1 /* |
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2 * Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 #ifndef CXEENGINE_H |
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18 #define CXEENGINE_H |
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19 |
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20 #include <QObject> |
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21 #include "cxenamespace.h" |
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22 #include "cxengine_global.h" |
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23 |
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24 class CxeCameraDeviceControl; |
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25 class CxeViewfinderControl; |
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26 class CxeSnapshotControl; |
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27 class CxeStillCaptureControl; |
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28 class CxeVideoCaptureControl; |
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29 class CxeAutoFocusControl; |
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30 class CxeZoomControl; |
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31 class CxeImageDataQueue; |
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32 class CxeFeatureManager; |
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33 class CxeSettings; |
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34 class CxeMemoryMonitor; |
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35 class CxeGeoTaggingTrail; |
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36 |
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37 /** |
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38 * CxeEngine provides the the entry point into CameraX engine. This is the |
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39 * first class the client needs to initialize. CxeEngine then provides |
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40 * references to other CameraX engine objects. |
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41 */ |
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42 class CxeEngine : public QObject |
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43 { |
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44 Q_OBJECT |
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45 public: |
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46 /** |
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47 * Create a new engine instance. This is the first call the client needs to |
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48 * do when using CxeEngine. |
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49 */ |
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50 CAMERAX_ENGINE_EXPORT static CxeEngine* createEngine(); |
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51 |
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52 virtual ~CxeEngine(); |
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53 |
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54 /** |
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55 * Access the camera device control. |
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56 */ |
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57 virtual CxeCameraDeviceControl &cameraDeviceControl() = 0; |
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58 |
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59 /** |
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60 * Access the viewfinder control. |
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61 */ |
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62 virtual CxeViewfinderControl &viewfinderControl() = 0; |
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63 |
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64 /** |
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65 * Access the snapshot control. |
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66 */ |
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67 virtual CxeSnapshotControl &snapshotControl() = 0; |
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68 |
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69 /** |
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70 * Access the still capture control. |
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71 */ |
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72 virtual CxeStillCaptureControl &stillCaptureControl() = 0; |
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73 |
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74 /** |
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75 * Access the video capture control. |
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76 */ |
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77 virtual CxeVideoCaptureControl &videoCaptureControl() = 0; |
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78 |
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79 /** |
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80 * Access the auto-focus control. |
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81 */ |
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82 virtual CxeAutoFocusControl &autoFocusControl() = 0; |
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83 |
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84 /** |
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85 * Access the zoom control. |
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86 */ |
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87 virtual CxeZoomControl &zoomControl() = 0; |
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88 |
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89 /** |
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90 * Access the settings model. |
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91 */ |
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92 virtual CxeSettings &settings() = 0; |
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93 |
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94 /** |
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95 * Access the feature manager. |
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96 */ |
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97 virtual CxeFeatureManager &featureManager() = 0; |
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98 |
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99 /** |
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100 * Memory monitor utility. |
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101 */ |
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102 virtual CxeMemoryMonitor &memoryMonitor() = 0; |
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103 |
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104 /** |
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105 * Geotagging trail utility. |
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106 */ |
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107 virtual CxeGeoTaggingTrail &geoTaggingTrail() = 0; |
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108 |
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109 /** |
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110 * Get current camera mode. |
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111 */ |
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112 virtual Cxe::CameraMode mode() const = 0; |
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113 |
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114 /** |
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115 * Set current camera mode. |
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116 */ |
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117 virtual void setMode(Cxe::CameraMode mode) = 0; |
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118 |
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119 /** |
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120 * Initialize the camera in either still or video mode. This method is also |
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121 * used to switch between modes. |
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122 */ |
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123 virtual void initMode( Cxe::CameraMode cameraMode ) = 0; |
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124 |
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125 //! returns if the engine is ready or not |
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126 virtual bool isEngineReady() = 0; |
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127 |
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128 protected: |
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129 CxeEngine(); |
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130 |
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131 private: |
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132 Q_DISABLE_COPY( CxeEngine ) |
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133 }; |
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134 |
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135 #endif // CXEENGINE_H |
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