/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 2.1 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not,
* see "http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html/".
*
* Description:
*
*/
#include "qstmgenericsimplegesture.h"
#include "qstmflickgesturerecogniser.h"
#include "qstmuievent_if.h"
#include "qstmfilelogger.h"
using namespace qstmGesture ;
QStm_FlickGestureRecogniser::QStm_FlickGestureRecogniser(QStm_GestureListenerIf* listener) :
QStm_GestureRecogniser(listener)
{
}
QStm_FlickGestureRecogniser::~QStm_FlickGestureRecogniser()
{
}
/*!
* Release gesture recogniser. Note that this one never owns the gesture, it just calls
* the callback if it detects ERelease inside the area being watched.
* There could be also check for the target window?
*/
QStm_GestureRecognitionState QStm_FlickGestureRecogniser::recognise(int numOfActiveStreams,
QStm_GestureEngineIf* pge)
{
QStm_GestureRecognitionState state = m_state = ENotMyGesture;
// Check if we are enabled or not
if (!m_gestureEnabled) return state ;
// Look at the events to see if it looks like flick with one pointer
if (numOfActiveStreams == 1) {
const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0);
int countOfEvents = puie->countOfEvents();
qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code();
if (m_loggingenabled) {
LOGARG("QStm_FlickGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode);
}
if (m_powner == puie->target() && eventCode == qstmUiEventEngine::ERelease)
{
if (m_loggingenabled) {
LOGARG("QStm_FlickGestureRecogniser: 0x%x ERelease: num %d pos: [%d, %d]",
this, countOfEvents, puie->currentXY().x(), puie->currentXY().y());
}
// Check if the speed before release was fast enough for flick
const qstmUiEventEngine::QStm_UiEventIf* puieprev = puie->previousEvent() ;
if (puieprev && puieprev->code() == qstmUiEventEngine::EMove) {
using qstmUiEventEngine::QStm_UiEventSpeed;
QPoint pos = puieprev->currentXY();
QPoint prevPos = puieprev->previousXY();
float thespeed = puieprev->speed() ;
if (thespeed == 0.0f && countOfEvents > 2) {
if (m_loggingenabled) {
LOGTXT("QStm_FlickGestureRecogniser: speed is 0.0. Trying to get prev speed!");
}
// trye to get speed from puie->previousEvent()->previousEvent()
puieprev = puieprev->previousEvent();
if (puieprev && puieprev->code() == qstmUiEventEngine::EMove) {
thespeed = puieprev->speed() ;
}
}
if (m_loggingenabled) {
LOGARG("QStm_FlickGestureRecogniser: prev speed: %f (limit: %f)", double(thespeed), double(m_speed)) ;
}
if (thespeed > m_speed) {
state = EGestureActive ;
QStm_UiEventSpeed speedIf(thespeed, puieprev->speedVec());
// issue the flick gesture using the TDirectionalGesture (it has the speed and direction)
qstmGesture::QStm_DirectionalGesture pgest(
KUid,
pos,
prevPos,
puie->timestamp(),
&speedIf,
m_loggingenabled);
pgest.setTarget(puie->target());
// Call the listener to inform that a flick has occurred...
m_listener->gestureEnter(pgest);
}
}
}
}
m_state = state;
return state;
}
void QStm_FlickGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/)
{
if (m_loggingenabled) {
LOGARG("QStm_FlickGestureRecogniser: 0x%x flick", this);
}
m_state = ENotMyGesture;
}
void QStm_FlickGestureRecogniser::setFlickingSpeed(float aSpeed) /* __SOFTFP */
{
m_speed = aSpeed ;
}