author | hgs |
Fri, 15 Oct 2010 17:30:59 -0400 | |
changeset 16 | 3c88a81ff781 |
parent 3 | 0954f5dd2cd0 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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* All rights reserved. |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, version 2.1 of the License. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, |
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* see "http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html/". |
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* |
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* Description: |
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* |
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*/ |
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#include "qstmgenericsimplegesture.h" |
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#include "qstmflickgesturerecogniser.h" |
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#include "qstmuievent_if.h" |
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#include "qstmfilelogger.h" |
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using namespace qstmGesture ; |
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QStm_FlickGestureRecogniser::QStm_FlickGestureRecogniser(QStm_GestureListenerIf* listener) : |
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QStm_GestureRecogniser(listener) |
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{ |
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} |
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QStm_FlickGestureRecogniser::~QStm_FlickGestureRecogniser() |
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{ |
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} |
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/*! |
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* Release gesture recogniser. Note that this one never owns the gesture, it just calls |
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* the callback if it detects ERelease inside the area being watched. |
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* There could be also check for the target window? |
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*/ |
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QStm_GestureRecognitionState QStm_FlickGestureRecogniser::recognise(int numOfActiveStreams, |
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QStm_GestureEngineIf* pge) |
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{ |
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QStm_GestureRecognitionState state = m_state = ENotMyGesture; |
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// Check if we are enabled or not |
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if (!m_gestureEnabled) return state ; |
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// Look at the events to see if it looks like flick with one pointer |
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if (numOfActiveStreams == 1) { |
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const qstmUiEventEngine::QStm_UiEventIf* puie = pge->getUiEvents(0); |
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int countOfEvents = puie->countOfEvents(); |
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qstmUiEventEngine::QStm_UiEventCode eventCode = puie->code(); |
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if (m_loggingenabled) { |
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LOGARG("QStm_FlickGestureRecogniser: %d num %d code %d", eventCode, countOfEvents, eventCode); |
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} |
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if (m_powner == puie->target() && eventCode == qstmUiEventEngine::ERelease) |
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{ |
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if (m_loggingenabled) { |
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LOGARG("QStm_FlickGestureRecogniser: 0x%x ERelease: num %d pos: [%d, %d]", |
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this, countOfEvents, puie->currentXY().x(), puie->currentXY().y()); |
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} |
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// Check if the speed before release was fast enough for flick |
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const qstmUiEventEngine::QStm_UiEventIf* puieprev = puie->previousEvent() ; |
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if (puieprev && puieprev->code() == qstmUiEventEngine::EMove) { |
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using qstmUiEventEngine::QStm_UiEventSpeed; |
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QPoint pos = puieprev->currentXY(); |
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QPoint prevPos = puieprev->previousXY(); |
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float thespeed = puieprev->speed() ; |
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if (thespeed == 0.0f && countOfEvents > 2) { |
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if (m_loggingenabled) { |
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LOGTXT("QStm_FlickGestureRecogniser: speed is 0.0. Trying to get prev speed!"); |
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} |
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// trye to get speed from puie->previousEvent()->previousEvent() |
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puieprev = puieprev->previousEvent(); |
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if (puieprev && puieprev->code() == qstmUiEventEngine::EMove) { |
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thespeed = puieprev->speed() ; |
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} |
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} |
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if (m_loggingenabled) { |
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LOGARG("QStm_FlickGestureRecogniser: prev speed: %f (limit: %f)", double(thespeed), double(m_speed)) ; |
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} |
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if (thespeed > m_speed) { |
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state = EGestureActive ; |
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QStm_UiEventSpeed speedIf(thespeed, puieprev->speedVec()); |
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// issue the flick gesture using the TDirectionalGesture (it has the speed and direction) |
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qstmGesture::QStm_DirectionalGesture pgest( |
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KUid, |
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pos, |
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prevPos, |
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puie->timestamp(), |
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&speedIf, |
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m_loggingenabled); |
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pgest.setTarget(puie->target()); |
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// Call the listener to inform that a flick has occurred... |
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m_listener->gestureEnter(pgest); |
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} |
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} |
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} |
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} |
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m_state = state; |
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return state; |
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} |
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void QStm_FlickGestureRecogniser::release(QStm_GestureEngineIf* /*ge*/) |
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{ |
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if (m_loggingenabled) { |
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LOGARG("QStm_FlickGestureRecogniser: 0x%x flick", this); |
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} |
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m_state = ENotMyGesture; |
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} |
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116 |
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void QStm_FlickGestureRecogniser::setFlickingSpeed(float aSpeed) /* __SOFTFP */ |
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{ |
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m_speed = aSpeed ; |
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} |