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1 |
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2 :mod:`SocketServer` --- A framework for network servers |
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3 ======================================================= |
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4 |
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5 .. module:: SocketServer |
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6 :synopsis: A framework for network servers. |
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7 |
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8 .. note:: |
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9 |
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10 The :mod:`SocketServer` module has been renamed to `socketserver` in Python |
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11 3.0. The :term:`2to3` tool will automatically adapt imports when converting |
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12 your sources to 3.0. |
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13 |
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14 |
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15 The :mod:`SocketServer` module simplifies the task of writing network servers. |
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16 |
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17 There are four basic server classes: :class:`TCPServer` uses the Internet TCP |
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18 protocol, which provides for continuous streams of data between the client and |
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19 server. :class:`UDPServer` uses datagrams, which are discrete packets of |
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20 information that may arrive out of order or be lost while in transit. The more |
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21 infrequently used :class:`UnixStreamServer` and :class:`UnixDatagramServer` |
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22 classes are similar, but use Unix domain sockets; they're not available on |
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23 non-Unix platforms. For more details on network programming, consult a book |
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24 such as |
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25 W. Richard Steven's UNIX Network Programming or Ralph Davis's Win32 Network |
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26 Programming. |
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27 |
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28 These four classes process requests :dfn:`synchronously`; each request must be |
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29 completed before the next request can be started. This isn't suitable if each |
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30 request takes a long time to complete, because it requires a lot of computation, |
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31 or because it returns a lot of data which the client is slow to process. The |
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32 solution is to create a separate process or thread to handle each request; the |
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33 :class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes can be used to |
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34 support asynchronous behaviour. |
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35 |
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36 Creating a server requires several steps. First, you must create a request |
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37 handler class by subclassing the :class:`BaseRequestHandler` class and |
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38 overriding its :meth:`handle` method; this method will process incoming |
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39 requests. Second, you must instantiate one of the server classes, passing it |
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40 the server's address and the request handler class. Finally, call the |
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41 :meth:`handle_request` or :meth:`serve_forever` method of the server object to |
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42 process one or many requests. |
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43 |
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44 When inheriting from :class:`ThreadingMixIn` for threaded connection behavior, |
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45 you should explicitly declare how you want your threads to behave on an abrupt |
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46 shutdown. The :class:`ThreadingMixIn` class defines an attribute |
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47 *daemon_threads*, which indicates whether or not the server should wait for |
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48 thread termination. You should set the flag explicitly if you would like threads |
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49 to behave autonomously; the default is :const:`False`, meaning that Python will |
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50 not exit until all threads created by :class:`ThreadingMixIn` have exited. |
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51 |
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52 Server classes have the same external methods and attributes, no matter what |
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53 network protocol they use. |
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54 |
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55 |
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56 Server Creation Notes |
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57 --------------------- |
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58 |
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59 There are five classes in an inheritance diagram, four of which represent |
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60 synchronous servers of four types:: |
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61 |
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62 +------------+ |
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63 | BaseServer | |
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64 +------------+ |
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65 | |
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66 v |
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67 +-----------+ +------------------+ |
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68 | TCPServer |------->| UnixStreamServer | |
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69 +-----------+ +------------------+ |
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70 | |
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71 v |
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72 +-----------+ +--------------------+ |
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73 | UDPServer |------->| UnixDatagramServer | |
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74 +-----------+ +--------------------+ |
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75 |
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76 Note that :class:`UnixDatagramServer` derives from :class:`UDPServer`, not from |
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77 :class:`UnixStreamServer` --- the only difference between an IP and a Unix |
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78 stream server is the address family, which is simply repeated in both Unix |
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79 server classes. |
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80 |
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81 Forking and threading versions of each type of server can be created using the |
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82 :class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes. For instance, |
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83 a threading UDP server class is created as follows:: |
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84 |
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85 class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass |
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86 |
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87 The mix-in class must come first, since it overrides a method defined in |
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88 :class:`UDPServer`. Setting the various member variables also changes the |
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89 behavior of the underlying server mechanism. |
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90 |
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91 To implement a service, you must derive a class from :class:`BaseRequestHandler` |
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92 and redefine its :meth:`handle` method. You can then run various versions of |
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93 the service by combining one of the server classes with your request handler |
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94 class. The request handler class must be different for datagram or stream |
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95 services. This can be hidden by using the handler subclasses |
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96 :class:`StreamRequestHandler` or :class:`DatagramRequestHandler`. |
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97 |
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98 Of course, you still have to use your head! For instance, it makes no sense to |
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99 use a forking server if the service contains state in memory that can be |
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100 modified by different requests, since the modifications in the child process |
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101 would never reach the initial state kept in the parent process and passed to |
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102 each child. In this case, you can use a threading server, but you will probably |
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103 have to use locks to protect the integrity of the shared data. |
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104 |
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105 On the other hand, if you are building an HTTP server where all data is stored |
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106 externally (for instance, in the file system), a synchronous class will |
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107 essentially render the service "deaf" while one request is being handled -- |
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108 which may be for a very long time if a client is slow to receive all the data it |
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109 has requested. Here a threading or forking server is appropriate. |
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110 |
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111 In some cases, it may be appropriate to process part of a request synchronously, |
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112 but to finish processing in a forked child depending on the request data. This |
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113 can be implemented by using a synchronous server and doing an explicit fork in |
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114 the request handler class :meth:`handle` method. |
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115 |
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116 Another approach to handling multiple simultaneous requests in an environment |
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117 that supports neither threads nor :func:`fork` (or where these are too expensive |
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118 or inappropriate for the service) is to maintain an explicit table of partially |
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119 finished requests and to use :func:`select` to decide which request to work on |
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120 next (or whether to handle a new incoming request). This is particularly |
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121 important for stream services where each client can potentially be connected for |
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122 a long time (if threads or subprocesses cannot be used). See :mod:`asyncore` for |
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123 another way to manage this. |
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124 |
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125 .. XXX should data and methods be intermingled, or separate? |
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126 how should the distinction between class and instance variables be drawn? |
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127 |
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128 |
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129 Server Objects |
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130 -------------- |
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131 |
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132 |
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133 .. function:: fileno() |
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134 |
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135 Return an integer file descriptor for the socket on which the server is |
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136 listening. This function is most commonly passed to :func:`select.select`, to |
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137 allow monitoring multiple servers in the same process. |
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138 |
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139 |
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140 .. function:: handle_request() |
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141 |
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142 Process a single request. This function calls the following methods in |
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143 order: :meth:`get_request`, :meth:`verify_request`, and |
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144 :meth:`process_request`. If the user-provided :meth:`handle` method of the |
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145 handler class raises an exception, the server's :meth:`handle_error` method |
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146 will be called. If no request is received within :attr:`self.timeout` |
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147 seconds, :meth:`handle_timeout` will be called and :meth:`handle_request` |
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148 will return. |
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149 |
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150 |
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151 .. function:: serve_forever(poll_interval=0.5) |
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152 |
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153 Handle requests until an explicit :meth:`shutdown` request. Polls for |
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154 shutdown every *poll_interval* seconds. |
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155 |
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156 |
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157 .. function:: shutdown() |
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158 |
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159 Tells the :meth:`serve_forever` loop to stop and waits until it does. |
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160 |
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161 .. versionadded:: 2.6 |
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162 |
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163 |
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164 .. data:: address_family |
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165 |
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166 The family of protocols to which the server's socket belongs. |
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167 Common examples are :const:`socket.AF_INET` and :const:`socket.AF_UNIX`. |
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168 |
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169 |
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170 .. data:: RequestHandlerClass |
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171 |
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172 The user-provided request handler class; an instance of this class is created |
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173 for each request. |
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174 |
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175 |
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176 .. data:: server_address |
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177 |
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178 The address on which the server is listening. The format of addresses varies |
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179 depending on the protocol family; see the documentation for the socket module |
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180 for details. For Internet protocols, this is a tuple containing a string giving |
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181 the address, and an integer port number: ``('127.0.0.1', 80)``, for example. |
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182 |
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183 |
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184 .. data:: socket |
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185 |
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186 The socket object on which the server will listen for incoming requests. |
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187 |
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188 The server classes support the following class variables: |
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189 |
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190 .. XXX should class variables be covered before instance variables, or vice versa? |
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191 |
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192 |
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193 .. data:: allow_reuse_address |
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194 |
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195 Whether the server will allow the reuse of an address. This defaults to |
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196 :const:`False`, and can be set in subclasses to change the policy. |
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197 |
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198 |
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199 .. data:: request_queue_size |
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200 |
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201 The size of the request queue. If it takes a long time to process a single |
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202 request, any requests that arrive while the server is busy are placed into a |
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203 queue, up to :attr:`request_queue_size` requests. Once the queue is full, |
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204 further requests from clients will get a "Connection denied" error. The default |
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205 value is usually 5, but this can be overridden by subclasses. |
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206 |
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207 |
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208 .. data:: socket_type |
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209 |
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210 The type of socket used by the server; :const:`socket.SOCK_STREAM` and |
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211 :const:`socket.SOCK_DGRAM` are two common values. |
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212 |
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213 .. data:: timeout |
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214 |
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215 Timeout duration, measured in seconds, or :const:`None` if no timeout is |
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216 desired. If :meth:`handle_request` receives no incoming requests within the |
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217 timeout period, the :meth:`handle_timeout` method is called. |
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218 |
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219 There are various server methods that can be overridden by subclasses of base |
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220 server classes like :class:`TCPServer`; these methods aren't useful to external |
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221 users of the server object. |
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222 |
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223 .. XXX should the default implementations of these be documented, or should |
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224 it be assumed that the user will look at SocketServer.py? |
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225 |
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226 |
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227 .. function:: finish_request() |
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228 |
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229 Actually processes the request by instantiating :attr:`RequestHandlerClass` and |
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230 calling its :meth:`handle` method. |
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231 |
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232 |
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233 .. function:: get_request() |
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234 |
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235 Must accept a request from the socket, and return a 2-tuple containing the *new* |
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236 socket object to be used to communicate with the client, and the client's |
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237 address. |
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238 |
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239 |
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240 .. function:: handle_error(request, client_address) |
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241 |
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242 This function is called if the :attr:`RequestHandlerClass`'s :meth:`handle` |
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243 method raises an exception. The default action is to print the traceback to |
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244 standard output and continue handling further requests. |
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245 |
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246 .. function:: handle_timeout() |
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247 |
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248 This function is called when the :attr:`timeout` attribute has been set to a |
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249 value other than :const:`None` and the timeout period has passed with no |
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250 requests being received. The default action for forking servers is |
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251 to collect the status of any child processes that have exited, while |
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252 in threading servers this method does nothing. |
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253 |
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254 .. function:: process_request(request, client_address) |
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255 |
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256 Calls :meth:`finish_request` to create an instance of the |
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257 :attr:`RequestHandlerClass`. If desired, this function can create a new process |
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258 or thread to handle the request; the :class:`ForkingMixIn` and |
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259 :class:`ThreadingMixIn` classes do this. |
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260 |
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261 .. Is there any point in documenting the following two functions? |
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262 What would the purpose of overriding them be: initializing server |
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263 instance variables, adding new network families? |
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264 |
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265 |
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266 .. function:: server_activate() |
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267 |
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268 Called by the server's constructor to activate the server. The default behavior |
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269 just :meth:`listen`\ s to the server's socket. May be overridden. |
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270 |
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271 |
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272 .. function:: server_bind() |
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273 |
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274 Called by the server's constructor to bind the socket to the desired address. |
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275 May be overridden. |
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276 |
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277 |
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278 .. function:: verify_request(request, client_address) |
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279 |
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280 Must return a Boolean value; if the value is :const:`True`, the request will be |
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281 processed, and if it's :const:`False`, the request will be denied. This function |
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282 can be overridden to implement access controls for a server. The default |
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283 implementation always returns :const:`True`. |
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284 |
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285 |
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286 RequestHandler Objects |
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287 ---------------------- |
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288 |
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289 The request handler class must define a new :meth:`handle` method, and can |
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290 override any of the following methods. A new instance is created for each |
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291 request. |
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292 |
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293 |
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294 .. function:: finish() |
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295 |
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296 Called after the :meth:`handle` method to perform any clean-up actions |
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297 required. The default implementation does nothing. If :meth:`setup` or |
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298 :meth:`handle` raise an exception, this function will not be called. |
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299 |
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300 |
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301 .. function:: handle() |
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302 |
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303 This function must do all the work required to service a request. The |
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304 default implementation does nothing. Several instance attributes are |
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305 available to it; the request is available as :attr:`self.request`; the client |
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306 address as :attr:`self.client_address`; and the server instance as |
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307 :attr:`self.server`, in case it needs access to per-server information. |
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308 |
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309 The type of :attr:`self.request` is different for datagram or stream |
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310 services. For stream services, :attr:`self.request` is a socket object; for |
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311 datagram services, :attr:`self.request` is a pair of string and socket. |
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312 However, this can be hidden by using the request handler subclasses |
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313 :class:`StreamRequestHandler` or :class:`DatagramRequestHandler`, which |
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314 override the :meth:`setup` and :meth:`finish` methods, and provide |
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315 :attr:`self.rfile` and :attr:`self.wfile` attributes. :attr:`self.rfile` and |
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316 :attr:`self.wfile` can be read or written, respectively, to get the request |
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317 data or return data to the client. |
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318 |
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319 |
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320 .. function:: setup() |
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321 |
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322 Called before the :meth:`handle` method to perform any initialization actions |
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323 required. The default implementation does nothing. |
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324 |
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325 |
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326 Examples |
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327 -------- |
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328 |
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329 :class:`SocketServer.TCPServer` Example |
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330 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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331 |
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332 This is the server side:: |
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333 |
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334 import SocketServer |
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335 |
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336 class MyTCPHandler(SocketServer.BaseRequestHandler): |
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337 """ |
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338 The RequestHandler class for our server. |
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339 |
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340 It is instantiated once per connection to the server, and must |
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341 override the handle() method to implement communication to the |
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342 client. |
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343 """ |
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344 |
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345 def handle(self): |
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346 # self.request is the TCP socket connected to the client |
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347 self.data = self.request.recv(1024).strip() |
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348 print "%s wrote:" % self.client_address[0] |
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349 print self.data |
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350 # just send back the same data, but upper-cased |
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351 self.request.send(self.data.upper()) |
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352 |
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353 if __name__ == "__main__": |
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354 HOST, PORT = "localhost", 9999 |
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355 |
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356 # Create the server, binding to localhost on port 9999 |
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357 server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) |
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358 |
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359 # Activate the server; this will keep running until you |
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360 # interrupt the program with Ctrl-C |
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361 server.serve_forever() |
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362 |
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363 An alternative request handler class that makes use of streams (file-like |
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364 objects that simplify communication by providing the standard file interface):: |
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365 |
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366 class MyTCPHandler(SocketServer.StreamRequestHandler): |
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367 |
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368 def handle(self): |
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369 # self.rfile is a file-like object created by the handler; |
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370 # we can now use e.g. readline() instead of raw recv() calls |
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371 self.data = self.rfile.readline().strip() |
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372 print "%s wrote:" % self.client_address[0] |
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373 print self.data |
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374 # Likewise, self.wfile is a file-like object used to write back |
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375 # to the client |
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376 self.wfile.write(self.data.upper()) |
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377 |
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378 The difference is that the ``readline()`` call in the second handler will call |
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379 ``recv()`` multiple times until it encounters a newline character, while the |
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380 single ``recv()`` call in the first handler will just return what has been sent |
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381 from the client in one ``send()`` call. |
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382 |
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383 |
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384 This is the client side:: |
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385 |
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386 import socket |
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387 import sys |
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388 |
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389 HOST, PORT = "localhost", 9999 |
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390 data = " ".join(sys.argv[1:]) |
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391 |
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392 # Create a socket (SOCK_STREAM means a TCP socket) |
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393 sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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394 |
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395 # Connect to server and send data |
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396 sock.connect((HOST, PORT)) |
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397 sock.send(data + "\n") |
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398 |
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399 # Receive data from the server and shut down |
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400 received = sock.recv(1024) |
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401 sock.close() |
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402 |
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403 print "Sent: %s" % data |
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404 print "Received: %s" % received |
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405 |
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406 |
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407 The output of the example should look something like this: |
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408 |
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409 Server:: |
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410 |
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411 $ python TCPServer.py |
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412 127.0.0.1 wrote: |
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413 hello world with TCP |
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414 127.0.0.1 wrote: |
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415 python is nice |
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416 |
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417 Client:: |
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418 |
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419 $ python TCPClient.py hello world with TCP |
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420 Sent: hello world with TCP |
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421 Received: HELLO WORLD WITH TCP |
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422 $ python TCPClient.py python is nice |
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423 Sent: python is nice |
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424 Received: PYTHON IS NICE |
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425 |
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426 |
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427 :class:`SocketServer.UDPServer` Example |
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428 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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429 |
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430 This is the server side:: |
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431 |
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432 import SocketServer |
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433 |
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434 class MyUDPHandler(SocketServer.BaseRequestHandler): |
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435 """ |
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436 This class works similar to the TCP handler class, except that |
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437 self.request consists of a pair of data and client socket, and since |
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438 there is no connection the client address must be given explicitly |
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439 when sending data back via sendto(). |
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440 """ |
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441 |
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442 def handle(self): |
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443 data = self.request[0].strip() |
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444 socket = self.request[1] |
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445 print "%s wrote:" % self.client_address[0] |
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446 print data |
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447 socket.sendto(data.upper(), self.client_address) |
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448 |
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449 if __name__ == "__main__": |
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450 HOST, PORT = "localhost", 9999 |
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451 server = SocketServer.UDPServer((HOST, PORT), BaseUDPRequestHandler) |
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452 server.serve_forever() |
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453 |
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454 This is the client side:: |
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455 |
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456 import socket |
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457 import sys |
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458 |
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459 HOST, PORT = "localhost" |
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460 data = " ".join(sys.argv[1:]) |
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461 |
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462 # SOCK_DGRAM is the socket type to use for UDP sockets |
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463 sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) |
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464 |
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465 # As you can see, there is no connect() call; UDP has no connections. |
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466 # Instead, data is directly sent to the recipient via sendto(). |
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467 sock.sendto(data + "\n", (HOST, PORT)) |
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468 received = sock.recv(1024) |
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469 |
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470 print "Sent: %s" % data |
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471 print "Received: %s" % received |
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472 |
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473 The output of the example should look exactly like for the TCP server example. |
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474 |
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475 |
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476 Asynchronous Mixins |
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477 ~~~~~~~~~~~~~~~~~~~ |
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478 |
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479 To build asynchronous handlers, use the :class:`ThreadingMixIn` and |
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480 :class:`ForkingMixIn` classes. |
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481 |
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482 An example for the :class:`ThreadingMixIn` class:: |
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483 |
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484 import socket |
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485 import threading |
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486 import SocketServer |
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487 |
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488 class ThreadedTCPRequestHandler(SocketServer.BaseRequestHandler): |
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489 |
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490 def handle(self): |
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491 data = self.request.recv(1024) |
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492 cur_thread = threading.currentThread() |
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493 response = "%s: %s" % (cur_thread.getName(), data) |
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494 self.request.send(response) |
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495 |
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496 class ThreadedTCPServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer): |
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497 pass |
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498 |
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499 def client(ip, port, message): |
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500 sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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501 sock.connect((ip, port)) |
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502 sock.send(message) |
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503 response = sock.recv(1024) |
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504 print "Received: %s" % response |
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505 sock.close() |
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506 |
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507 if __name__ == "__main__": |
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508 # Port 0 means to select an arbitrary unused port |
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509 HOST, PORT = "localhost", 0 |
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510 |
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511 server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler) |
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512 ip, port = server.server_address |
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513 |
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514 # Start a thread with the server -- that thread will then start one |
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515 # more thread for each request |
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516 server_thread = threading.Thread(target=server.serve_forever) |
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517 # Exit the server thread when the main thread terminates |
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518 server_thread.setDaemon(True) |
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519 server_thread.start() |
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520 print "Server loop running in thread:", t.getName() |
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521 |
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522 client(ip, port, "Hello World 1") |
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523 client(ip, port, "Hello World 2") |
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524 client(ip, port, "Hello World 3") |
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525 |
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526 server.shutdown() |
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527 |
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528 The output of the example should look something like this:: |
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529 |
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530 $ python ThreadedTCPServer.py |
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531 Server loop running in thread: Thread-1 |
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532 Received: Thread-2: Hello World 1 |
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533 Received: Thread-3: Hello World 2 |
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534 Received: Thread-4: Hello World 3 |
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535 |
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536 |
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537 The :class:`ForkingMixIn` class is used in the same way, except that the server |
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538 will spawn a new process for each request. |