Ensure OpenGL ES 2.0 C functions use C signatures in C++ builds (fixes VS builds)
// Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Project file for the OpenVGU guest library
#include <platform_paths.hrh>
#include <VG/openvguids.hrh> // For uids
TARGET guestopenvgu.dll
TARGETTYPE dll
LINKAS libopenvgu.dll
UID KUidSharedDllUidValue KUidVGUDllUidValue
CAPABILITY CAP_GENERAL_DLL
VENDORID VID_DEFAULT
OS_LAYER_SYSTEMINCLUDE
OS_LAYER_ESTLIB_SYSTEMINCLUDE
USERINCLUDE ../inc
USERINCLUDE ../../../vghwinterface/vghwutils/inc
USERINCLUDE ../../../vghwinterface/vghwserialiser/inc
SOURCEPATH ../../../vghwinterface/vghwserialiser/src
SOURCE openvgrfc.cpp
SOURCEPATH ../src
SOURCE openvgu.cpp
LIBRARY euser.lib // Mandatory
LIBRARY vghwutils.lib
LIBRARY libOpenVG.lib
LIBRARY guestopenvg.lib
LIBRARY vghwserialiser.lib
#ifdef WINS
DEFFILE /epoc32/include/def/win32/libopenvgu11.def // WINS/WINSCW def file
#else
DEFFILE /epoc32/include/def/eabi/libopenvgu11.def // ARM def file
#endif // WINS
EPOCALLOWDLLDATA