--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/qstmgesturelib/recognisers/qstmtapgesturerecogniser.h Tue May 04 12:39:35 2010 +0300
@@ -0,0 +1,136 @@
+/*
+* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+#ifndef QSTMTAPGESTURERECOGNISER_H_
+#define QSTMTAPGESTURERECOGNISER_H_
+
+#include <qstmgestureengine_if.h>
+#include <qstmgesture_if.h>
+#include <qstmgesturelistener_if.h>
+
+namespace qstmGesture
+{
+
+/*!
+ * QStm_TapGestureRecogniser handles both tap and double tap recognition.
+ * Doubletap needs to work even if it crosses window boundaries, so
+ * QStm_TapGestureRecogniser is a "global" recogniser. The application
+ * creates only one instance of it (TODO later: how to use Singleton
+ * pattern in Symbian, seems to be tricky since we would need to have
+ * writable static variable to hold the one instance, so currently
+ * we need well-behaving app to handle this: the application must known
+ * the nature of this gesture recogniser).
+ * The different windows can add their callbacks, and when recognising tap
+ * the target window is stored so that proper callback can be called.
+ * Doubletap is reported either to the target of second tap, or if that windows parent
+ * has a doubletap listener, to that.
+ * Use separate listeners for tap and doubletap.
+ */
+class QStm_TapGestureRecogniser : public QStm_GestureRecogniser
+{
+ Q_OBJECT
+public:
+ static const QStm_GestureUid KUid = EGestureUidTap;
+
+ virtual ~QStm_TapGestureRecogniser();
+
+ virtual QStm_GestureRecognitionState recognise(int numOfActiveStreams, QStm_GestureEngineIf* ge) ;
+ virtual void release(QStm_GestureEngineIf* ge) ;
+ virtual void enable(bool enabled) ;
+ virtual bool isEnabled() ;
+ virtual void setOwner(void* owner) ;
+
+ virtual QStm_GestureUid gestureUid() const { return KUid; }
+
+ /*!
+ * Additional methods to set up tap gesture recogniser:
+ * define the double tap timeout in microseconds.
+ * \param timeoutInMicroseconds
+ */
+ void setDoubleTapTimeout(int timeoutInMicroseconds) ;
+
+ /*!
+ * Additional methods to set up tap gesture recogniser:
+ * define how close the two taps need to be to be recognised
+ * as a double tap.
+ * \param rangeInMillimetres
+ */
+ void setDoubleTapRange(int rangeInMillimetres) ;
+ /*!
+ * Additional methods to set up tap gesture recogniser:
+ * Produce two separate taps or just ignore the first one
+ * if the second tap is outside range.
+ */
+ void ignoreFirstTap(bool ignore) ;
+
+ /*!
+ * Method to add a listener to tap gestures
+ */
+ void addTapListener(QStm_GestureListenerIf* listener, void* listenerOwner) ;
+ /*!
+ * Method to remove a listener from tap gestures
+ */
+ void removeTapListener(QStm_GestureListenerIf* listener, void* listenerOwner) ;
+ /*!
+ * Method to add a listener to doubletap gestures
+ */
+ void addDoubleTapListener(QStm_GestureListenerIf* listener, void* listenerOwner) ;
+ /*!
+ * Method to remove a listener from doubletap gestures
+ */
+ void removeDoubleTapListener(QStm_GestureListenerIf* listener, void* listenerOwner) ;
+
+ /*!
+ * for testing purposes we need to log the stuff somewhere...
+ */
+
+ virtual void enableLogging(bool loggingOn) ;
+
+ /*!
+ * The timer function to handle timeout for tap
+ */
+
+ QStm_TapGestureRecogniser(QStm_GestureListenerIf* listener) ;
+
+public slots:
+ void timeoutCallback();
+
+private:
+ bool m_loggingenabled ;
+ bool isPointClose(const QPoint& firstPoint, const QPoint& secondPoint) ;
+private:
+ void* m_powner ; // The owning control for this gesture
+ bool m_waitingforsecondtap ;
+ QPoint m_firstTapXY ;
+ void* m_firstTapTarget ;
+ float m_firstTapSpeed ;
+ int m_doubleTapTimeout ;
+ bool m_gestureEnabled ;
+ bool m_ignorefirst ;
+ int m_rangesizeInPixels ;
+ // use simple arrays to store the listeners and corresponding windows
+ QList<QStm_GestureListenerIf*> m_tapListeners ;
+ QList<void*> m_tapListenerWindows ;
+ QList<QStm_GestureListenerIf*> m_doubleTapListeners ;
+ QList<void*> m_doubleTapListenerWindows ;
+ QTimer m_timer;
+};
+
+} // namespace
+
+#endif /* QSTMTAPGESTURERECOGNISER_H_ */