1 /* |
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2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Implementation of Wrapper for Audio Player Utility |
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15 * |
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16 */ |
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17 |
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18 |
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19 // =========================================================================== |
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20 // includes |
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21 #include <mdaaudiosampleplayer.h> |
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22 #include <AudioPreference.h> |
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23 |
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24 #include "Cam.hrh" |
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25 #include "CamPanic.h" |
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26 #include "camlogging.h" |
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27 #include "CamUtility.h" // for resource id's of sounds |
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28 #include "mcamplayerobserver.h" |
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29 #include "camaudioplayerwrapper.h" |
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30 #include "CamPerformance.h" |
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31 #include "OstTraceDefinitions.h" |
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32 #ifdef OST_TRACE_COMPILER_IN_USE |
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33 #include "camaudioplayerwrapperTraces.h" |
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34 #endif |
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35 |
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36 |
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37 |
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38 // =========================================================================== |
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39 // Constants |
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40 const TReal32 KCamSoundVol = 0.75f; |
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41 // Migrated directly from old sound player. |
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42 #ifndef __WINSCW__ |
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43 static const TUint KAudioPriority = KAudioPriorityCameraTone; |
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44 #else |
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45 static const TUint KAudioPriority = KAudioPriorityVideoRecording; |
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46 #endif // __WINSCW__ |
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47 |
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48 |
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49 // =========================================================================== |
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50 // public constructors and destructor |
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51 |
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52 // --------------------------------------------------------------------------- |
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53 // NewL <<static>> |
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54 // --------------------------------------------------------------------------- |
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55 // |
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56 CCamAudioPlayerWrapper* |
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57 CCamAudioPlayerWrapper::NewL( MCamPlayerObserver& aObserver, |
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58 TInt aSoundId ) |
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59 { |
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60 PRINT( _L("Camera => CCamAudioPlayerWrapper::NewL()") ); |
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61 CCamAudioPlayerWrapper* self = |
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62 new (ELeave) CCamAudioPlayerWrapper( aObserver, aSoundId ); |
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63 |
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64 CleanupStack::PushL( self ); |
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65 self->ConstructL(); |
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66 CleanupStack::Pop( self ); |
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67 |
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68 PRINT( _L("Camera <= CCamAudioPlayerWrapper::NewL()") ); |
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69 return self; |
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70 } |
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71 |
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72 // --------------------------------------------------------------------------- |
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73 // destructor <<virtual>> |
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74 // --------------------------------------------------------------------------- |
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75 // |
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76 CCamAudioPlayerWrapper::~CCamAudioPlayerWrapper() |
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77 { |
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78 if( iPlayer ) |
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79 { |
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80 iPlayer->Stop(); |
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81 iPlayer->Close(); |
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82 delete iPlayer; |
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83 iPlayer = NULL; |
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84 } |
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85 } |
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86 |
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87 |
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88 |
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89 // =========================================================================== |
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90 // from CCamPlayerWrapperBase |
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91 |
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92 // --------------------------------------------------------------------------- |
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93 // Id <<virtual>><<const>> |
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94 // --------------------------------------------------------------------------- |
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95 // |
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96 TInt |
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97 CCamAudioPlayerWrapper::Id() const |
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98 { |
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99 return iSoundId; |
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100 } |
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101 |
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102 // --------------------------------------------------------------------------- |
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103 // IsEqualSound <<virtual>><<const>> |
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104 // |
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105 // Compare if two sounds are equal. |
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106 // If the ids or filenames match, the sounds are considered to be equal. |
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107 // --------------------------------------------------------------------------- |
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108 // |
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109 TBool |
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110 CCamAudioPlayerWrapper::IsEqualSound( TInt aSoundId ) const |
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111 { |
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112 TInt eq( EFalse ); |
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113 TRAP_IGNORE( |
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114 { |
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115 eq = aSoundId == iSoundId |
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116 || MapSoundId2FilenameL( aSoundId ) == MapSoundId2FilenameL( iSoundId ); |
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117 }); |
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118 return eq; |
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119 } |
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120 |
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121 |
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122 // --------------------------------------------------------------------------- |
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123 // Play <<virtual>> |
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124 // --------------------------------------------------------------------------- |
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125 // |
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126 void |
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127 CCamAudioPlayerWrapper::Play( TBool aCallback ) |
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128 { |
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129 PRINT2( _L("Camera => CCamAudioPlayerWrapper::Play, callback:%d iState[%s]"), |
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130 aCallback, |
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131 KCamAudioPlayerWrapperStateNames[iState] ); |
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132 |
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133 switch( iState ) |
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134 { |
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135 case CCamAudioPlayerWrapper::EReady: |
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136 iPlayRequested = EFalse; |
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137 iState = CCamAudioPlayerWrapper::EPlaying; |
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138 iCallback = aCallback; |
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139 iPlayer->SetVolume( static_cast<TInt>( iPlayer->MaxVolume()* KCamSoundVol ) ); |
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140 iPlayer->Play(); |
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141 break; |
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142 |
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143 case CCamAudioPlayerWrapper::EInitializing: |
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144 iPlayRequested = ETrue; |
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145 iCallback = aCallback; |
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146 break; |
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147 |
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148 case CCamAudioPlayerWrapper::ECorrupt: |
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149 // Notify observer rigth away as init has failed. |
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150 iCallback = aCallback; |
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151 NotifyPlayComplete( KErrCorrupt ); |
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152 break; |
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153 |
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154 case CCamAudioPlayerWrapper::EPlaying: |
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155 PRINT( _L("Camera <> WARNING: Still playing old sound, need to stop early") ); |
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156 iPlayer->Stop(); |
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157 // Notify observer that playing was interrupted (if callback was requested for previous play). |
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158 // Sets state to idle so that we are ready to play again. |
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159 NotifyPlayComplete( KErrAbort ); |
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160 // Now we can repeat the call as the state is right. |
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161 Play( aCallback ); |
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162 break; |
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163 case CCamAudioPlayerWrapper::EIdle: |
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164 default: |
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165 //Set state and ignore otherwise... |
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166 PRINT( _L("Camera <> CCamAudioPlayerWrapper::Play invalid state") ); |
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167 iState = CCamAudioPlayerWrapper::ECorrupt; |
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168 break; |
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169 } |
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170 |
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171 PRINT( _L("Camera <= CCamAudioPlayerWrapper::Play") ); |
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172 } |
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173 |
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174 |
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175 // --------------------------------------------------------------------------- |
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176 // CancelPlay <<virtual>> |
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177 // --------------------------------------------------------------------------- |
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178 // |
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179 void |
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180 CCamAudioPlayerWrapper::CancelPlay() |
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181 { |
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182 PRINT1( _L("Camera => CCamAudioPlayerWrapper::CancelPlay, id:%d"), iSoundId ); |
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183 switch( iState ) |
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184 { |
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185 case CCamAudioPlayerWrapper::EPlaying: |
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186 PRINT( _L("Camera <> CCamAudioPlayerWrapper::CancelPlay .. iState == EPlaying, call Stop()..") ); |
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187 iPlayer->Stop(); |
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188 NotifyPlayComplete( KErrAbort ); |
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189 break; |
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190 default: |
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191 break; |
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192 } |
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193 |
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194 // Make sure pending Play() is cancelled. |
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195 iPlayRequested = EFalse; |
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196 PRINT( _L("Camera <= CCamAudioPlayerWrapper::CancelPlay") ); |
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197 } |
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198 |
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199 |
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200 // =========================================================================== |
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201 // from MMdaAudioPlayerCallback |
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202 |
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203 // --------------------------------------------------------------------------- |
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204 // MapcInitComplete <<virtual>> |
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205 // --------------------------------------------------------------------------- |
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206 // |
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207 void |
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208 CCamAudioPlayerWrapper |
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209 ::MapcInitComplete( TInt aStatus, |
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210 const TTimeIntervalMicroSeconds& /*aDuration*/ ) |
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211 { |
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212 PRINT2( _L("Camera => CCamAudioPlayerWrapper::MapcInitComplete, id:%d status:%d"), iSoundId, aStatus ); |
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213 if( KErrNone != aStatus ) |
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214 { |
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215 // If we encounter an error in init phase, |
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216 // we'll notify observer once Play gets called. |
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217 iState = CCamAudioPlayerWrapper::ECorrupt; |
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218 } |
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219 else |
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220 { |
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221 iState = CCamAudioPlayerWrapper::EReady; |
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222 } |
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223 |
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224 // If play has been called before init has finished |
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225 // try to play now. If we had an error in init, |
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226 // Play() will handle this based on iState. |
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227 if( iPlayRequested ) |
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228 { |
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229 Play( iCallback ); |
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230 } |
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231 PRINT( _L("Camera <= CCamAudioPlayerWrapper::MapcInitComplete") ); |
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232 } |
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233 |
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234 // --------------------------------------------------------------------------- |
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235 // MapcPlayComplete <<virtual>> |
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236 // --------------------------------------------------------------------------- |
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237 // |
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238 void |
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239 CCamAudioPlayerWrapper::MapcPlayComplete( TInt aStatus ) |
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240 { |
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241 NotifyPlayComplete( aStatus ); |
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242 } |
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243 |
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244 |
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245 |
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246 |
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247 // =========================================================================== |
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248 // other public |
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249 |
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250 // --------------------------------------------------------------------------- |
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251 // MapSoundId2FilenameL <<static>> |
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252 // --------------------------------------------------------------------------- |
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253 // |
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254 TPtrC |
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255 CCamAudioPlayerWrapper::MapSoundId2FilenameL( TInt aSoundId ) |
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256 { |
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257 PRINT1( _L("Camera => CCamAudioPlayerWrapper::MapSoundId2FilenameL, id:%d"), aSoundId ); |
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258 |
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259 TPtrC filename( KNullDesC ); |
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260 |
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261 switch( aSoundId ) |
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262 { |
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263 case ECamVideoStartSoundId: filename.Set( KCamVideoStartTone ); break; |
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264 case ECamVideoStopSoundId: filename.Set( KCamVideoStopTone ); break; |
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265 case ECamVideoPauseSoundId: filename.Set( KCamVideoPauseTone ); break; |
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266 case ECamVideoResumeSoundId: filename.Set( KCamVideoStartTone ); break; |
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267 case ECamAutoFocusFailed: User::Leave( KErrNotSupported ); break; |
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268 case ECamAutoFocusComplete: filename.Set( KCamAutoFocusComplete ); break; |
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269 case ECamStillCaptureSoundId1: filename.Set( KCamCaptureTone1 ); break; |
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270 case ECamStillCaptureSoundId2: filename.Set( KCamCaptureTone2 ); break; |
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271 case ECamStillCaptureSoundId3: filename.Set( KCamCaptureTone3 ); break; |
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272 case ECamStillCaptureSoundId4: filename.Set( KCamCaptureTone4 ); break; |
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273 case ECamBurstCaptureSoundId1: filename.Set( KCamBurstCaptureTone1 ); break; |
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274 case ECamBurstCaptureSoundId2: filename.Set( KCamBurstCaptureTone2 ); break; |
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275 case ECamBurstCaptureSoundId3: filename.Set( KCamBurstCaptureTone3 ); break; |
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276 case ECamBurstCaptureSoundId4: filename.Set( KCamBurstCaptureTone4 ); break; |
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277 |
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278 case ECamSelfTimerSoundId: filename.Set( KCamSelfTimerTone ); break; |
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279 |
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280 default: |
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281 __ASSERT_DEBUG( EFalse, CamPanic( ECamPanicNotSupported ) ); |
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282 break; |
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283 } |
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284 |
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285 PRINT1( _L("Camera <= CCamAudioPlayerWrapper::MapSoundId2FilenameL, return [%S]"), &filename ); |
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286 return filename; |
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287 } |
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288 |
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289 |
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290 |
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291 // =========================================================================== |
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292 // other private |
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293 |
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294 // --------------------------------------------------------------------------- |
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295 // InitL |
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296 // --------------------------------------------------------------------------- |
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297 // |
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298 void |
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299 CCamAudioPlayerWrapper::InitL() |
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300 { |
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301 PRINT( _L("Camera => CCamAudioPlayerWrapper::InitL") ); |
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302 if( CCamAudioPlayerWrapper::EIdle == iState ) |
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303 { |
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304 iState = CCamAudioPlayerWrapper::EInitializing; |
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305 // Our process uses multiple players. Ensure they |
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306 // (or their internal controllers) share the same |
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307 // heap so we don't run out of memory chunks. |
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308 iPlayer->UseSharedHeap(); |
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309 iPlayer->OpenFileL( MapSoundId2FilenameL( iSoundId ) ); |
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310 } |
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311 else |
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312 { |
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313 CamPanic( ECamPanicInvalidState ); |
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314 PRINT( _L("Camera <> CCamAudioPlayerWrapper::InitL invalid state") ); |
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315 iState = CCamAudioPlayerWrapper::ECorrupt; |
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316 User::Leave(KErrCorrupt); |
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317 } |
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318 PRINT( _L("Camera <= CCamAudioPlayerWrapper::InitL") ); |
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319 } |
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320 |
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321 |
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322 // --------------------------------------------------------------------------- |
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323 // NotifyPlayComplete |
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324 // --------------------------------------------------------------------------- |
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325 // |
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326 void |
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327 CCamAudioPlayerWrapper::NotifyPlayComplete( TInt aStatus ) |
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328 { |
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329 PRINT1( _L("Camera => CCamAudioPlayerWrapper::NotifyPlayComplete, status:%d"), aStatus ); |
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330 switch( iState ) |
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331 { |
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332 // Problem initializing. |
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333 // Init is not tried again as it could slow down the capturing. |
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334 case CCamAudioPlayerWrapper::ECorrupt: |
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335 break; |
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336 |
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337 // Normal case where the playing has completed. |
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338 // Set state to EReady to indicate we are ready |
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339 // for new play request. |
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340 case CCamAudioPlayerWrapper::EPlaying: |
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341 iState = CCamAudioPlayerWrapper::EReady; |
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342 break; |
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343 |
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344 // Other states not allowed here. |
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345 default: |
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346 // Make this player ready that we can play new sound. |
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347 PRINT( _L("Camera <> CCamAudioPlayerWrapper::NotifyPlayComplete invalid state") ); |
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348 iState = CCamAudioPlayerWrapper::EReady; |
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349 break; |
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350 } |
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351 |
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352 // Clear flag just in case. |
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353 iPlayRequested = EFalse; |
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354 |
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355 OstTrace0( CAMERAAPP_PERFORMANCE, CCAMAUDIOPLAYERWRAPPER_NOTIFYPLAYCOMPLETE, "e_CAM_APP_CAPTURE_SOUND_PLAY 0" ); //CCORAPP_CAPTURE_SOUND_PLAY_END |
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356 |
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357 // Notify observer with our sound id and received status. |
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358 if( iCallback ) |
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359 iObserver.PlayComplete( aStatus, iSoundId ); |
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360 |
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361 PRINT( _L("Camera <= CCamAudioPlayerWrapper::NotifyPlayComplete") ); |
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362 } |
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363 |
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364 // =========================================================================== |
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365 // private constructors |
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366 |
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367 // --------------------------------------------------------------------------- |
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368 // ConstructL |
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369 // --------------------------------------------------------------------------- |
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370 // |
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371 void |
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372 CCamAudioPlayerWrapper::ConstructL() |
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373 { |
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374 PRINT( _L("Camera => CCamAudioPlayerWrapper::ConstructL()") ); |
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375 iPlayer = CMdaAudioPlayerUtility::NewL( |
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376 *this, |
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377 KAudioPriority , |
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378 TMdaPriorityPreference( KAudioPrefCamera ) ); |
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379 |
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380 InitL(); |
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381 PRINT( _L("Camera <= CCamAudioPlayerWrapper::ConstructL()") ); |
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382 } |
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383 |
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384 |
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385 // --------------------------------------------------------------------------- |
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386 // C++ constructor |
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387 // --------------------------------------------------------------------------- |
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388 // |
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389 CCamAudioPlayerWrapper |
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390 ::CCamAudioPlayerWrapper( MCamPlayerObserver& aObserver, |
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391 TInt aSoundId ) |
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392 : iObserver ( aObserver ), |
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393 iSoundId ( aSoundId ), |
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394 iPlayer ( NULL ), |
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395 iState ( CCamAudioPlayerWrapper::EIdle ), |
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396 iPlayRequested( EFalse ), |
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397 iCallback ( EFalse ) |
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398 { |
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399 } |
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400 |
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401 // =========================================================================== |
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402 // end of file |
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403 |
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