qstmgesturelib/recognisers/qstmreleasegesturerecogniser.cpp
changeset 0 1450b09d0cfd
child 3 0954f5dd2cd0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/qstmgesturelib/recognisers/qstmreleasegesturerecogniser.cpp	Tue May 04 12:39:35 2010 +0300
@@ -0,0 +1,107 @@
+/*
+* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+*
+*/
+
+#include "qstmgenericsimplegesture.h"
+#include "qstmreleasegesturerecogniser.h"
+#include "qstmuievent_if.h"
+#include "qstmfilelogger.h"
+
+using namespace qstmGesture ;
+
+QStm_ReleaseGestureRecogniser::QStm_ReleaseGestureRecogniser(QStm_GestureListenerIf* listener) :
+                                 QStm_GestureRecogniser(listener)
+{
+}
+
+QStm_ReleaseGestureRecogniser::~QStm_ReleaseGestureRecogniser()
+{
+}
+
+/*!
+ * Release gesture recogniser.  Note that this one never owns the gesture, it just calls
+ * the callback if it detects ERelease inside the area being watched.
+ * There could be also check for the target window?
+ */
+QStm_GestureRecognitionState QStm_ReleaseGestureRecogniser::recognise(int numOfActiveStreams,
+                                        QStm_GestureEngineIf* pge)
+{
+    QStm_GestureRecognitionState state = m_state = ENotMyGesture;
+    // Check if we are enabled or not
+    if (!m_gestureEnabled) return state ;
+
+    // Look at the events to see if it looks like edge scroll with one pointer
+    if (numOfActiveStreams == 1) {
+        // Then look at the event stream, it has to be EHold
+        const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0);
+        int countOfEvents = puie->countOfEvents();
+        qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code();
+
+        if (m_loggingenabled) {
+            LOGARG("QStm_ReleaseGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
+        }
+        if (eventCode == qstmUiEventEngine::ERelease) {
+            if (m_loggingenabled) {
+                LOGARG("QStm_ReleaseGestureRecogniser: 0x%x ERelease: num %d code %d, %d", 
+                		this, countOfEvents, puie->currentXY().x(), puie->currentXY().y());
+                LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d", 
+                		m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
+            }
+            bool produceGesture ;
+            if(!m_area.isEmpty())  {
+                produceGesture = m_area.contains(puie->currentXY()) ;
+                if(produceGesture && m_loggingenabled) {
+                    LOGARG("QStm_ReleaseGestureRecogniser: HIT area (%d,%d) in %d,%d %d,%d", 
+                    		puie->currentXY().x(), puie->currentXY().y(), 
+                    	    m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
+                }
+            }
+            else {
+                produceGesture = (m_powner == puie->target()) ;  // no area defined, touch detected in the window
+            }
+            if (produceGesture) {
+                //state = EGestureActive ;
+                // issue the release gesture using the GenericSimpleGesture
+                qstmGesture::QStm_GenericSimpleGesture pgest(KUid, puie->currentXY());
+                // Give the gesture a name
+                pgest.setName(QString("Release")) ;
+                pgest.setTarget(puie->target());
+                // Call the listener to inform that a release has occurred...
+                m_listener->gestureEnter(pgest);
+            }
+        }
+    }
+    m_state = state;
+    return state;
+}
+
+void QStm_ReleaseGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/)
+{
+    if (m_loggingenabled) {
+        LOGARG("QStm_ReleaseGestureRecogniser: 0x%x release", this);
+    }
+    m_state = ENotMyGesture;
+}
+
+void QStm_ReleaseGestureRecogniser::setArea(const QRect& theArea)
+{
+    m_area = theArea ;
+    if (m_loggingenabled) {
+        LOGARG("QStm_ReleaseGestureRecogniser: area, %d,%d %d,%d", 
+        		m_area.x(), m_area.y(), m_area.x() + m_area.width(), m_area.y() + m_area.height());
+    }
+}
+