowContext
+{
+    HWND                window;
+	HDC					bufDC;
+	HBITMAP				bufDIB;
+    unsigned int*       tmp;
+    int                 tmpWidth;
+    int                 tmpHeight;
+};
+
+OSWindowContext* OSCreateWindowContext(EGLNativeWindowType window)
+{
+    OSWindowContext* ctx = NULL;
+    try
+    {
+        ctx = RI_NEW(OSWindowContext, ());
+    }
+	catch(std::bad_alloc)
+	{
+		return NULL;
+	}
+
+    ctx->window = (HWND)window;
+    HDC winDC = GetDC(ctx->window);
+    ctx->bufDC = CreateCompatibleDC(winDC);
+    ReleaseDC(ctx->window, winDC);
+    if(!ctx->bufDC)
+    {
+        RI_DELETE(ctx);
+        return NULL;
+    }
+
+    ctx->bufDIB = NULL;
+    ctx->tmp = NULL;
+    ctx->tmpWidth = 0;
+    ctx->tmpHeight = 0;
+    return ctx;
+}
+
+void OSDestroyWindowContext(OSWindowContext* context)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+        if(ctx->bufDC)
+        {
+            SelectObject(ctx->bufDC, NULL);
+            DeleteDC(ctx->bufDC);
+        }
+        if(ctx->bufDIB)
+            DeleteObject(ctx->bufDIB);
+        RI_DELETE(ctx);
+    }
+}
+
+bool OSIsWindow(const OSWindowContext* context)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+		if(IsWindow(ctx->window))
+			return true;
+    }
+    return false;
+}
+
+void OSGetWindowSize(const OSWindowContext* context, int& width, int& height)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+		RECT rect;
+		GetClientRect(ctx->window, &rect);
+		width = rect.right - rect.left;
+		height = rect.bottom - rect.top;
+    }
+    else
+    {
+        width = 0;
+        height = 0;
+    }
+}
+
+void OSBlitToWindow(OSWindowContext* context, const Drawable* drawable)
+{
+    OSWindowContext* ctx = (OSWindowContext*)context;
+    if(ctx)
+    {
+        int w = drawable->getWidth();
+        int h = drawable->getHeight();
+
+        if(!ctx->tmp || !ctx->bufDIB || ctx->tmpWidth != w || ctx->tmpHeight != h)
+        {
+            if(ctx->bufDIB)
+                DeleteObject(ctx->bufDIB);
+            ctx->tmp = NULL;
+            ctx->bufDIB = NULL;
+
+            ctx->tmpWidth = w;
+            ctx->tmpHeight = h;
+
+            struct
+            {
+                BITMAPINFOHEADER	header;
+                DWORD				rMask;
+                DWORD				gMask;
+                DWORD				bMask;
+            } bmi;
+            bmi.header.biSize			= sizeof(BITMAPINFOHEADER);
+            bmi.header.biWidth			= w;
+            bmi.header.biHeight			= h;
+            bmi.header.biPlanes			= 1;
+            bmi.header.biBitCount		= (WORD)32;
+            bmi.header.biCompression	= BI_BITFIELDS;
+            bmi.rMask = 0x000000ff;
+            bmi.gMask = 0x0000ff00;
+            bmi.bMask = 0x00ff0000;
+            ctx->bufDIB = CreateDIBSection(ctx->bufDC, (BITMAPINFO*)&bmi, DIB_RGB_COLORS, (void**)&ctx->tmp, NULL, 0);
+            if(!ctx->bufDIB)
+            {
+                ctx->tmp = NULL;
+                return;
+            }
+        }
+
+        if(ctx->tmp)
+        {
+            //NOTE: we assume here that the display is always in sRGB color space
+			GdiFlush();
+            VGImageFormat f = VG_sABGR_8888_PRE;
+            if(isBigEndian())
+                f = VG_sRGBA_8888_PRE;
+            vgReadPixels(ctx->tmp, w*sizeof(unsigned int), f, 0, 0, w, h);
+
+            SelectObject(ctx->bufDC, ctx->bufDIB);
+            HDC winDC = GetDC(ctx->window);
+            BitBlt(winDC, 0, 0, w, h, ctx->bufDC, 0, 0, SRCCOPY);
+            ReleaseDC(ctx->window, winDC);
+            SelectObject(ctx->bufDC, NULL);
+        }
+    }
+}
+
+EGLDisplay OSGetDisplay(EGLNativeDisplayType display_id)
+{
+    RI_UNREF(display_id);
+    return (EGLDisplay)1;    //support only a single display
+}
+
+#endif
+
+}   //namespace OpenVGRI