--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/qstmgesturelib/recognisers/qstmreleasegesturerecogniser.cpp Tue May 04 12:39:35 2010 +0300
@@ -0,0 +1,107 @@
+/*
+* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+#include "qstmgenericsimplegesture.h"
+#include "qstmreleasegesturerecogniser.h"
+#include "qstmuievent_if.h"
+#include "qstmfilelogger.h"
+
+using namespace qstmGesture ;
+
+QStm_ReleaseGestureRecogniser::QStm_ReleaseGestureRecogniser(QStm_GestureListenerIf* listener) :
+ QStm_GestureRecogniser(listener)
+{
+}
+
+QStm_ReleaseGestureRecogniser::~QStm_ReleaseGestureRecogniser()
+{
+}
+
+/*!
+ * Release gesture recogniser. Note that this one never owns the gesture, it just calls
+ * the callback if it detects ERelease inside the area being watched.
+ * There could be also check for the target window?
+ */
+QStm_GestureRecognitionState QStm_ReleaseGestureRecogniser::recognise(int numOfActiveStreams,
+ QStm_GestureEngineIf* pge)
+{
+ QStm_GestureRecognitionState state = m_state = ENotMyGesture;
+ // Check if we are enabled or not
+ if (!m_gestureEnabled) return state ;
+
+ // Look at the events to see if it looks like edge scroll with one pointer
+ if (numOfActiveStreams == 1) {
+ // Then look at the event stream, it has to be EHold
+ const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0);
+ int countOfEvents = puie->countOfEvents();
+ qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code();
+
+ if (m_loggingenabled) {
+ LOGARG("QStm_ReleaseGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
+ }
+ if (eventCode == qstmUiEventEngine::ERelease) {
+ if (m_loggingenabled) {
+ LOGARG("QStm_ReleaseGestureRecogniser: 0x%x ERelease: num %d code %d, %d",
+ this, countOfEvents, puie->currentXY().x(), puie->currentXY().y());
+ LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d",
+ m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
+ }
+ bool produceGesture ;
+ if(!m_area.isEmpty()) {
+ produceGesture = m_area.contains(puie->currentXY()) ;
+ if(produceGesture && m_loggingenabled) {
+ LOGARG("QStm_ReleaseGestureRecogniser: HIT area (%d,%d) in %d,%d %d,%d",
+ puie->currentXY().x(), puie->currentXY().y(),
+ m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
+ }
+ }
+ else {
+ produceGesture = (m_powner == puie->target()) ; // no area defined, touch detected in the window
+ }
+ if (produceGesture) {
+ //state = EGestureActive ;
+ // issue the release gesture using the GenericSimpleGesture
+ qstmGesture::QStm_GenericSimpleGesture pgest(KUid, puie->currentXY());
+ // Give the gesture a name
+ pgest.setName(QString("Release")) ;
+ pgest.setTarget(puie->target());
+ // Call the listener to inform that a release has occurred...
+ m_listener->gestureEnter(pgest);
+ }
+ }
+ }
+ m_state = state;
+ return state;
+}
+
+void QStm_ReleaseGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/)
+{
+ if (m_loggingenabled) {
+ LOGARG("QStm_ReleaseGestureRecogniser: 0x%x release", this);
+ }
+ m_state = ENotMyGesture;
+}
+
+void QStm_ReleaseGestureRecogniser::setArea(const QRect& theArea)
+{
+ m_area = theArea ;
+ if (m_loggingenabled) {
+ LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d",
+ m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
+ }
+}
+